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Returning 19 results for 'beast bellowing diffusing concerned regarded'.
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Classes
Player’s Handbook
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Druids are concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over
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Epic Boon
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Archdruid
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Druid
Legacy
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Classes
Basic Rules (2014)
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
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Timeless Body, Beast Spells
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
important common values and work toward the same end: the destruction of slavery. They fulfill something like the role of the Order of the Gauntlet in Athas. The Free are not directly concerned with
to all who employ defiling magic. No great druid organizations span the entire Tyr Region, but a number of smaller, localized druid circles are concerned with the disturbances and disasters triggered
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
displacer beast that looks after stray children until they can be reunited with their parents. The keg fastened to its collar is filled with toffee apple juice and fitted with a spigot for easy
pouring. The juice never fails to console an upset child. When the characters arrive, the displacer beast is minding two boys named Viro and Allowin while their mother fetches food and drink. The displacer
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
past them. The panther has a mental block that prevents it from being able to see humans, which initially applies to other humanoids as well. It likewise ignores familiars, but it attacks any beast
light flashes upward and a bellowing voice fills the chamber. The voice belongs to Xipe, and he asks (in Giant) who has come and for what purpose. Nothing else happens, for Xipe can’t be bothered to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tomb isn’t marked with the person’s name. Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as
, so you don’t have to share with the Beast?”
The trio agreed to this alternative, and Jergal broke off his skeletal finger bones and gave them to the contestants. When Malar returned from chasing the
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
that covers the lower face; for lower-ranking soldiers, the design of the mask is usually tied to the clan, while for officers, it may evoke an honored ancestor or an imposing beast. Many dar make
planar conjunctions. As such, while it’s possible for the Dhakaani to create new Artifacts, they are primarily concerned with recovering and reclaiming ancient treasures forged in the past. The Kech
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
that covers the lower face; for lower-ranking soldiers, the design of the mask is usually tied to the clan, while for officers, it may evoke an honored ancestor or an imposing beast. Many dar make
planar conjunctions. As such, while it’s possible for the Dhakaani to create new Artifacts, they are primarily concerned with recovering and reclaiming ancient treasures forged in the past. The Kech
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
: Cithcillion was a Silvanesti elf who, like many in Krynn, had grown concerned with the kingpriest’s increasingly arrogant behavior. When rumors spread of the kingpriest desecrating a dragon burial ground
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, concerned above all with traveling between the manifest zones—which they call the roots—and performing the rituals that keep them stable. However, there are Kalamer pods who quietly despise those who
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
are you not concerned with such things? Mercenary Service While Droaam has risen around them, the Znir Pact continues as it always has. They don’t work for shelter and grist, and expect to be paid
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
they’d devoured, the hyenas were warped into something entirely new, something that was neither beast nor demon: and so the first gnolls were born. Formed from both War and the Wild, gnolls were
are you not concerned with such things? Mercenary Service While Droaam has risen around them, the Znir Pact continues as it always has. They don’t work for shelter and grist, and expect to be paid
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
, concerned above all with traveling between the manifest zones—which they call the roots—and performing the rituals that keep them stable. However, there are Kalamer pods who quietly despise those who
Shadow may have captured members of their pod; they need help to defeat the beast. The Vengeful Storm. Though Kalamer are peaceful, the stormcaller Llaratala can no longer share the water with House
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lower Ward Industrial smog and fumes blanket the Lower Ward, a noisy tangle of bellowing forges, magical refineries, and alchemical emissions. Cobblers, smiths, and smelters gravitate to the ward
staunch souls are nowhere to be seen for fear of the Ditch Beast, a vicious monster that supposedly stalks the area. Seat of the Rat King. Wererats frequent the Ditch, where they receive the orders from
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
maintain the beasts of that vault. However, the Kech Ruuska specialize in breeding and training them, producing the finest Beast Master Rangers, and keeping the widest range of exotic creatures in their
from the other clans. The Kech Ruuska are led by the Beast Master warlord Lhaar Dhakaan and the duur’kala Oruul. The Kech Shaarat are putting considerable pressure on the Ruuska to support their claim to
compendium
- Sources->Dungeons & Dragons->Exploring Eberron
maintain the beasts of that vault. However, the Kech Ruuska specialize in breeding and training them, producing the finest Beast Master Rangers, and keeping the widest range of exotic creatures in their
from the other clans. The Kech Ruuska are led by the Beast Master warlord Lhaar Dhakaan and the duur’kala Oruul. The Kech Shaarat are putting considerable pressure on the Ruuska to support their claim to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room rented for them by concerned family or receive a somewhat
notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence stolen gems, as it’s also the local Guild headquarters. In addition to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
rented for them by concerned family or receive a somewhat mysterious — and usually unexpected — invitation from the institute’s superintendent, Mother Aramina, a lawful good female human priest
, Disengage, or Hide action.
Tyler Jacobson Among Little Calimshan’s most notorious locations is the Calim Jewel Emporium, widely regarded as the best jeweler in the city — and the best place to fence
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
intact hide of any beast or monstrosity of challenge rating 3 or higher. Harvesting the hide from such a creature requires an intact carcass, an hour of work, and a successful DC 15 Dexterity (Sleight of
netted him enough loot to open a business. The increased presence of law enforcement in Saltmarsh has him on edge, and he is concerned that his involvement in the heist will emerge. In the meantime, he






