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Returning 35 results for 'beans been diffusing check returns'.
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Monsters
Monster Manual
, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it returns to its vampire form and has the Paralyzed condition until it regains any Hit Points, and it
regains 1 Hit Point after spending 1 hour there.
Spider Climb. The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Vampire Weakness. The
Monsters
Planescape: Adventures in the Multiverse
);{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Force Dagger", "rollDamageType":"force"} force damage. Hit or Miss: The dagger magically returns to the null’s hand immediately after a
effect. If the spell is 4th level or higher, the null makes an Intelligence check (DC 10 + the spell’s level). On a successful check, the spell fails and has no effect.The Athar deny the legitimacy
Monsters
Strixhaven: A Curriculum of Chaos
Death Burst. When the spirit statue is reduced to 0 hit points, the statue crumbles, and the spirit returns to the afterlife in a burst of ghostly white flame. Each creature within 5 feet of it must
":"roll","rollAction":"Counsel of the Past"} and add the number rolled to one ability check of its choice, immediately after rolling the d20.To enhance their studies of the past, Lorehold students often
Spells
Xanathar's Guide to Everything
, you must make a Charisma (Deception, Intimidation, or Persuasion) check contested by its Wisdom (Insight) check. You make the check with advantage if you say the devil’s true name. If your check
fails, the devil becomes immune to your verbal commands for the duration of the spell, though it can still carry out your commands if it chooses. If your check succeeds, the devil carries out your
Adult Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack
that make up its lair if that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the
Ancient Blue Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail
that make up its lair if that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with
Monsters
Van Richten’s Guide to Ravenloft
creature must succeed on a DC 15 Wisdom (Perception) check to discern that the carrionette is animate.
Unusual Nature. The carrionette doesn’t require air, food, drink, or sleep.Silver Needle. Melee
, the target’s speed is reduced by 10 feet, and it must roll a 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Silver Needle"} and subtract the number rolled from each ability check or
Monsters
Van Richten’s Guide to Ravenloft
Podling Link. The plant can see through and communicate telepathically with any of its podling;podlings within 10 miles of it.
Rejuvenation. When the plant dies, it returns to life in the place
.
As an action, a creature within 5 feet of the bodytaker plant that is outside the pod can open the pod and pull the target free with a successful DC 15 Strength check. If the plant dies, the target
Monsters
Vecna: Eve of Ruin
, without needing to make an ability check.
Web Sense. When in contact with a web, the phisarazu knows the exact location of any other creature in contact with the same web.
Web Walker. The phisarazu
transforms into a crab, drider, or giant crab, or returns to its true form. Its game statistics, except for its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Storm King's Thunder
regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Wing Attack (Costs 2 Actions). The
that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the wealth of the dead
Monsters
Mordenkainen Presents: Monsters of the Multiverse
check.
The slime lasts for 1 hour or until it is burned away with fire. If the slime is set on fire, it burns away after 1 round. Any creature that starts its turn in the burning slime takes 22 (4d10
returns to the space where it began this movement.
Slimy Organs. This creature has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
Whenever this creature suffers a
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter. A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of butter
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vampirate. Topolah fears that the crew of the Second Wind might be discouraged by learning this fact before they meet Gargenhale in person. A character who succeeds on a DC 15 Wisdom (Insight) check
determines that Topolah is withholding information about Gargenhale and, if they call her out on it, can convince her to spill the beans. If she’s asked about it, Topolah doesn’t divulge why their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vampirate. Topolah fears that the crew of the Second Wind might be discouraged by learning this fact before they meet Gargenhale in person. A character who succeeds on a DC 15 Wisdom (Insight) check
determines that Topolah is withholding information about Gargenhale and, if they call her out on it, can convince her to spill the beans. If she’s asked about it, Topolah doesn’t divulge why their
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vampirate. Topolah fears that the crew of the Second Wind might be discouraged by learning this fact before they meet Gargenhale in person. A character who succeeds on a DC 15 Wisdom (Insight) check
determines that Topolah is withholding information about Gargenhale and, if they call her out on it, can convince her to spill the beans. If she’s asked about it, Topolah doesn’t divulge why their
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter.
A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter. A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of butter
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter.
A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter. A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of butter
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Pantry This pantry is well-stocked with beans, butter, smoked hams, hard biscuits, fresh apples, eggs, sacks of flour, and barrels of ale. There’s enough food here to last a long winter.
