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Returning 35 results for 'become been diffusing core reading'.
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Magic Items
Dungeon Master’s Guide
that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its
benefits granted by the book.
Celestial Calm. While attuned to the book, you have Immunity to the Charmed and Frightened conditions and Resistance to Psychic damage. These benefits become permanent
Classes
Player’s Handbook
Core Monk Traits
Primary Ability
Dexterity and Wisdom
Hit Point Die
D8 per Monk level
Saving Throw Proficiencies
Strength and Dexterity
Skill Proficiencies
Choose 2
strength into their attacks, with or without the use of weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery.
Many Monks find that a
Classes
Player’s Handbook
Core Bard Traits
Primary Ability
Charisma
Hit Point Die
D8 per Bard level
Saving Throw Proficiencies
Dexterity and Charisma
Skill Proficiencies
Choose any 3 skills
magic attempts to harness those words, which transcend any language.
Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
powder if the book rests on it long enough.
A creature attuned to the book must spend 80 hours reading and studying it to digest its contents and reap its benefits. The creature can then freely modify
reading and studying the book, one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3. The book can’t adjust your
Monsters
The Wild Beyond the Witchlight
made him the envy of many rival spellcasters.
Ringlerun has a good heart, but he’s easily distracted by intellectual pursuits. He would rather spend time in quiet contemplation or reading than in
frivolous conversation.
Alignment. Lawful good.
Personality Trait. “Don’t talk to me. I’m reading.”
Ideal. “Magic belongs only in the hands of those who use it for
Magic Items
Keys from the Golden Vault
powder if the book rests on it long enough.
A creature attuned to the book must spend 80 hours reading and studying it to digest its contents and reap its benefits. The creature can then freely modify
.
Condition Immunities. While attuned to the book, you can’t be charmed or frightened.
Evil Presence. The book houses an evil spirit that is hostile toward you. When you become attuned to the
Criminal / Spy
Legacy
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Backgrounds
Basic Rules (2014)
sold the secrets you uncovered to the highest bidder.
Suggested Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an
be broken, as are those who would forge them. (Chaotic)
3
Charity. I steal from the wealthy so that I can help people in need. (Good)
4
Greed. I will do whatever it takes to become wealthy
Backgrounds
Baldur’s Gate: Descent into Avernus
Characteristics
Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an abundance of endearing, if not redeeming, characteristics. There might be honor
from the wealthy so that I can help people in need. (Good)
4
Greed. I will do whatever it takes to become wealthy. (Evil)
5
People. I’m loyal to my friends, not to any ideals, and
Lizardfolk
Legacy
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Species
Volo's Guide to Monsters
’t scared of a troll; instead, they understand that a troll is a fearsome, dangerous creature and react accordingly.
Lizardfolk never become angry in the way others do, but they act with
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Bugbear
Legacy
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Species
Volo's Guide to Monsters
indolence offers no clue to how vicious the creatures are. Bugbears are capable of bouts of incredible ferocity, using their muscular bodies to exact swift and ruthless violence. At their core
is tight-knit, and its members cooperate well when hunting or bullying other creatures. But when the fortunes of a gang turn sour, the individuals become selfish, and might sabotage one another to
Backgrounds
Sword Coast Adventurer's Guide
use by the faction’s operatives), haven keepers, and message drop minders, to name a few. At the core of every faction are those who don’t merely fulfill a small function for that
: In recent years, the Zhentarim have become more visible in the world at large, as the group works to improve its reputation among the common people. The faction draws employees and associates
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Object Armor Class: 15 Hit Points: 25
Calibrate (Requires Elemental Core). This action prepares the ship’s wind wards to become shields, enabling the Activate Shields action.
Activate Shields
Core). Ranged Attack Roll: +9, range 80/320 ft. Hit: 22 (4d10) Lightning damage.
