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Returning 27 results for 'becoming before devoid could races'.
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Species
Dungeon Master’s Guide (2014)
This aasimar variant originally appeared in the Dungeon Master's Guide as an example for creating your own races.
Whereas tieflings have fiendish blood in their veins, aasimar are the descendants of
goodness on the Material Plane without drawing undue attention to their celestial heritage. They strive to fit into society, although they usually rise to the top, becoming revered leaders and honorable heroes.
Backgrounds
Tomb of Annihilation
;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
;
Suggested Characteristics
Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and civilizations
Species
Van Richten’s Guide to Ravenloft
In the Land of the Mists, power and dread lie in the simple question “What happened to me?” The following lineages are races that characters might gain through remarkable events. These
overshadow their original race, if any, becoming their new race. A character might choose a lineage during character creation, their transformation having occurred before play begins. Or, events might
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cannibalizing their victims, and then performed a sorcerous ritual while writhing in pools filled with living snakes that enabled them to mix their flesh with that of serpents, becoming like the gods in
others can be exploited through bribes, favors, or threats.
As creatures devoid of emotion, yuan-ti exhibit behavior and use tactics that exemplify that outlook (or lack of one). Whether in combat
Species
Mordenkainen Presents: Monsters of the Multiverse
, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shape—one created
end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
in the group, encourage them to choose different classes so that the party has a range of abilities. It’s less important that the party include multiple races or backgrounds, as sometimes it’s fun to
play an all-dwarf party or a troupe of adventuring entertainers. Character Options Races Classes Backgrounds Dwarf Bard Acolyte Elf Cleric Criminal Halfling Fighter Entertainer Human Rogue Sage
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Caer When the characters first approach the castle, read: A sturdy, stone castle devoid of warmth and ostentation squats atop the cliffs overlooking the town and the frozen harbor
for one cult member to sound the alarm simply by yelling. If an alarm is raised, the following cult members are tasked with defending the castle: Twelve cultists of various races and genders, who
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Character Creation The skyscrapers of Sharn rise up before you, the spires glimmering with magical lights. Or wind rushes through your hair as the airship you’re riding races toward
the following choices: Race. Choose one of the playable races detailed in this chapter, or pick a race from the Player’s Handbook and learn here how Eberron has affected that species’ development
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Lineages In the Land of the Mists, power and dread lie in the simple question “What happened to me?” The following lineages are races that characters might gain through remarkable events. These
overshadow their original race, if any, becoming their new race. A character might choose a lineage during character creation, their transformation having occurred before play begins. Or, events might
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
view. There is no longer a chance of Saltmarsh becoming allied with the lizardfolk, and if the shamans succeed in their takeover they will withdraw the tribe from any discussions of alliance with other races as well.
Monsters
Fizban's Treasury of Dragons
dragon wyrmling;topaz dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from
-foot drop and on the left by a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands
Monsters
Fizban's Treasury of Dragons
dragon wyrmlings' scales are dull yellow-orange and have a cloudy or filmy look. As they age, their scales harden and clarify, becoming translucent and faceted, and ranging from bright yellow to rich
a cliff wall just as steep and devoid of hand- or footholds. The dragon has festooned this path with tripwire alarms and minor booby traps.
Islands. Three small islands jut from the water below the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
society, although they usually rise to the top, becoming revered leaders and honorable heroes. You might decide to use the aasimar as a counterpoint to the tiefling race. The two races could even be
Creating a Race or Subrace This section teaches you how to modify existing races, as well as create new ones. The most important step in customizing or designing races for your campaign is to start
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
other methods. Ingenuity is required. Super-Tetanus. A creature that contracts the disease of super-tetanus is wracked with pain as its heart races and its muscles spasm hard enough to break its bones
. The creature takes 11 (2d10) damage at the start of each of its turns. If a victim is not cured by other means, it can repeat the saving throw at the end of every minute after becoming exposed, ending the effect on itself with a successful save.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
natural life and the undead. The end of the book records several failed attempts by Xanthoria to extend her life through a process similar to becoming a lich. There are various drawings of dissected
“Lady of Lichen” appear several times each. Furthermore, the number 222 appears frequently throughout the latter half of the book devoid of explanation. Characters can locate the forest containing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yuan-ti Yuan-ti are devious serpent folk devoid of compassion. From remote temples in jungles, swamps, and deserts, the yuan-ti plot to supplant and dominate all other races and to make themselves
the serpent folk were left in the ruins of their great capitals, far removed from other races. Cold of Heart. Humanoid emotions are foreign to most yuan-ti, which understand sentiment only as an
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Eventually, a mind flayer thus separated from the hive turns to the path of lichdom. Just as the elder brain offers immortality to its faithful illithids, so does becoming a lich ensure life everlasting
power. Since they are capable of planar travel, illithids don’t view the afterlife and the Outer Planes in the mythic way that most other races do. Illithids don’t believe they possess souls whose
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
trade with various races of the Underdark near the Darklake, in addition to providing ferry service and navigation.
