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Returning 35 results for 'beast beneath diffusing contiguous repairs'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Beast Speech. The sewer king can comprehend and verbally communicate with any Beast.Rancid Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Rancid Bite"} to
lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the wilds of Eldraine. Deep within these ruins, a human minstrel named Totentanz
Monsters
Mordenkainen Presents: Monsters of the Multiverse
feel like a Beast or a Humanoid it has seen or to return to its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, don’t
consider beneath their dignity.
Smiling ones take their name from the strange two-faced masks they wear. The smiling half of the face often looks more like a smirk or a triumphant sneer than a
Backgrounds
Guildmasters’ Guide to Ravnica
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such places. Even so, their light weight and size allow them to dwell in rickety
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
feet.
Beast. You immediately transform into a random Beast with a CR of 5 or lower. Your game statistics—including your ability scores, hit points, and possible actions—are replaced by the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their lack of wings, kenku love dwelling in towers and other tall structures. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such
places. Even so, their light weight and size allow them to dwell in rickety structures that would collapse beneath a human or an orc. Some thieves’ guilds use kenku as lookouts and messengers. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their lack of wings, kenku love dwelling in towers and other tall structures. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such
places. Even so, their light weight and size allow them to dwell in rickety structures that would collapse beneath a human or an orc. Some thieves’ guilds use kenku as lookouts and messengers. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their lack of wings, kenku love dwelling in towers and other tall structures. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such
places. Even so, their light weight and size allow them to dwell in rickety structures that would collapse beneath a human or an orc. Some thieves’ guilds use kenku as lookouts and messengers. The
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
.
Beast Masters and Slave Drivers
Goblins know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god
goblin tribe has to nobility is the caste of lashers — families of goblins trained in the ways of battle, and also possessed of key skills such as strategy, trap-building, beast taming, mining
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nestled among treacherous cliffs and grasping forest. In the blood-painted caverns hidden beneath the temple lies a stone altar bearing the still-beating heart of Darklord Chakuna. Here, an aspiring
borders. Only Chakuna, the displacer beast Yana, and von Kharkov’s remains know the location of Chakuna’s heart and how to claim her power.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nestled among treacherous cliffs and grasping forest. In the blood-painted caverns hidden beneath the temple lies a stone altar bearing the still-beating heart of Darklord Chakuna. Here, an aspiring
borders. Only Chakuna, the displacer beast Yana, and von Kharkov’s remains know the location of Chakuna’s heart and how to claim her power.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nestled among treacherous cliffs and grasping forest. In the blood-painted caverns hidden beneath the temple lies a stone altar bearing the still-beating heart of Darklord Chakuna. Here, an aspiring
borders. Only Chakuna, the displacer beast Yana, and von Kharkov’s remains know the location of Chakuna’s heart and how to claim her power.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
network of passages beneath the streets, connecting them to a nearby waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans
hidden that the surface-dwelling citizens in the area often don’t know what lies beneath them.
Because the kobolds make sure they stay out of the way of anyone more dangerous than themselves, grow
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giant Wolf Spider Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris. Giant Wolf Spider
Medium
beast, unaligned
Armor Class 13
Hit Points 11 (2d8 + 2)
Speed 40 ft., climb 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
3 (−4)
WIS
12 (+1)
CHA
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giant Wolf Spider Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris. Giant Wolf Spider
Medium
beast, unaligned
Armor Class 13
Hit Points 11 (2d8 + 2)
Speed 40 ft., climb 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
3 (−4)
WIS
12 (+1)
CHA
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Giant Wolf Spider Smaller than a giant spider, a giant wolf spider hunts prey across open ground or hides in a burrow or crevice, or in a hidden cavity beneath debris. Giant Wolf Spider
Medium
beast, unaligned
Armor Class 13
Hit Points 11 (2d8 + 2)
Speed 40 ft., climb 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
3 (−4)
WIS
12 (+1)
CHA
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might receive a vision; roll on the Visions of Ioun table below. Visions of Ioun 1d6 Vision 1 Minotaurs dig beneath the hill and build a temple to Bahamut and other gods. 2 Minotaurs clad in the
everyone they see. 6 A huge red dragon emerges from the catacombs beneath the abbey to make his lair atop the hill. Among his treasures is a Deck of Many Things. Beyond the hags, the Feygrove is home to
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
rat’s beck and call. LORD SKITTER OF EDGEWALL
Lord Skitter is a sewer king who lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the
poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Infernal, telepathy 30 ft.
