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Returning 35 results for 'been been devote class rain'.
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Species
Wayfinder's Guide to Eberron
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Species
Wayfinder's Guide to Eberron
to perfect the techniques of their ancestors. With centuries to devote to their studies, the elves are masters of their chosen crafts; at the same time, their society has changed very little over the
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Rogue
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
any problem, demonstrating a resourcefulness and versatility that is the cornerstone of any successful adventuring party. Skill and Precision Rogues devote as much effort to mastering the use of a
class, making a living as burglars, assassins, cutpurses, and con artists. Often, these scoundrels are organized into thieves’ guilds or crime families. Plenty of rogues operate independently, but
Monsters
Fizban's Treasury of Dragons
claimed it.
2
Prismatic shards rain from the sky in a beautiful but dangerous display. Rumors quickly spread that a crystal dragon is responsible.
3
A crystal dragon invites the greatest
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
Compendium
- Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
friendly creatures and punish evildoers, transforming the latter into glittering flowers. Rain Small Celestial, Lawful Good
Armor Class 15 (natural armor)
Hit Points 60 (11d6 + 22)
Speed 30 ft
Rain Created by Kenzie C. Rain – Illustration by: Kenzie C. Rain lives in happy meadows atop clouds, away from all the evil of the world. She loves cupcakes and readily accepts them as gifts. She
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Elder Tempest Terrifying storms manifest in the body of the elder tempest. A being carved from clouds, wind, rain, and lightning, the elder tempest assumes the shape of a serpent that slithers
through the sky. The tempest drowns the land beneath it with rain and stabs the earth with lances of lightning. Punishing winds scream around it as it flies, feeding the chaos it creates. Elder Tempest
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
, not only as emissaries of the gods but also as spelljammers. Astral Elf Star Priest
Medium Humanoid (Cleric), Any Alignment
Armor Class 13 (chain shirt)
Hit Points 90 (20d8)
Speed 30 ft
Rain of Radiance in place of one of these attacks.
Morningstar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage plus 17 (5d6) radiant damage.
Rain of Radiance
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Elder Tempest Terrifying storms manifest in the bodies of elder tempests. Beings carved from clouds, wind, rain, and lightning, elder tempests assume the shape of serpents that slither through the
sky. They drown the land beneath them with rain and stab the earth with lances of lightning. Punishing winds scream around them as they fly, feeding the chaos they create. Elder Tempest
Gargantuan
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ruins, they devote their time to developing new spells and enslaving the mortals with which they surround themselves. A spirit naga likes to charm its foes, drawing them close so that it can sink its
evil
Armor Class 15 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 40 ft.
STR
18 (+4)
DEX
17 (+3)
CON
14 (+2)
INT
16 (+3)
WIS
15 (+2)
CHA
16
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
around pillars and tree trunks from which it launches itself like a javelin, striking with great force and accuracy. Jaculis are found in damp climates, and their preferred habitats are rain forests
and cool dungeons. The shed skin of the jaculi is coveted for use in crafting boots of striding and springing and cloak of invisibility. Jaculi
Large beast, unaligned
Armor Class 14 (natural armor
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the two-headed Demogorgon and devote themselves to his service. Those who prove exceptionally valuable to Demogorgon’s purposes in the Material Plane are rewarded with a “blessing” that transforms them
other, nearby creatures are racked with psychic pain or join in the ruckus, attacking their allies. Echo of Demogorgon Large Fiend (Demon), Typically Chaotic Evil
Armor Class 14 (natural armor
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
deities are more likely to spread doom than peace and bounty. Some leonin, known as iconoclasts, devote themselves to thwarting the gods by hunting down their followers and all things born of Nyx that
impede on Oreskos and the safety of the leonin prides. Leonin Iconoclast
Medium humanoid (leonin), any alignment
Armor Class 17 (Unarmored Defense)
Hit Points 67 (9d8 + 27)
Speed 40 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
legs. Their wings constantly drip blood, which they gather in their many talons and fling in a gruesome rain. Brynn Metheney Hazvongels sometimes soar in the skies of the Abyss, where they originate
), Typically Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 237 (25d12 + 75)
Speed 20 ft., fly 60 ft.
