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Returning 35 results for 'been battle diffusing con rogues'.
classes
Basic Rules (2014)
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
companions are free to make their escape.
Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
summoner Speed 60 ft., fly 60 ft. (hover)
STR
DEX
CON
INT
WIS
CHA
16 (+3)
16 (+3)
16 (+3)
16 (+3)
16 (+3)
16 (+3)
Damage Immunities necrotic, poison
Condition
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
A Shady Living Every town and city has its share of rogues. Most of them live up to the worst stereotypes of the class, making a living as burglars, assassins, cutpurses, and con artists. Often
, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but even they sometimes recruit apprentices to help them in their scams and heists. A few
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
certain types of theft, such as housebreaking or picking pockets. Besides characters with the criminal background, young urchins often find a place in criminal syndicates by filling this role. Rogues
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
certain types of theft, such as housebreaking or picking pockets. Besides characters with the criminal background, young urchins often find a place in criminal syndicates by filling this role. Rogues
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
presence. Plenty of Bruisers have a criminal past, but former soldiers are often recruited into this role as well. Fighters and rogues make natural Bruisers. Burglar. Agile and nimble, the Burglar relies
certain types of theft, such as housebreaking or picking pockets. Besides characters with the criminal background, young urchins often find a place in criminal syndicates by filling this role. Rogues
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
predator. Battle damage can cause this instinct to fail, however, causing the steel predator to linger in the area, hunting and killing other creatures that resemble its target, that fit the target’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
predator. Battle damage can cause this instinct to fail, however, causing the steel predator to linger in the area, hunting and killing other creatures that resemble its target, that fit the target’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and smell. Once battle is joined, the predator ignores every other threat to attack its target, unless other creatures prevent it from reaching the target. In that case, it does what it must to fulfill
predator. Battle damage can cause this instinct to fail, however, causing the steel predator to linger in the area, hunting and killing other creatures that resemble its target, that fit the target’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
exceptional goblins join the khesh’dar (“silent folk”), learning the skills of rogues, monks, or rangers. The khesh’dar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers willing to die for the warlord’s banner. Warlords urge their troops into the fray with shouted exhortations. You can roll on the Warlord Battle Cries table to select one, or choose a battle
cry that fits with your campaign. Warlord Battle Cries d8 Battle Cry 1 “Remember why we fight!” 2 “Victory awaits!” 3 “For the crown!” 4 “Be monstrous to the enemy!” 5 “Fight so they fear us!” 6
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Battle Smith Commanding nothing less than the power to create life, many battle smiths turn their genius toward forging technologically remarkable puppies and kitties.
Maybe I’ve underestimated
them.
Tasha
Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an expert at defending others and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Battle Smith Commanding nothing less than the power to create life, many battle smiths turn their genius toward forging technologically remarkable puppies and kitties.
Maybe I’ve underestimated
them.
Tasha
Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an expert at defending others and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Battle Smith Commanding nothing less than the power to create life, many battle smiths turn their genius toward forging technologically remarkable puppies and kitties.
Maybe I’ve underestimated
them.
