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Returning 35 results for 'because bring diffusing covered relatively'.
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Magic Items
Mythic Odysseys of Theros
mortals but occasionally leaves it unattended at his forge in Mount Velus. When Purphoros does permit a mortal to use the hammer, it’s usually so they might bring an important work into being, wreck
hammer hardens the clay, which fuses to it after one month. Once fully hardened, the clay-covered hammer must be swallowed and digested by a kraken.
Monsters
Eberron: Rising from the Last War
draconic creature twisted by demonic rage. Covered in iron spikes protruding from his bleeding flesh, this overlord looms fifteen feet high at the shoulders, and his wings span over forty feet. While
divided among a group of Khyber shards spread through the underworld and is confined to those shards by the light of the Silver Flame. While shattered and bound, the Rage of War can't bring his full power
Monsters
Fizban's Treasury of Dragons
top of the map) provides the main access to the lair by way of two sections of relatively thin crystal walls. The dragon can use a lair action to open or close passages through these walls throughout
points. The dragon’s most valuable treasures are stored here and in adjoining caves, and the walls of this central chamber are covered in art depicting various battles—many of which the
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
the moss-covered building where I took part in my first reclamation mission.
5
I found something in the sewer that must never come to light.
6
I am forever grateful to the reclaimer who
Ancient Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge of
or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss, or featuring larger
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Types of Inquisitive Work Much of the work done by inquisitives is relatively mundane: collecting evidence of marital infidelity, investigating insurance fraud, or finding runaways. Sometimes these
relatively innocent investigations can lead into the shadowy underbelly of society and become more dangerous, but most adventurers prefer the more dangerous kinds of inquisitive work. Your group might
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Types of Inquisitive Work Much of the work done by inquisitives is relatively mundane: collecting evidence of marital infidelity, investigating insurance fraud, or finding runaways. Sometimes these
relatively innocent investigations can lead into the shadowy underbelly of society and become more dangerous, but most adventurers prefer the more dangerous kinds of inquisitive work. Your group might
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
attached to their front legs and can fold in close to the body, allowing deep dragons to easily maneuver through relatively narrow tunnels.
Deep dragons often hoard secrets, delighting in knowledge
that allow them to escape or ambush visitors if the need arises. A well-cultivated lair abounds with Underdark fungi and plants, with the floor, walls, and ceiling covered in carpets of mold and moss
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Types of Inquisitive Work Much of the work done by inquisitives is relatively mundane: collecting evidence of marital infidelity, investigating insurance fraud, or finding runaways. Sometimes these
relatively innocent investigations can lead into the shadowy underbelly of society and become more dangerous, but most adventurers prefer the more dangerous kinds of inquisitive work. Your group might
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of the rings rubbing against one another to be muffled by outer layers. Scale Mail. This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping
relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. Half Plate. Half plate consists of shaped metal plates that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First Adventure If you’re using a published adventure to launch your campaign, use the character hooks in that adventure to bring the characters from their starting location to the adventure’s action
campaign, refer to the advice in chapter 4. Keep the first adventure relatively short and simple, allowing plenty of time for the characters to get to know each other as the players roleplay. What’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First Adventure If you’re using a published adventure to launch your campaign, use the character hooks in that adventure to bring the characters from their starting location to the adventure’s action
campaign, refer to the advice in chapter 4. Keep the first adventure relatively short and simple, allowing plenty of time for the characters to get to know each other as the players roleplay. What’s
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
First Adventure If you’re using a published adventure to launch your campaign, use the character hooks in that adventure to bring the characters from their starting location to the adventure’s action
campaign, refer to the advice in chapter 4. Keep the first adventure relatively short and simple, allowing plenty of time for the characters to get to know each other as the players roleplay. What’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of the rings rubbing against one another to be muffled by outer layers. Scale Mail. This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping
relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. Half Plate. Half plate consists of shaped metal plates that
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of the rings rubbing against one another to be muffled by outer layers. Scale Mail. This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping
relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered. Half Plate. Half plate consists of shaped metal plates that
Monsters
Fizban's Treasury of Dragons
relationships with other sea creatures that can bring them food or treasure, and they sometimes agree to work for creatures who ply them with generous sums of wealth.
Ancient Dragon Turtle Connections
rises 80 feet above the shelf. The exterior face of the reef is covered with stinging corals.
Reef Hollow. The dragon turtle’s lair lies in a hollow in the reef’s interior that was bored
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos’s Champions Keranos sees his champions as tools to bring insight and change to the world. He doesn’t contemplate the moral or ethical consequences of his insights, believing that such
.
