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Returning 35 results for 'become both diffusing capture raid'.
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become both diffusing culture race
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Magic Items
Dungeon Master’s Guide
vanishes to some other corner of the multiverse where its moral guidance can bring hope to an endangered world. Although attempts have been made to copy the work, efforts to do so fail to capture its
benefits granted by the book.
Celestial Calm. While attuned to the book, you have Immunity to the Charmed and Frightened conditions and Resistance to Psychic damage. These benefits become permanent
Troglodyte
Legacy
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Monsters
Monster Manual (2014)
relying on constant raids and hunting to survive. They take sadistic pleasure in hunting intelligent creatures weaker than themselves and show no mercy toward those they capture and drag back to their
lairs to be devoured. The largest and toughest troglodytes lead the hunt and become the leaders of their tribes. However, if a leader shows any weakness or hesitation, other troglodytes attack and eat it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
as they grind it down. This habit leads them to create extensive networks of ice caves, which become ever larger as they claw fresh chunks of ice from the walls of their lairs.
A frost salamander that
but. Frost salamanders greedily devour any prey foolhardy enough to try sleeping in their lairs. On rare occasions, frost giant;frost giants (see the Monster Manual) capture and tame these creatures, using them to burrow into the ice to help create outposts and fortresses.ColdFire
Monsters
Strixhaven: A Curriculum of Chaos
. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or become engulfed by the groff. While engulfed, the target can’t breathe, is restrained, and
Witherbloom mages have learned to follow groffs in order to track down pest mascot;pest mascots, but most of these mages have yet to find a way to capture the pests before the groff eats someone.
Monsters
Spelljammer: Adventures in Space
plus 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite (poison)","rollDamageType":"poison"} poison damage, and the target must succeed on a DC 12 Constitution saving throw or become
neogi, hatred is as foreign a sensation as love, and showing loyalty in the absence of authority is foolishness.
Neogi pirates (and adult neogi in general) mark themselves and those they capture through
Monsters
The Wild Beyond the Witchlight
commanding it to halt). He tries to capture and imprison evildoers, slaying them only if they cannot be apprehended.
Valor's Call
The noble adventuring party known as Valor’s Call was founded
by Strongheart, a resolute human paladin committed to destroying evil wherever it rears its ugly head. Strongheart alone determines who can become a member of this prestigious group, which has more
Monsters
Mordenkainen Presents: Monsters of the Multiverse
proficiencies; it can’t cast spells; it can’t understand language; and if its Intelligence and Charisma scores are higher than 5, they become 5. Each time the target finishes a long rest
deeps.
For amphibious assaults or underwater conflicts, hydroloths have no equal among yugoloths. They sometimes hire themselves out to attack and scuttle ships and raid coastal settlements.Acid, PoisonCold, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksFire
Monsters
Mordenkainen Presents: Monsters of the Multiverse
plus 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite","rollDamageType":"poison"} poison damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned
foreign a sensation as love, and showing loyalty in the absence of authority is foolishness.
Neogi mark themselves and those they capture through the use of dyes, transformational magic, and other
Monsters
Mordenkainen's Fiendish Folio Volume 1
treasure plundered fall to the bottom of the ordning, becoming outcasts known as fog giants. Cut off from their proper place in society, they become raiders and marauders who seek to reclaim their
the chosen prize. A giant might undertake a carefully planned robbery, making extensive use of magic to cover their presence. Or it might engage in a brute-force raid that involves tearing off the
Monsters
Icewind Dale: Rime of the Frostmaiden
Strength checks and Strength saving throws with advantage. If Xardorok lacks the room to become Large, he attains the maximum size possible in the space available.
Invisibility (Recharge 4–6
during a raid against a mind flayer enclave, along with another daughter and three sons. Xardorok killed his eldest son, Ulthoon, son of Thizrun, for plotting to overthrow him. His surviving offspring are
Demilich (Variant)
Legacy
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Monsters
Monster Manual (2014)
gemstones into his skull’s eye sockets and teeth. Each of these soul gems possessed the power to capture the souls on which his phylactery would feed.
Acererak abandoned his physical body
its existence.
Few liches seek to become demiliches, for it means an end to the existence they hoped to preserve by becoming undead. However, time can erode the lich’s reason and memory, causing
Backgrounds
Ghosts of Saltmarsh
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
never sours my mood.
5
I am dependable.
6
I am always working on some project or other.
7
I become cantankerous and quiet in the rain.
8
When the sea is within my sight, my
Dwarf
Legacy
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races
Basic Rules (2014)
hunt for vengeance can become a full-blown clan feud.
Clans and Kingdoms
Dwarven kingdoms stretch deep beneath the mountains where the dwarves mine gems and precious metals and forge items of wonder
typically artisans, especially weaponsmiths, armorers, and jewelers. Some become mercenaries or bodyguards, highly sought after for their courage and loyalty.
