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Returning 35 results for 'beads berries diffusing concept reflect'.
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Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
sense and remarkable resourcefulness. During a bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Species
Sword Coast Adventurer's Guide
reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and then try to embody that concept. For some
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
connects the druid’s mind and heart to a profound concept or spiritual outlook. When you decide what your character’s treasured item is, think about giving it an origin story: how did you come by the item
tied together in a bundle 4 A small bronze bowl engraved with animal images 5 A rattle made from a dried gourd and holly berries 6 A miniature golden sickle handed down to you by your mentor
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, passed down through generations, that reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other concept and
then try to embody that concept. For some, the chosen name is a noble quest. For others, it’s a grim destiny. Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon, Leucis, Melech
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
durability of life. In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common sense and remarkable resourcefulness. During a
bountiful summer, they store away excess nuts, fruit, and berries. When winter arrives, they scatter everything they can spare to ensure the animals of the wood survive until springtime. In a firbolg’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
language, passed down through generations, that reflect their fiendish heritage. And some younger tieflings, striving to find a place in the world, adopt a name that signifies a virtue or other
concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, it’s a grim destiny.
Male Infernal Names: Akmenos, Amnon, Barakas, Damakos, Ekemon, Iados, Kairon
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
from tragedy. Following them is a selection of personality traits and life events inspired by the Deck of Many Things. These traits and events reflect the influence of fate and destiny on your
character. Finally, this chapter presents a collection of magic items and supernatural gifts: charms bestowed by the gods or other great powers, inspired by the Deck of Many Things and the concept of fate.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
a new class, the artificer, that reflect the flavor of the world. It also presents group patrons, a new concept that adds a shared purpose to your party of adventurers. You can use this material in
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Changeling Concepts You could create a character of any class and background who just happens to be a changeling—or you can create a character whose concept is integrally tied to your identity as a
following ideas don’t require any modification to the mechanical rules of a class, it’s always a good idea to discuss any exotic concept with your DM to make sure it fits the campaign. The Aberrant
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
primordial power of nature, and often feels more threatening and wild. The layers are linked in realms, each of which is bound to one of the Architects. The denizens and themes of a layer reflect the
influence of that Architect, so all of the layers of the Garden have a focus on rustic nature, while those tied to the Amaranthine City reflect its rising imperial power. Some layers are bounded by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
modify existing classes to better serve your game’s needs. Changing Proficiencies Changing a class’s proficiencies is a safe and simple way to modify a class to better reflect your world. Swapping
your world might worship a patron deity, performing secret missions in that deity’s name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
and curses the names of their enemy’s family. Debt of the Soul One of the cornerstones of Dayawlongo culture is the concept of utang ng loob, a debt of the soul. If someone saves another from mortal
. Personal names are varied and often reflect a characteristic that a ninuno connected to an individual or their family found desirable. However, some personal names are relics of colonization and have
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
vision of a particular concept. But the concept that defines Mabar is the hunger to consume all light and life, along with the inevitable downfall of all things. When the proper forces align, Mabar pulls
the properties are replaced, the landscape of the fragment changes to reflect it. In a former fragment of Lamannia, the vegetation around the borders begins to wilt. Creatures become sickly, and totems
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
? The Talentan Halfling Quirks table provides ways to reflect your outsider perspective. Talenta Halfling Quirks 1d10 Quirk
1 You are constantly amazed by things the people of the Five Nations
.
