Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'beating blessed diffusing causing rages'.
Other Suggestions:
being blessed diffusing calling ranger
being blessed diffusing chasing ranger
being bless diffusing causing ranger
being blessed diffusing calling rage
being blessed diffusing casting rage
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to
ancestors? Or did some extraordinary event leave you blessed with inherent magic but perhaps scarred as well? How do you feel about the magical power coursing through you? Do you embrace it, try to
Backgrounds
Baldur’s Gate: Descent into Avernus
help by paying for improved roofs and lamps in your neighborhood, causing the entire community to celebrate your deed.
4
Fueled by alcohol, you faced down a carrion crawler that slunk out of the
, and I will protect the land.
3
A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
4
My tools are symbols of my past life, and I carry
Magic Items
Baldur’s Gate: Descent into Avernus
are transformed into a heavenly, idealized version of yourself, blessed with otherworldly beauty and a touch of heaven in your heart. Neither magic nor divine intervention can reverse this
have disadvantage on attack rolls made within the weapon’s radius of bright light.
As a bonus action, you can intensify the sword’s light, causing it to shed bright light in a 15-foot
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Magic of the Storm During the Sundering, a constant storm called the Great Rain covered the Sea of Fallen Stars, darkening the skies and causing massive floods. Thousands of people died from drowning
, lightning strikes, or bursts of wind that hit like fists and capsized ships. A few survivors of these events found themselves blessed or cursed with innate magic — storm sorcerers able to bend
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Magic of the Storm During the Sundering, a constant storm called the Great Rain covered the Sea of Fallen Stars, darkening the skies and causing massive floods. Thousands of people died from drowning
, lightning strikes, or bursts of wind that hit like fists and capsized ships. A few survivors of these events found themselves blessed or cursed with innate magic — storm sorcerers able to bend
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Magic of the Storm During the Sundering, a constant storm called the Great Rain covered the Sea of Fallen Stars, darkening the skies and causing massive floods. Thousands of people died from drowning
, lightning strikes, or bursts of wind that hit like fists and capsized ships. A few survivors of these events found themselves blessed or cursed with innate magic — storm sorcerers able to bend
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, and the other six are closed.
A narrow staircase ascends the circular wall. Near the foot of the stairs is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it
drumbeat can be heard out to a range of 60 feet. All tin soldiers that can hear the beating drum gain a +2 bonus to their damage rolls. If the drum is destroyed, every tin soldier within 60 feet of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, and the other six are closed.
A narrow staircase ascends the circular wall. Near the foot of the stairs is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it
drumbeat can be heard out to a range of 60 feet. All tin soldiers that can hear the beating drum gain a +2 bonus to their damage rolls. If the drum is destroyed, every tin soldier within 60 feet of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, and the other six are closed.
A narrow staircase ascends the circular wall. Near the foot of the stairs is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it
drumbeat can be heard out to a range of 60 feet. All tin soldiers that can hear the beating drum gain a +2 bonus to their damage rolls. If the drum is destroyed, every tin soldier within 60 feet of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the stadium.
8 Recover a blessed trophy and award it to a contest’s rightful victor.
Arena Map The arena shown in map 4.5 has a ring of raised benches and private boxes around its sandy
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the stadium.
8 Recover a blessed trophy and award it to a contest’s rightful victor.
Arena Map The arena shown in map 4.5 has a ring of raised benches and private boxes around its sandy
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the stadium.
8 Recover a blessed trophy and award it to a contest’s rightful victor.
Arena Map The arena shown in map 4.5 has a ring of raised benches and private boxes around its sandy
amphitheater during a well-attended event.
