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Returning 35 results for 'been blocking direct current reflecting'.
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Magic Items
Acquisitions Incorporated
-Turn Directions. You can name any location within 10 miles of your current location that is known to at least one creature also within 10 miles of that location (including you). Once you name the
location, a disembodied voice heard only by you provides directions to the location by the safest, most direct route. The voice knows to avoid natural hazards, so that it does not send you through trackless
Monsters
Mordenkainen's Fiendish Folio Volume 1
. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo that makes it impossible to move at speed or climb cave walls. Spellcasters suffer as their
monsters fall upon them.
Strange Escort. Certain Underdark explorers—judged inventive by some and lunatics by others—have learned to travel among the dire corbies. After blocking their ears to
monsters
Forgotten Realms: Adventures in Faerûn
direct action when an oblique or hidden action will suffice. Its plans always contain fallbacks and contingencies. One of these contingencies—one the other liches who constitute its new form failed
prove useful.
Zlan’s current plan is to heat Icewind Dale from below, warming the Underdark to melt its ice and release aberrant terrors from frozen stasis. This melting also exposes ancient sites containing power Zlan needs to enforce its wicked will on the region.Cold, PoisonLightning, Necrotic
Species
Mordenkainen Presents: Monsters of the Multiverse
scales. Their hair can resemble seaweed, waving as if in a current, or it can even be like water itself.
Genasi
Tracing their ancestry to the genies of the Elemental Planes, each genasi can tap into
the power of one of the elements. Air, earth, fire, and water—these are the four pillars of the Material Plane and the four types of genasi. Some genasi are direct descendants of a genie, while
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
finishing a long rest, any eladrin can change their season. An eladrin might choose the season that is present in the world or perhaps the season that most closely matches the eladrin’s current
fancy passes with equal speed.
4
Anything worth doing is worth doing again and again.
Summer
d4
Summer Personality Trait
1
You believe that direct confrontation is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Miracles. As the simplest form of miracle, a god can produce the effect of any spell that devotees of that god might cast (typically Cleric or Druid spells). But a god’s direct intervention can take any form you choose, often reflecting the god’s nature.
send dreams, omens, or emissaries to direct mortals along a certain path. Keep these two principles in mind to guide your use of divine intervention in your campaign: Don’t Eliminate Character Choice
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Miracles. As the simplest form of miracle, a god can produce the effect of any spell that devotees of that god might cast (typically Cleric or Druid spells). But a god’s direct intervention can take any form you choose, often reflecting the god’s nature.
send dreams, omens, or emissaries to direct mortals along a certain path. Keep these two principles in mind to guide your use of divine intervention in your campaign: Don’t Eliminate Character Choice
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Miracles. As the simplest form of miracle, a god can produce the effect of any spell that devotees of that god might cast (typically Cleric or Druid spells). But a god’s direct intervention can take any form you choose, often reflecting the god’s nature.
send dreams, omens, or emissaries to direct mortals along a certain path. Keep these two principles in mind to guide your use of divine intervention in your campaign: Don’t Eliminate Character Choice
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
appropriate, reflecting their love of intrigue. Classes that specialize in melee combat are rare among the Zil. The soldiers of Zilargo include rogues, bards, wizards, and artificers. The Trust. In
active agent, you could receive missions tied to your current adventures. If you and your companions are fighting the Emerald Claw, you might have a secondary assignment to eliminate a specific Claw
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
appropriate, reflecting their love of intrigue. Classes that specialize in melee combat are rare among the Zil. The soldiers of Zilargo include rogues, bards, wizards, and artificers. The Trust. In
active agent, you could receive missions tied to your current adventures. If you and your companions are fighting the Emerald Claw, you might have a secondary assignment to eliminate a specific Claw
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
appropriate, reflecting their love of intrigue. Classes that specialize in melee combat are rare among the Zil. The soldiers of Zilargo include rogues, bards, wizards, and artificers. The Trust. In
active agent, you could receive missions tied to your current adventures. If you and your companions are fighting the Emerald Claw, you might have a secondary assignment to eliminate a specific Claw
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make amends come through groups known as sevens—assemblies of the seven people who are closest at hand when an accusation of criminal behavior is made, but who have no direct stake in the outcome. For
influence of the deities who founded Godsbreath is captured in the Covenant tales—verses of the Awakening Song that tell stories of the gods’ past exploits and share signs of their current influence
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make amends come through groups known as sevens—assemblies of the seven people who are closest at hand when an accusation of criminal behavior is made, but who have no direct stake in the outcome. For
influence of the deities who founded Godsbreath is captured in the Covenant tales—verses of the Awakening Song that tell stories of the gods’ past exploits and share signs of their current influence
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make amends come through groups known as sevens—assemblies of the seven people who are closest at hand when an accusation of criminal behavior is made, but who have no direct stake in the outcome. For
influence of the deities who founded Godsbreath is captured in the Covenant tales—verses of the Awakening Song that tell stories of the gods’ past exploits and share signs of their current influence
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
yuan-ti know they can’t resort to direct attacks in order to reclaim their rightful place in the world. Operating out of the subterranean ruins of their buildings in foreign lands, yuan-ti
the blood, as it once did.