Organizations: Two major shrines and several other minor ones.
Sloobludop is a kuo
few spots of dim light from phosphorescent fungus and coral, or from glowing cave-fish glands. The kuo-toa recoil from areas of bright illumination, becoming hostile if bright light is brought among
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
news has a delay of a few days and is often incomplete, becoming more detailed as Urmas obtains more information from his messengers and informants. The reports about the demons’ invasion are sketchy
paths of Yeenoghu and Baphomet as they gather and rally the races that worship them. Unlike the bits and pieces of news about the other demon lords, a significant amount of information is known about the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
massive, glowing scorpions rush from a shadowed alley. Prince Kirina draws a sword and races forward, while Prince Simbon hesitates before following.
The crowd flees, leaving only the characters and
hurt those I love to accomplish my goals.” Bond. “I’ve devoted my entire life to becoming Empress Inaya’s heir.” Flaw. “I’ll stop at nothing to attain the throne.” Simbon, Prince of Anisa Prince Simbon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
vault. Hill dwarves are more perceptive and empathic than their kin. They rely on their intuition and insight to guide them in relationships with other races. To offset the disadvantage of not being
kingdoms in the North and the Heartlands, becoming the shield dwarves. Those who remained became the gold dwarves. Gold dwarf scholars point to Abbathor as the cause of this division, claiming that the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
different races or cultures. The bardic colleges might be closed to everyone except elves, dragonborn might be the only creatures capable of becoming sorcerers, and all warlocks in your world might be human
associated with different races or cultures. You decide how flexible you want to be in allowing a player character to break these restrictions. Can a half-elf live among the elves and study their bardic
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
independent of guild control, serving as neighborhood police forces or mercenaries for hire. About half of Ravnica’s population is guildless. That proportion is higher for some races than others: nearly all
right hand of the guildmaster — or even becoming the master yourself! Your status in your guild is measured by your renown score. As you increase that score, you gain the opportunity to advance in the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the manner in which our fellow mages suffer at the hands of the matron mothers and mistresses of the drow. Gromph has always hungered for power, and not even becoming Archmage of Menzoberranzan was
of the Abyss at once. The fact that the summoning originated in Menzoberranzan remains largely unknown. If the other races of the Underdark knew, they would have already moved against the drow. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and forms a canopy that hides the ruined realm even from above. The area covered by the mist is a shadowy, muffled region devoid of life, sunlight, and sound. The wall of mist ranges in thickness from
Wisdom (Survival) checks to avoid getting lost in the mists is 15. (See “Becoming Lost” in chapter 5 of the Dungeon Master’s Guide.) Patches of mist and less oppressive fog dot the interior of the
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
beneath a deadly layer of clear gelatinous ooze — perfectly preserved, eerily staged, and utterly devoid of anything organic. The kenku that once occupied Daoine Gloine have all long been turned to glass or
, showing no signs of vegetation or other life, and highlighting the glimmering glass statuary that stands everywhere. Even at a distance, many of the statues appear to be humanoids of different races
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
amuse her. She employs nine deputies (N male and female veterans of various races) who live in the village proper to help keep the peace. Tamalin also gives free room and board to adventurers who
leads to a hidden exit in the hillside. Suggested Encounter As fire giants scour the Evermoors for fragments of the Vonindod, trolls native to the area are fleeing to avoid becoming enslaved by the






