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Returning 35 results for 'beast buildings diffusing collected release'.
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Ancient Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
at the end of each of its turns, ending the effect on itself with a successful save.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than
secret antechambers where the dragon stores valuable ores, art objects, and other oddities it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Goblin Werebats South of Wyllow’s tower stands a large complex of ornate stone buildings that used to be home to a cult of Malar, the Beast Lord. Wyllow allowed these evil humans to hunt in her
residence in the caves around the buildings. The werebats prefer the dank caves to the structures, which have largely remained abandoned. Wyllow allows the werebats to feed on stray vermin and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Pantara Lodge The seat of power in Valachan, Pantara Lodge is a series of thatch buildings strung together high in the forest canopy, suspended above the overgrown ruins of a castle reclaimed by the
jungle. Chakuna’s home holds only the bare necessities: an armory, an infirmary, and a stable of displacer beasts. Chakuna’s displacer beast hunting partner, Yana, remains by her side here. Those who
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
). Hark has collected all the weapons and shields belonging to the captured villagers and stashed the equipment in a western alcove behind rocks. Characters who search the cache find nine spears, five
with Hark Characters can try to negotiate with Hark instead of attacking him. He agrees to release the remaining villagers if the characters do one of the following things (and leave the goblin lair in
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
boats. The half-elf is a local researcher who has collected accounts from witnesses of these attacks and concluded that it’s some kind of unusual beast. Characters who search for the lake monster
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Magic Initiate feat to learn a little druidic magic. Most of these traditions work with the druidic Circles of Land, Moon and Shepherd; Beast Totem barbarians; clerics with the Nature domain; or rangers
with the Hunter or Beast Master archetypes. Other classes or archetypes especially suited to a path are called out below. The Wardens of the Wood seek to maintain the balance between nature and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
Since a treacherous, former servant of mine thought it wise to release my collected
many forces that insist on upsetting it. Some among the Circle of Eight counsel that sharing the lore collected in this volume is the first step to setting the Balance forever off its center. Others
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
5. Village Well and Square A well stands at the center of the village square. Four buildings surround it: an empty shrine, a wheelwright’s shop, a tavern, and a stable.
Timber merchants, woodsfolk
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
5. Village Well and Square A well stands at the center of the village square. Four buildings surround it: an empty shrine, a wheelwright’s shop, a tavern, and a stable. Timber merchants, woodsfolk
village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the stables (see area 3).
Last Recourse. If the castle flies
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Manual) called batterboars roam the rubblebelts; each batterboar can grow to be the size of a mammoth (as in the Monster Manual), and the passage of a herd can shake the ground and topple buildings
spotted amid tended groves and gardens. Any beast described in this source or in the Monster Manual can roam the rubblebelts. The Gruul can bring out the fury in these beasts, turning them into
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
holiness of a terrible beast, Klothys’s acolytes murder heroes sent to deal with it.
3 Certain that civilization offends fate, a priest raises a herd of typhons to release on a city.
4
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
.
6 You don’t understand the concept of “truth.” To you, everything is a story and it’s all about how you tell it.
7 You are annoyed by buildings and tools designed without consideration for
fighting styles based on different dinosaurs. Likewise, in playing a Beast Totem barbarian or Circle of the Shepherd druid, consider replacing the traditional totems with the following. Bear: Hammertail
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
buildings, stone walls, and similar surfaces usually feature a sculpture or relief of her visage. People often swear oaths or engage in verbal disputes in front of these images, believing she won’t
terrible fire destroyed the place, and along with it generations of collected knowledge. Once the people finished rebuilding the structure to start the library over, Ephara is said to have appeared and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
structure as well as a metaphorical one: the Pyrgnos is a glowing stone tower standing near the coast. It is literally formed from the collected learnings of the polis, recorded on carved stone tablets and
defeating his armies and striking the archon down. From their victory rose the polis of Meletis and the use of magic among mortals.
Agnomakhos’s fall remains a point of honor in the minds of Meletis’s people, a moment immortalized in relief upon countless civic buildings throughout the polis.
Delerium Crystal
Legacy
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Delerium Shard
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Delerium Chip
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Delerium Geode
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Delerium Massive Cluster
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Delerium Fragment
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
tones, and glow brightly at night or when exposed to magic. Deposits are found throughout Drakkenheim, often fused into stone streets and buildings like crystalline moss.
A typical delerium fragment is
, delerium shatters and crumbles into worthless ash when reduced to zero hit points. However, delerium geodes release a random arcane anomaly (see Dungeons of Drakkenheim) when destroyed.
