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Returning 35 results for 'been before demon close reflective'.
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Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
mirror between 9 and 13 feet tall.
Astral explorers who have encountered fractines attest that the creatures are intelligent and often allow themselves to be used as scrying sensors, their reflective
Graz'zt
Legacy
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Monsters
Out of the Abyss
to all the targets.
Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair have disadvantage on Dexterity
the lair that are made of stone or metal become highly reflective, as though polished to a shine. These surfaces become supernaturally mirrorlike.
Wild beasts within 6 miles of the lair break into
Monsters
Mordenkainen Presents: Monsters of the Multiverse
this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture of pleasure and pain. Graz
issues the same command to all the targets.
Conjure Mirrors. Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair
Backgrounds
Guildmasters’ Guide to Ravnica
a member of a cult devoted to an ancient demon who delights in violence and chaos. It just so happens that Rakdos loves a good show, and your highest aspiration is to please the Defiler, the Lord of
of Rakdos together. We’re very close.
3
A childhood friend of mine is an attendant in Rix Maadi, the Rakdos guildhall.
4
My parents brought me into the guild and taught me my trade
Species
Sword Coast Adventurer's Guide
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
that their infernal heritage has left its mark on their personality and morality, not just their appearance. Shopkeepers keep a close eye on their goods when tieflings enter their stores, the town
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
battle between the demon lords shifts dangerously close to the characters. Roll a d6 and consult the Near Miss table to determine the result. d6 Event 1–2 Explosion. Each creature within 20 feet of a
Demon Showdown Ideally, the adventurers and their allies remain hidden from the battling demons, letting them fight it out among themselves. Still, there are challenges for the characters to overcome
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Bregan D’aerthe Bregan D’aerthe is a mercenary company with more power and influence in Menzoberranzan than all the lesser noble houses combined. Bregan D’aerthe benefits from its close ties with
demon lords do in the Underdark, but he’s worried about the future of Menzoberranzan as well as his secret holdings on the surface world. He wants to know how the demon lords arrived and how to send them back, and members of Bregan D’aerthe will support characters who claim to have those answers.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
players specifically stated they were remaining close to the demon lord. Demogorgon has been wounded during the fight, giving the characters an edge in the battle to come. Apply the following penalties
Against Demogorgon After running any events you wish from “The Battle,” the struggle between the demon lords comes to an end as Demogorgon proves why he is known as the Prince of Demons. The sounds
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Skalderang Conservatory When the characters are close enough to see the conservatory, describe the location as follows: You recognize Skalderang Conservatory at once: a brooding keep surrounded by
the orchard is saturated with demon ichor, which killed the olive trees. A character who takes a minute to examine the earth and succeeds on a DC 15 Intelligence (Nature) check can determine that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
banished back into the Abyss. The task of the adventurers is to be close at hand but not get caught up in the battle until one demon lord is left standing, weakened and spent from the conflict. That
Enacting the Plan Once the dark heart is in place, the ritual can begin. The adventurers and their allies take up a position not far from the dark heart, close to where the demons will appear. Where
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
without losing any more time. The close brush with Yeenoghu pays dividends to the adventurers by delivering two components of Vizeran’s ritual into their hands. The first is the heart of the goristro
, which the characters can remove from its corpse. The massive heart is the size of a small trunk and weighs nearly one hundred pounds. Any characters close to it while it is being transported imagine
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Demon Zapper The purest of souls lures fiends into a hellish trap. Zap! Zap! — The Cartographer When the characters approach this location, read or paraphrase the following boxed text to the players
light lures demons like moths to a flame, annihilating them when they get close. While trapped in the sphere, the unicorn can’t use any of its magical abilities. The sphere targets the nearest fiend
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
creature in its reflective outer surface. The shield can trap only one creature at a time. Whenever it traps a new creature, the shield releases its current prisoner, which appears in an unoccupied space as
close to the shield as possible. A creature trapped in the shield can do nothing except attempt a DC 18 Charisma saving throw at the end of each of its turns. On a successful save, the creature is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to the center of Araumycos’s territory where Zuggtmoy’s ritual is set to take place. When they are sufficiently close to the epicenter of the ritual, the characters will be able to enter rapport with
