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Returning 35 results for 'been blessed diffusing chooses ritual'.
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Equipment
’t participate in the ritual loses all memory of the chosen entity, and the entity’s name is erased from all records. On a failure, the GM chooses an entity to be erased. If the check fails by 10 or more, you and all participants are also erased and die.
This fractal sphere is an informationally hyperdense arcane formula from the void. You can decipher it with 1 hour of study.
Once deciphered, the sphere can be used to perform a 1-hour ritual, which
Monsters
Strixhaven: A Curriculum of Chaos
Pact of Pain. Using a 10-minute ritual, the daemogoth can forge a magical bond with a willing creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the
daemogoth dies, or the pact is broken by any effect that can remove a curse.
The daemogoth chooses one spell from the necromancy or enchantment school that is 3rd level or lower. The bound creature can
Monsters
Strixhaven: A Curriculum of Chaos
chooses a point within 150 feet of himself, and a 20-foot radius sphere centered on that point fills with a burst of searing, blood-red mist. Each creature of Murgaxor’s choice that he can see in
use that action again until he finishes a long rest:
Clay Behemoth. A clay golem erupts from the floor in an unoccupied space within 15 feet of the ritual circle. The golem obeys Murgaxor's commands
Monsters
Strixhaven: A Curriculum of Chaos
creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the titan dies, or the pact is broken by a wish spell.
The titan chooses one spell from the
Legendary Resistance (3/Day). If the titan fails a saving throw, it can choose to succeed instead.
Pact of Suffering. Using a 10-minute long ritual, the titan can forge a magical bond with a willing
Monsters
Mordenkainen Presents: Monsters of the Multiverse
a successful one.A bodak is the undying remains of someone who revered Orcus. Devoid of life and soul, it exists only to cause death.
A worshiper of Orcus can take ritual vows while carving the demon
recall anything a bodak sees or hears. If he so chooses, he can speak through a bodak to address his enemies and followers directly.
A bodak retains vague impressions of its past life. It seeks out its
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
otherworldly influence, or exposure to unknown cosmic forces. One can’t study sorcery as one learns a language, any more than one can learn to live a legendary life. No one chooses sorcery; the power
chooses the sorcerer. Raw Magic Magic is a part of every sorcerer, suffusing body, mind, and spirit with a latent power that waits to be tapped. Some sorcerers wield magic that springs from an ancient
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
.
A moonblade passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists
special ritual in the throne room of an elven regent or in a temple dedicated to the elven gods.
A moonblade won’t serve anyone it regards as craven, erratic, corrupt, or at odds with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
’t need to concentrate on the spell.
5–6: Hypnotic Gaze. The target is charmed by Demogorgon until the start of Demogorgon’s next turn. Demogorgon chooses how the charmed target uses
Demogorgon’s followers are typically lone killers driven by the whispering voice of their master. His most blessed followers gain the Two Minds of Chaos trait.