A
successful DC 18 Intelligence (Investigation) check reveals a hollow space under the floorboards that contains a strongbox, inside which is stored the lodge’s fine dining silver: 24 place settings of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
orifice. Left to Right: Bag of Holding, Bag
of Devouring, and Bag of Beans The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter
pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
orifice. Left to Right: Bag of Holding, Bag
of Devouring, and Bag of Beans The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter
pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
orifice. Left to Right: Bag of Holding, Bag
of Devouring, and Bag of Beans The extradimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter
pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
forth). Characters who search this area thoroughly might make an unusual discovery with a successful DC 14 Intelligence (Investigation) check, allowing one check per character. Use the Storage Area
found in area 29).
81–85 A small sack is revealed to be a bag of beans containing six beans.
86–90 A piece of parchment hidden under a crate appears to be a magic treasure map. If the map is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
forth). Characters who search this area thoroughly might make an unusual discovery with a successful DC 14 Intelligence (Investigation) check, allowing one check per character. Use the Storage Area
found in area 29).
81–85 A small sack is revealed to be a bag of beans containing six beans.
86–90 A piece of parchment hidden under a crate appears to be a magic treasure map. If the map is
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
forth). Characters who search this area thoroughly might make an unusual discovery with a successful DC 14 Intelligence (Investigation) check, allowing one check per character. Use the Storage Area
found in area 29).
81–85 A small sack is revealed to be a bag of beans containing six beans.
86–90 A piece of parchment hidden under a crate appears to be a magic treasure map. If the map is
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
succeeding on a DC 18 Strength (Athletics) check. The trapdoor leads down to the basement (area 6). A full-grown fire giant is too big to fit through the trapdoor. Bottle Time. A minute or two after any
(Stealth) check. 2: Library This is the only room on the ground floor that is still intact. The ceiling is 8 feet high. This room was Arthur Holrow’s office and laboratory. Inside is a desk with scattered
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
succeeding on a DC 18 Strength (Athletics) check. The trapdoor leads down to the basement (area 6). A full-grown fire giant is too big to fit through the trapdoor. Bottle Time. A minute or two after any
(Stealth) check. 2: Library This is the only room on the ground floor that is still intact. The ceiling is 8 feet high. This room was Arthur Holrow’s office and laboratory. Inside is a desk with scattered
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
succeeding on a DC 18 Strength (Athletics) check. The trapdoor leads down to the basement (area 6). A full-grown fire giant is too big to fit through the trapdoor. Bottle Time. A minute or two after any
(Stealth) check. 2: Library This is the only room on the ground floor that is still intact. The ceiling is 8 feet high. This room was Arthur Holrow’s office and laboratory. Inside is a desk with scattered
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
greenhouse is built into the east side of the house, and a large barn is attached to the north side. Soft mooing can be heard coming from the barn. Rows of beans, garlic, shallots, cabbages, onions, and other
the house, three-foot-high mustard plants grow in raised beds among other herbs; a character who searches the garden and succeeds on a DC 12 Wisdom (Perception) check spots them. A character can
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
against the griffon. Roll initiative. The characters can drive off the griffon by dealing damage to it or by succeeding on a DC 18 Charisma (Intimidation) check. If they don’t drive it off, the griffon
deal on capybara jerky (only 1 gp per pound), he gifts them his gythka (detailed in the “Thri-kreen” section of the Monster Manual) and a bag of beans with three beans remaining.
Termite Mounds Nene
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
greenhouse is built into the east side of the house, and a large barn is attached to the north side. Soft mooing can be heard coming from the barn. Rows of beans, garlic, shallots, cabbages, onions, and other
the house, three-foot-high mustard plants grow in raised beds among other herbs; a character who searches the garden and succeeds on a DC 12 Wisdom (Perception) check spots them. A character can
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
greenhouse is built into the east side of the house, and a large barn is attached to the north side. Soft mooing can be heard coming from the barn. Rows of beans, garlic, shallots, cabbages, onions, and other
the house, three-foot-high mustard plants grow in raised beds among other herbs; a character who searches the garden and succeeds on a DC 12 Wisdom (Perception) check spots them. A character can
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
against the griffon. Roll initiative. The characters can drive off the griffon by dealing damage to it or by succeeding on a DC 18 Charisma (Intimidation) check. If they don’t drive it off, the griffon
deal on capybara jerky (only 1 gp per pound), he gifts them his gythka (detailed in the “Thri-kreen” section of the Monster Manual) and a bag of beans with three beans remaining.
Termite Mounds Nene
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
against the griffon. Roll initiative. The characters can drive off the griffon by dealing damage to it or by succeeding on a DC 18 Charisma (Intimidation) check. If they don’t drive it off, the griffon
deal on capybara jerky (only 1 gp per pound), he gifts them his gythka (detailed in the “Thri-kreen” section of the Monster Manual) and a bag of beans with three beans remaining.
Termite Mounds Nene