6 You don’t understand the concept of “truth.” To you, everything is a story and it’s all about how you tell it.
7 You are annoyed by buildings and tools designed without consideration for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
decide on a couple of behavioral quirks that reflect your culture. The Halfling Quirks table can provide some inspiration. Halfling Quirks d10 Quirk 1 You are constantly amazed by things the people
concept of “facts.” To you, everything is a story, and truth is in how you tell it. 7 You are annoyed by buildings and tools designed without consideration for small people. 8 You seek vengeance for a
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
use the Words of Terror of the College of Whispers (from Xanathar’s Guide to Everything) or the Cutting Words of the College of Lore, this could easily reflect your powers of psychic manipulation
mind and allowing you to impose your will on the target. Effects such as Bless could reflect your ongoing psychic guidance, while Cure Wounds and similar spells could be psychometabolic. Your faith
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
beings, and can evolve both physically and mentally. Just as you can learn new skills, your body can transform over time. This is one way to reflect class benefits; can you think of a way that your
body could physically change to account for a new ability? If you gain the Defense Fighting Style feat, that might reflect your natural armor becoming thicker. If you’re a warforged Sorcerer, the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Denizens Risia’s few natives are rarely seen. The concept of the plane is bleak isolation, and an active population would defeat this purpose. A few layers hold creatures that have crossed into Risia
presence, a sense of being watched, and most feel this presence is malign. On the surface, the concept of Risia seems entirely neutral; there’s nothing inherently evil about ice. But there’s a hunger
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
concept on the Outer Planes. A perceptible region of a plane might seem quite small on one visit, and on another trip it can stretch on to what seems like infinity. Adventurers could take a guided tour
example, has been described as a long series of spherical worlds arranged like beads on a string, with each sphere consisting of six nested spheres—the layers of the plane. This fanciful description is
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Denizens All denizens of Daanvi either embody the concept of law and order or exist to be bound by it. Most modrons, angels, and devils perform administrative tasks as they serve as cogs in the grand
record, but the devas study the data and reflect on it. Meanwhile, powerful planetars serve as high ministers and guardians of important gates and sites. Solars dwell in the Panopticon. There are
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
become an island. Travel through the Sea of Chaos is driven by pure will. Travelers must impose the concept of motion and distance on the environment using great mental focus, while also protecting
their vessel from both the destructive forces and from being transformed. The DM could reflect this journey with a series of ability checks, or simply require the adventurers to have a captain and vessel
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
choice for your background. However, your background can also be used to reflect your current mission as opposed to your basic training. If you’re operating undercover, you might have been taught the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
choice for guul’dar Barbarians; the choice of animal when raging doesn’t reflect a primal spirit, but rather specialized combat training. If your DM approves of this concept, you might even be able to
choice for your background. However, your background can also be used to reflect your current mission as opposed to your basic training. If you’re operating undercover, you might have been taught the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
beads on a string. But it’s not the only possible explanation of the river’s course. The World Tree A different arrangement of planes envisions them situated among the roots and branches of a great cosmic
planes, it’s a good idea to stick to that model. Create one simple trait that players notice, that doesn’t create too much complication at the gaming table, and that’s easy to remember. Try to reflect the philosophy and mood of the place, not merely its physical characteristics.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, a metal bell, and a set of fine clothes. My daughter Certainty created the secretarian role. Proved it out as a concept. I told her we didn’t need them. I was wrong.
— Omin Dran
Sending Stone Also
mission, which come to you through your sending stone. These rumors reflect current or historical knowledge possessed by Acquisitions Incorporated or the organization’s many contacts.
SENDING STONE
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, using them to propel lightning rails and airships. While intelligent, these elementals are utterly alien. They have little concept of time and perceive the world purely through the balance of elements
shifter traditions that predate the practices of the Wardens of the Wood also reflect this belief. Shifter druids suggest that Olarune created the shifters, and the first lycanthropes were her champions.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
five beads) for 1,250 talons A purple ring with white diamond stars (a Ring of Shooting Stars) for 2,000 talons Forged in Hell. Any magic item created by Krysocol bears the following additional effect
musings of the Dragon Queen?”
The facets of the sanctum’s walls reflect images of Tiamat’s eyes as she talks. Windfall regains 300 hit points but has the paralyzed condition due to Tiamat’s magic as
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
What Defines the Mror? Dwarves aren’t human. In creating a Mror character, it can help to reflect on the ways dwarves differ from humans. Clan plays a significant role in Mror culture; especially in
night have little meaning for the Mror. Mror communities are active at all hours, and major Mror businesses are continuously open. “Nightlife” isn’t a concept in Mror society, and entertainment can
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
What Defines the Mror? Dwarves aren’t human. In creating a Mror character, it can help to reflect on the ways dwarves differ from humans. Clan plays a significant role in Mror culture; especially in
night have little meaning for the Mror. Mror communities are active at all hours, and major Mror businesses are continuously open. “Nightlife” isn’t a concept in Mror society, and entertainment can
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
called for, nations would employ peasant levies, most of whom would use the Commoner stat block with a mere 4 Hit Points.
Hit Points are an abstract concept, a "combination of physical and mental
exceptional individuals—such as player characters—reflect their role as heroes, people who somehow avoid a deadly strike or who can grit their teeth and persevere through damage that would send a lesser
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Manual guide you. Once you have a monster concept in mind, follow the steps below. Step 1. Name A monster’s name should be given as much consideration as any other aspect of the monster, if not more. Your
monster might be based on a real-world creature or a monster from myth, in which case its name might be obvious. If you need to invent a name, keep in mind that the best names either reflect the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
regions of Irian reflect the idea of beginnings and of resurgent life: fertile lands untouched by any tool, glittering crystal forests, and thriving homesteads and communities. Angels dwell in a grand
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
celestials of Fernia embody specific aspects of the concept of fire. Fire is an integral part of their appearance; they may have burning eyes, orange-red skin, or wings and halos formed of flame. Angels
comfort travelers when they can. Demons reflect the terrifying destructive power of fire, the wildfire that can’t be contained and the spark that brings down a mansion. They are wild and violent, and
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
force their values and traditions on creatures who have no concept of muut and who don’t share the Uul Dhakaan. Thus, Dhakaani tradition has always been to drive enemies out of their territories, or if
use of tattoos or scarification. Kech symbols are a common marking, but some—notably the Kech Volaar—take this further, with an ongoing series of tattoos that reflect the bearer’s life and