Two Minds of Chaos. This creature
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
forked tongue, or some other feature the DM chooses. The mark of darkness grants you advantage on Charisma (Persuasion) checks made to interact with evil creatures and Charisma (Intimidation) checks
, plus whatever else you choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Material Plane, a ki-rin chooses a similar location for its lair, such as atop a tall pinnacle or within a cloud solidified by the ki-rin’s magic. The chosen location is almost always hard to
following magical effects is possible for travelers to encounter in the vicinity:
Blessed Nature. Beasts, Plants, and Celestials within 3 miles of the ki-rin’s lair grow more vigorous as they evolve
Magic Items
Baldur’s Gate: Descent into Avernus
This longsword belonged to the angel Zariel before her fall from grace. Fashioned from celestial steel, it gives off a faint glow and hum. The weapon chooses who can attune to it and who can’t
are transformed into a heavenly, idealized version of yourself, blessed with otherworldly beauty and a touch of heaven in your heart. Neither magic nor divine intervention can reverse this
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Serpent Cults Some humans believe that not only are the yuan-ti superior to humans and worthy of emulation, but they are also the blessed emissaries of the serpent gods. From these entwined beliefs
encourage cults to gather the special herbs and magic they need to perform the ritual for evolving into a more powerful form. And just as the yuan-ti have rituals to transform their own bodies, they
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Augury Level 2 Divination (Cleric, Druid, Wizard) Casting Time: 1 minute or Ritual
Range: Self
Components: V, S, M (specially marked sticks, bones, cards, or other divinatory tokens worth 25+ GP
)
Duration: Instantaneous
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes. The DM chooses the omen from the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Augury Level 2 Divination (Cleric, Druid, Wizard) Casting Time: 1 minute or Ritual
Range: Self
Components: V, S, M (specially marked sticks, bones, cards, or other divinatory tokens worth 25+ GP
)
Duration: Instantaneous
You receive an omen from an otherworldly entity about the results of a course of action that you plan to take within the next 30 minutes. The DM chooses the omen from the
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
says otherwise. Can a spellcaster cast spells off-target to minimize damage to party members from a spell like Shatter? The spellcaster chooses where to place the point of origin of a spell like
a spell becomes permanent, it can be dispelled unless its description says otherwise (such as in the Wall of Stone spell). Do spellcasters have to learn a Ritual version of a spell apart from the
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
druid takes the Magic Initiate feat and chooses detect magic as their one spell, can the druid cast that spell as a ritual? A druid’s Ritual Casting requires a ritual to be prepared. The spell from Magic Initiate is known but not prepared.
mystical order. Think of it in these terms: a vegetarian can eat meat, but chooses not to. A druid typically wears leather, studded leather, or hide armor, and if a druid comes across scale mail made
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Shell Shark These impressive creatures, swimming through the sahuagin stronghold in The Final Enemy, are chosen by priestesses of Sekolah to serve as protectors and messengers. The sharks are blessed
in a ritual during which plates of shell and coral are permanently affixed to their bodies. Shell Shark
Medium monstrosity, unaligned
Armor Class 18 (shell plate armor)
Hit Points 32 (5d8 + 10
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
wizard’s spell or a ritual bath in dragon’s blood. In all these cases, the result is a creature that combines the essence of a dragon with the form of its original race. Regardless of their origins
offspring. Those that wish to propagate must find other ways to do so, almost always involving magic. By way of compensation, half-dragons are blessed with long life. Barring unforeseen misfortune, a
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the same time maintaining limited control over her material form. She intends to complete the ritual necessary to grant her full power over Araumycos, needing only to delay or destroy the intruders in
order to succeed. The split in the Demon Queen’s attention works in their favor, as Zuggtmoy’s demonic rival Juiblex chooses that moment to launch its attack and claim Araumycos for its own. Before
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Augury 2nd-level divination (ritual) Casting Time: 1 minute Range: Self Components: V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp) Duration: Instantaneous By casting
action that you plan to take within the next 30 minutes. The DM chooses from the following possible omens: Weal, for good results Woe, for bad results Weal and woe, for both good and bad results Nothing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Augury 2nd-level divination (ritual) Casting Time: 1 minute Range: Self Components: V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp) Duration: Instantaneous By casting
action that you plan to take within the next 30 minutes. The DM chooses from the following possible omens: Weal, for good results Woe, for bad results Weal and woe, for both good and bad results Nothing
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Astral Sea. In this realm, a traveler has the option of propelling itself by thought alone. The more intelligent a creature is, the faster it can move. A creature that chooses to move in this fashion
can move in any direction at a flying speed in feet equal to 5 × its Intelligence score. Astral Sea Navigation One doesn’t need a map to navigate the Astral Sea. Here, all creatures are blessed with
Magic Items
Keys from the Golden Vault
other feature the DM chooses. The mark of darkness grants you advantage on Charisma (Persuasion) checks made to interact with evil creatures and Charisma (Intimidation) checks made to interact with non
choose:
Vile Apotheosis. The book could hold a ritual that allows a character to become a lich or death knight.
True Names. The true names of any number of fiends might be in the book.
