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Returning 35 results for 'beast being diffusing captured reasons'.
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Monsters
Forgotten Realms: Adventures in Faerûn
Underdark societies, such as kuo-toa. Many deep dragons demand tribute from these groups in the form of food or treasure.
Underdark explorers have many reasons to brave deep dragon lairs beyond
Humanoid or a Small or Medium Beast, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Forgotten Realms: Adventures in Faerûn
often clash with aquatic Underdark societies, such as kuo-toa. Many deep dragons demand tribute from these groups in the form of food or treasure.
Underdark explorers have many reasons to brave deep
-shifts into a Small or Medium Humanoid or a Small or Medium Beast, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Acquisitions Incorporated
","rollType":"damage","rollAction":"Shortsword","rollDamageType":"slashing"} slashing damage.
Change Shape. Portentia magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
search of a weapon to aid his captured sister.
Whether in combat or social encounters, Portentia shifts frequently between different forms and mindsets, only some of which are fully humanoid. She fights
Backgrounds
Baldur’s Gate: Descent into Avernus
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
’s clothes, and a pouch containing 10 gp
Outlander Origins
Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
Yeenoghu
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
5 or more, the target falls prone.
Savage (Costs 2 Actions). Yeenoghu makes a bite attack against each creature within 10 feet of him.The Beast of Butchery appears as a great battle-scarred gnoll
. Those that ate of great Yeenoghu’s kills became gnoll;gnolls, emulating their master’s ways. Few others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect
Monsters
Mordenkainen Presents: Monsters of the Multiverse
a separate Bite attack against each creature within 10 feet of him.The Beast of Butchery appears as a great scarred gnoll, towering 14 feet tall. Yeenoghu is the Gnoll Lord, and his creations are
others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect, hunching over and filing their teeth down to points.
Yeenoghu wants nothing more than slaughter and senseless
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
.
Beast Masters and Slave Drivers
Goblins know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god
two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
Species
Mordenkainen Presents: Monsters of the Multiverse
emotions captured in the Feywild in the form of seasons—affinities that affect the eladrin’s mood and appearance. An eladrin’s season can change, though some remain in one season
you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Displacer Beast This monstrous predator takes its name from its ability to displace light so that it appears to be several feet away from its actual location. A displacer beast resembles a sleek
displacer beast’s eyes glow with an awful malevolence that persists even in death. Unseelie Origins. Displacer beasts roamed the twilight lands of the Feywild for ages, until they were captured and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Displacer Beast This monstrous predator takes its name from its ability to displace light so that it appears to be several feet away from its actual location. A displacer beast resembles a sleek
displacer beast’s eyes glow with an awful malevolence that persists even in death. Unseelie Origins. Displacer beasts roamed the twilight lands of the Feywild for ages, until they were captured and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Displacer Beast This monstrous predator takes its name from its ability to displace light so that it appears to be several feet away from its actual location. A displacer beast resembles a sleek
displacer beast’s eyes glow with an awful malevolence that persists even in death. Unseelie Origins. Displacer beasts roamed the twilight lands of the Feywild for ages, until they were captured and
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Outlander Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start
firsthand experience — likely somewhere in the Outer City. Outlander Origins Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins table
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
running from a strange beast a boggart thought funny to provoke. One of the eldest boggarts in Mudbutton Warren, the eccentric Auntie Gobgot (Small, Chaotic Good Mage) is fiercely protective of the
Warren. Reasons to Visit Adventurers might visit Mudbutton Warren for one of the following reasons. Alchemy. Auntie Gobgot is always in need of new and disgusting alchemical ingredients. He asks the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
running from a strange beast a boggart thought funny to provoke. One of the eldest boggarts in Mudbutton Warren, the eccentric Auntie Gobgot (Small, Chaotic Good Mage) is fiercely protective of the
Warren. Reasons to Visit Adventurers might visit Mudbutton Warren for one of the following reasons. Alchemy. Auntie Gobgot is always in need of new and disgusting alchemical ingredients. He asks the
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
running from a strange beast a boggart thought funny to provoke. One of the eldest boggarts in Mudbutton Warren, the eccentric Auntie Gobgot (Small, Chaotic Good Mage) is fiercely protective of the
Warren. Reasons to Visit Adventurers might visit Mudbutton Warren for one of the following reasons. Alchemy. Auntie Gobgot is always in need of new and disgusting alchemical ingredients. He asks the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spear enemies with its horn. Almiraj
Small beast, unaligned
Armor Class 13
Hit Points 3 (1d6)
Speed 50 ft.