Tasha
Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an expert at defending others and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are clever shapeshifters that can disguise themselves as members of other races. Exceptional spies and rogues, they live in the shadows of humanity. Kalashtar are humans bound to spirits from the
within them, shifters often prefer the wilds to the civilized world. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they must now find their place and purpose beyond the war.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers willing to die for the warlord’s banner. Warlords urge their troops into the fray with shouted exhortations. You can roll on the Warlord Battle Cries table to select one, or choose a battle
cry that fits with your campaign. Warlord Battle Cries d8 Battle Cry 1 “Remember why we fight!” 2 “Victory awaits!” 3 “For the crown!” 4 “Be monstrous to the enemy!” 5 “Fight so they fear us!” 6
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
followers willing to die for the warlord’s banner. Warlords urge their troops into the fray with shouted exhortations. You can roll on the Warlord Battle Cries table to select one, or choose a battle
cry that fits with your campaign. Warlord Battle Cries d8 Battle Cry 1 “Remember why we fight!” 2 “Victory awaits!” 3 “For the crown!” 4 “Be monstrous to the enemy!” 5 “Fight so they fear us!” 6
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are clever shapeshifters that can disguise themselves as members of other races. Exceptional spies and rogues, they live in the shadows of humanity. Kalashtar are humans bound to spirits from the
within them, shifters often prefer the wilds to the civilized world. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they must now find their place and purpose beyond the war.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
exceptional goblins join the khesh’dar (“silent folk”), learning the skills of rogues, monks, or rangers. The khesh’dar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
commanders, typically having the skills of fighters, bards, or rangers. Bugbears cultivate a focused battle rage and are typically barbarians. Goblins are largely artisans and laborers, but
exceptional goblins join the khesh’dar (“silent folk”), learning the skills of rogues, monks, or rangers. The khesh’dar spread agents across the Five Nations, and one can never know when a city goblin might
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
are clever shapeshifters that can disguise themselves as members of other races. Exceptional spies and rogues, they live in the shadows of humanity. Kalashtar are humans bound to spirits from the
within them, shifters often prefer the wilds to the civilized world. Warforged are artificial lifeforms built to fight in the Last War. Created as tools of battle, they must now find their place and purpose beyond the war.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
expert at defending others and repairing both material and personnel. To aid in their work, Battle Smiths are usually accompanied by a steel defender, a protective companion of their own creation. Many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
expert at defending others and repairing both material and personnel. To aid in their work, Battle Smiths are usually accompanied by a steel defender, a protective companion of their own creation. Many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Battle Smith Battle Smith with Steel Defender Armies require protection, and someone has to put things back together if defenses fail. A combination of protector and medic, a Battle Smith is an
expert at defending others and repairing both material and personnel. To aid in their work, Battle Smiths are usually accompanied by a steel defender, a protective companion of their own creation. Many
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Class 16 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bloodlust must be regularly satisfied lest the chief appear weak. Scions of Slaughter. Gruumsh bestows special blessings upon war chiefs who prove themselves in battle time and again, imbuing them with
Class 16 (chain mail)
Hit Points 93 (11d8 + 44)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
11 (+0)
WIS
11 (+0)
CHA
16 (+3)
Saving
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Battle Balloon Through the winter clouds that surround the castle on this desolate hill, you see a shape emerge. Something so gigantic, you can’t believe it can actually fly. Airships are relatively
battle balloon a much-coveted upgrade for any franchise. Origins and Operations. Professional secrecy and aggressive marketing make it unclear where the airship originated. Some say battle balloons were
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Battle Balloon Through the winter clouds that surround the castle on this desolate hill, you see a shape emerge. Something so gigantic, you can’t believe it can actually fly. Airships are relatively
battle balloon a much-coveted upgrade for any franchise. Origins and Operations. Professional secrecy and aggressive marketing make it unclear where the airship originated. Some say battle balloons were
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Modron Tridrone Tridrones oversee lesser modrons and lead them in battle. They’re suspicious of any data provided by non-modrons. Modron Tridrone Medium Construct, Lawful Neutral
AC 15 Initiative
+1 (11)
HP 16 (3d8 + 3)
Speed 30 ft.
Ability Score Mod Save
Str 12 +1 +1
Dex 13 +1 +1
Con 12 +1 +1
Ability Score Mod Save
Int 9 −1 −1
Wis 10 +0
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Modron Tridrone Tridrones oversee lesser modrons and lead them in battle. They’re suspicious of any data provided by non-modrons. Modron Tridrone Medium Construct, Lawful Neutral
AC 15 Initiative
+1 (11)
HP 16 (3d8 + 3)
Speed 30 ft.
Ability Score Mod Save
Str 12 +1 +1
Dex 13 +1 +1
Con 12 +1 +1
Ability Score Mod Save
Int 9 −1 −1
Wis 10 +0