Dark Magic
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Spellcasting Can a spellcaster cast spells off-target to minimize damage to party members from a spell like shatter? The spellcaster chooses where to place the point of origin of a spell like shatter
spell becomes permanent, it can be dispelled, unless its description says otherwise (such as in the wall of stone spell). Do spellcasters have to learn a ritual version of a spell apart from the normal
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, The Codicil of White is rumored to contain a spell or ritual that can carve a passage through the Reghed Glacier, under which the lost city Ythryn is buried. Divination magic has revealed that the book
concerns by pointing out the obvious: “Any god who chooses to live among mortals is hiding from something, and anyone who needs to hide can’t be all-powerful.” Professor Skant Vellynne’s family has a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
hour-long ritual that crafts a nonmagical item that must include some metal: a simple or martial weapon, a suit of armor, ten pieces of ammunition, a set of tools, or another metal object (see
of you. The thing you create can be something that is worth no more than 100 gp. As part of this ritual, you must lay out metal, which can include coins, with a value equal to the creation. The metal
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Bonus +4
Pact of Pain. Using a 10-minute ritual, the daemogoth can forge a magical bond with a willing creature it touches throughout the ritual. The creature becomes bound by the pact until it
dies, the daemogoth dies, or the pact is broken by any effect that can remove a curse.
The daemogoth chooses one spell from the necromancy or enchantment school that is 3rd level or lower. The bound
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
talks of the great ritual to summon Nangnang. Once the characters are rested, Groak commands them to help Krr’ook make final preparations. If the party looks capable of putting up a good fight, they are
help her, Krr’ook will find a way to free the party members to aid in her task. Prisoners who are deemed “not useful” will either be roasted over a fire or sacrificed to Nangnang during the Great Ritual
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Other blades have vanished with their bearers during great quests. Thus, only a few of these weapons remain. A moonblade passes down from parent to child. The sword chooses its bearer and remains
and lays claim to its power. A moonblade serves only one master at a time. The attunement process requires a special ritual in the throne room of an elven regent or in a temple dedicated to the elven
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
.
Flaming Orb. Ranged Spell Attack: +5 to hit, range 90 ft., one target. Hit: 40 (9d8) fire damage.
Scorching Burst. Severin chooses a point he can see within 60 feet of him. Each creature within 5 feet
pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queen’s temple. If Severin is slain, Nelvik attempts to befriend Severin’s slayers, waiting for an opportune time to exact revenge.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
damage.
Flaming Orb. Ranged Spell Attack: +9 to hit, range 90 ft., one target. Hit: 40 (9d8) fire damage.
Scorching Burst. Severin chooses a point he can see within 60 feet of him. Each creature
. The pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queen’s temple. If Severin is slain, Nelvik attempts to befriend Severin’s slayers, waiting for an opportune time to exact revenge.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bodak A bodak is the undying remains of someone who revered Orcus (appears in this book). Devoid of life and soul, it exists only to cause death. A worshiper of Orcus can take ritual vows while
sees or hears. If he so chooses, he can speak through a bodak to address his enemies and followers directly. A bodak retains vague impressions of its past life. It seeks out its former allies and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
.
Flaming Orb. Ranged Spell Attack: +5 to hit, range 90 ft., one target. Hit: 40 (9d8) fire damage.
Scorching Burst. Severin chooses a point he can see within 60 feet of him. Each creature within 5 feet
pseudodragon is never far from its master. During the ritual to summon Tiamat, it cowers on a ledge in the central spire of the Dragon Queen’s temple. If Severin is slain, Nelvik attempts to befriend Severin’s slayers, waiting for an opportune time to exact revenge.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
sobbing and confessions of regret Enchanted Springs Enchanted springs brim with miraculous waters, whether they tap into magical sources hidden beneath the earth or they’re blessed by eldritch beings
enchanted spring’s water removes its magical properties, unless the bottle is a specially prepared vial blessed by whatever being enchanted the spring in the first place. Enchanted Spring Enchanted
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
magical bond with a willing creature it touches throughout the ritual. The creature becomes bound by the pact until it dies, the titan dies, or the pact is broken by a wish spell.
The titan chooses
XP) Proficiency Bonus +5
Legendary Resistance (3/Day). If the titan fails a saving throw, it can choose to succeed instead.
Pact of Suffering. Using a 10-minute long ritual, the titan can forge a






