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Returning 35 results for 'become bard devising calling rising'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
become restrained as shadowy tendrils wrap around it for 1 minute. A restrained target can use its action to repeat the saving throw, ending the effect on itself on a success.
Spellcasting. The
door, dispel magic, fly, invisibilityThough deathlocks exist to serve their patrons, they retain some freedom when it comes to devising tactics and carrying out plans. Powerful deathlocks recruit
classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
against others through extortion and threats.
Many other bards hate the College of Whispers, viewing it as a parasite that uses a bard’s reputation to acquire wealth and power. For this reason
classes
Xanathar's Guide to Everything
Most folk are happy to welcome a bard into their midst. Bards of the College of Whispers use this to their advantage. They appear to be like other bards, sharing news, singing songs, and telling
against others through extortion and threats.
Many other bards hate the College of Whispers, viewing it as a parasite that uses a bard’s reputation to acquire wealth and power. For this reason
classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received.
Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
, create illusions, and even heal wounds.
Music and Magic
In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master
races
Lorwyn: First Light
dangers in pursuit of new experiences, and adventurers are common.
Lorwyn boggarts also have a knack for magic. Boggarts who feel drawn to learning and using these natural affinities often become
Druids. A Lorwyn boggart might alternatively find a calling as a Ranger, especially the Fey Wanderer subclass, or as a Wizard, especially the Diviner subclass, as boggarts have proven fond of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that don’t please its patron fall away as its master’s desires become the purpose that drives it. The deathlock immediately resumes work on its patron’s behalf.
Whatever the goal
warlock. The consequences of breaking that pact can be dire and, in some cases, lethal. A warlock who fails to live up to a bargain with an evil patron runs the risk of rising from the dead as a deathlock
Monsters
Storm King's Thunder
— to keep the more unruly giants in line.
For as long as Hekaton had reigned, fear of the king’s wrath and respect for the ordning was enough to keep lesser giants from rising up against
him. But in recent years, King Hekaton had become convinced that the age of the giants was past, as evidenced by the growing distance between the giants and their gods. Annam the All-Father didn&rsquo
classes
Player’s Handbook
Core Bard Traits
Primary Ability
Charisma
Hit Point Die
D8 per Bard level
Saving Throw Proficiencies
Dexterity and Charisma
Skill Proficiencies
Choose any 3 skills
magic attempts to harness those words, which transcend any language.
Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things
Monsters
Candlekeep Mysteries
charismatic bard who carries himself with a quiet confidence that doesn't hint at the full extent of his skills or powers. A scar cuts across his handsome face, curving from the top of his left
that they could kill him without his being a threat. Quill’s corruption has convinced him that the Harpers have become a powerful force that must be taken down; he trusts only himself to identify
Orb of Dragonkind
Legacy
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Magic Items
Basic Rules (2014)
magic has been warped and twisted over the centuries, so although their primary purpose of calling dragons still functions, they also allow some measure of control over dragons.
Each orb contains the
speak its command word. You must then make a DC 15 Charisma check. On a successful check, you control the orb for as long as you remain attuned to it. On a failed check, you become charmed by the orb
Monsters
Mordenkainen's Fiendish Folio Volume 1
treasure plundered fall to the bottom of the ordning, becoming outcasts known as fog giants. Cut off from their proper place in society, they become raiders and marauders who seek to reclaim their
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
Half-Orc
Legacy
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races
Basic Rules (2014)
marriages, half-orcs are born. Some half-orcs rise to become proud leaders of orc communities. Some venture into the world to prove their worth. Many of these become adventurers, achieving greatness for
-orcs hear the whispers of Gruumsh in their dreams, calling them to unleash the rage that simmers within them. Others feel Gruumsh’s exultation when they join in melee combat — and either
Monsters
Mythic Odysseys of Theros
become part of her throne.
Hythonia as a Mythic Encounter
Hythonia serves as a potent threat against even high-level characters, but you can increase the challenge by using the Shed Skin trait. When
medusa rising up anew, the last of her shed skin dropping away, revealing glistening, unscarred scales.