Gods, Gold, and Clan
Dwarves who take
Orc
Legacy
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races
Volo's Guide to Monsters
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
A Mighty Servant When the characters deliver the missing components to their chosen agent and the other agent launches a raid, that raid is led by a second artifact that the agent has been
constructing—the Mighty Servant of Leuk-O. Alternatively, if Kwalish is involved, he might build or upgrade a suit of powered armor (from Lost Laboratory of Kwalish) to become the Mighty Servant of Leuk-O. The
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
A Mighty Servant When the characters deliver the missing components to their chosen agent and the other agent launches a raid, that raid is led by a second artifact that the agent has been
constructing—the Mighty Servant of Leuk-O. Alternatively, if Kwalish is involved, he might build or upgrade a suit of powered armor (from Lost Laboratory of Kwalish) to become the Mighty Servant of Leuk-O. The
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
A Mighty Servant When the characters deliver the missing components to their chosen agent and the other agent launches a raid, that raid is led by a second artifact that the agent has been
constructing—the Mighty Servant of Leuk-O. Alternatively, if Kwalish is involved, he might build or upgrade a suit of powered armor (from Lost Laboratory of Kwalish) to become the Mighty Servant of Leuk-O. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Montesco hires the characters to capture one. 3 A spectral olvidado named Don Edelmiro hires the characters for protection after a band of criminal thugs raid his estate. He’s convinced his
Yuan-ti Pureblood
Legacy
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races
Volo's Guide to Monsters
advancement and expanding their territory. They believed themselves to be the most enlightened mortals in the world, and in their hubris they sought to become ever greater.
The serpent gods of the
that the yuan-ti have prepared a special ambush at the end of the pursuit.
Capture, Not Kill
The objective of the yuan-ti as a race is to conquer and enslave others; they don’t espouse the sort
Genasi
Legacy
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races
Elemental Evil Player's Companion
size and strength makes them natural soldiers, though, and with their stoic demeanor, they can encourage others and become great leaders. Many earth genasi live underground, where they can be in their
of the people among whom they were raised. They might later assume distinctive names to capture their heritage, such as Flame, Ember, Wave, or Onyx.
Subraces
Four major subraces of genasi are found
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lands east of the Sumber Hills has become markedly bolder. The Iceshield orcs are attacking farms and cattle ranches throughout the region, and orc scouts have been sighted by patrols less than a day’s
ride from Yartar. Although the folk who live in the area are hardy and independent, capable of handling the occasional raid, the reports of organized orc war bands have them worried. The farmers and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lands east of the Sumber Hills has become markedly bolder. The Iceshield orcs are attacking farms and cattle ranches throughout the region, and orc scouts have been sighted by patrols less than a day’s
ride from Yartar. Although the folk who live in the area are hardy and independent, capable of handling the occasional raid, the reports of organized orc war bands have them worried. The farmers and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
lands east of the Sumber Hills has become markedly bolder. The Iceshield orcs are attacking farms and cattle ranches throughout the region, and orc scouts have been sighted by patrols less than a day’s
ride from Yartar. Although the folk who live in the area are hardy and independent, capable of handling the occasional raid, the reports of organized orc war bands have them worried. The farmers and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their presence makes nearby brigands reluctant to raid the village directly. Because so many big-city folk settled here, rumors persist of cached treasure buried or otherwise hidden all over Beliard, but
aside from a sack of gold coins found walled away behind stones in a chimney, nothing has yet been found — nothing that has become public knowledge, at least. Reason to Visit. Beliard was the last place anyone saw the missing delegation from Mirabar (described in chapter 3).
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their presence makes nearby brigands reluctant to raid the village directly. Because so many big-city folk settled here, rumors persist of cached treasure buried or otherwise hidden all over Beliard, but
aside from a sack of gold coins found walled away behind stones in a chimney, nothing has yet been found — nothing that has become public knowledge, at least. Reason to Visit. Beliard was the last place anyone saw the missing delegation from Mirabar (described in chapter 3).
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their presence makes nearby brigands reluctant to raid the village directly. Because so many big-city folk settled here, rumors persist of cached treasure buried or otherwise hidden all over Beliard, but
aside from a sack of gold coins found walled away behind stones in a chimney, nothing has yet been found — nothing that has become public knowledge, at least. Reason to Visit. Beliard was the last place anyone saw the missing delegation from Mirabar (described in chapter 3).
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Complications During the raid, any number of complications might arise. As desired, you can roll on the Machine Fight Complications table (see the next page) at the end of each round of combat
–00 Both Lynx and Sir Ursas decide that events have grown too heated and escape into the city. High bounties are set for their capture.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Complications During the raid, any number of complications might arise. As desired, you can roll on the Machine Fight Complications table (see the next page) at the end of each round of combat
–00 Both Lynx and Sir Ursas decide that events have grown too heated and escape into the city. High bounties are set for their capture.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Complications During the raid, any number of complications might arise. As desired, you can roll on the Machine Fight Complications table (see the next page) at the end of each round of combat
–00 Both Lynx and Sir Ursas decide that events have grown too heated and escape into the city. High bounties are set for their capture.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Wyrmspeakers.” Seeking to capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Wyrmspeakers.” Seeking to capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Valor’s Call and the League of Malevolence The heroes of Valor’s Call become distressed if they learn that Zybilna and Iggwilv are one and the same. They know Iggwilv only by her reputation as a
capture the remaining members of the league, whereas the other members of Valor’s Call would just as soon dispose of them. If you want to use the League of Malevolence in future adventures, allowing one
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of “Chapter 9: Council of






