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Returning 35 results for 'bear before devourer continue reminders'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
terrors bear stunted humanoid limbs hinting at the bizarre ceremonies that created them.
Dangerous Cultivation. While the exact origins of the assassin bug are uncertain, rumors speak of an ancient sect
continue their horrid life cycle.
An Unnatural Plague. Whole settlements along the frontier have been wiped out by plagues of assassin bugs. Without a quickly organized defense, even a single bug can
Classes
Xanathar's Guide to Everything
, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the redeemers still pray that
;Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day
Classes
Xanathar's Guide to Everything
, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the redeemers still pray that
;Change takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, often a natural cave or an old bear den, and it might have supplementary dens elsewhere in its territory that it uses temporarily when it goes on long forays for food.
In good times, a bugbear gang
instead of killing them, he showed mercy and even honored them in a way by setting them free — under his control — so that bugbears could continue to employ their talents against his enemies
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Grick
Griffon
Hunter shark
Intellect devourer
Lizardfolk shaman
Merrow
Mimic
Minotaur skeleton
Myconid sovereign
Nothic
Ochre jelly
Ogre
Ogre zombie
Orc Eye of Gruumsh
Orog
Pegasus
Pentadrone
Peryton
Plesiosaurus
Polar bear
Poltergeist
Priest
Quaggoth
Rhinoceros
Rug of smothering
Saber-toothed tiger
Sahuagin priestess
Sea hag
Silver
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
from them by Xanathar’s gazer spies, in which case they catch up with the gazers in the alley before the creatures can descend into the sewers. Bear Traps Choose five squares on the map. These
squares contain deep puddles of muddy water. Hidden within each puddle is a spring-loaded bear trap. A creature that has a passive Perception score of 13 or higher spots a trap before accidentally stepping
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gnoll Pack Lord
Green Dragon Wyrmling
Grick
Griffon
Hunter Shark
Intellect Devourer
Lizardfolk Geomancer
Mage Apprentice
Merrow
Mimic
Minotaur Skeleton
Modron Pentadrone
Myconid Sovereign
Nothic
Ochre Jelly
Ogre
Ogre Zombie
Pegasus
Peryton
Plesiosaurus
Polar Bear
Poltergeist
Priest
Quaggoth
Rhinoceros
Saber-Toothed Tiger
Sahuagin Priest
Sea
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
intellect devourer or 1 spectator 66 1d8 + 1 orcs 67–68 A faint tapping coming from inside a nearby wall 69 1 gibbering mouther or 1 water weird 70 1d12 gas spores 71 1 giant constrictor snake 72 1d10
polar bear (cave bear) 86 1 hobgoblin captain with 1d4 half-ogres and 2d10 hobgoblins 87 1 earth elemental or 1 black pudding 88 1 kuo-toa monitor with 1d8 + 1 kuo-toa whips 89 1 quaggoth thonot with
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hells, Zariel could bring her rage to bear against the demons and continue to fight in the Blood War, with legions of devils under her command. Zariel accepted Asmodeus’s terms, completing her fall from
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Fallen Farmhouse Workers have vanished from several farmhouses that bear conspicuous X marks As the characters continue on their journey, they notice the environment changing around them after only
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
who study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as
pigments to decorate and distinguish themselves and their lairs.
