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Returning 35 results for 'been beast deities continually respect'.
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Monsters
Stranger Things: Welcome to the Hellfire Club
interpretations of ancient prophecies. They might worship supernatural patrons—deities, otherworldly creatures, manipulative alien minds, or stranger forces.
Some cultists devote themselves to
Demogorgon, the self-proclaimed Prince of Demons. These cultists garb themselves in costumes that resemble the two-headed beast they worship. Their two-faced, monstrous masks and tentacled sleeves
Classes
Player’s Handbook (2014)
Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
Nature Domain
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Player’s Handbook (2014)
Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities associated with
particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their own secret
Monsters
Storm King's Thunder
and respect a shaman’s power.
An Uthgardt shaman must possess a sacred bundle to cast spells. A sacred bundle is made up of sticks, bones, feathers, tufts of fur, and stones that have been &ldquo
Wolf: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader's mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Mimicry. The leucrotta can mimic Beast sounds and Humanoid voices. A creature that hears the sounds can tell they are imitations only with a successful DC 14 Wisdom (Insight) check.
Stench. Any
venerate Yeenoghu—particularly his gnoll followers—view leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that cause disorder unless they are appeased. Goblins have no name for this deity and dare not give it one, lest Maglubiyet use its name to ensnare and crush it as he did their other deities. They
possess another goblin. The only way to keep a nilbog from wreaking havoc is to treat it well and give it respect and praise.
Among fey courts, the risk of attracting a nilbog has given rise to the
Nilbog
Legacy
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Monsters
Volo's Guide to Monsters
this deity and dare not give it one, lest Maglubiyet use its name to ensnare and crush it as he did their other deities. They call the possessing spirit, and the goblin possessed by it, a nilbog (&ldquo
prompts the spirit to possess another goblin. The only way to keep a nilbog from wreaking havoc is to treat it well and give it respect and praise.
No Joking Matter. The possible presence of a nilbog in a
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
would prefer the position were filled by someone more like himself, but Bargrivyek was all he was left with after Maglubiyet’s conquest. Although both deities are ultimately beholden to
greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice, warlords are
Backgrounds
Planescape: Adventures in the Multiverse
(such as a bag of golden tea leaves or the tooth of a planar beast), a manifesto of your guiding philosophy, a set of common clothes in your faction’s style, and a pouch containing 10 gp worth of
. Deities are frauds and merely channel the might of a true, higher power.
Bleak Cabal. There is no greater truth to the multiverse. Each being must discover their own meaning.
Doomguard. Nothing lasts
Monsters
Icewind Dale: Rime of the Frostmaiden
with more respect than anyone else does, and the keep is a safer location than most other places in Ten-Towns.
Companions. Avarice has a pair of loyal gargoyle;gargoyles named Gargle and Gurgle who
the Monster Manual but is a fiend instead of a beast.
Spellbook. Avarice’s spellbook has white leather covers and vellum pages. The tiefling’s personal sigil is burned into the front cover
Druid
Legacy
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Classes
Basic Rules (2014)
2
1
1
1
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17th
+6
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4
4
3
3
3
2
1
1
1
1
18th
+6
Timeless Body, Beast Spells
might value the yucca tree and cactus plants.
DRUIDS AND THE GODS
Some druids venerate the forces of nature themselves, but most druids are devoted to one of the many nature deities worshiped in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dead Three Bane (the Lord of Tyranny), Bhaal (the Lord of Murder), and Myrkul (the Lord of Bones) make up the Dead Three. While these deities have lost much of their power, their faiths still command
respect and fear throughout Baldur’s Gate. While open worship of the Dead Three is frowned upon in Baldur’s Gate, their worship is not illegal — so long as worship remains within the laws. Every now
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
to be invincible. They see the principles that define them and their deities at work every day in the world around them — nature rewards the strong and mercilessly eliminates the weak and the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
group of deities. Followers of a tight pantheon might favor one of its member deities over another, but they respect all the deities and honor them with sacrifices and prayer as appropriate. The key
some are more aware, alert, and intelligent than others. The most powerful spirits might even be considered deities. All are worthy of respect if not veneration. Animists don’t typically pay allegiance
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Dead Three Bane (the Lord of Tyranny), Bhaal (the Lord of Murder), and Myrkul (the Lord of Bones) make up the Dead Three. While these deities have lost much of their power, their faiths still command
respect and fear throughout Baldur’s Gate. While open worship of the Dead Three is frowned upon in Baldur’s Gate, their worship is not illegal — so long as worship remains within the laws. Every now
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
respect all beings who risk their lives in defense of something greater than themselves.
2 My payment is a matter of principle. Requiring even a small fee for my service allows those I help to
preserve their dignity. It’s really for your benefit.
