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Returning 35 results for 'bears because diffusing changelings reward'.
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Basic Rules (2014)
“I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
between male names and female names; the groupings here reflect only general tendencies. In addition, every elf bears a family name, typically a combination of other Elvish words. Some elves traveling among
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
: “REWARD — Orcs near Wyvern Tor! Those of a mind to face the orc menace should inquire within.” The notice bears the town’s seal and an indecipherable signature.
Phandalin has no functioning
will help civilize the town. Sildar also encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
: “REWARD — Orcs near Wyvern Tor! Those of a mind to face the orc menace should inquire within.” The notice bears the town’s seal and an indecipherable signature.
Phandalin has no functioning
will help civilize the town. Sildar also encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
: “REWARD — Orcs near Wyvern Tor! Those of a mind to face the orc menace should inquire within.” The notice bears the town’s seal and an indecipherable signature.
Phandalin has no functioning
will help civilize the town. Sildar also encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through the eastern door, he casts greater invisibility on himself.
Table. A wooden table in the center of the room bears a map made of loose stones arranged to form walls and doors (see “Tabletop Map
calls for them. Rizzeryl offers the adventurers a reward if they destroy both Xanathar Guild outposts on this level (areas 9 and 20) and return with the heads of both guild leaders, whose names, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through the eastern door, he casts greater invisibility on himself.
Table. A wooden table in the center of the room bears a map made of loose stones arranged to form walls and doors (see “Tabletop Map
calls for them. Rizzeryl offers the adventurers a reward if they destroy both Xanathar Guild outposts on this level (areas 9 and 20) and return with the heads of both guild leaders, whose names, he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through the eastern door, he casts greater invisibility on himself.
Table. A wooden table in the center of the room bears a map made of loose stones arranged to form walls and doors (see “Tabletop Map
calls for them. Rizzeryl offers the adventurers a reward if they destroy both Xanathar Guild outposts on this level (areas 9 and 20) and return with the heads of both guild leaders, whose names, he
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
now bears. Given the chance, he shares the following useful information with the characters: “I’ve seen more orcs in the woods of late. Ugly brutes.” “The orcs appear to be in league with the evil half
the characters are eligible to undertake the Woodland Manse Quest, Falcon offers a pair of boots of elvenkind as a reward for completing it. Falcon politely declines any offer to join the characters on
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, weeping child. If the characters take the child home, the parents reward them with 1d3 potions of healing. 26 1d8 + 1 giant frogs 27 4d4 kobolds 28 1d3 black bears 29 3d6 stirges 30 1 satyr 31 2d4
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The cultists hurry to whichever entrance the characters didn’t use and begin searching the tomb. The Bringers of Woe are six bandits whose leather armor bears the symbol of the Black Earth cult. (This
encounter is hard for a party that is only 1st level.) When the Bringers of Woe meet the adventurers, the bandits grimly and confidently say, “We are the Bringers of Woe. We have come to reward your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The cultists hurry to whichever entrance the characters didn’t use and begin searching the tomb. The Bringers of Woe are six bandits whose leather armor bears the symbol of the Black Earth cult. (This
encounter is hard for a party that is only 1st level.) When the Bringers of Woe meet the adventurers, the bandits grimly and confidently say, “We are the Bringers of Woe. We have come to reward your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. The cultists hurry to whichever entrance the characters didn’t use and begin searching the tomb. The Bringers of Woe are six bandits whose leather armor bears the symbol of the Black Earth cult. (This
encounter is hard for a party that is only 1st level.) When the Bringers of Woe meet the adventurers, the bandits grimly and confidently say, “We are the Bringers of Woe. We have come to reward your
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
now bears. Given the chance, he shares the following useful information with the characters: “I’ve seen more orcs in the woods of late. Ugly brutes.” “The orcs appear to be in league with the evil half
the characters are eligible to undertake the Woodland Manse Quest, Falcon offers a pair of boots of elvenkind as a reward for completing it. Falcon politely declines any offer to join the characters on
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
now bears. Given the chance, he shares the following useful information with the characters: “I’ve seen more orcs in the woods of late. Ugly brutes.” “The orcs appear to be in league with the evil half
the characters are eligible to undertake the Woodland Manse Quest, Falcon offers a pair of boots of elvenkind as a reward for completing it. Falcon politely declines any offer to join the characters on
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, weeping child. If the characters take the child home, the parents reward them with 1d3 potions of healing. 26 1d8 + 1 giant frogs 27 4d4 kobolds 28 1d3 black bears 29 3d6 stirges 30 1 satyr 31 2d4
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, weeping child. If the characters take the child home, the parents reward them with 1d3 potions of healing. 26 1d8 + 1 giant frogs 27 4d4 kobolds 28 1d3 black bears 29 3d6 stirges 30 1 satyr 31 2d4
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