Challenge 2 (450 XP) Proficiency Bonus +2
Beast Speech. The sewer
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
rat’s beck and call. LORD SKITTER OF EDGEWALL
Lord Skitter is a sewer king who lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the
poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Infernal, telepathy 30 ft.
Challenge 2 (450 XP) Proficiency Bonus +2
Beast Speech. The sewer
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might receive a vision; roll on the Visions of Ioun table below. Visions of Ioun 1d6 Vision 1 Minotaurs dig beneath the hill and build a temple to Bahamut and other gods. 2 Minotaurs clad in the
everyone they see. 6 A huge red dragon emerges from the catacombs beneath the abbey to make his lair atop the hill. Among his treasures is a Deck of Many Things. Beyond the hags, the Feygrove is home to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
might receive a vision; roll on the Visions of Ioun table below. Visions of Ioun 1d6 Vision 1 Minotaurs dig beneath the hill and build a temple to Bahamut and other gods. 2 Minotaurs clad in the
everyone they see. 6 A huge red dragon emerges from the catacombs beneath the abbey to make his lair atop the hill. Among his treasures is a Deck of Many Things. Beyond the hags, the Feygrove is home to
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
rat’s beck and call. LORD SKITTER OF EDGEWALL
Lord Skitter is a sewer king who lives deep in the ancient dwarven ruins beneath the town of Edgewall, situated in the lands between the realm and the
poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 15
Languages Infernal, telepathy 30 ft.
Challenge 2 (450 XP) Proficiency Bonus +2
Beast Speech. The sewer
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses. This event can occur by
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
are used, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses This event can
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses. This event can occur by
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
are used, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses This event can
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
are used, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses This event can
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, Frostskimmr must be hauled onto an ice floe for repairs that take half a day. Roll normally for events during that time, but reroll any total of 7 or higher. Giant Octopuses. This event can occur by
don’t intend to haul Frostskimmr onto an ice floe for the night, one of the scrags swims beneath the ship and wrenches a plank loose, causing a serious leak that requires the ship to be pulled onto
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Lord Neverember’s friendship with the tower’s previous owner. Not long thereafter, she found the entrance to the Vault of Dragons beneath the tower. Unfortunately for her, she doesn’t know what keys
involved but has no intention of proceeding with repairs. The arrival of the characters provides her with a welcome distraction. Characters will have a tough time convincing Esvele that they have come for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Lord Neverember’s friendship with the tower’s previous owner. Not long thereafter, she found the entrance to the Vault of Dragons beneath the tower. Unfortunately for her, she doesn’t know what keys
involved but has no intention of proceeding with repairs. The arrival of the characters provides her with a welcome distraction. Characters will have a tough time convincing Esvele that they have come for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Lord Neverember’s friendship with the tower’s previous owner. Not long thereafter, she found the entrance to the Vault of Dragons beneath the tower. Unfortunately for her, she doesn’t know what keys
involved but has no intention of proceeding with repairs. The arrival of the characters provides her with a welcome distraction. Characters will have a tough time convincing Esvele that they have come for
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, doing and saying things that even other knavish folk consider beneath their dignity. Smiling ones take their name from the strange two-faced masks they wear. The smiling half of the face often looks more
.
Telekinetic Strike. Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.
Change Shape. The giant magically transforms to look and feel like a Beast or a Humanoid
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, doing and saying things that even other knavish folk consider beneath their dignity. Smiling ones take their name from the strange two-faced masks they wear. The smiling half of the face often looks more
.
Telekinetic Strike. Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.
Change Shape. The giant magically transforms to look and feel like a Beast or a Humanoid
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, doing and saying things that even other knavish folk consider beneath their dignity. Smiling ones take their name from the strange two-faced masks they wear. The smiling half of the face often looks more
.
Telekinetic Strike. Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.
Change Shape. The giant magically transforms to look and feel like a Beast or a Humanoid
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, it grows into an adult displacer beast. 4 The apparition of a parent searches for their lost child. As soon as the two are reunited, parent and spirit child both vanish. 5 The mist congeals into the
glass eye 5 A silver lapel pin of a finely detailed gorgon’s head with ruby eyes 6 A monocle that can be used as a telescope 7 A six-inch-tall mechanical marmoset in need of minor repairs 8 A small