3 I have no time for chitchat or insinuation. I get to the point and expect others to do the same.
4 I respect law and order, but it’s no
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Courtesy. Treat others with respect despite how they treat you. Give honor to those above your station. Earn the respect of those below your station. Lawfulness. Laws exist to bring prosperity to
devoted to a particular deity. The most common paladin deities are those that embody action, decision, watchfulness, and wisdom. Torm and Tyr are both popular deities for paladins, as is Ilmater, who
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
influence of the deities who founded Godsbreath is captured in the Covenant tales—verses of the Awakening Song that tell stories of the gods’ past exploits and share signs of their current influence
Proclaimers of the Covenant are the acolytes of Godsbreath’s deities, tasked with promoting worship of the Covenant and maintaining the Awakening Song as a living history of this land. They take turns
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Druids The druids of the Realms venerate nature in all its forms, as well as the gods of the First Circle, those deities closest to the power and majesty of the natural world. That group of gods
isn’t just god of the earth to a druid; he is the fertile soil and the rolling hills themselves. Malar isn’t just the Beastlord, but the hunger and the hunting instinct of a predatory beast. Although
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
shells. Ultimately, he seems most concerned with whether a mortal has prepared for death, keeping payment ready out of respect and as a personal memento mori. Those whose bodies are burned, buried, or
work with silent efficiency to restore balance. Divine Relationships Athreos cares little for the dealings of the other gods. As long as other deities don’t impinge on the border between life and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Path of the Beast You have to respect anyone who lets their inner beast out for a brisk jog and healthy throat-ripping.
Tasha
Barbarians who walk the Path of the Beast draw their rage from a
bestial spark burning within their souls. That beast bursts forth in the throes of rage, physically transforming the barbarian. Such a barbarian might be inhabited by a primal spirit or be descended from
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Nature Domain Gods of nature are as varied as the natural world itself, from inscrutable gods of the deep forests (such as Silvanus, Obad-Hai, Chislev, Balinor, and Pan) to friendly deities
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
religion of the dwarves is at the root of the societal roles that dwarves follow. Where most other creatures view their deities as ultrapowerful beings who stand forever apart from their worshipers
, the dwarves see their gods as exemplars who blaze a path for their lives to follow. Dwarven deities exist in a wide variety, with a few common across many worlds. They are collectively known as the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Gods of the Yuan-ti The detached, intellectual nature of the yuan-ti doesn’t lend itself to fervent or devout worship in the manner that others revere their deities. Nonetheless, they acknowledge a
wide range of supernatural and divine entities. Some of these are true deities, some are primordial spirits as powerful as gods, and some are creatures of questionable origin. In addition to the three
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
necessarily in a fierce, predatory way but with respect to their physical substance and fundamental needs. The spirits of the dead on the Beastlands typically take animal forms or part-animal forms (such
as centaurs). Among the greatest inhabitants of this plane are the primal spirits called animal lords. Whenever a visitor slays a Beast native to the plane, the slayer must succeed on a DC 10
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
. Other Uthgardt fear and respect a shaman’s power.
The sidebar’s name is now “Uthgardt Shaman Tribal Spells” and the following spells have been cut from the sidebar: animate dead (Black Lion), feather
fall (Black Raven, Griffon, Sky Pony), expeditious retreat (Elk), divine favor (Great Worm, Sky Pony), beast sense (Red Tiger), stoneskin (Thunderbeast), druidcraft and plant growth (Tree Ghost). In the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
occupy the same amount of space as one Large creature there. The facility’s hireling looks after these creatures. After a Beast that can serve as a mount spends at least 14 days in this facility, all
Wisdom (Animal Handling) checks made with respect to it have Advantage. Trade: Animals. When you issue the Trade order to this facility, you commission the facility’s hireling to buy or sell one or more
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, and they’re all around you. Do you believe that the spirits guide your actions? Do you show respect to the spirits of a location? Talentan shamans tend to be Shepherd or Moon druids, often assuming
the form of dinosaurs. However, you could reflect a strong bond to spirits by playing an Archfey warlock, Nature cleric, Oath of the Ancients paladin, or a Beast Totem or Ancestral Guardian barbarian
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
merchant princes, whose positions are based on wealth that passes from generation to generation in the same family, the identities and even the number of the beggar princes changes continually. The Old City
will survive, which will die, how far runners will get before a beast brings them down, and how many kills each animal will rack up. A handful of Chultans have become celebrities by surviving
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
spirits of the dead compel them. Other Uthgardt fear and respect a shaman’s power. An Uthgardt shaman must possess a sacred bundle to cast spells. A sacred bundle is made up of sticks, bones, feathers
: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader’s mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of the dale, she prefers the taste of reindeer, walrus, and polar bear flesh to that of humanoids. The dragon has a healthy respect for humanoids and has never threatened Ten-Towns directly, though it
her meal. As long as the characters keep their distance, the White Wyrm ignores them. Awakened Beast The frost druids of Icewind Dale use awaken spells to imbue native beasts with an Intelligence
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sufficient wisdom to merit respect, or when they convince the other gods (especially Klothys) to intervene and check Keranos’s wrath. Keranos’s Divine Schemes Keranos doesn’t interact much with the rest of
of mortal knowledge inconsistent and slow. He empowers a champion to grant vast knowledge to any person or beast she touches. The advent of sagacious cattle, wolves, and children greatly disrupts (and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and the campaign, but one of the characters’ patron deities is a good possibility. He might also be a gnomish god such as Garl Glittergold or Callarduran Smoothhands, known tricksters and
been kind to the sometimes annoying deep gnome over the course of the campaign, earning his respect and gratitude.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
charge is to ensure that war is waged with a code of honor and to prevent his brother’s depravity from spreading through the world. Iroas holds an abiding respect for Purphoros, who girds his
, Iroas is the one who advocates restraint and calm. More often than not, the two deities agree where matters of justice and honor are concerned.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and become hesitant to attack you. When a beast or plant creature attacks you, that creature must make a Wisdom saving throw against your druid spell save DC. On a failed save, the creature must choose
against you. DRUIDS AND THE GODS
Some druids venerate the forces of nature themselves, but most druids are devoted to one of the many nature deities worshiped in the multiverse (the lists of gods in






