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Returning 35 results for 'becomes both diffusing connect revered'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
consume spoiled food and diseased carcasses with as much enthusiasm as children eating dessert and rarely suffer for such eating habits. When one of their kind becomes incapable of keeping down food, that
of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and constantly
Monsters
Fizban's Treasury of Dragons
":"5d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save
rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons
Monsters
Fizban's Treasury of Dragons
creature takes 63 (14d8);{"diceNotation":"14d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s
connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the dragons’ echoes across
Monsters
Fizban's Treasury of Dragons
creature takes 45 (10d8);{"diceNotation":"10d8", "rollType":"damage", "rollAction":"Singularity Breath", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s
and rarely cultivating connections with other creatures. When they do connect with others, it is most often for intellectual and philosophical pursuits or to fulfill some arcane purpose involving the
Monsters
Fizban's Treasury of Dragons
", "rollDamageType":"force"} force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save, the creature takes half as much damage, and its speed isn’t
.
Connected Creatures
Amethyst dragons are generally aloof creatures, dwelling in isolation for long periods of time and rarely cultivating connections with other creatures. When they do connect
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
mortal races. The farther away from nature their actions take them, the more corrupting their influence becomes. As druids, we seek mainly to protect and educate, to preserve the Great Balance, but
there are times when we must rise up against danger and eradicate it.
— Safhran, archdruid
Druids are the caretakers of the natural world, and it is said that in time a druid becomes the voice of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
mortal races. The farther away from nature their actions take them, the more corrupting their influence becomes. As druids, we seek mainly to protect and educate, to preserve the Great Balance, but
there are times when we must rise up against danger and eradicate it.
— Safhran, archdruid
Druids are the caretakers of the natural world, and it is said that in time a druid becomes the voice of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
mortal races. The farther away from nature their actions take them, the more corrupting their influence becomes. As druids, we seek mainly to protect and educate, to preserve the Great Balance, but
there are times when we must rise up against danger and eradicate it.
— Safhran, archdruid
Druids are the caretakers of the natural world, and it is said that in time a druid becomes the voice of
Kobold
Legacy
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races
Volo's Guide to Monsters
crawl to make progress. In places where a tunnel opens into a chasm and continues on the other side, the kobolds might connect the two passages with a rope bridge or some other rickety structure
becomes an adult, or add additional word-syllables after important events such as completing its first hunt, laying its first egg, or surviving its first battle. The Kobold Names table presents kobold names
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
book they discovered, the sprite becomes friendly and contributes some additional details about their situation. As a scholar among his kind, Wheeldoli knows about some of the gods revered by the big
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Mouth of Grolantor Hill giants consume spoiled food and diseased carcasses with as much enthusiasm as children eating dessert and rarely suffer for such eating habits. When one of their kind becomes
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Orcus can recall anything a bodak sees or hears. If he so chooses, he can
slays with its gaze withers, its face frozen in a mask of terror. The monster’s mere presence is so unnatural that it chills the soul. Ravaged Soul. The soul of a creature that becomes a bodak is so
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Orcus can recall anything a bodak sees or hears. If he so chooses, he can
slays with its gaze withers, its face frozen in a mask of terror. The monster’s mere presence is so unnatural that it chills the soul. Ravaged Soul. The soul of a creature that becomes a bodak is so
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
book they discovered, the sprite becomes friendly and contributes some additional details about their situation. As a scholar among his kind, Wheeldoli knows about some of the gods revered by the big
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Mouth of Grolantor Hill giants consume spoiled food and diseased carcasses with as much enthusiasm as children eating dessert and rarely suffer for such eating habits. When one of their kind becomes
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Orcus can recall anything a bodak sees or hears. If he so chooses, he can
slays with its gaze withers, its face frozen in a mask of terror. The monster’s mere presence is so unnatural that it chills the soul. Ravaged Soul. The soul of a creature that becomes a bodak is so
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Mouth of Grolantor Hill giants consume spoiled food and diseased carcasses with as much enthusiasm as children eating dessert and rarely suffer for such eating habits. When one of their kind becomes
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
book they discovered, the sprite becomes friendly and contributes some additional details about their situation. As a scholar among his kind, Wheeldoli knows about some of the gods revered by the big
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
backgrounds (the giant foundling and the rune carver), and a wide selection of feats. The chapter also includes roleplaying suggestions to help you connect a character of any class to the grandeur of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
backgrounds (the giant foundling and the rune carver), and a wide selection of feats. The chapter also includes roleplaying suggestions to help you connect a character of any class to the grandeur of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
backgrounds (the giant foundling and the rune carver), and a wide selection of feats. The chapter also includes roleplaying suggestions to help you connect a character of any class to the grandeur of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
through the ceiling to reach the surface. Secret Doors. Concealed passages connect a number of the tunnels and chambers of the lair. Their secret doors are magical in nature, with the stone at a
within 10 feet of one of these secret doors, the dragon becomes aware of that creature’s presence and location. Each secret door radiates an aura of transmutation magic but is otherwise
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
Stairs. These 5-foot-wide stairs are carved into the stone sides of the cavern between several of the cave entrances.
