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Returning 35 results for 'been bear diffusing cleric reading'.
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Emblem
Legacy
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Equipment
A holy symbol is a representation of a god or pantheon. A cleric or paladin can use a holy symbol as a spellcasting focus, as described in the Spellcasting section. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
Amulet
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A holy symbol is a representation of a god or pantheon. A cleric or paladin can use a holy symbol as a spellcasting focus, as described in the Spellcasting section. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
Reliquary
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A holy symbol is a representation of a god or pantheon. A cleric or paladin can use a holy symbol as a spellcasting focus, as described in the Spellcasting section. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
Holy Symbol
Legacy
This doesn't reflect the latest rules and lore.
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Equipment
A holy symbol is a representation of a god or pantheon. A cleric or paladin can use a holy symbol as a spellcasting focus, as described in the Spellcasting section. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
Book of Exalted Deeds
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
a creature of good alignment that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to
the following random properties:
2 minor beneficial properties
2 major beneficial properties
Increased Wisdom
After you spend the requisite amount of time reading and studying the book, your
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of some
known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the
Monsters
Waterdeep: Dungeon of the Mad Mage
hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane
to become a vampire cleric of the evil god. She now leads Shar's debased cult in Vanrakdoom and intends to send the group on a mission to destroy the Spires of the Morning, the temple of Lathander
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Appendix C: Treasures Scattered throughout Barovia are ancient treasures that can be brought to bear against Strahd von Zarovich and his fell servants. The locations of three of them—the Tome of
Strahd, the Holy Symbol of Ravenkind, and the Sunsword—are determined by the results of the card reading in chapter 1. The other items can be acquired as characters discover their whereabouts during the course of the adventure.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Appendix C: Treasures Scattered throughout Barovia are ancient treasures that can be brought to bear against Strahd von Zarovich and his fell servants. The locations of three of them—the Tome of
Strahd, the Holy Symbol of Ravenkind, and the Sunsword—are determined by the results of the card reading in chapter 1. The other items can be acquired as characters discover their whereabouts during the course of the adventure.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Appendix C: Treasures Scattered throughout Barovia are ancient treasures that can be brought to bear against Strahd von Zarovich and his fell servants. The locations of three of them—the Tome of
Strahd, the Holy Symbol of Ravenkind, and the Sunsword—are determined by the results of the card reading in chapter 1. The other items can be acquired as characters discover their whereabouts during the course of the adventure.
Paladin
Legacy
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath.
A paladin who has broken a vow typically seeks absolution from a cleric who shares his or
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
figure slumped on the altar is all that remains of Gustav Herrenghast, a lawful evil human cleric who tried to obtain the Icon of Ravenloft and did not survive the attempt. See “Treasure” below for
golden thread (worth 250 gp) and a suit of chain mail, both nonmagical. Gustav’s black mace is a mace of terror. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
figure slumped on the altar is all that remains of Gustav Herrenghast, a lawful evil human cleric who tried to obtain the Icon of Ravenloft and did not survive the attempt. See “Treasure” below for
golden thread (worth 250 gp) and a suit of chain mail, both nonmagical. Gustav’s black mace is a mace of terror. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
figure slumped on the altar is all that remains of Gustav Herrenghast, a lawful evil human cleric who tried to obtain the Icon of Ravenloft and did not survive the attempt. See “Treasure” below for
golden thread (worth 250 gp) and a suit of chain mail, both nonmagical. Gustav’s black mace is a mace of terror. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it lies on
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
he could wrestle down a dire bear himself. His familiar well-worn armor was gone, replaced by violet-tinted scale armor with bright silvery tracings. There was a blazon on his arm as well, the mark of
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
. Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wing. Consumed by darkness and loss, Keresta was drawn to Shar like a moth to a flame and rose to become a vampire cleric of the evil god. She now leads Shar’s debased cult in Vanrakdoom and intends
Spellcasting feature described below. Spellcasting. Keresta is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following cleric
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
. Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
. Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wing. Consumed by darkness and loss, Keresta was drawn to Shar like a moth to a flame and rose to become a vampire cleric of the evil god. She now leads Shar’s debased cult in Vanrakdoom and intends
Spellcasting feature described below. Spellcasting. Keresta is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following cleric
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wing. Consumed by darkness and loss, Keresta was drawn to Shar like a moth to a flame and rose to become a vampire cleric of the evil god. She now leads Shar’s debased cult in Vanrakdoom and intends
Spellcasting feature described below. Spellcasting. Keresta is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following cleric
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Valtagar Steelshadow (see below) is reading his spellbook — a bound stack of mithral plates. The book rests atop a stout, stone lectern in the middle of the room.
Golem. Standing in the south corner is an
hidden behind Fazrian’s throne (see area 24) and shares what he knows about Fazrian and its allies: A powerful cleric summoned a celestial being of immense power named Fazrian, then directed it to slay a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages
. After you spend the requisite amount of time reading and studying the book, your Wisdom score increases by 2, to a maximum of 24. You can’t gain this benefit from the book more than once. Enlightened
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Valtagar Steelshadow (see below) is reading his spellbook — a bound stack of mithral plates. The book rests atop a stout, stone lectern in the middle of the room.
Golem. Standing in the south corner is an
hidden behind Fazrian’s throne (see area 24) and shares what he knows about Fazrian and its allies: A powerful cleric summoned a celestial being of immense power named Fazrian, then directed it to slay a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, Valtagar Steelshadow (see below) is reading his spellbook — a bound stack of mithral plates. The book rests atop a stout, stone lectern in the middle of the room.
Golem. Standing in the south corner is an
hidden behind Fazrian’s throne (see area 24) and shares what he knows about Fazrian and its allies: A powerful cleric summoned a celestial being of immense power named Fazrian, then directed it to slay a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages
. After you spend the requisite amount of time reading and studying the book, your Wisdom score increases by 2, to a maximum of 24. You can’t gain this benefit from the book more than once. Enlightened
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages
. After you spend the requisite amount of time reading and studying the book, your Wisdom score increases by 2, to a maximum of 24. You can’t gain this benefit from the book more than once. Enlightened
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Xanathar’s Guide to Everything, they have to find it. When a character has an opportunity to learn new magic—whether by studying with a member of the Undying Court or reading the crumbling pages of a giant’s
, and the giants had their own form of the Sovereign Host; while exploring an ancient temple, a cleric could learn new ways to invoke the power of the divine.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
gods of knowledge promote the practical knowledge of craft and invention, including smith deities like Gond, Reorx, Onatar, Moradin, Hephaestus, and Goibhniu. Knowledge Domain Spells Cleric Level
modifier to the damage you deal with any cleric cantrip. Visions of the Past Starting at 17th level, you can call up visions of the past that relate to an object you hold or your immediate surroundings
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Xanathar’s Guide to Everything, they have to find it. When a character has an opportunity to learn new magic—whether by studying with a member of the Undying Court or reading the crumbling pages of a giant’s
, and the giants had their own form of the Sovereign Host; while exploring an ancient temple, a cleric could learn new ways to invoke the power of the divine.






