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Returning 35 results for 'beast being diffusing completely reflected'.
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Monsters
Quests from the Infinite Staircase
puppy
2
Cute little bunnyoid
3
Dapper, smiling frog with a little top hat
4
Fluffy kitten
5
Fox with adorably large ears
6
Spunky, dancing crawfish
Completely
Harmless Lure. The wolf-in-sheep’s-clothing can change the color, texture, and shape of its lure to resemble a Tiny Beast or Tiny object. It can move the lure to reinforce the resemblance (no action
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
within they physically transform for a short time.
A shifter’s beast within is reflected by the shifter’s subrace. Four subraces are especially common:
Beasthide often signifies the
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Beast Within Wildhunt Shifter Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their body and mind. Some shifters believe that these spirits are
independent entities, and they may speak of Bear or Wolf as ancestors or guides. Most just see the beast within as a formidable expression of their inner nature, something that emerges as the shifter’s
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a shifter with a lupine spirit is drawn to find and protect a pack. When a shifter fully embraces this beast within they physically transform for a short time. This beast within is reflected by the
The Beast Within Early in childhood, a shifter forms a bond with a beast within: a totemic force that shapes their body and mind. Some shifters believe that these spirits are independent entities
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
Grandmother Wolf and Grandfather Rat, and shifter hunters may swear by Tiger’s Blood. Your beast within is reflected by your lineage and shapes your personality and appearance. If your beast is the Tiger, you
The Beast Within Your shifter lineage isn’t driven by genetics—two Beasthide shifters can have a Swiftstride child. Young shifters have the same general phenotype, but as a child you find your beast
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
2
1
1
1
—
17th
+6
—
4
4
3
3
3
2
1
1
1
1
18th
+6
Timeless Body, Beast Spells
druids count them all (even the violent ones) as worthy of veneration.
The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
The Quori Bond Kristóf Köteles As a Kalashtar, you’re part of a spiritual lineage, traditionally reflected by the suffix of your name. For example, Lanhareth and Minhareth are both kalashtar of the
a Kalashtar character, it’s important to consider what type of quori you’re bound to. You can develop this through roleplaying, but it can also be reflected by your choice of class and by your
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
required). The wolf-in-sheep’s-clothing has four root tentacles, each of which can grapple one target.
Bonus Actions
Completely Harmless Lure. The wolf-in-sheep’s-clothing can change the color, texture
, and shape of its lure to resemble a Tiny Beast or Tiny object. It can move the lure to reinforce the resemblance (no action required), but the lure must remain within 15 feet of the wolf-in-sheep’s-clothing, connected by nearly invisible filament-like tendrils.
Luca Bancone
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
full control over their gifts, while lycanthropes struggle with them. The beast within may shape a shifter’s personality, but it doesn’t overwhelm it. By contrast, lycanthropy attempts to destroy the
indeed believe they are thin-blooded lycanthropes. And the wounds caused by the Silver Crusade and the Pure Flame will never completely heal. But despite the stereotype, the shifters of the Towering
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
phenomenon; these are the remnants of souls who have forgotten themselves. This is Dolurrh. It’s not the embodiment of the idea of death or dying, both of which are reflected in Mabar. Rather, Dolurrh is
that Dolurrh is the absolute end of existence, the last echoes of a life before it’s completely gone. But when Dorius Alyre ir’Korran drew his classic planar map (seen at the beginning of this book), he
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
animals—including glidewings, giant hawks, giant eagles, and giant owls—are used as mounts and could be encountered during the Last War. This diversity is reflected in Sharn's annual Race of Eight
Winds. While one rider needs to guide the beast, larger mounts can carry multiple riders. A hippogriff can bear a single archer or wandslinger, while a griffon or wyvern can carry several. Thrane was
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the fire giant’s plans. Maegera looks like a 50-foot-tall, multi-limbed beast made of flame, with smoldering black pits for eyes. Maegera the Dawn Titan
Gargantuan Elemental, Chaotic Neutral
Armor
takes 11 (2d10) fire damage. The cloud lasts until the end of Maegera’s next turn. Creatures completely within the cloud are blinded and can’t be seen.
Create Fire Elemental (Costs 3 Actions). Maegera’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, steers a flight of birds in the gate-town’s dense, heliotropic canopy. Faunel attracts its share of non-Beast visitors who seek the fruits of nature. Travelers gather in Camp Greenbriar, a tented outpost
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
make sure that the new race doesn’t pale in comparison to the existing options (which would result in the race being unpopular) or completely overshadow them (so that players don’t feel as if the other
their ability to step through the boundary between the planes, disappearing for a moment before reappearing somewhere else. In the game, this is reflected in a limited use of the misty step spell. Since
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
apparitions reflected in his piles of gold. Nib warns the characters not to take any of his gold, lest they be cursed like him. Any character who steals gold from Nib’s cave is haunted by 1d4 apparitions
fast it turns. When she’s happy, the key turns quickly. When she’s upset, the key turns slowly. If she loses her temper, the key stops completely. Many children toil away in Granny Nightshade’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to stand against him in battle. Hidden somewhere in the chambers ahead is an elven relic known as the mirror of reflected pasts (see appendix A). Those who view the mirror see glimpses of their past
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. But how does it manifest in you? Do you suppress it completely, or do you channel it in some way—possibly reflected by your class abilities? Are you a hwyri who seeks to fight supernatural threats, or
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
. But how does it manifest in you? Do you suppress it completely, or do you channel it in some way—possibly reflected by your class abilities? Are you a hwyri who seeks to fight supernatural threats, or
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and become hesitant to attack you. When a beast or plant creature attacks you, that creature must make a Wisdom saving throw against your druid spell save DC. On a failed save, the creature must choose
ones) as worthy of veneration.
