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Returning 35 results for 'been being devourer caster remains'.
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Monsters
The Book of Many Things
Antimagic Susceptibility. The drone is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the drone must succeed on a Constitution saving throw against the caster
’s spell save DC or fall unconscious for 1 minute.
False Appearance. While the drone remains motionless, it is indistinguishable from a normal suit of armor.Multiattack. The drone makes two melee
Flail Snail
Legacy
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Monsters
Volo's Guide to Monsters
–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster, using the
spell slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
3–4. No additional effect.
5–6. The snail’s shell converts some of the spell’s energy
Monsters
The Book of Many Things
spellcaster, the drone casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is
) destroys it. The orb otherwise remains intact until the drone spends an action to end the effect or the drone is destroyed. A drone can have only one detention orb active at a time; if the drone
Monsters
Vecna: Eve of Ruin
Bloodheart Stake. The impaler is magically bound to the ceremonial stake and the sacrificed corpse the ritual caster used to create it. If the impaler is reduced to 0 hit points, it disappears, then
impaler is bound to the creature that wielded the ceremonial stake in the ritual that birthed it. As long as the original stake remains lodged in the heart of the ritual victim, the impaler can return
Monsters
The Book of Many Things
arises that was predefined by the spellcaster, the drone casts the stored spell with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored
it. The orb otherwise remains intact until the drone spends an action to end the effect or the drone is destroyed. A drone can have only one detention orb active at a time; if the drone creates a
Monsters
Planescape: Adventures in the Multiverse
as an ally of the baernaloth, and can’t summon other yugoloths. It remains for 1 minute, until it or the baernaloth dies, or until the baernaloth dismisses it as an action.
Teleport. The
frightened condition, the spell fails and is wasted unless the caster succeeds on a DC 19 saving throw using its spellcasting ability. Once a creature succeeds on the saving throw, it is immune to this
Magic Items
Guildmasters’ Guide to Ravnica
it is an artificial human.
Dimir Keyrune (Very Rare). This keyrune, carved from black stone accented with steel, resembles a stylized horror. On command, it transforms into an intellect devourer that
ceratok, a horned creature much like a rhinoceros (and with the same statistics). It remains in its ceratok form for 1 hour.
Izzet Keyrune (Rare). Formed of carved and polished red and blue stone, the
Magic Items
The Wild Beyond the Witchlight
:
If water is poured into the cauldron and stirred for 1 minute, it transforms into a hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains
hot while in the cauldron, then cools naturally after it is removed. The outside of the cauldron remains safe to touch despite the heat of the stew.
If wine is poured into the cauldron and stirred
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourer in its skull cavity.
Noise. The goblins in the adjoining room (area 23a) are noisy enough to be heard here.
Shattered Statue. The remains of a shattered statue lie in the middle
yellowed skeleton is all that remains of Nimraith, a human adventurer who perished in Undermountain over a century ago. 23b. Shattered Statue Bugbears. Two bugbears stand guard. Each bugbear has an
Magic Items
Tasha’s Cauldron of Everything
hatch also opens it until the start of the caster’s next turn.
A creature can enter or exit through the hatch by spending 10 feet of movement. Those inside the servant have total cover from
instantly and leave behind no remains.
This does not destroy the servant permanently. Rather, 2d6 days later, its parts—left arm, left leg, right arm, right leg, lower torso, and upper torso&mdash
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the brewing of potions. A wooden ladder on rollers is attached to a rail mounted above the shelves.
This demilich is all that remains of Branta Myntion, a wizard who fell in with a bad crowd. Her
ability to feed souls into her phylactery, which lies hidden in a dungeon far from Waterdeep, Branta’s skeletal form deteriorated. Now, over a century later, only her skull remains. Years of captivity have
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
average number. Soul Devourer Demons can gain more souls by slaying other creatures, as described in their Soul Devourer trait. Unlike hit points, there is no maximum limit to a demon’s soul count. Soul
trait. The trait remains active until the demon’s soul count drops below the threshold, and the trait reactivates when the demon’s soul count equals or exceeds it. Active Features. During an encounter
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
within the shattered remains of a fluid-filled tube deep in Citadel Subterrene. They have no idea how they arrived there.