Bridges. Bridges of spider-silk rope connect the walkways to the guard tower
to the webs.
Webs. The dense webs of giant spiders kept by the drow conceal the outpost from below. A creature falling into the webs becomes restrained. As an action, a restrained creature can
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of the panel, as well as the silver wires that connect it to the rest of the tower structure. A successful DC 10 Intelligence (Investigation) or Wisdom (Perception) check notices two gemstone-like
stopped before the tower returns to its standing position, it becomes a stable bridge that can be crossed without ability checks. Adjusting the time field affects only the tower. Other creatures and objects that might happen to be in or on the tower at the time remain unaffected.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of the panel, as well as the silver wires that connect it to the rest of the tower structure. A successful DC 10 Intelligence (Investigation) or Wisdom (Perception) check notices two gemstone-like
stopped before the tower returns to its standing position, it becomes a stable bridge that can be crossed without ability checks. Adjusting the time field affects only the tower. Other creatures and objects that might happen to be in or on the tower at the time remain unaffected.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
through the ceiling to reach the surface. Secret Doors. Concealed passages connect a number of the tunnels and chambers of the lair. Their secret doors are magical in nature, with the stone at a
within 10 feet of one of these secret doors, the dragon becomes aware of that creature’s presence and location. Each secret door radiates an aura of transmutation magic but is otherwise
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
of the panel, as well as the silver wires that connect it to the rest of the tower structure. A successful DC 10 Intelligence (Investigation) or Wisdom (Perception) check notices two gemstone-like
stopped before the tower returns to its standing position, it becomes a stable bridge that can be crossed without ability checks. Adjusting the time field affects only the tower. Other creatures and objects that might happen to be in or on the tower at the time remain unaffected.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
Stairs. These 5-foot-wide stairs are carved into the stone sides of the cavern between several of the cave entrances.
Bridges. Bridges of spider-silk rope connect the walkways to the guard tower
to the webs.
Webs. The dense webs of giant spiders kept by the drow conceal the outpost from below. A creature falling into the webs becomes restrained. As an action, a restrained creature can
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
through the ceiling to reach the surface. Secret Doors. Concealed passages connect a number of the tunnels and chambers of the lair. Their secret doors are magical in nature, with the stone at a
within 10 feet of one of these secret doors, the dragon becomes aware of that creature’s presence and location. Each secret door radiates an aura of transmutation magic but is otherwise
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
Stairs. These 5-foot-wide stairs are carved into the stone sides of the cavern between several of the cave entrances.
Bridges. Bridges of spider-silk rope connect the walkways to the guard tower
to the webs.
Webs. The dense webs of giant spiders kept by the drow conceal the outpost from below. A creature falling into the webs becomes restrained. As an action, a restrained creature can
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while the Dragon is active, you have a flying speed of 20 feet and can hover. Moreover, at the start of each of your turns while
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while the Dragon is active, you have a flying speed of 20 feet and can hover. Moreover, at the start of each of your turns while
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
starry form, rather than transforming into a beast. While in your starry form, you retain your game statistics, but your body becomes luminous; your joints glimmer like stars, and glowing lines connect
Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while the Dragon is active, you have a flying speed of 20 feet and can hover. Moreover, at the start of each of your turns while
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Marked by Orcus. A worshiper of Orcus can take ritual vows while carving the
that becomes a bodak is so damaged that it is unfit for most forms of magical resurrection. Only a wish or similar magic can return a bodak to its former life. Undead Nature. A bodak doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Bodak A bodak is the undead remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death. Marked by Orcus. A worshiper of Orcus can take ritual vows while carving the
that becomes a bodak is so damaged that it is unfit for most forms of magical resurrection. Only a wish or similar magic can return a bodak to its former life. Undead Nature. A bodak doesn’t require air