The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other religions of the world. They believe that
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
altar, praying to their evil god. The bloodstained cloth completely covers the stone altar, the sides of which are engraved with images of the same gods reflected in the decor found in area 8. Treasure
searching the outside of the castle for a hidden entrance, they can make a DC 10 Wisdom (Perception) check to spot the canvas “door.” This tower has almost completely collapsed, although the ground floor
Magic Items
Infernal Machine Rebuild
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
you.
A random Huge beast appears next to you (chosen by the DM) and attacks at once.
20
You have 1 luck point, which you can use as if you had taken the Lucky feat. If you have taken that feat
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
can disintegrate you. What happens if a druid using Wild Shape is reduced to 0 hit points by disintegrate ? Does the druid simply leave beast form? The druid leaves beast form. As usual, any leftover
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
walk inland, you’ll find that the island is a completely different layer—and when you turn around, the ocean is no longer behind you. A portal doesn’t have to be physical at all; in Thelanis, you can
symbol of hope, of an empire on the rise; it’s bright, clean, and may have never seen an actual battle. So while the layers of two planes might initially sound similar, look back to the core concept and consider how that’s reflected in each layer.
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
the story you want to tell. What was your role within your clan? The Dhakaani are armies, working with limited resources and absolute focus. Everyone had a function to perform, likely reflected by your
background and your class. What training did you receive, and what was the purpose of that training? Were you a Soldier? Were you being prepared for a military specialty (possibly reflected by your
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
the story you want to tell. What was your role within your clan? The Dhakaani are armies, working with limited resources and absolute focus. Everyone had a function to perform, likely reflected by your
background and your class. What training did you receive, and what was the purpose of that training? Were you a Soldier? Were you being prepared for a military specialty (possibly reflected by your
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
wizardry or artifice. However, most Kalamer possess at least a touch of primal magic, and can Shape Water or strike a foe with a Thunderclap; this can be reflected by giving Kalamer merfolk a cantrip or
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
wizardry or artifice. However, most Kalamer possess at least a touch of primal magic, and can Shape Water or strike a foe with a Thunderclap; this can be reflected by giving Kalamer merfolk a cantrip or
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
by the pterafolk of Firefinger. If questioned about the stolen item, Azaka responds only that it’s a family heirloom: a wooden mask carved to resemble a tiger’s face. It is actually a mask of the beast
characters’ expedition as a guide, a warrior, or even as a lowly bearer or paddler. Salida is 5 feet 4 inches tall and 120 pounds. She is fit and completely looks the part of a seasoned explorer. Her garb
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
(Huge size; 130 hit points) lurks on the ceiling here, reflected in the pool. Unless a character looks up and sees the ooze, it quickly slides down the pillar and attacks with surprise. White Pillar. A
do away with it completely. Any non-undead creature that starts its turn within 5 feet of the arch must succeed on a DC 15 Wisdom saving throw or be compelled to run through the opening (a creature
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, praying. A bloodstained cloth covers the stone altar, the sides of which are engraved with images of the same gods reflected in the decor found in area C8. Treasure. The chalice and censer are art objects
they see intruders outside, the goblins shout an alarm. C11: Ruined Tower This tower has almost completely collapsed, although the ground floor still has a little open space. Rotting crates and ancient
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
completely submerged in the fog is heavily obscured. The behirs avoid the fog by crawling along the walls and ceiling. When a creature enters the fog for the first time on a turn or starts its turn there
a displacer beast, but one with far too many tentacles and limbs. The yellowed skeleton of a tiny dragon with a second head, all its flesh rotted away. Its body is curled up in an unnatural position
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Ward and the Hive, a prime ground for dumping bodies. Creatures cast into the acrid lake wash up on its shore a few hours later completely unrecognizable, their physical features smoothed over like those
staunch souls are nowhere to be seen for fear of the Ditch Beast, a vicious monster that supposedly stalks the area. Seat of the Rat King. Wererats frequent the Ditch, where they receive the orders from
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
of a powerful manifest zone, extending up to 13 miles. The appearance of each kar’lassa reflects the plane they’re tied to; the kar’lassa of Shavarath is a massive draconic beast with steel scales
and Uul’kur— function normally within the dream of a kar’lassa.
What about kalashtar? Their connection to has been completely severed, but they do dream; when a kalashtar sleeps, they create dreams
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
of a powerful manifest zone, extending up to 13 miles. The appearance of each kar’lassa reflects the plane they’re tied to; the kar’lassa of Shavarath is a massive draconic beast with steel scales
and Uul’kur— function normally within the dream of a kar’lassa.
What about kalashtar? Their connection to has been completely severed, but they do dream; when a kalashtar sleeps, they create dreams
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
completely submerges itself must succeed on a DC 15 Strength saving throw or become trapped under the water’s surface. Unless the creature can breathe underwater, it begins to suffocate when it runs
could see the objects of their heart’s desire reflected in it. Any creature that stares into the mirror for 1 minute sees its own reflection fade away, to be replaced by an image of the thing it wants