Because their population is so small, the yuan-ti are aware they are vulnerable in open warfare. Instead, their current plans assume they will never rule outwardly in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
direct descendants of the current ruler. But for years, Empress Inaya quietly made it known that she planned to appoint her own son to follow her—and in so doing, seemingly brought down a legendary curse
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, you can cast the longstrider spell on yourself at will. Turn-by-Turn Directions. You can name any location within 10 miles of your current location that is known to at least one creature also within 10
miles of that location (including you). Once you name the location, a disembodied voice heard only by you provides directions to the location by the safest, most direct route. The voice knows to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, you can cast the longstrider spell on yourself at will. Turn-by-Turn Directions. You can name any location within 10 miles of your current location that is known to at least one creature also within 10
miles of that location (including you). Once you name the location, a disembodied voice heard only by you provides directions to the location by the safest, most direct route. The voice knows to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
direct descendants of the current ruler. But for years, Empress Inaya quietly made it known that she planned to appoint her own son to follow her—and in so doing, seemingly brought down a legendary curse
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
direct descendants of the current ruler. But for years, Empress Inaya quietly made it known that she planned to appoint her own son to follow her—and in so doing, seemingly brought down a legendary curse
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, you can cast the longstrider spell on yourself at will. Turn-by-Turn Directions. You can name any location within 10 miles of your current location that is known to at least one creature also within 10
miles of that location (including you). Once you name the location, a disembodied voice heard only by you provides directions to the location by the safest, most direct route. The voice knows to
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
District. He’s the brother of the last queen, Young-Soo, and the uncle of the current queen, Jin-Mi. Ahn-Jun can arrange for the characters to speak with him if they please. Ahn-Jun knows nothing
about any glowing antiques the characters might find or what use they have. If the characters need any other pointers to put together the pieces of Dae Won-Ha’s past or direct them toward seeking the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
District. He’s the brother of the last queen, Young-Soo, and the uncle of the current queen, Jin-Mi. Ahn-Jun can arrange for the characters to speak with him if they please. Ahn-Jun knows nothing
about any glowing antiques the characters might find or what use they have. If the characters need any other pointers to put together the pieces of Dae Won-Ha’s past or direct them toward seeking the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
, blocking them in. If anyone is hesitant to enter, he’ll beckon for them to come forward, asking them to converse with him. In this regard, his demeanor is regal, but gracious and non-hostile. “Please. Come
and speak with Gar, he’s happy to hear them out, listening intently, with no show of defensiveness or remorse for any accusations they might direct his way. Nor does he offer an apology or reparations
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
District. He’s the brother of the last queen, Young-Soo, and the uncle of the current queen, Jin-Mi. Ahn-Jun can arrange for the characters to speak with him if they please. Ahn-Jun knows nothing
about any glowing antiques the characters might find or what use they have. If the characters need any other pointers to put together the pieces of Dae Won-Ha’s past or direct them toward seeking the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
, blocking them in. If anyone is hesitant to enter, he’ll beckon for them to come forward, asking them to converse with him. In this regard, his demeanor is regal, but gracious and non-hostile. “Please. Come
and speak with Gar, he’s happy to hear them out, listening intently, with no show of defensiveness or remorse for any accusations they might direct his way. Nor does he offer an apology or reparations
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Alternatively, you can take the House Agent background, or some other background reflecting your character’s history, and choose a Dragonmark feat later in your career. Since dragonmarks typically
your species. For example, you can choose to bear the Mark of Healing even if you’re not a Halfling. Your dragonmark has nothing to do with the house’s family line. It might be a direct mark of the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
, blocking them in. If anyone is hesitant to enter, he’ll beckon for them to come forward, asking them to converse with him. In this regard, his demeanor is regal, but gracious and non-hostile. “Please. Come
and speak with Gar, he’s happy to hear them out, listening intently, with no show of defensiveness or remorse for any accusations they might direct his way. Nor does he offer an apology or reparations
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Alternatively, you can take the House Agent background, or some other background reflecting your character’s history, and choose a Dragonmark feat later in your career. Since dragonmarks typically
your species. For example, you can choose to bear the Mark of Healing even if you’re not a Halfling. Your dragonmark has nothing to do with the house’s family line. It might be a direct mark of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Alternatively, you can take the House Agent background, or some other background reflecting your character’s history, and choose a Dragonmark feat later in your career. Since dragonmarks typically
your species. For example, you can choose to bear the Mark of Healing even if you’re not a Halfling. Your dragonmark has nothing to do with the house’s family line. It might be a direct mark of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo
learned to travel among the dire corbies. After blocking their ears to avoid the effect of a flock’s song, these travelers attempt to mimic the strange hooting and chirping of a dire corby, with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
into view. As these creatures travel, they hoot, chirp, and howl in maddening cacophony. Their song has a strange magical current to it, causing those who hear it to suffer a stomach-churning vertigo
learned to travel among the dire corbies. After blocking their ears to avoid the effect of a flock’s song, these travelers attempt to mimic the strange hooting and chirping of a dire corby, with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
opportunity to call attention to a detail the characters overlooked. Clearly, this character’s subconscious registered the detail as important!
Involve a current villain. This can help build the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark in the War The chaos that reigned during the Last War enabled the agents of the Dreaming Dark to move and act with absolute freedom throughout Khorvaire. Any direct conflict among
opportunity to call attention to a detail the characters overlooked. Clearly, this character’s subconscious registered the detail as important!
Involve a current villain. This can help build the