STR
2 (–4)
DEX
16 (+3)
CON
10 (+0)
INT
2 (–4
Chult long ago by merchants of the distant land of Zakhara. Skilled at evading predators, these creatures have flourished throughout the tropical peninsula. They live in earthen burrows and can be captured and domesticated. With the DM’s permission, the find familiar spell can summon an almiraj.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Oceanus (Sea Elf) Before being captured, this sea elf had been tasked with investigating the Sea Ghost’s movements in The Sinister Secret of Saltmarsh. Oceanus is a smart and resourceful elf who is
, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.
Actions
Trident. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spear enemies with its horn. Almiraj
Small beast, unaligned
Armor Class 13
Hit Points 3 (1d6)
Speed 50 ft.
STR
2 (–4)
DEX
16 (+3)
CON
10 (+0)
INT
2 (–4
Chult long ago by merchants of the distant land of Zakhara. Skilled at evading predators, these creatures have flourished throughout the tropical peninsula. They live in earthen burrows and can be captured and domesticated. With the DM’s permission, the find familiar spell can summon an almiraj.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
boar in a stout iron cage, bound for a noble in Waterdeep. They ate the beast, but then captured a black bear. The bandits broke the cage’s lock, so they have it spiked shut with an iron piton. Starved
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
spear enemies with its horn. Almiraj
Small beast, unaligned
Armor Class 13
Hit Points 3 (1d6)
Speed 50 ft.
STR
2 (–4)
DEX
16 (+3)
CON
10 (+0)
INT
2 (–4
Chult long ago by merchants of the distant land of Zakhara. Skilled at evading predators, these creatures have flourished throughout the tropical peninsula. They live in earthen burrows and can be captured and domesticated. With the DM’s permission, the find familiar spell can summon an almiraj.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
boar in a stout iron cage, bound for a noble in Waterdeep. They ate the beast, but then captured a black bear. The bandits broke the cage’s lock, so they have it spiked shut with an iron piton. Starved
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Oceanus (Sea Elf) Before being captured, this sea elf had been tasked with investigating the Sea Ghost’s movements in The Sinister Secret of Saltmarsh. Oceanus is a smart and resourceful elf who is
, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.
Actions
Trident. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Oceanus (Sea Elf) Before being captured, this sea elf had been tasked with investigating the Sea Ghost’s movements in The Sinister Secret of Saltmarsh. Oceanus is a smart and resourceful elf who is
, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.
Actions
Trident. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
boar in a stout iron cage, bound for a noble in Waterdeep. They ate the beast, but then captured a black bear. The bandits broke the cage’s lock, so they have it spiked shut with an iron piton. Starved
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
harmed. Thassa’s followers might become villains for a vast range of reasons. Some become obsessed with recovering or keeping hidden the secrets of the deep. Others come to worship the ocean itself, with
have claimed it.
Thassa’s Monsters Any sea creature might answer Thassa’s call. In addition to any aquatic beast or being of elemental water, the Thassa’s Monsters table presents a few of her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
harmed. Thassa’s followers might become villains for a vast range of reasons. Some become obsessed with recovering or keeping hidden the secrets of the deep. Others come to worship the ocean itself, with
have claimed it.
Thassa’s Monsters Any sea creature might answer Thassa’s call. In addition to any aquatic beast or being of elemental water, the Thassa’s Monsters table presents a few of her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
harmed. Thassa’s followers might become villains for a vast range of reasons. Some become obsessed with recovering or keeping hidden the secrets of the deep. Others come to worship the ocean itself, with
have claimed it.
Thassa’s Monsters Any sea creature might answer Thassa’s call. In addition to any aquatic beast or being of elemental water, the Thassa’s Monsters table presents a few of her
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Emridy Meadows. A character with the Wayfarer background might know Miklos as a generous man who gives away food and sometimes even lodging to people in need. Reasons to Visit. Adventurers might
visit the Black Dragon Inn for one of the following reasons: Eavesdropper’s Paradise. Many clandestine meetings occur at the Black Dragon. Adventurers eavesdropping on private conversations might overhear