awaken it to the danger it faces. Basidia doesn’t know if Zuggtmoy will become aware of what the characters are doing, but if she does, they will have only a limited amount of time before the demon queen tries to stop them.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Graz’zt The appearance of this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture
provoked. He wields the greatsword Angdrelve, also called Wave of Sorrow, whose wavy, razor-edged blade drips acid at his command. Graz’zt
Large Fiend (Demon), Chaotic Evil
Armor Class 20 (natural
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the multiverse is above such monstrous beings as demon lords, elemental evils, and gods who are not Annam’s children, so it is upside-down for a giant to serve these entities. Giants who follow
same way he came from Annam’s, and many trolls venerate him. Some ogres and giants also worship Vaprak, particularly giants who despair of ever rising in the ordning. Demon Lords Service to a demon lord
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
ancient magic, or seek out powerful archmages to fulfill their wishes. Others make sacrifices to demon lords or archdevils, offering all in exchange for this gift, oblivious to the curse that accompanies it
surely as any living mortal. As a result, a medusa destroys or removes any mirrors or reflective surfaces in its lair. Medusa
Medium monstrosity, lawful evil
Armor Class 15 (natural armor)
Hit
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
effects of their droning and screeching. However, drow and quaggoths in the towers are close enough to be affected. The aerial battle eventually circles around the platform and the towers of the elite
breakout, then decide how to get down to the cavern floor and where to go after that. Describe the chaos of the demon attack and the drow’s response as the escaped prisoners try to flee. The characters
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. By hiring skilled merrenoloth pilots to navigate the river, a demon lord can transport an invasion force of enormous size. Mimicking a complex dance, the two sides shift their attacks and trade
positions with each passing day. About once every thousand years, the demons close in on the lower reaches of the Styx and portals leading deeper into the Hells. Invariably, the legions of the Nine Hells
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to navigate, although many streams flow into and through the grove. If the characters enter the general area of the grove and stay close to — or travel along — these waterways, they eventually find
characters to become slaves of the Demon Queen of Fungi. If the characters already visited Gracklstugh, Sarith might have gone with the infected myconids in the Whorlstone Tunnels, leaving Rumpadump with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
pockmarks where pools of vile fluids suppurate and ooze, some drying out and scabbing over. The entire ledge is difficult terrain. Characters venturing this close to Yggmorgus must succeed on a DC 11
. They are joined by dancing fungi vaguely shaped and twisted into forms resembling humanoids. Some of these creatures are spore servants enthralled to the Demon Queen of Fungi. Others are myconids and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
9 Find a gate to the Underworld or Nyx.
10 Consult a demon living in the temple.
11 Discover why the temple was abandoned.
12 Restore the temple to reveal the truth hidden in
hiding in a temple hopes to open its vault to find treasure, not knowing that a demon is trapped inside.
5 Blood-toll harpies make an abandoned temple their nest and devour any creatures that get
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
to be used as scrying sensors, their reflective surfaces substituting for the mirror needed to cast certain divination spells. While being used in this way, the fractine siphons magical energy from the
a bonus action. If the fractine is reduced to 0 hit points, any creature in the fractine’s demiplane is released instantly. A released creature reappears in an unoccupied space as close to the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, read or paraphrase the following: Thunderous footsteps shake the ground as you approach a horned, red-furred demon over twenty feet tall. Two winged shapes flank its towering form. On its back is a
“treasure” that the erinyes are after: a unicorn named Sterling in an iron cage. Nykaia explains that Kypris will drive the war machine close to the goristro. The three erinyes will then fly to the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
away and orders the nightmare to close the distance between him and the adventurers as quickly as possible. As Haruman attacks, a hellwasp appears from a nearby nest and tries to grab Lulu and fly
, she says that two sites in Avernus seem important to finding the Citadel: a place where demons manifest (see “Spawning Trees”), and another where demons are destroyed (see “Demon Zapper”). Lulu has no
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
infirmary, tattered paper fan 10–12 Sewer pipe Infinite Well The Abyss Celestial blood, demon ichor 13–15 Cell door Prison Carceri Broken key, length of chain 16–18 Open grave Dead Nations Hades
Wayfarer Material Plane Childhood toy, map scroll Martin Mottet An orc wizard uses the gate seal spell to close a portal to the howling darkness of Pandemonium in Sigil
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
its flying cities, Brysis’s tomb plummeted into a crevasse and wound up in the Underdark, where it has remained for centuries. The rise of the demon lords has awakened Brysis from the eternal sleep of
either side while open. The door is also heavy and tight-fitting, requiring a DC 15 Strength (Athletics) check to open or close.
