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Returning 35 results for 'been blood diffusing cover release'.
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Monsters
Strixhaven: A Curriculum of Chaos
Blood Aegis. The AC of Y’demi includes her Constitution modifier while she isn’t wearing armor or wielding a shield.
Oriq Mask. Y’demi wears an Oriq mask. While wearing the mask, Y
).
Sanguine Sense. While Y’demi isn’t blinded, she can see any creature that isn’t an Undead or a Construct within 60 feet of itself, even through total cover, heavily obscured areas
Monsters
Strixhaven: A Curriculum of Chaos
).
Sanguine Sense. While the blood mage isn’t blinded, it can see any creature that isn’t an Undead or a Construct within 60 feet of itself, even through total cover, heavily obscured areas
Blood Aegis. The AC of the blood mage includes its Constitution modifier while it isn’t wearing armor or wielding a shield.
Oriq Mask. The blood mage wears an Oriq mask. While wearing the mask
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Flammable Blood. If the cave fisher drops to half its hit points or fewer, it gains vulnerability to fire damage.
Spider Climb. The cave fisher can climb difficult surfaces, including upside down on
cover a large area with filaments, but as soon as one captures potential food, every cave fisher in the area competes for the prize. If a victim escapes from the initial ambush, a cave fisher can
Monsters
Strixhaven: A Curriculum of Chaos
Blood Aegis. The AC of Murgaxor includes his Constitution modifier while he isn’t wearing armor or wielding a shield.
Oriq Mask. Murgaxor wears an Oriq mask. While wearing the mask, Murgaxor
. While Murgaxor isn’t blinded, he can see any creature that isn’t an Undead or a Construct within 60 feet of himself, even through total cover, heavily obscured areas, invisibility, or any
Monsters
Candlekeep Mysteries
restrained, it has total cover against attacks and other effects outside the behir, and it takes 21 (6d6);{"diceNotation":"6d6","rollType":"damage","rollAction":"Swallow","rollDamageType":"acid"} acid
throw at the start of each of the behir's turns or be feasted upon by blood parasites, taking 36 (8d8);{"diceNotation":"8d8","rollType":"damage","rollAction":"Swallow","rollDamageType":"necrotic
Monsters
Icewind Dale: Rime of the Frostmaiden
hours.When a gnoll’s ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy.
A gnoll vampire is a savage predator
that feeds on the blood of the living. It cackles maniacally when it catches the scent of its prey and quickly moves in for the kill, tearing away flesh with its claws, gorging on meat and blood, and
magic-items
action to command the tree to eviscerate its unfortunate prisoners, draining their life and blood as the branches shake and quiver. All creatures Stunned by the tree take 8d6 Piercing damage, and half
tree, without expending a spell slot or requiring Material components. When you cast the spell in this manner, the corpse is compelled to speak truthfully.
Release a Prisoner. You can take a Bonus Action to command the tree to release one of its prisoners.
Monsters
Phandelver and Below: The Shattered Obelisk
hunger, a flesh meld is a hulking amalgamation of teeth, blood, and body parts. Sinuous appendages of gore, each ending in a gnashing mouth, bite at prey before yanking the piteous creatures into the
swallowed at a time.
A swallowed creature no longer has the grappled condition. While swallowed, it has the blinded and restrained conditions, has total cover against attacks and other effects outside the
Monsters
Candlekeep Mysteries
strong ties to the Inner Planes and the blood of genies flowing through their veins. Like the marids of the Elemental Plane of Water, Zikran is turbulent and unpredictable.
He carries a handheld magic
on a successful one. The basement furnishings provide half cover, should a creature wish to hide behind them.
The cannon is a Large object with AC 16, 80 hit points, and immunity to poison and psychic
Backgrounds
Sword Coast Adventurer's Guide
sufficient to cover most of your expenses; the inns, taverns, and festhalls you frequent are glad to record your debt and send an accounting to your family’s estate in Waterdeep to settle what you
.
6
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
7
My favor, once lost, is lost forever.
8
If you do me an injury, I will crush you, ruin
Monsters
Mordenkainen Presents: Monsters of the Multiverse
known as the Blood Lord. While he takes pleasure in the sufferings of the living, he far prefers the company and service of Undead. His desire is to see all life quenched and the multiverse transformed
of Death. This creature emanates a deathly aura that extends 30 feet in every direction from its space while it isn’t incapacitated. The aura is blocked by total cover. While in the aura, the
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons.
Feathers cover their bodies. Their plumage typically denotes membership in a tribe. Males are
the Wind Dukes long ago to defeat the Queen of Chaos’s monstrous champion, Miska the Wolf-Spider.
When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
or a light source. Poison Gas. Whenever a creature attempts to cross the cavern, the carpets of fungi that cover most of the floor release poisonous gas into the air. Each creature in the cavern must
of weird fungi cover large sections of the floor in this cavern. The growth includes puffballs a foot across, weird shelf fungus growing on stalagmites, and large stalks and caps a good five feet
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
make the claw release whatever it’s holding.
2 Harpoon Flingers (Each Station Requires 1 Crew and Grants Half Cover). Ammunition: 10 harpoons. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 10 (2d8 + 1) piercing damage.
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
make the claw release whatever it’s holding.
2 Harpoon Flingers (Each Station Requires 1 Crew and Grants Half Cover). Ammunition: 10 harpoons. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 10 (2d8 + 1) piercing damage.