Omens and Superstitions
Orcs believe that any seemingly unimportant discovery or event — a bear’s claw marks on a tree, a flock
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
to further adventures. The characters can continue to use the town as a base of operations. Other developments depend on what got them here and how they leave. Follow the Map While the characters are
longsword from area 22, the +2 greataxe in area 53, the handaxe from area 14, and the warhammer from area 23. All bear Durgeddin’s smith-mark; Baron Althon pays 500 gp above the market price for each
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to life after 24 hours to resume his pursuit of the desecraters. He, too, might appear in the Temple of the Black Earth. Further, Uthgardt of the Elk tribe could continue to harass the Nettlebees
leather, rope, and bone. It combines a bear skull, deer antlers, and a saber-toothed tiger’s lower jaw. The object is in good condition, but it is worth only 10 gp. An oiled hide under the helmet wraps
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
undead, demons, devils, and other supernatural threats can be inherently evil. Against such foes, paladins who swear this oath bring the full wrath of their weapons and spells to bear. Yet the
takes time. Those who have walked the path of the wicked must be given reminders to keep them honest and true. Once you have planted the seed of righteousness in a creature, you must work day after
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, giant constrictor snake, gibbering mouther, grick, intellect devourer, mimic, minotaur skeleton, nothic, ochre jelly, ogre, orc Eye of Gruumsh, orog, polar bear (cave bear), quaggoth 2 (450 XP
, orc, scout 1/2 (100 XP) Brown bear, half-ogre 1 (200 XP) Bandit captain, berserker, druid, griffon, ogre, orc Eye of Gruumsh, orog, polar bear, saber-toothed tiger 2 (450 XP) Manticore, veteran, winter
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
prefer to let the DM make a call and continue playing. If you gloss over a rules issue in play, make a note of it and return to the issue later. Some players like to use the rules to argue against
wants to pause play to find a specific rule or reference, you can invite the player to search for it while you and the rest of the players continue the game. That player’s character essentially steps
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
discussions at the table. Some groups don’t mind putting the game on hold while they discuss different interpretations of a rule. Others prefer to let the DM make a call and continue playing. If you
invite the player to search for it while you and the rest of the players continue the game. That player’s character essentially steps out of the game for as long as it takes. Monsters don’t attack the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Warrior 1/4 Axe Beak, Giant Owl, Winged Kobold 1/2 Ice Mephit 1 Brown Bear, Ogrillon Ogre 2 Griffon, Ogre, Polar Bear, Saber-Toothed Tiger, White Dragon Wyrmling 3 Manticore, Winter Wolf, Yeti 5 Giant Axe
, Pseudodragon, Sprite, Swarm of Bats, Swarm of Rats, Winged Kobold, Wolf 1/2 Ape, Black Bear, Giant Wasp, Gnoll Warrior, Hobgoblin Warrior, Satyr, Swarm of Insects, Vine Blight, Worg 1 Brown Bear, Bugbear
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
come to harass her. A character who tries to convince Xanthe that they bear no ill will can make a DC 12 Charisma (Persuasion) check. A successful check improves Xanthe’s attitude to Indifferent, and the
faction that delights in death and disarray. They are Hostile toward those not garbed in their cult’s attire but don’t immediately notice the characters. The cultists continue intoning until their ritual
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
station’s actions regardless. A character that takes the Study action and succeeds on a DC 9 Intelligence (Arcana) check recalls not only that a pilot must bear a Mark of the Storm, but also that House
) aboard the Recluse, also wearing harnesses, engage the characters. The pirates remaining aboard their own skyskiffs continue their attempts to capture the Recluse. Each skyskiff is 30 feet away from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
terrors bear stunted humanoid limbs hinting at the bizarre ceremonies that created them. Dangerous Cultivation. While the exact origins of the assassin bug are uncertain, rumors speak of an ancient sect
continue their horrid life cycle. An Unnatural Plague. Whole settlements along the frontier have been wiped out by plagues of assassin bugs. Without a quickly organized defense, even a single bug can infest
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
to hunt for wild game on the tundra or on the shores of the Sea of Moving Ice. If the characters hide in the snow and keep their distance, the giant and its mount continue unimpeded, and the encounter
each successful check, a team rolls its boulder 10 feet closer to the finish line.
