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Returning 35 results for 'been barely defusing color return'.
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Monsters
Phandelver and Below: The Shattered Obelisk
other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic goblins
Monsters
The Wild Beyond the Witchlight
material components. As the dragon ages and changes color, it gains additional spells as shown below.
Red, 1/day each: dancing lights, mage hand, minor illusion
Orange, 1/day: color spray
Yellow, 1
atop Telemy Hill, not too far from Slanty Tower.
Sir Talavar explains that he must be set free so that he can return to his queen and report the news that Zybilna has been overthrown by the
monsters
attacks. It can replace one attack with a use of (A) Incandescent Breath or (B) Spellcasting to cast Color Spray.
Rend. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction
, +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Spellcasting"} to hit with spell attacks):
At Will: Color Spray, Detect Magic, Faerie Fire
1/Day Each: Hypnotic Pattern, Major
Monsters
Phandelver and Below: The Shattered Obelisk
with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic
Half-Elf
Legacy
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Species
Basic Rules (2014)
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Monsters
Journeys through the Radiant Citadel
rivers. These spirits of nature take shape to defend their waters and interact with those who travel along their currents. From the waist up, riverines have skin the color of the waters they protect but
, the flora and fauna return to normal levels, and its river dries out over the course of 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Regional Effect Fade Days"} days. All other effects
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
The color of the target’s hair, eyes, and skin becomes blue, red, yellow, or patterned.
06–10
The target’s eyes push out of its head at the end of stalks.
11–15
The
Monsters
Fizban's Treasury of Dragons
dragon’s presence, and glow with a soft inner light. The older the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1
, requiring no spell components and targeting any body of water in that region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10
Monsters
Fizban's Treasury of Dragons
the dragon, the deeper the purple color of the crystals.
Amethyst Dragon Lair Features
The amethyst dragon lair shown in map 5.1 is set beneath a mountain ridge between two deep tarns, with streams
region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
power or enter into agreements with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The middle-aged innkeeper, Cora Mulphoon (neutral good human commoner), treats her guests like royalty while trying to conceal the fact that she is barely making ends meet. Cora’s Loss. Cora is
one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
power or enter into agreements with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
power or enter into agreements with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The middle-aged innkeeper, Cora Mulphoon (neutral good human commoner), treats her guests like royalty while trying to conceal the fact that she is barely making ends meet. Cora’s Loss. Cora is
one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The middle-aged innkeeper, Cora Mulphoon (neutral good human commoner), treats her guests like royalty while trying to conceal the fact that she is barely making ends meet. Cora’s Loss. Cora is
one afternoon. The speaker was brought back safe and sound, but Huarwar got separated from the others and didn’t find his way home until the following morning. He had frostbite and could barely walk
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
don new apparel befitting his station. In his current state, Ellix is vacant-eyed and barely responsive, with a tendency to trip over his own feet and drool uncontrollably. He has a tenday left before
happened to his spellbook (Arcturia hid it in area 40b), but once his faculties return, he recalls the layout of this level and how to return to the surface.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Returning to the Garden When the characters leave the Palace of Spires and return to the garden, the Gardener is waiting for them in the center of the maze. How they greet the party depends on how
engulfs the creature and gracefully transports it to the mouth of the Cave of Echoes. The Gardener allows the characters, as well as Juliana and Orlando, to return to the Material Plane with their memories
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Returning to the Garden When the characters leave the Palace of Spires and return to the garden, the Gardener is waiting for them in the center of the maze. How they greet the party depends on how
engulfs the creature and gracefully transports it to the mouth of the Cave of Echoes. The Gardener allows the characters, as well as Juliana and Orlando, to return to the Material Plane with their memories
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
don new apparel befitting his station. In his current state, Ellix is vacant-eyed and barely responsive, with a tendency to trip over his own feet and drool uncontrollably. He has a tenday left before
happened to his spellbook (Arcturia hid it in area 40b), but once his faculties return, he recalls the layout of this level and how to return to the surface.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
don new apparel befitting his station. In his current state, Ellix is vacant-eyed and barely responsive, with a tendency to trip over his own feet and drool uncontrollably. He has a tenday left before
happened to his spellbook (Arcturia hid it in area 40b), but once his faculties return, he recalls the layout of this level and how to return to the surface.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Returning to the Garden When the characters leave the Palace of Spires and return to the garden, the Gardener is waiting for them in the center of the maze. How they greet the party depends on how
engulfs the creature and gracefully transports it to the mouth of the Cave of Echoes. The Gardener allows the characters, as well as Juliana and Orlando, to return to the Material Plane with their memories
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Tristan’s castle. All his soldiers together could barely fight it off. After each attack, the thessalhydra disappears into the woods and leaves no trail. Tristan can’t send his guards after the monster
. They must protect the castle (and they know they’re not strong enough to beat the monster). He asks the characters to hunt down and kill the thessalhydra, then return with its heads. (Tristan wants
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
floated effortlessly down from the upper reaches of the chamber, and alighted on the chamber floor near the two of them.