Fighting Hythonia as a mythic encounter is equivalent to taking on two challenge rating 17
Monsters
Vecna: Eve of Ruin
Zarovich was a prince, a soldier, and a conqueror. His thirst for power never sated, Strahd made a pact with the Dark Powers to become immortal. Meanwhile, Strahd’s evil deepened, until in a jealous
rage he murdered his brother, Sergei. Sergei’s betrothed, Tatyana, leapt from a tower to escape Strahd and vanished into the Mists rising around Barovia as Strahd slew everyone else in the castle
Folk Hero
Legacy
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Backgrounds
Basic Rules (2014)
. If I become strong, I can take what I want—what I deserve. (Evil)
5
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
6
Destiny. Nothing and
no one can steer me away from my higher calling. (Any)
d6
Bond
1
I have a family, but I have no idea where they are. One day, I hope to see them again.
2
I worked the land
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
magic-items
Forgotten Realms: Adventures in Faerûn
A wizard named Damara created this orb while devising a way to become a dragon. Aided by a mysterious magician (actually an aspect of Tiamat in disguise), Damara eventually created an Artifact that
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
in studying and manipulating the Prophecy—could easily become involved in interhouse intrigue.
You can replace one or more of these conflicts with others fromEberron: Rising from the Last War or
ones of your own devising. For example, if your campaign involves the issues between House Deneith and House Tharashk over the latter’s expansion into the mercenary trade, the powers of Droaam could
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
inquisitives deal with countless petty thugs and lone criminals, sooner or later their investigations will lead them to cross paths with the masterminds of crime in Sharn. As described in Eberron: Rising
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
inquisitives deal with countless petty thugs and lone criminals, sooner or later their investigations will lead them to cross paths with the masterminds of crime in Sharn. As described in Eberron: Rising
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
supplement these conflicts with others from Eberron: Rising from the Last War —such as the Dreaming Dark, the Heirs of Dhakaan, or Cults of the Dragon Below—or scenarios of your own devising. The sites
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
inquisitives deal with countless petty thugs and lone criminals, sooner or later their investigations will lead them to cross paths with the masterminds of crime in Sharn. As described in Eberron: Rising
, the sinister forces of the Dreaming Dark have infiltrated many places of power within the city. You can replace one or more of these threats with other groups from Eberron: Rising from the Last War—such
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Artificer,* Bard, Sorcerer, Wizard 2nd Vortex Warp Conjuration Artificer,* Sorcerer, Wizard 2nd Wither and Bloom Necromancy Druid, Sorcerer, Wizard *The artificer class appears in Tasha’s Cauldron of Everything and Eberron: Rising from the Last War.
table below. Spells Level Spell School Class 1st Silvery Barbs Enchantment Bard, Sorcerer, Wizard 2nd Borrowed Knowledge Divination Bard, Cleric, Warlock, Wizard 2nd Kinetic Jaunt Transmutation
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Artificer,* Bard, Sorcerer, Wizard 2nd Vortex Warp Conjuration Artificer,* Sorcerer, Wizard 2nd Wither and Bloom Necromancy Druid, Sorcerer, Wizard *The artificer class appears in Tasha’s Cauldron of Everything and Eberron: Rising from the Last War.
table below. Spells Level Spell School Class 1st Silvery Barbs Enchantment Bard, Sorcerer, Wizard 2nd Borrowed Knowledge Divination Bard, Cleric, Warlock, Wizard 2nd Kinetic Jaunt Transmutation
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Artificer,* Bard, Sorcerer, Wizard 2nd Vortex Warp Conjuration Artificer,* Sorcerer, Wizard 2nd Wither and Bloom Necromancy Druid, Sorcerer, Wizard *The artificer class appears in Tasha’s Cauldron of Everything and Eberron: Rising from the Last War.
table below. Spells Level Spell School Class 1st Silvery Barbs Enchantment Bard, Sorcerer, Wizard 2nd Borrowed Knowledge Divination Bard, Cleric, Warlock, Wizard 2nd Kinetic Jaunt Transmutation
Dwarf
Legacy
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races
Basic Rules (2014)
hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
typically artisans, especially weaponsmiths, armorers, and jewelers. Some become mercenaries or bodyguards, highly sought after for their courage and loyalty.
Gods, Gold, and Clan
Dwarves who take
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Learning from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires
beyond the horizon — makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic






