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Returning 35 results for 'battles been diffusing choose returning'.
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battle been diffusing choose returning
Monsters
Forgotten Realms: Adventures in Faerûn
saving throw, she can choose to succeed instead.
Wishes. Biha Babir knows the Wish spell but can cast it only on behalf of a non-genie creature who communicates a wish in a way Biha Babir can
Shadows.
Biha Babir took up leadership of Maran Saya after the previous ruler, her father, retired. People
know her as a shrewd ruler, preferring battles of wit over clashes of swords. Of the genie
Monsters
Mordenkainen Presents: Monsters of the Multiverse
phenomena. You may choose a blackguard’s accoutrement or roll on the Blackguard Accoutrements table to determine it.
Blackguard Accoutrements
d8;{"diceNotation":"1d8", "rollType":"roll
", "rollAction":"Blackguard Accoutrements"}
Accoutrement
1
Armor etched with stylized depictions of gruesome battles
2
Helm wrought in the shape of a demonic boar
3
Helm wrought to
Magic Items
Bigby Presents: Glory of the Giants
these gauntlets, your unarmed strike deals an additional 1d6 force damage on a hit. Additionally, whenever you finish a long rest, choose one of the following damage types: acid, cold, fire, lightning
spectral fists that envelop the gauntlets and mimic your hand motions. The fists can also launch themselves to strike distant opponents, returning immediately to your space after they hit or miss
Monsters
Mythic Odysseys of Theros
","rollDamageType":"acid"} acid damage.
Hold Breath. Polukranos can hold its breath for 1 hour.
Legendary Resistance (3/Day). If Polukranos fails a saving throw, it can choose to succeed instead.
Multiple
territory to claim as their own. Often, they steal lairs from other monsters in prolonged, devastating battles.
Vicious Growth. Soon after a hydra claims a territory, it typically buries itself, entering a
monsters
Legendary Resistance (4/Day or 5/Day in Lair). If the Forgotten Prince fails a saving throw, he can choose to succeed instead.
Magic Resistance. The Forgotten Prince has Advantage on saving throws
the loss of a simple and undervalued item or idea can have disastrous consequences. Battles have been lost and cities fallen because of the Prince’s thefts—though often people fail to
magic-items
This weapon is imbued with a fraction of your spirit, making it what the Dhakaani daashors call a ghaal’shaarat, Goblin for “mighty blade.”
Returning Weapon. This
of War. As a Magic action, you begin radiating a bolstering aura in a 30-foot Emanation that originates from you. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder
Tortle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
The Tortle Package
point, a tortle feels an almost overwhelming urge to venture far away from home and see more of the world. It gathers up its possessions and heads into the wilderness, returning months or years later
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
Monsters
Quests from the Infinite Staircase
within the garden.
Legendary Resistance (3/Day). If the Gardener fails a saving throw, they can choose to succeed instead.
Unfettered Steps. The Gardener is unaffected by difficult
itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
Monsters
Sleeping Dragon’s Wake
Amphibious. Lhammaruntosz can breathe air and water.
Legendary Resistance (3/Day). If Lhammaruntosz fails a saving throw, she can choose to succeed instead.
Innate Spellcasting. Lhammaruntosz&rsquo
mad. She leaves on rare occasions to hunt for food, returning as soon as possible. Members of the Scaly Eye still live within the Bronze Shrine, as Lhammaruntosz has ordered them to stay on as her
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
saving throw, he can choose to succeed instead.
Magic Resistance. Orcus has advantage on saving throws against spells and other magical effects.
Magic Weapons. Orcus’s weapon attacks are magical
woven hair. The city contains wandering undead, many of which are engaged in continuous battles with one another.
Lair Actions
On initiative count 20 (losing initiative ties), Orcus can take a lair
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If Orcus fails a saving throw, he can choose to succeed instead.
Magic Resistance. Orcus has advantage on saving throws against spells and other magical effects
wandering Undead, many of which are engaged in continuous battles with one another.