older human reads the Korranberg Chronicle, loudly proclaiming outrage at every story. 97–98 Roll again; the travelers are one or more changelings appearing to be whatever the second roll indicates
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
older human reads the Korranberg Chronicle, loudly proclaiming outrage at every story. 97–98 Roll again; the travelers are one or more changelings appearing to be whatever the second roll indicates
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
unremarkable farmers are transporting a strange device that bears Draconic runes. 93–94 A cleric of the Sovereign Host seems annoyed and is rude to several pious passengers who ask for blessings. 95–96 An
older human reads the Korranberg Chronicle, loudly proclaiming outrage at every story. 97–98 Roll again; the travelers are one or more changelings appearing to be whatever the second roll indicates
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
projects. Hall of Exemplary Inventions The main hall of the temple holds two dozen marble pedestals. Each one bears a prize-winning invention or a miniature model of some other extraordinary creation
, reaching maximum velocity and volume when a nimblewright other than Nim is within 30 feet of the device. Reward If the characters want to track down the wayward nimblewright themselves, Valetta says that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
projects. Hall of Exemplary Inventions The main hall of the temple holds two dozen marble pedestals. Each one bears a prize-winning invention or a miniature model of some other extraordinary creation
, reaching maximum velocity and volume when a nimblewright other than Nim is within 30 feet of the device. Reward If the characters want to track down the wayward nimblewright themselves, Valetta says that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
projects. Hall of Exemplary Inventions The main hall of the temple holds two dozen marble pedestals. Each one bears a prize-winning invention or a miniature model of some other extraordinary creation
, reaching maximum velocity and volume when a nimblewright other than Nim is within 30 feet of the device. Reward If the characters want to track down the wayward nimblewright themselves, Valetta says that
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and the invisible stalkers, Reggaryarva is impressed and challenges them no more. Furthermore, the characters’ triumph earns them a reward: access to the vault under the hill. The other six
ingredients belongs in each brazier. For example, the first line of the poem contains the words “scale” and “wyrm,” suggesting that a dragon’s scale is needed for the brazier that bears the wyrm rune. Wyrm
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of the Bregan D’aerthe spies carries a letter for Laeral. It bears the wax seal of Luskan and is written in Jarlaxle’s elegant hand, in Elvish. It reads as follows:
To Her Ageless Majesty, Laeral
trusts them enough to ask for their help in finding and securing Lord Neverember’s hidden cache of dragons. In exchange, she promises them a 5,000 gp reward and Waterdeep’s gratitude.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and the invisible stalkers, Reggaryarva is impressed and challenges them no more. Furthermore, the characters’ triumph earns them a reward: access to the vault under the hill. The other six
ingredients belongs in each brazier. For example, the first line of the poem contains the words “scale” and “wyrm,” suggesting that a dragon’s scale is needed for the brazier that bears the wyrm rune. Wyrm
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of the Bregan D’aerthe spies carries a letter for Laeral. It bears the wax seal of Luskan and is written in Jarlaxle’s elegant hand, in Elvish. It reads as follows:
To Her Ageless Majesty, Laeral
trusts them enough to ask for their help in finding and securing Lord Neverember’s hidden cache of dragons. In exchange, she promises them a 5,000 gp reward and Waterdeep’s gratitude.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
and the invisible stalkers, Reggaryarva is impressed and challenges them no more. Furthermore, the characters’ triumph earns them a reward: access to the vault under the hill. The other six
ingredients belongs in each brazier. For example, the first line of the poem contains the words “scale” and “wyrm,” suggesting that a dragon’s scale is needed for the brazier that bears the wyrm rune. Wyrm
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of the Bregan D’aerthe spies carries a letter for Laeral. It bears the wax seal of Luskan and is written in Jarlaxle’s elegant hand, in Elvish. It reads as follows:
To Her Ageless Majesty, Laeral
trusts them enough to ask for their help in finding and securing Lord Neverember’s hidden cache of dragons. In exchange, she promises them a 5,000 gp reward and Waterdeep’s gratitude.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
survived the gauntlet of undead and dinosaur attacks, making it back to Port Nyanzaru in a canoe laden with treasure. There’s no doubt he’s led a life of adventure; his body bears many scars from his
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
survived the gauntlet of undead and dinosaur attacks, making it back to Port Nyanzaru in a canoe laden with treasure. There’s no doubt he’s led a life of adventure; his body bears many scars from his
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
survived the gauntlet of undead and dinosaur attacks, making it back to Port Nyanzaru in a canoe laden with treasure. There’s no doubt he’s led a life of adventure; his body bears many scars from his
journal contains a picture of Vorn’s control amulet but provides no clues to the amulet’s current whereabouts. As reward for finding and retrieving the construct and its control amulet, Wakanga offers a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
using the key in that room. 6: Donjon Chains drape this room, bird cages of black metal hang from the ceiling, and larger cages and iron maidens stand on the floor. A door to the north bears the Talons
card, while another to the west bears the Fates card. A door to the south shows the Moon card.
A chain devil lurks among the chains and cages that fill this room. Characters who succeed on a DC 15