STR
21 (+5)
DEX
20 (+5)
CON
16 (+3)
INT
12 (+1)
WIS
15 (+2)
CHA
11
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Market Ward The Market Ward is where most of Port Nyanzaru’s regular shops are located and where most of its tradesfolk, merchants, and other middle-class residents live and work. 18. Red Bazaar No
one knows how the Red Bazaar got its name. One story is that the label comes from the huge slabs of dinosaur meat sold here and the resulting buckets of blood that stain the rain-washed gutters, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Akros’s inhabitants, though, aren’t members of its martial elite. The famed warriors of Akros have the means to devote their lives to studying and training in the ways of war because they rest atop a
Akroan society are the lektoi, the large warrior class of Akros. Members of this class claim descent from the seven warriors who first established the Kolophon after the fall of the archons. Though the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Drow Arachnomancer Drow spellcasters who seek to devote themselves wholly to Lolth, the Spider Queen, sometimes walk the sinister path of the arachnomancer. By offering up body and soul to Lolth
Chaotic Evil
Armor Class 15 (studded leather)
Hit Points 162 (25d8 + 50)
Speed 30 ft., climb 30 ft.
STR
11 (+0)
DEX
17 (+3)
CON
14 (+2)
INT
19 (+4)
WIS
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Sample tabaxi names include Nest of Eggs (“Eggs”), Dead Leaf (“Leaf”), Eyes of Onyx (“Onyx”), Lost Spear (“Lost”), and Daylight Moon (“Moon”). Clan names include Distant Rain, Hundred Feathers, Sleeping
Creek, Bright Cliffs, and Snoring Mountain. Tabaxi Hunter Medium humanoid (tabaxi), chaotic good
Armor Class 14 (leather armor)
Hit Points 40 (9d8)
Speed 30 ft., climb 20 ft.
STR
10 (+0
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
in heavy rain, mist, falling snow, foliage, or similar natural phenomena. It’s as if nature itself cloaks a wood elf from prying eyes—even eyes staring right at the elf! Both subraces are capable of
sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature. Your choice for the racial trait is your actual ancestor, while the choice for the class feature could be
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Planetar Planetars act as the weapons of the gods they serve, presenting a tangible representation of their deities’ might. A planetar can call down rain to relieve a drought, or can loose an insect
that involve battling fiends. Planetar
Large celestial, lawful good
Armor Class 19 (natural armor)
Hit Points 200 (16d10 + 112)
Speed 40 ft., fly 120 ft.
STR
24 (+7)
DEX
20
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. Storm Giant Quintessent
Huge Giant, Typically Chaotic Good
Armor Class 12
Hit Points 230 (20d12 + 100)
Speed 50 ft., fly 50 ft. (hover), swim 50 ft.
STR
29 (+9)
DEX
14 (+2
giant’s presence, which creates one or more of the following effects: Downpour. Rain, snow, or blowing dust or sand (whichever is most appropriate) is constant within 1 mile of the lair. Rain causes
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hurricane creeps gradually across the sky, a torrent of rain drifts earthward like lazy snowflakes, and lightning crawls in a meandering path from cloud to cloud. The slow and boring world seems to be
, such as by stealing an important letter, swiping coins collected for the poor, or planting a stolen item in someone’s bag. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Stone Giant Dreamwalker The surface of the world is an alien realm to stone giants: fluctuating, temporary, exposed to gusting wind and sudden rain. It is as wildly changeable as a dream, and that’s
, the collected things accrete to their bodies, becoming encased in stone. Stone Giant Dreamwalker
Huge Giant, Typically Chaotic Neutral
Armor Class 18 (natural armor)
Hit Points 161 (14d12 + 70
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the barest hint of their ancestors’ physical form, and even less of the giants’ culture. A mist hulk resembles a bipedal figure made of dark rain clouds. Parts of its body seem more solid than others
magically reminded of past regrets, real or imagined. Mist Hulk Large Elemental, Typically Chaotic Neutral
Armor Class 15
Hit Points 94 (9d10 + 45)
Speed 0 ft., fly 40 ft. (hover)
STR
18 (+4
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
and hatred. Kalakeri is a deceptively beautiful land of verdant rain forests and an idyllic web of rivers and lakes known as the Backwaters. Rare creatures and extraordinary magical plants are found
of society do you come from? Kalakeri is built on social class, with the nobility at the top, wealthy merchants and military officers next, and everyone else below. Where do you stand, and do you wish
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Dankgrass
Medium humanoid (elf), lawful neutral
Armor Class 14 (leather armor)
Hit Points 52 (8d8 + 16)
Speed 35 ft.