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
or a light source. Poison Gas. Whenever a creature attempts to cross the cavern, the carpets of fungi that cover most of the floor release poisonous gas into the air. Each creature in the cavern must
of weird fungi cover large sections of the floor in this cavern. The growth includes puffballs a foot across, weird shelf fungus growing on stalagmites, and large stalks and caps a good five feet
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
or a light source. Poison Gas. Whenever a creature attempts to cross the cavern, the carpets of fungi that cover most of the floor release poisonous gas into the air. Each creature in the cavern must
of weird fungi cover large sections of the floor in this cavern. The growth includes puffballs a foot across, weird shelf fungus growing on stalagmites, and large stalks and caps a good five feet
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
make the claw release whatever it’s holding.
2 Harpoon Flingers (Each Station Requires 1 Crew and Grants Half Cover). Ammunition: 10 harpoons. Ranged Weapon Attack: +6 to hit, range 120 ft., one target. Hit: 10 (2d8 + 1) piercing damage.
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, the only solution is to venture to the Outer Planes to find the person’s spirit and either release it from some prison or convince the person to return to life. 2 People who venture into the woods keep
. 5 A devil has tricked an angel into meddling in the Blood War, and the angel seeks mortal aid. 6 A ancestor of one of the characters must be convinced to bless the character before the full power of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, the only solution is to venture to the Outer Planes to find the person’s spirit and either release it from some prison or convince the person to return to life. 2 People who venture into the woods keep
. 5 A devil has tricked an angel into meddling in the Blood War, and the angel seeks mortal aid. 6 A ancestor of one of the characters must be convinced to bless the character before the full power of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, the only solution is to venture to the Outer Planes to find the person’s spirit and either release it from some prison or convince the person to return to life. 2 People who venture into the woods keep
. 5 A devil has tricked an angel into meddling in the Blood War, and the angel seeks mortal aid. 6 A ancestor of one of the characters must be convinced to bless the character before the full power of
Adult Deep Dragon
Legacy
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Monsters
Fizban's Treasury of Dragons
them from mind flayer;mind flayers, but the dragon is uninterested in meeting with them despite their repeated petitions.
4
A nest of vampire;vampires has developed a taste for deep dragon blood
.
Verdant Growth. Vegetation and fungi within 6 miles of the dragon’s lair grow faster and cover a greater area than they normally would. Foraging in this area yields twice the usual amount of food
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Falkovnia know the following facts: Every month, on the night of the new moon, thousands of zombies appear from the Mists and invade Falkovnia. Ruins cover
into service. Talon officers bear the Blood Falcon, the symbol of Vladeska Drakov, tattooed prominently on their bodies. There is only one punishment for any crime in Falkovnia: impalement
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Darklord’s sins cover their body.
5 Every night, the Darklord is the focus of a lavish ball, but during the day he turns into a lead statue.
6 A choir of spirits follows the Darklord
, endlessly singing her sins.
7 The Darklord endlessly cries tears of blood, ink, poison, or molten iron.
8 The Darklord knows how he’s going to die and sees evidence of impending doom everywhere.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Darklord’s sins cover their body.
5 Every night, the Darklord is the focus of a lavish ball, but during the day he turns into a lead statue.
6 A choir of spirits follows the Darklord
, endlessly singing her sins.
7 The Darklord endlessly cries tears of blood, ink, poison, or molten iron.
8 The Darklord knows how he’s going to die and sees evidence of impending doom everywhere.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
portions of the Bleeding Citadel are impenetrable and indestructible. If Lulu is with the characters, she shares her fear that the scab will eventually cover the entire structure, whereupon the citadel
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Falkovnia know the following facts: Every month, on the night of the new moon, thousands of zombies appear from the Mists and invade Falkovnia. Ruins cover
into service. Talon officers bear the Blood Falcon, the symbol of Vladeska Drakov, tattooed prominently on their bodies. There is only one punishment for any crime in Falkovnia: impalement
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
the Darklord’s sins cover their body.
5 Every night, the Darklord is the focus of a lavish ball, but during the day he turns into a lead statue.
6 A choir of spirits follows the Darklord
, endlessly singing her sins.
7 The Darklord endlessly cries tears of blood, ink, poison, or molten iron.
8 The Darklord knows how he’s going to die and sees evidence of impending doom everywhere.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
portions of the Bleeding Citadel are impenetrable and indestructible. If Lulu is with the characters, she shares her fear that the scab will eventually cover the entire structure, whereupon the citadel
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Falkovnia know the following facts: Every month, on the night of the new moon, thousands of zombies appear from the Mists and invade Falkovnia. Ruins cover
into service. Talon officers bear the Blood Falcon, the symbol of Vladeska Drakov, tattooed prominently on their bodies. There is only one punishment for any crime in Falkovnia: impalement
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
stinking swamp of blood. The domed top of an alabaster temple pokes through the scab. Many black iron chains of Avernus converge on the building, attaching within the grotesque mound.
The exposed
portions of the Bleeding Citadel are impenetrable and indestructible. If Lulu is with the characters, she shares her fear that the scab will eventually cover the entire structure, whereupon the citadel
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He now uses the Oriq to gather the spells and magical energy he needs to summon a devastating being, the Blood
to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide their identities. These masks have magical properties that function only for their intended wearers. Oriq Blood
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He now uses the Oriq to gather the spells and magical energy he needs to summon a devastating being, the Blood
to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide their identities. These masks have magical properties that function only for their intended wearers. Oriq Blood
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Founder Dragons passed him over in favor of Jadzi, his bitterness knew no bounds. He now uses the Oriq to gather the spells and magical energy he needs to summon a devastating being, the Blood
to their cause. The Oriq take pains to hide their true allegiance and wear masks to hide their identities. These masks have magical properties that function only for their intended wearers. Oriq Blood