This turret swivels to shoot lightning blasts and can accommodate up to one Medium creature. A creature inside the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
plane of existence. Bardic magic attempts to harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Object Armor Class: 15 Hit Points: 25
Calibrate (Requires Elemental Core). This action prepares the ship’s wind wards to become shields, enabling the Activate Shields action.
Activate Shields
Core). Ranged Attack Roll: +9, range 80/320 ft. Hit: 22 (4d10) Lightning damage.
This turret swivels to shoot lightning blasts and can accommodate up to one Medium creature. A creature inside the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
plane of existence. Bardic magic attempts to harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things, including performing music
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things, including performing music
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Object Armor Class: 15 Hit Points: 25
Calibrate (Requires Elemental Core). This action prepares the ship’s wind wards to become shields, enabling the Activate Shields action.
Activate Shields
Core). Ranged Attack Roll: +9, range 80/320 ft. Hit: 22 (4d10) Lightning damage.
This turret swivels to shoot lightning blasts and can accommodate up to one Medium creature. A creature inside the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Bard EVYN FONG An Inspiring Performer of Music, Dance, and Magic Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill
plane of existence. Bardic magic attempts to harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Bard Core Bard Traits Primary Ability Charisma Hit Point Die D8 per Bard level Saving Throw Proficiencies Dexterity and Charisma Skill Proficiencies Choose any 3 skills (see “Playing the Game
harness those words, which transcend any language. Anything can inspire a new song or tale, so Bards are fascinated by almost everything. They become masters of many things, including performing music
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 2: Acrobatics, Athletics
weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured life of ascetic withdrawal helps them cultivate the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Monk JOSHUA RAPHAEL A Martial Artist of Supernatural Focus Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity
strength into their attacks, with or without the use of weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 2: Acrobatics, Athletics
weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured life of ascetic withdrawal helps them cultivate the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Monk Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity Skill Proficiencies Choose 2: Acrobatics, Athletics
weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured life of ascetic withdrawal helps them cultivate the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Monk JOSHUA RAPHAEL A Martial Artist of Supernatural Focus Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity
strength into their attacks, with or without the use of weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Monk JOSHUA RAPHAEL A Martial Artist of Supernatural Focus Core Monk Traits Primary Ability Dexterity and Wisdom Hit Point Die D8 per Monk level Saving Throw Proficiencies Strength and Dexterity
strength into their attacks, with or without the use of weapons. In a Monk’s hands, even the most basic weapons can become sophisticated implements of combat mastery. Many Monks find that a structured
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. These benefits become permanent after you spend the requisite amount of time reading and studying the book. Divine Wisdom. After you spend the requisite amount of time reading and studying the book, your
wings, keeps the book’s contents secure. Only a creature that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. These benefits become permanent after you spend the requisite amount of time reading and studying the book. Divine Wisdom. After you spend the requisite amount of time reading and studying the book, your
wings, keeps the book’s contents secure. Only a creature that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. These benefits become permanent after you spend the requisite amount of time reading and studying the book. Divine Wisdom. After you spend the requisite amount of time reading and studying the book, your
wings, keeps the book’s contents secure. Only a creature that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Orc
Legacy
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Species
Volo's Guide to Monsters
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
, and no orc will leave an elf alive. Orcs become so frenzied in combat against elves that they forget all about taking loot and valuables back to the tribe — the only trophies of any worth are
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Y4. Gulthias Tree At the south end of the hilltop is a sickly copse, a grove of dead trees and shrubs with a huge, misshapen tree at its core. Blood oozes like sap from its twisted trunk. Skulking
thorns prick the wielder for 1 piercing damage after the attack is made, and this damage is considered magical. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s buried
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Y4. Gulthias Tree At the south end of the hilltop is a sickly copse, a grove of dead trees and shrubs with a huge, misshapen tree at its core. Blood oozes like sap from its twisted trunk. Skulking
thorns prick the wielder for 1 piercing damage after the attack is made, and this damage is considered magical. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s buried