3 A chariot racer (gladiator) poisons members of a rival team, causing them to fall asleep during competition.
4 A mage uses magic to spy on athletes
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Emmalou to assist the characters for longer than normal by increasing her hit points. The Creeping Storm. The combat takes place at the edge of where the stormy weather rages. The air elemental myrmidons
additional information: The stormy area is slowly growing larger. Emmalou had to retreat several hundred yards to remain outside the zone. She has no idea what is causing it, but such blatant and
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Emmalou to assist the characters for longer than normal by increasing her hit points. The Creeping Storm. The combat takes place at the edge of where the stormy weather rages. The air elemental myrmidons
additional information: The stormy area is slowly growing larger. Emmalou had to retreat several hundred yards to remain outside the zone. She has no idea what is causing it, but such blatant and
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Emmalou to assist the characters for longer than normal by increasing her hit points. The Creeping Storm. The combat takes place at the edge of where the stormy weather rages. The air elemental myrmidons
additional information: The stormy area is slowly growing larger. Emmalou had to retreat several hundred yards to remain outside the zone. She has no idea what is causing it, but such blatant and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to 160 years. Size. Aasimar have the same range of height and weight as humans. Speed. Your base walking speed is 30 feet. Darkvision. Blessed with a radiant soul, your vision can easily cut through
urge to stand against evil. Ability Score Increase. Your Wisdom score increases by 1. Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to 160 years. Size. Aasimar have the same range of height and weight as humans. Speed. Your base walking speed is 30 feet. Darkvision. Blessed with a radiant soul, your vision can easily cut through
urge to stand against evil. Ability Score Increase. Your Wisdom score increases by 1. Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
to 160 years. Size. Aasimar have the same range of height and weight as humans. Speed. Your base walking speed is 30 feet. Darkvision. Blessed with a radiant soul, your vision can easily cut through
urge to stand against evil. Ability Score Increase. Your Wisdom score increases by 1. Radiant Soul. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of Barovia did.
—Strahd von Zarovich
in I, Strahd: The Memoirs of a Vampire
Then Kiril disappeared for several days, causing the other werewolves to wonder whether he had fled or had been
serve Strahd out of fear, believing that Mother Night has blessed him with godlike powers and eternal life. Although he can’t leave Barovia, Strahd can allow certain creatures to come and go, such as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of Barovia did.
—Strahd von Zarovich
in I, Strahd: The Memoirs of a Vampire
Then Kiril disappeared for several days, causing the other werewolves to wonder whether he had fled or had been
serve Strahd out of fear, believing that Mother Night has blessed him with godlike powers and eternal life. Although he can’t leave Barovia, Strahd can allow certain creatures to come and go, such as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
of Barovia did.
—Strahd von Zarovich
in I, Strahd: The Memoirs of a Vampire
Then Kiril disappeared for several days, causing the other werewolves to wonder whether he had fled or had been
serve Strahd out of fear, believing that Mother Night has blessed him with godlike powers and eternal life. Although he can’t leave Barovia, Strahd can allow certain creatures to come and go, such as
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
on overzealous fanatics. Despite public fears and resistance from law enforcement, the cults of the Dead Three persist, causing many to darkly wonder why the servants of Bane, Bhaal, and Myrkul hold
rages, and a propensity for biting off the fingers of those who disappoint him. Behind his viciousness, though, Goblin Behnie has a keen eye, making him and his forgers the city’s best source of illicit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
target’s AC against that attack, potentially causing it to miss. The bonus equals your Charisma modifier (minimum of +1). If the attack misses, you can make one weapon attack against the attacker as
following benefits for 1 minute: You are blessed with an otherworldly presence, gaining advantage on all Charisma checks. Once on each of your turns when you make a weapon attack and miss, you can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
you is hit by an attack roll, you can use your reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your Charisma modifier (minimum of +1
—whether true or exaggerated—of your great deeds. As a bonus action, you gain the following benefits for 1 minute: You are blessed with an otherworldly presence, gaining advantage on all Charisma checks
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
target’s AC against that attack, potentially causing it to miss. The bonus equals your Charisma modifier (minimum of +1). If the attack misses, you can make one weapon attack against the attacker as
following benefits for 1 minute: You are blessed with an otherworldly presence, gaining advantage on all Charisma checks. Once on each of your turns when you make a weapon attack and miss, you can
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Vault of Kings its mind, and the Great Forge its mighty hands. Here, on adamantine anvils blessed by Moradin’s priests, wonders were hammered from iron, mithral, silver, and steel. When Gauntlgrym thrived
of ruination was enough to destroy Gauntlgrym. In the years following, Maegera groggily awoke from time to time, causing earthquakes throughout the region. Eventually, the primordial was returned to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
you is hit by an attack roll, you can use your reaction to grant a bonus to the target’s AC against that attack, potentially causing it to miss. The bonus equals your Charisma modifier (minimum of +1
—whether true or exaggerated—of your great deeds. As a bonus action, you gain the following benefits for 1 minute: You are blessed with an otherworldly presence, gaining advantage on all Charisma checks