Lair Actions
On initiative count 20 (losing initiative ties), Orcus can take one of the following lair actions; he can
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and won’t rest until my
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Legendary Resistance (3/Day). If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance. The ki-rin has advantage on saving throws against spells and other magical
coronation, everyone present understands that the creature is telling them the person so honored could become a great force for good. Ki-rins have also been known to appear at the sites of great battles
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
into truly legendary confrontations, well suited to the climactic battles at the ends of adventures or whole campaigns. Mythic traits are optional; they don’t need to be used during combat with these
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
into truly legendary confrontations, well suited to the climactic battles at the ends of adventures or whole campaigns. Mythic traits are optional; they don’t need to be used during combat with these
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and won’t rest until my hoard contains that conflict’s most
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
greatest myths arise from storied terrors—like the hydra Polukranos or the dreaded titans—the monsters in this section have a feature that sets them apart: mythic traits. Mythic traits transform battles
into truly legendary confrontations, well suited to the climactic battles at the ends of adventures or whole campaigns. Mythic traits are optional; they don’t need to be used during combat with these
Backgrounds
Sword Coast Adventurer's Guide
As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even
possibilities.)
Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving
Magic Items
The Book of Many Things
. The wyrmling views you as its parent and is staunchly loyal to you and your allies.
Elemental. You become immune to one of the following damage types (choose immediately upon drawing this card
offer, it returns to its home plane.
Giant. You immediately grow 2d10 inches in height, and your hit point maximum and current hit points both increase by 20.
Humanoid. You can immediately choose to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adventures with Gith Characters might be drawn into conflicts involving githzerai and githyanki in various ways. Roll on or choose a result from the Gith Conflicts table to inspire adventures
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adventures with Gith Characters might be drawn into conflicts involving githzerai and githyanki in various ways. Roll on or choose a result from the Gith Conflicts table to inspire adventures
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Adventures with Gith Characters might be drawn into conflicts involving githzerai and githyanki in various ways. Roll on or choose a result from the Gith Conflicts table to inspire adventures
Gith or Zerthimon. 8 Tasked with returning the blade of a fallen githyanki knight to the knight’s people.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Kalaman. The responsibilities of this position and future assignments are for you to determine. Additionally, if the characters participated in battles using the Dragonlance: Warriors of Krynn game, dole out the campaign rewards from that game as part of this celebration.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Trophy Room Level 9 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
This room houses a collection of mementos, such as weapons from old battles, the mounted
heads of slain creatures, trinkets plucked from dungeons and ruins, and trophies passed down from ancestors. Research Options. When you issue the Research order to this facility, choose one of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mercenary Veteran As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
possibilities.) Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving behind the life
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mercenary Veteran As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
possibilities.) Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving behind the life
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Trophy Room Level 9 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
This room houses a collection of mementos, such as weapons from old battles, the mounted
heads of slain creatures, trinkets plucked from dungeons and ruins, and trophies passed down from ancestors. Research Options. When you issue the Research order to this facility, choose one of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mercenary Veteran As a sell-sword who fought battles for coin, you’re well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and
possibilities.) Now you’re looking for something else, perhaps greater reward for the risks you take, or the freedom to choose your own activities. For whatever reason, you’re leaving behind the life
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Kalaman. The responsibilities of this position and future assignments are for you to determine. Additionally, if the characters participated in battles using the Dragonlance: Warriors of Krynn game, dole out the campaign rewards from that game as part of this celebration.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Trophy Room Level 9 Bastion Facility Prerequisite: None
Space: Roomy
Hirelings: 1
Order: Research
This room houses a collection of mementos, such as weapons from old battles, the mounted
heads of slain creatures, trinkets plucked from dungeons and ruins, and trophies passed down from ancestors. Research Options. When you issue the Research order to this facility, choose one of the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
with platinum medallions bearing the symbol of Kalaman worth 2,500 gp. Characters who choose to remain a part of Kalaman’s army receive the same medallion and are granted a new title: Knight of
Kalaman. The responsibilities of this position and future assignments are for you to determine. Additionally, if the characters participated in battles using the Dragonlance: Warriors of Krynn game, dole out the campaign rewards from that game as part of this celebration.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
the players choose the premade characters that accompany this adventure. Long ago, the characters were transported to the Realm, a world filled with magic and monsters. With magic items they received
from a powerful being called Dungeon Master, the characters undertook many adventures before finally returning to their own world. Years passed, and these exploits became the gossamer memories of a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
particular alignments. If the information characters provided to their mimir strongly reflects the philosophies of a faction in Sigil, choose the result that best corresponds with that faction’s agenda