2 A cavern the characters were exploring seamlessly abuts with Bluetspur
taken over by an intellect devourer.
6 An inventor requests the characters’ insight into a pill-sized device she extracted from her own body. As the characters examine it, the device projects a map
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster, using the spell slot level, spell save DC, attack bonus, and
spellcasting ability of the caster.
3–4. No additional effect.
5–6. The snail’s shell converts some of the spell’s energy into a burst of destructive force. Each creature within 30 feet of the snail must
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
rolling a d6:
1–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster
, using the spell slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
3–4. No additional effect.
5–6. The snail’s shell converts some of the spell’s energy into a burst
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
attacks if touched or otherwise disturbed. Ogrémoch’s Bane If every statue in this cave is destroyed, Ogrémoch’s Bane appears. As the last statue crumbles, a cloud of dust erupts from its shattered remains
and doesn’t require a successful attack roll; however, the caster must be in contact with the cloud. Creatures native to the Elemental Plane of Earth (including earth elementals, galeb duhr, gargoyles
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mock the spell’s caster. The images become motionless while in the area of an antimagic field. Arch Gate to Level 22 The sigil inscribed above the arch is Halaster’s personal rune. Both it and the face
reduced to 0 hit points. Destroying the statue triggers a magic mouth spell; the mouth appears amid the shattered remains and says, “Is this the end of Halaster Blackcloak? Ha! I think not.”
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
knowledge of law, and Boldrei proclaimed that no city would stand. The Traveler distorted the land so that no path followed twice. The Devourer unleashed fire and storm. And so Xen’drik remains a land of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
caster, using the spell slot level, spell save DC, attack bonus, and spellcasting ability of the caster.
3–4. No additional effect.
5–6. The snail’s shell converts some of the spell’s energy into
remains, the snail regrows all dead ones within 1d4 days. If all its tentacles die, the snail retracts into its shell, gaining total cover, and it begins wailing, a sound that can be heard for 600 feet
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
becomes 1d4 + 6 days and the spell requires no concentration. The summoned elemental never becomes hostile toward the spell’s caster or its companions. To gain these benefits, the caster must provide
Beasts of Entémoch’s Boon Characters who explore the cavern find shattered bits of statuary. A successful DC 17 Intelligence (Investigation) check confirms that the stone bits are the remains of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains hot while in the cauldron, then cools naturally after it is removed. The outside of the
cauldron remains safe to touch despite the heat of the stew. If wine is poured into the cauldron and stirred for 10 minutes, it transforms into a magical elixir that fortifies up to four people per
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
impaler is bound to the creature that wielded the ceremonial stake in the ritual that birthed it. As long as the original stake remains lodged in the heart of the ritual victim, the impaler can return over
Bloodheart Stake. The impaler is magically bound to the ceremonial stake and the sacrificed corpse the ritual caster used to create it. If the impaler is reduced to 0 hit points, it disappears, then
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
, circumventing security, then the tunnel ends halfway between the origin point and the possible exit point. In any case, the caster knows why the spell didn’t work as intended. Further, an incorporeal
inactive while the key remains within the gate. Therefore, a creature that has a properly attuned glyph key can hold a white gate open for others. Black Gates. The black gates were part of the Doomvault’s
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shift spell, or similar magic, the spell’s caster must make a DC 15 Constitution saving throw. On a failed save, the spell fails and has no effect. On a successful save, the spell works, but
Wisdom (Perception) check spots a loose brick among the bridge’s remains. Behind the brick are a Potion of Healing (greater) and a moldy hunk of bread—part of the veterans’ provisions. Ialos A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
remains motionless, it is indistinguishable from a normal statue.