STR
8 (−1)
DEX
16 (+3)
CON
14 (+2)
INT
10
Wild. Walnut can attempt to hide even when she is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Wild Shape (Recharges after a Short or Long rest). As a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Grungs Grungs are aggressive frog-like humanoids found in rain forests and jungles. They are fiercely territorial and see themselves as superior to most other creatures. Castes and Colors. Grung
evil
Armor Class 12
Hit Points 11 (2d6 + 4)
Speed 25 ft., climb 25 ft.
STR
7 (–2)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
longer than fifteen years. The mortal realm is a ponderous place to a quickling’s eye: a hurricane creeps gradually across the sky, a torrent of rain drifts earthward like lazy snowflakes, lightning crawls
discord. Quickling
Tiny Fey, Typically Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
13 (+1)
INT
10 (+0
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
hailstones and lightning infused with necrotic energy rain from tempest spirits on those that get too close to them. Tempest Spirit Huge Undead, Typically Chaotic Evil
Armor Class 12
Hit Points 195
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
— Elminster
Too Fast for Words. The mortal realm is a ponderous place to a quickling’s eye: a hurricane creeps gradually across the sky, a torrent of rain drifts earthward like lazy snowflakes
actions falls on other creatures and creates discord. Quickling
Tiny Fey, Chaotic Evil
Armor Class 16
Hit Points 10 (3d4 + 3)
Speed 120 ft.
STR
4 (−3)
DEX
23 (+6)
CON
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
capacity, loxodons devote themselves to maintaining that bond. They coordinate their efforts and are often willing to sacrifice themselves for the sake of the group. They expect reciprocal loyalty
Common and Loxodon. RULE TIP: AC CALCULATIONS DON'T STACK
When the game gives you more than one way to calculate your Armor Class, you can use only one of them. You choose the one to use. For example
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Smiling One
Huge giant (cloud giant), chaotic neutral
Armor Class 15 (natural armor)
Hit Points 262 (21d12 + 126)
Speed 40 ft.
STR
26(+8)
DEX
12(+1)
CON
22(+6
accompany a war or diplomatic delegation, The presence of the dreadnoughts presents a fierce face in either case. Fire Giant Dreadnought
Huge giant (fire giant), lawful evil
Armor Class 21 (plate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Arachnomancer Drow spellcasters who seek to devote themselves wholly to the Spider Queen sometimes walk the dark path of the arachnomancer. By offering up body and soul to Lolth, they gain
even cast my spells. Drow Arachnomancer
Medium humanoid (elf), chaotic evil
Armor Class 15 (studded leather)
Hit Points 162 (25d8 + 50)
Speed 30 ft., climb 30 ft.
STR
11(+0)
DEX
17
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
single arrow from a thornbearer’s bow might rain down like a volley from a whole army. (DAN SCOTT) Satyr Thornbearer Satyr Thornbearer
Medium fey, chaotic neutral
Armor Class 15 (leather armor)
Hit
any lasting harm. Satyr Reveler
Medium fey, chaotic neutral
Armor Class 13
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
13 (+1)
INT
12 (+1
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Grungs Grungs are frog-like folk found in rain forests and tropical jungles. These amphibians prefer shade and live in trees, but they maintain hatcheries for their offspring in well-guarded ground
Alignment
Armor Class 12
Hit Points 11 (2d6 + 4)
Speed 25 ft., climb 25 ft.
STR
7 (−2)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
arcane energy to destroy. Many armies employ evokers to rain destruction down on enemy forces. Evoker Wizard
Medium Humanoid, Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 121 (22d8
education in the ways of magic. Apprentice Wizard
Medium Humanoid, Any Alignment
Armor Class 10 (13 with mage armor)
Hit Points 13 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0