Delerium
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
rage. This terrible new creation became his personal harbinger and battle companion. The god of slaughter didn’t name his pet, refusing to do so until the beast had claimed a hundred thousand lives
weapon with which to kill his brother. Mogis assembled his champions and sent them out to battlefields, where they collected the essences of rage, hatred, and bloodlust. Under a blood-red moon, Mogis used those ingredients to forge a black iron greataxe of manifest violence, Wrathbringer.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
partially collapsed buildings and walled-off alleys, atop which newer buildings and boardwalks have been built. The entire place is damp, reeks of mildew, and is loud with the creaking and groaning of
surrounding buildings. The floors, walls, and ceilings of the temple are old wood, too damp to burn and rotten enough to be almost spongy to the touch. No cultists dwell inside the temple. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dining room. E10. Private Dining Room The mounted head of a displacer beast hangs on the east wall near a small armoire to inspire this area’s name: the Displacer Beast Room. E11. Large Guest Room
paintings of coastal and underwater scenes, a portable bathtub, and a ten-foot-long, eight-foot tall bookcase that holds Oshalla’s collection of trinkets collected from the ocean (shells, barnacle-covered
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
to bring down that beast. Its pelt would be worth a fortune, even if it’s not real gold. A few of the more cautious types warn that the creature is clearly a blessed being and that killing it would
. He believes that a wizard somewhere can release him from the curse, but wherever he goes, people try to kill him for his golden coat. If the characters allow him to accompany them and protect him, he
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
13. Amphitheater A ruined amphitheater looms over the surrounding buildings. Vines cling to its steps, and animal statues line its stands. The muddy ground outside is stripped clean of vegetation. An
“Treasure” below). Hail to the King During the day, there is a 50 percent chance that the King of Feathers rests in the amphitheater. At night, this chance decreases to 25 percent. If the beast is out
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
berserkers, 1 Uthgardt shaman Same as area 15A. area 15D 6 tribal warriors, 2 rust monsters Same as area 15A. The warriors release the rust monsters before they leave. The rust monsters remain here
Blue Bear scouts and 1 Uthgardt shaman (see appendix C) bearing news from other Blue Bear clans 91–95 1 stone giant carrying a sack of nonmagical, human-sized weapons and armor collected from a distant
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, Intimidation, or Persuasion) check, the brain warns them of the risks of tampering with the journal (see below). It then negotiates for the characters’ aid, claiming that only it can safely release
magic items collected by the monastery over long years can be found scattered throughout the junk in this area, including the following: Kwalish’s journal, which has been promised to the Cartophile (but
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
chambers. Throughout the web, buildings, structures, ships, and other objects hang as if caught in a spider’s snare. The nature of Lolth’s web creates random portals throughout the plane, drawing
. Even the plants, which must bathe their roots in blood, snare the unwary. Yeenoghu’s servants, helping to sate their master’s hunger as he prowls his kingdom seeking prey, capture creatures from the Material Plane for release in the Gnoll Lord’s realm.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Vanrakdoom as well as to explore deeper levels of Undermountain in the hope of finding a gate that he can use to escape from Undermountain. Glyster would like to take his collected treasures with him
(see area 33) and offers the characters a few choice items if they help him transport the hoard. Glyster is an archetypal bronze dragon who likes to assume a variety of humanoid and beast forms. For
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
days since, from the attacks of terrible creatures, a lack of food and water, and the collapse of many of the city’s buildings. Harkina and the boys have been hiding in the basement of a tavern that
, it reveals the following information in response to a successful DC 15 Charisma (Intimidation) check, assuming the characters agree to release it: The demon attacks from the River Styx intensified when
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
.
By the lift’s interior light, you can see into a vast, unlit cavern strewn with broken stonework from ancient buildings as far as you can see in every direction. The air is stale, and filled with
the pit doesn’t require an ability check. If the party does not intervene, the warforged laborers simply sit until release by Garra or another member of Daask. If the party frees them, the warforged
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
heart and gives me power. (Any)
4 Fury. My only release from life’s endless grind is surrendering to my inner beast. (Evil)
5 Ruthlessness. The ends justify the means and victory is to be
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. When the characters draw close, read the following: The screams of villagers, still evacuating onto boats, ring through the smoke of burning buildings. Among the screams rises an unbelievable word
: “Dragon!”
Then it comes into view. Pitching this way and that, its scales clanking like steel plates, a black beast draws near the wharf, flanked by reptilian invaders. Flames crackle from the beast’s
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
-square pillars contain critical information and the collected history of the society that created the spaceship. They also contain Aphelion’s consciousness. Each server has Armor Class 19; 50 hit points
) check understands how to release the pod’s inhabitant. Freeing the Scientist. The stasis pod opens with a hiss of depressurized gas. Inside the pod is a scientist (lawful good, human noble) named Nova