Pack Tactics. The sable has advantage on an attack roll against a creature if at least one of the sable’s allies is within 5 feet
level or lower, the spell has no effect on the sentinel and instead targets the caster.
Actions
Multiattack. The sentinel makes two ram attacks.
Ram. Melee Weapon Attack: +7 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(area V2). V2. Main Entrance Half-submerged in the icy mire are the bones, skull, and tusks of a long-dead mammoth. Beyond these remains is a yawning cave mouth.
This route leads to the firelit cave
; the oak leaf is his holy symbol. The statue radiates an aura of abjuration magic when scrutinized with a detect magic spell. An identify spell can reveal its magical nature, but only if the caster is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
cover or foliage to shine on a specific spot.
3 23 A pegasus appears and invites a character to touch it.
4 24 The sun remains in the same place in the sky for far too long.
5 25 The
truthful reply to the caster’s questions. The reply takes the form of a simple “yes” or “no,” a cryptic rhyme, or an omen. It might be transmitted through a disembodied voice, a vision only the caster
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
remains. Ilren welcomes the characters to explore the Lambent Zenith’s wreck and make themselves at home, but a character who succeeds on a DC 17 Wisdom (Insight) check intuits that Ilren’s jolly
game of cards.
Zuzanna Wuzyk Daveras
The elf is Daveras, a neutral druid. Daveras joined the camp after his lifeboat crashed into Havock. The remains of his lifeboat rest on the starboard
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the room. The beholder zombie is all that remains of a beholder that arose from the Underdark to challenge Xanathar’s supremacy. After defeating its rival, Xanathar had the corpse animated and
ornate but inanimate suit of armor on display. It remains inert until it takes damage or is summoned to area X6 by Xanathar. (The beholder uses it to keep the spectators in the arena from getting too rowdy
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pass by 6 A bugbear with an intellect devourer in its skull that tries to lure characters to area 21f 7 Preeta Kreepa (see area 21m) 8–10 Three hobgoblins and a hobgoblin captain keeping the peace and
have caved in, and the space that remains is filled with piles of junk and well-worn adventuring gear. The shop’s proprietor is an oni disguised as an old hobgoblin named Kinrob. If a character is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
P14, and area P16). The globe has a flying speed of 10 feet, and a creature contained within gains the benefit of a water breathing spell for as long as it remains in the globe. Any time during the
crawls up to the landing and joins the battle. P6. Yngukulub the Devourer An aboleth named Yngukulub the Devourer has allied itself with Gar Shatterkeel and the Cult of the Crushing Wave. Deranged kuo-toa
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
any new option you add should be compared to existing options to make sure it’s no more or less powerful, yet remains distinctive in flavor. Like anything in class design, be prepared to playtest your
it uses its spells. With this variant system, a character who has the Spellcasting feature uses spell points instead of spell slots to fuel spells. Spell points give a caster more flexibility, at the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Orolunga All that remains of the ancient city of Orolunga is a crumbling ziggurat watched over by a guardian naga. The naga is thousands of years old and a font of useful information — perhaps the
the ladder. A rope-and-hook thrown up to catch the edge always falls short. Casting teleport or misty step moves the caster sideways instead of up to the next level. Bypassing the tests by any means is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and take actions and reactions as normal. This torment has no effect on a creature that is immune to the frightened condition. If the creature is susceptible and remains incapacitated for 1 hour, the
of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron. However, wizardry remains a rare temptation.
In the pages of a spellbook, an illithid sees a system to acquire
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
humanoid blood is spilled on any page, Infernal text on that page becomes legible, remaining so until the book is closed. The blood remains even after the text vanishes. Any character with the Ritual
Casting feature (or the Ritual Caster feat) who spends 24 hours reading the book can master the ritual described within. The ritual takes 11 minutes to cast and requires incense and a vial of unholy water






