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Returning 22 results for 'been bathe diffusing combat reborn'.
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Urchin
Legacy
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Backgrounds
Player’s Handbook (2014)
are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.
Suggested Characteristics
Urchins are
I eat like a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at
Backgrounds
Baldur’s Gate: Descent into Avernus
can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your
a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at or hiding
Monsters
Icewind Dale: Rime of the Frostmaiden
ice with which to combat foes. These weapons are supernaturally resilient until Auril discards them, whereupon they break and melt like normal ice.
Auril the Frostmaiden
Auril the Frostmaiden is a
after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
awake each day, the yuan-ti ritually bathe in the blood of sacrifices. The blood is contained within these stone baths and heated by thermal vents underneath each pool. When the characters enter, four
yuan-ti purebloods and two type 2 yuan-ti malisons bathe in the warm pools. Five enslaved Chultan humans (male and female commoners) tend to their every need. Give names to humans as needed (see the
Ancient Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic delicacies.
Guest Suite
Adult Deep Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Fizban's Treasury of Dragons
of far-off lands. Many seek out new insights and tricks that they can use against other denizens of the Underdark, preferring social manipulation and crafty dealmaking to exerting themselves in combat
dragon.
Underground River. Where an underground river runs along the outside edge of the lair, the dragon has slowed its flow with a rocky dam, creating a small pool in which to bathe and raise aquatic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Vision and Light The most fundamental tasks of adventuring — noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few — rely heavily on a
surrounding darkness. The soft light of twilight and dawn also counts as dim light. A particularly brilliant full moon might bathe the land in dim light. Darkness creates a heavily obscured area
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Vision and Light The most fundamental tasks of adventuring--noticing danger, finding hidden objects, hitting an enemy in combat, and targeting a spell, to name just a few--rely heavily on a
darkness. The soft light of twilight and dawn also counts as dim light. A particularly brilliant full moon might bathe the land in dim light. Darkness creates a heavily obscured area. Characters face
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ramya’s Powers and Dominion Reborn as a death knight, Ramya desperately tries to hold on to or retake the Sapphire Throne in a cycle of victory and loss with her equally uncompromising siblings
obsessions shape all of Kalakeri. War Leader. Ramya eagerly leads her troops in battle. She rides into combat upon a war elephant or wyvern and carries the legendary talwar (longsword) and longbow of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to let Burgomaster Ulrich’s spirit find rest because of what he did to poor Marina. The ghost recounts Marina’s sad tale if prompted. Only by convincing Ulrich that Marina has been reborn in the form
experience points for the ghost only if they lay Ulrich’s spirit to rest, not if they defeat the ghost in combat. Fortunes of Ravenloft If your card reading reveals that a treasure is hidden in Berez
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
creator and Ruxithid can command the Construct to cast it. If this fight seems too easy for the party, add two goblin psi brawlers (see appendix A), who rush from Zorzula’s Rest to join the combat in
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
combat the demonic hordes birthed from Plague-Mort’s festering gate. Demon ichor—a malodorous reduction of blood, bodily fluids, and viscera left by slain demons—oozes from Plague-Mort’s sewers and
barren hilltop. A moat of demon ichor surrounds the ash-gray hill, polluted by countless demons who gleefully bathe in the foul sludge. Living gargoyles adorn Blightsteel Keep’s metallic eaves, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
allowed them to be reborn. While the Sundering saw the other gods of the Forgotten Realms withdraw their direct influence from the world, the Dead Three remained behind in mortal form as quasi-divine
of Bane, foot soldiers who obey all orders without hesitation. They are led by iron consuls, cunning field officers who excel at coordinating the fists in combat. The black gauntlets are the priests
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
detailed here. Map 1.3 depicts a wing of the Nevervault. When the characters enter, read or paraphrase the following text: Otherworldly tubes bathe this lofty crypt in a dim red glow. Skeletal
creatures and gangly apparitions bathe in the crimson liquid, occasionally colliding with the glass.
A solemn humanoid figure paces the eerie cylinders. As she pauses to examine one of the tubes, a wicked
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the water at Wayward Pool and bathe in it. This costume is big enough to be worn by two adults or four children walking in single file. The wooden horse’s head is mounted on a stick that the person in
, Sylvan
Challenge 1/4 (50 XP) Proficiency Bonus +2
False Appearance. If Squirt is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
situation to change. Harpers are eager to recruit adventurers to help them combat the giant threat. The Lords’ Alliance Various settlements of the North have banded together to form the Lords
1487 DR, the Year of the Rune Lords Triumphant
1488 DR, the Year of Dwarvenkind Reborn
1489 DR, the Year of the Warrior Princess
1490 DR, the Year of the Star Walker’s Return
1491 DR, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ceiling hung with stalactites and clumps of slender, luminous crystals that bathe the cavern in a soft, violet light. Passages lead east and west. To the east, the tunnel ascends. The western passage is
(Deception) check contested by the guards’ Wisdom (Insight) checks; if all the characters succeed, the guards are fooled and allow them to pass. If combat erupts here, two earth elementals burst up
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
0 hit points one after another. After she’s defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the
. Blades of ice grow out of her body at odd angles, breaking off before they get too long. When she moves, her body crackles. In this form, Auril creates weapons of ice with which to combat foes
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the Inheritors of the First World is that a reborn Sardior will ultimately inspire Bahamut and Tiamat to join forces once again and return to the task of creation. Many members of the sect are gem
and solve the mystery of why their patron has been unable to learn dragonsight.
5 Priests or dragon servitors of Bahamut send the characters to combat the Inheritors of the First World, worried
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
blades stand guard near the pools and attack trespassers on sight. If a fight breaks out here, the necromite of Myrkul in area D4 joins the fray in the second round of combat. Describe this location to
behind it.
Bhaal worshipers like to bathe in the human blood that fills the sarcophagus. A female reaper of Bhaal lurks behind the sarcophagus, drenched in blood from head to toe. At the first sign of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
poison and psychic damage. Pool. Stairs lead down into the pool from one corner of the surrounding walkway. Bavlorna tries to bathe in the pool once a day to keep her skin from drying out and cracking, but
investigate and report back to her. They avoid combat. B7. Hallway The spiral staircase in area B1 leads up to this hallway on the second floor. The walls of this dank hallway are covered with scores of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
harnessed horses or oxen can be driven through the water to bathe them, drive off flies, and let them drink. It also boasts a tanner, a smith, some horse dealers and trainers who keep extensive stables, and
combat ensues, the elders withdraw from the audience chamber to summon reinforcements, which arrive after the battle ends. As the characters battle the knights, the king’s bodyguards surround and protect