Light. Except as otherwise noted, the interior of the tomb is dark
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
disappearance has stalled these plans. The Rise of Iuz Iuz is the offspring of the demon lord Graz’zt and a human archmage named Iggwilv. For ages, he ruled the lands from the Howling Hills to Lake Whyestil
Vesve Forest’s evil inhabitants. Central Flanaess Culture The culture of the Central Flanaess is a result of the long imposition of the Great Kingdom’s rule over a variety of peoples living in close
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
name of their demon-goddess. Almost always, dark elves who reject the ways of their people are exiled, or executed for being rebels, heretics, and insurrectionists who have turned against drow culture
subrace of elves found in the oceans of the world, especially off the shores of Faerûn and Evermeet. Sea elves live along the Sword Coast in close-knit nomadic clans, but elsewhere sea elves claim kingdoms
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
constant attacks by the oozes and are close to fleeing the settlement and leaving the other deep gnomes to fend for themselves. However, Chipgrin has learned of the mysterious figure controlling the
their cousins living outside Blingdenstone (see “Blingdenstone Outskirts”). However, they are unaffected by it themselves, given their bestial natures. Chipgrin doesn’t know about demon lords, but
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the palace, the Hourglass Coven ensured that Kelek’s rivals from Valor’s Call were close behind. The two factions clashed inside the palace. IGGWILV THE WITCH QUEEN
Iggwilv has a long and storied
. Tasha’s magic-fueled ambitions brought her into contact with demons and demon lords, which she subjugated and used against her enemies. Tasha became known on the world of Oerth as Iggwilv the Witch
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, he also wants to learn whatever arcane secrets have allowed Gromph to tap into magic powerful enough to summon the demon lords to the Underdark. Vizeran makes a powerful but dangerous ally. His plans
rolls, as well as on Wisdom (Perception) checks that rely on sight. Kleve Vizeran holds the control gem of a death slaad he calls “Kleve.” The slaad serves as the archmage’s bodyguard, and is close by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Khyber’s Influence in Khorvaire In Khorvaire, you might… Find a way to close a passage to Khyber before a horde of horrors emerges from it. Battle a mind flayer that has established a cult in the
alongside dolgrims and dolgaunts (see chapter 6). Others can unintentionally threaten a community by releasing something from the underworld: an unnatural disease, a malevolent demon, or a strange and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
occasional visitors, but not so close that a community would see the hag’s presence as a threat and try to defeat her or drive her off. Treasure, Treasure Everywhere A hag’s home is cluttered with mundane
.” If a hag is forced to resort to such measures, she immediately begins to plot her retaliation against those that caused her to flee. Like a vampire or a demon, a hag has a long life over which to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is home to the Gnarley Rangers, a fellowship that cooperates closely with the druids. The Lords’ Alliance The Knights of the Hart The time for a close association between good kingdoms and city-states
posed by Iuz, the half-demon tyrant, the order seeks to defend its constituent lands against all sorts of monstrous threats. The Zhentarim The Thieves’ Guild of Greyhawk The Thieves’ Guild of Greyhawk is