— Doug Beyer, Return to Ravnica: The Secretist
House Dimir is Ravnica’s dark
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
floated effortlessly down from the upper reaches of the chamber, and alighted on the chamber floor near the two of them.
— Doug Beyer, Return to Ravnica: The Secretist
House Dimir is Ravnica’s dark
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Tristan’s castle. All his soldiers together could barely fight it off. After each attack, the thessalhydra disappears into the woods and leaves no trail. Tristan can’t send his guards after the monster
. They must protect the castle (and they know they’re not strong enough to beat the monster). He asks the characters to hunt down and kill the thessalhydra, then return with its heads. (Tristan wants
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
floated effortlessly down from the upper reaches of the chamber, and alighted on the chamber floor near the two of them.
— Doug Beyer, Return to Ravnica: The Secretist
House Dimir is Ravnica’s dark
secret: behind a facade of respectable messengers and reporters lurks an association of spies and assassins whose existence is barely suspected by the populace at large. Secrecy is both House Dimir’s best
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Tristan’s castle. All his soldiers together could barely fight it off. After each attack, the thessalhydra disappears into the woods and leaves no trail. Tristan can’t send his guards after the monster
. They must protect the castle (and they know they’re not strong enough to beat the monster). He asks the characters to hunt down and kill the thessalhydra, then return with its heads. (Tristan wants
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pixie “Petal gowns and acorn caps are so last summer!”
— Rivergleam, pixie fashionista
Standing barely a foot tall, pixies resemble diminutive elves with gossamer wings like those of dragonflies
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pixie “Petal gowns and acorn caps are so last summer!”
— Rivergleam, pixie fashionista
Standing barely a foot tall, pixies resemble diminutive elves with gossamer wings like those of dragonflies
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pixie “Petal gowns and acorn caps are so last summer!”
— Rivergleam, pixie fashionista
Standing barely a foot tall, pixies resemble diminutive elves with gossamer wings like those of dragonflies
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Uldrak Uldrak is a bitter creature who barely remembers his past. Long ago, he learned how to remove his curse, but the solution was so beyond him that he consigned himself to failure
reveals that the “gem” glowing on the pommel of his old sword is in fact an orb of dragonkind — an item sure to be of interest to Arkhan. He urges the characters to trade the orb to Arkhan for the reliquary and then return here. If the characters agree, Uldrak gives them directions to Arkhan’s Tower.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
called chaos phage. Each color of slaad reproduces or transforms in a different way, with red slaadi spawning blue and green slaadi, and blue slaadi spawning red and green. Each green slaad undergoes
. Some slaadi can transform into the humanoid creatures from which they were originally spawned. These slaadi return to the Material Plane to sow discord in the guise of their former selves.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Transformation of Phandalin Each time the characters return to Phandalin during the later parts of this adventure, they find the town and townspeople further affected by the Far Realm. The
townspeople develop strange symptoms. Chapter 8. Phandalin’s sky becomes a bright, sickly green color. The fleshy weeds grow thicker and longer, wrapping around buildings and beams like stalks. The townspeople
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Transformation of Phandalin Each time the characters return to Phandalin during the later parts of this adventure, they find the town and townspeople further affected by the Far Realm. The
townspeople develop strange symptoms. Chapter 8. Phandalin’s sky becomes a bright, sickly green color. The fleshy weeds grow thicker and longer, wrapping around buildings and beams like stalks. The townspeople
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
called chaos phage. Each color of slaad reproduces or transforms in a different way, with red slaadi spawning blue and green slaadi, and blue slaadi spawning red and green. Each green slaad undergoes
. Some slaadi can transform into the humanoid creatures from which they were originally spawned. These slaadi return to the Material Plane to sow discord in the guise of their former selves.