2 Break down a ruling structure that stifles ingenuity and creativity.
3 Bring together lost icons of power to create an incredible storm with the might to halt a greater threat.
4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
game is played. For instance, players need to know what happens when one of them misses a session. They need to know whether to bring miniatures, any special rules you’ve decided to use, and how to treat
a cocked die (a die that lands so that its face can’t be clearly read). These topics and more are covered in this chapter.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos’s Champions Keranos sees his champions as tools to bring insight and change to the world. He doesn’t contemplate the moral or ethical consequences of his insights, believing that such
.
2 Break down a ruling structure that stifles ingenuity and creativity.
3 Bring together lost icons of power to create an incredible storm with the might to halt a greater threat.
4
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos’s Champions Keranos sees his champions as tools to bring insight and change to the world. He doesn’t contemplate the moral or ethical consequences of his insights, believing that such
.
2 Break down a ruling structure that stifles ingenuity and creativity.
3 Bring together lost icons of power to create an incredible storm with the might to halt a greater threat.
4
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
, and the Underdark below, as a campaign setting in which you can base adventures of your own. All pertinent details about the setting are covered in this book, with room to add new locations and villains of your own design.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
game is played. For instance, players need to know what happens when one of them misses a session. They need to know whether to bring miniatures, any special rules you’ve decided to use, and how to treat
a cocked die (a die that lands so that its face can’t be clearly read). These topics and more are covered in this chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
, and the Underdark below, as a campaign setting in which you can base adventures of your own. All pertinent details about the setting are covered in this book, with room to add new locations and villains of your own design.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
game is played. For instance, players need to know what happens when one of them misses a session. They need to know whether to bring miniatures, any special rules you’ve decided to use, and how to treat
a cocked die (a die that lands so that its face can’t be clearly read). These topics and more are covered in this chapter.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
describes the villains and monsters the heroes must overcome and the locations they must explore to bring the adventure to a successful conclusion. This adventure presents Phandalin, the surrounding region
, and the Underdark below, as a campaign setting in which you can base adventures of your own. All pertinent details about the setting are covered in this book, with room to add new locations and villains of your own design.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
presented in this book. Prominent details about the setting are covered in these sections, but the wider world is left for you to detail as you please.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
down a few feet. The ceilings in the fodder chamber (area W9) and Sacred Web Hall (area W12) are 50 feet tall and relatively smooth. Doors The doors in Web’s Edge are made of iron. The doors to areas W3
unlocked. Lighting There are no natural or magical light sources in the complex. Area descriptions assume the characters have a light source or some other means of seeing in the dark. Light sources bring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
towers are connected by icy battlements and parapets. Atop the castle walls and within the guard towers, torches flicker.
General Features The snow-covered ground outside the castle is 10 feet lower
castle is lit by torches regardless of the time of day. Doors inside the castle aren’t locked unless the text states otherwise. Castle Defenders The castle’s relatively small size makes it possible
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
down a few feet. The ceilings in the fodder chamber (area W9) and Sacred Web Hall (area W12) are 50 feet tall and relatively smooth. Doors The doors in Web’s Edge are made of iron. The doors to areas W3
unlocked. Lighting There are no natural or magical light sources in the complex. Area descriptions assume the characters have a light source or some other means of seeing in the dark. Light sources bring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
towers are connected by icy battlements and parapets. Atop the castle walls and within the guard towers, torches flicker.
General Features The snow-covered ground outside the castle is 10 feet lower
castle is lit by torches regardless of the time of day. Doors inside the castle aren’t locked unless the text states otherwise. Castle Defenders The castle’s relatively small size makes it possible
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
presented in this book. Prominent details about the setting are covered in these sections, but the wider world is left for you to detail as you please.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
villains the heroes must overcome and the locations they must explore to bring the adventure to its conclusion. This book also presents the continent of Ansalon on the planet of Krynn, home of the
presented in this book. Prominent details about the setting are covered in these sections, but the wider world is left for you to detail as you please.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
towers are connected by icy battlements and parapets. Atop the castle walls and within the guard towers, torches flicker.
General Features The snow-covered ground outside the castle is 10 feet lower
castle is lit by torches regardless of the time of day. Doors inside the castle aren’t locked unless the text states otherwise. Castle Defenders The castle’s relatively small size makes it possible
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
down a few feet. The ceilings in the fodder chamber (area W9) and Sacred Web Hall (area W12) are 50 feet tall and relatively smooth. Doors The doors in Web’s Edge are made of iron. The doors to areas W3
unlocked. Lighting There are no natural or magical light sources in the complex. Area descriptions assume the characters have a light source or some other means of seeing in the dark. Light sources bring
Monsters
Fizban's Treasury of Dragons
by way of two sections of relatively thin crystal walls. The dragon can use a lair action to open or close passages through these walls throughout the lair.
Cobweb-Choked Tunnels. Adventurers who
are stored here and in adjoining caves, and the walls of this central chamber are covered in art depicting various battles—many of which the dragon took part in.A Sapphire Dragon’s Lair