Goliath Werebear The characters encounter a goliath werebear (see appendix C) in polar bear form, galumphing
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
after the ancient deep crow awakes, any character can draw close enough to the pile to investigate the destroyed works. These bear such titles as Twenty Ways to Gain Your Lover; Crazy Little Thing Called
defeated or befriended Raah, they can continue beyond the ancient deep crow’s cavern toward the ritual site. The ancient deep crow’s cavernous lair begins to taper down again, revealing another canyon passage ahead. The light of volcanic vents fades behind you as you continue into darkness.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
planes. The devils are generally more successful at this tactic because of the discipline they can bring to bear on these ostensible allies. Even so, powerful, intelligent demon lords such as Graz’zt can
Avernus to maintain the utmost readiness and coordination. Wounded devils retreat, knowing that fresh reinforcements can continue the fight. Hordes of lemures, devils that are permanently destroyed only
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
airship’s size, there are only a few places on Lyn Armaal that can accommodate the vessel and bear its weight: The courtyard of the aft battery (area 6) The cloud by the stairs leading up to the gatehouse
place of one Medium character. The dragon can be further bribed into joining the assault on Lyn Armaal, though it expects to receive as its reward the castle itself and all the treasure in it (not counting the conch of teleportation that the characters need to continue their mission).
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure, often a natural cave or an old bear den
honored them in a way by setting them free — under his control — so that bugbears could continue to employ their talents against his enemies. Bugbears understand that by venerating Hruggek and Grankhul
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
now, serving only as beautiful, cyclopean reminders of Waterdeep’s might. The God Catcher This is perhaps the most famous walking statue in the city, thanks to its dramatic pose, its nearness to the
other travelers. These items bear little placards in Thort’s beautiful, flowing handwriting that identify them (or at least provide speculation as to their origin and purpose). Nobles and wealthy
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Locations on the Lower Level The following locations are identified on map 6.4. 1. Grand Entry Cavern The entrance to the lower level is obviously meant to be impressive, as its walls bear carvings
the throne on the floor is the skin of a huge polar bear. Three ivory stools are off to one side of the throne; these are the seats of the jarl’s lieutenants. Treasure. The gems that decorate the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
study its ebb and flow to expect the stalemate to continue. A different view is put forth by the archmage Tzunk, who notes that Maglubiyet has never faced a foe as ferocious and protective as Luthic. He
their progenitors. By invoking the power of superstitions, omens, and traditions, these claws of Luthic hold the tribe together through ritual, fear and, if necessary, force. Talons of the Bear
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
animals. Whenever you activate your Rage, you gain one of the following options of your choice. Bear. While your Rage is active, you have Resistance to every damage type except Force, Necrotic, Psychic
is Necrotic or Radiant; you choose the type each time you deal the damage. Level 3: Warrior of the Gods A divine entity helps ensure you can continue the fight. You have a pool of four d12s that you
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeep’s shops and merchants offer goods of every sort from every corner of Toril, and even
bear masks, robes, and amulets to disguise themselves when publicly sitting in judgment or council, and who make policies for Waterdeep. Every Waterdhavian has suspicions as to whether this or that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
mountains and succeed on a DC 15 Charisma (Persuasion) check, the soldiers invite the characters to camp with them for the night. On a failed check, the soldiers dismiss the characters and continue their
. Treasure. The trolls’ accumulated loot is stashed under a pile of rank, uncured bear pelts in their cave. It includes the following: a crate of 50 steel ingots, each worth 10 gp and stamped with a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of the books are dull (histories, collections of romantic poems, and so forth), but three are quite noteworthy. These three books bear clear titles on their spines: The Magical Properties of Gemstones
area 18; they are in poor condition but still usable. If the characters found the tracks in area 1 that lead here, they discover that the tracks continue into area 10. If they failed to find the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
five hundred people flee to Targos and continue to Bryn Shander, while the rest (including Speaker Masthew) remain holed up in the mines. Dragon Damage. The attack on Termalaine reduces the dragon’s
attacks began, allowing Targos time to prepare. The local militia swells with furious residents eager to defend their town, and siege weapons are brought to bear. Unfortunately, many of the town’s prepared
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Duskwalker stands motionless amid trees whose branches bear dead Dragon Army soldiers. Before Onyari’s destruction, Duskwalker served as its master gardener. The city’s devastation left them deeply bitter
continue to kill—these “invasive species” that disturb Onyari’s plants. Duskwalker will let the characters pass so long as they promise not to disturb the trees. The treant refuses to aid the characters






