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Returning 35 results for 'beauty beating diffusing currents religion'.
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Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
principles are simple.
Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair.
Shelter the Light. Where there is good
, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren.
Preserve Your Own Light
Monsters
Mythic Odysseys of Theros
hidden system of currents and arteries, a ship might reach any destination in record time, be it across the sea or along a river a hundred miles inland. Naiads do nothing to dissuade sailors from this
interplay of wild animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to
Sea Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents and
Species
Mordenkainen Presents: Monsters of the Multiverse
Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Sea Elf Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, the sea elves navigated the deepest currents
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
snuffed out too soon.
Strahd faces the characters in Sergei’s tomb (area K85). Marionette (Jack of Hearts) Look to great heights. Find the beating heart of the castle. He waits nearby.
Strahd faces the
). Tempter (Queen of Diamonds) I see a secret place—a vault of temptation hidden behind a woman of great beauty. The evil waits atop his tower of treasure.
Strahd confronts the characters in the treasury
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
snuffed out too soon.
Strahd faces the characters in Sergei’s tomb (area K85). Marionette (Jack of Hearts) Look to great heights. Find the beating heart of the castle. He waits nearby.
Strahd faces the
). Tempter (Queen of Diamonds) I see a secret place—a vault of temptation hidden behind a woman of great beauty. The evil waits atop his tower of treasure.
Strahd confronts the characters in the treasury
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
snuffed out too soon.
Strahd faces the characters in Sergei’s tomb (area K85). Marionette (Jack of Hearts) Look to great heights. Find the beating heart of the castle. He waits nearby.
Strahd faces the
). Tempter (Queen of Diamonds) I see a secret place—a vault of temptation hidden behind a woman of great beauty. The evil waits atop his tower of treasure.
Strahd confronts the characters in the treasury
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
four central principles are simple. Kindle the Light. Through your acts of mercy, kindness, and forgiveness, kindle the light of hope in the world, beating back despair. Shelter the Light. Where there is
good, beauty, love, and laughter in the world, stand against the wickedness that would swallow it. Where life flourishes, stand against the forces that would render it barren. Preserve Your Own Light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statue can, with a successful DC 15 Intelligence (Religion) check, ascertain that it represents Ghaunadaur, god of oozes, slimes, and all things subterranean. Locked Double Door. The doors south of the
is holding a shortsword hidden behind his back. The statue wears a mask over its eyes. The statue represents Vhaeraun, drow god of thieves. A character who succeeds on a DC 15 Intelligence (Religion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statue can, with a successful DC 15 Intelligence (Religion) check, ascertain that it represents Ghaunadaur, god of oozes, slimes, and all things subterranean. Locked Double Door. The doors south of the
is holding a shortsword hidden behind his back. The statue wears a mask over its eyes. The statue represents Vhaeraun, drow god of thieves. A character who succeeds on a DC 15 Intelligence (Religion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statue can, with a successful DC 15 Intelligence (Religion) check, ascertain that it represents Ghaunadaur, god of oozes, slimes, and all things subterranean. Locked Double Door. The doors south of the
is holding a shortsword hidden behind his back. The statue wears a mask over its eyes. The statue represents Vhaeraun, drow god of thieves. A character who succeeds on a DC 15 Intelligence (Religion
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Victor Adame Minguez Upper City Random Encounters d20 Encounter 1–6 No encounter 7–10 Harmless interaction (roll on table A) 11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Upper City Random Encounters d20 Encounter
1–6 No encounter
7–10 Harmless interaction (roll on table A)
11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Upper City Random Encounters d20 Encounter
1–6 No encounter
7–10 Harmless interaction (roll on table A)
11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Upper City Random Encounters d20 Encounter
1–6 No encounter
7–10 Harmless interaction (roll on table A)
11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Victor Adame Minguez Upper City Random Encounters d20 Encounter 1–6 No encounter 7–10 Harmless interaction (roll on table A) 11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Upper City The Upper City, home to the patriar aristocracy of Baldur’s Gate, is a place of beauty and splendor, where magnificent public sculptures stand alongside historic manors, upscale theaters
, therefore, is at high risk of robbery, beating, or worse. Victor Adame Minguez Upper City Random Encounters d20 Encounter 1–6 No encounter 7–10 Harmless interaction (roll on table A) 11–16 Denizens
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature
require food, drink, or sleep. Alseid
(MAGALI VILLENEUVE) Alseid Touched with the golden light of the sun, alseids inhabit meadows, plains, and lands of cultivated natural beauty. Many live in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature
require food, drink, or sleep. Alseid
(MAGALI VILLENEUVE) Alseid Touched with the golden light of the sun, alseids inhabit meadows, plains, and lands of cultivated natural beauty. Many live in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature
require food, drink, or sleep. Alseid
(MAGALI VILLENEUVE) Alseid Touched with the golden light of the sun, alseids inhabit meadows, plains, and lands of cultivated natural beauty. Many live in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
primal beauty that is found nowhere else that I know of. Hartsvale is far in the windswept north, a fertile mountain valley where the Ice Spire Mountains abut the High Ice. The Clear Whirl River, easily
culture is surprisingly sophisticated. Different tribes worship different gods, Vaprak being the one I heard most about, and these differences in religion apparently set the tribes against each other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall. These minerals were preserved by the ancient dwarves for their natural beauty, but currently four troglodytes — slaves of the drow — are mining the veins with pickaxes. (If the troglodytes
area 6 is emblazoned with a bronze relief of a mountain with a fist-sized depression in its center. The door is locked.
Bronze Relief Door. A successful DC 13 Intelligence (Religion) check reveals
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
primal beauty that is found nowhere else that I know of. Hartsvale is far in the windswept north, a fertile mountain valley where the Ice Spire Mountains abut the High Ice. The Clear Whirl River, easily
culture is surprisingly sophisticated. Different tribes worship different gods, Vaprak being the one I heard most about, and these differences in religion apparently set the tribes against each other
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
primal beauty that is found nowhere else that I know of. Hartsvale is far in the windswept north, a fertile mountain valley where the Ice Spire Mountains abut the High Ice. The Clear Whirl River, easily
culture is surprisingly sophisticated. Different tribes worship different gods, Vaprak being the one I heard most about, and these differences in religion apparently set the tribes against each other
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall. These minerals were preserved by the ancient dwarves for their natural beauty, but currently four troglodytes — slaves of the drow — are mining the veins with pickaxes. (If the troglodytes
area 6 is emblazoned with a bronze relief of a mountain with a fist-sized depression in its center. The door is locked.
Bronze Relief Door. A successful DC 13 Intelligence (Religion) check reveals
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
this hall. These minerals were preserved by the ancient dwarves for their natural beauty, but currently four troglodytes — slaves of the drow — are mining the veins with pickaxes. (If the troglodytes
area 6 is emblazoned with a bronze relief of a mountain with a fist-sized depression in its center. The door is locked.
Bronze Relief Door. A successful DC 13 Intelligence (Religion) check reveals
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
(50 gp each) and a silver holy symbol of Eilistraee (25 gp), the drow god of beauty, dance, and the hunt. A chain shirt and a rapier are stored inside the room’s locked chest. T11. Abandoned Shrine
above them:
“Welcome, dearest ones. Come find the beauty within you.”
During the day, the shrine is quiet. At night, any character moving around the shrine who has a passive Wisdom (Perception






