Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'been boat diffusing chance reaction'.
Other Suggestions:
been body diffusing channel reaction
been body diffusing choice reaction
been beast diffusing choice reaction
been best defusing change reaction
been body diffusing choice relation
Magic Items
Dungeon Master’s Guide
.
Spell Absorption. While holding the staff , you have Advantage on saving throws against spells. In addition, you can take a Reaction when another creature casts a spell that targets only you. If
or against a solid surface. The staff is destroyed and releases its magic in an explosion that fills a 30-foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a
Marilith (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
reaction on every turn in a combat.Multiattack. The marilith makes seven attacks: six with its longswords and one with its tail.
Longsword. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType
":"1d100","rollType":"roll","rollAction":"Summon Demon"} chance of summoning 1d6;{"diceNotation":"1d6","rollType":"roll"} vrock;vrocks, 1d4;{"diceNotation":"1d4","rollType":"roll"} hezrou;hezrous, 1d3
Monsters
Quests from the Infinite Staircase
leprechaun the chance to partake in merriment or revelry such as a song, a dance, or a good meal, the leprechaun must succeed on a DC 15 Wisdom saving throw or have the charmed condition for 24 hours. While
magically gifts the target a measure of luck. The creature gains the leprechaun’s Astonishing Luck reaction. The creature can use the reaction three times, after which this gift goes away. The
Nilbog
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
its Reversal of Fortune reaction.
Nimble Escape. The nilbog can take the Disengage or Hide action as a bonus action on each of its turns.Fool’s Scepter. Melee Weapon Attack: +4;{"diceNotation
is a chance that a goblin will become possessed by a nilbog, particularly if the goblin has been mistreated by its betters. This possession turns the goblin into a wisecracking, impish creature
Staff of the Magi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the
explosion that expands to fill a 30-foot-radius sphere centered on it.
You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid
Monsters
Mordenkainen Presents: Monsters of the Multiverse
its action, reaction, and movement.
Spellcasting. Demogorgon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23
hitting him with an attack), there is a 50 percent chance that the illusory duplicate is affected, not Demogorgon, in which case the illusion disappears.
Regional Effects
The region containing Demogorgon
Monsters
Bigby Presents: Glory of the Giants
Thunderous Clap action and Negate Spell reaction.
The mask bearing the cloud rune has AC 15; 45 hit points; and immunity to necrotic, poison, and psychic damage. The mask regains all its hit points at
games of chance and wit. A destiny gambler is a cloud giant who has won increasingly high-stakes wagers against other giants, smaller folk, and even beings from the Outer Planes.
Destiny gamblers wear
Backgrounds
Baldur’s Gate: Descent into Avernus
for one last chance to win back the goodwill you’ve drunk away.
5
You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you
and the bugbear became friends.
6
Last winter, you dove into the frigid river to haul out a foundering fishing boat with your bare hands, saving all aboard. Now, everyone on the docks knows your
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
(Athletics) check to push it free. While characters are pushing their boat free, there is a 50 percent chance that one or more creatures attack them; in this event, roll on the Darklake Creature Encounters
teeth 9 Tight passage 10 Whirlpool Collision This terrain encounter occurs only if one or more party members are traveling by raft or boat, and there’s a strong current. Have everyone aboard the vessel
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for the Prince of Demons!” in Abyssal. A merrow can use its action to capsize a boat or raft within 5 feet of it. Anyone in the boat can thwart the merrow by using a reaction to make a Strength check
adventurers approach, cloaking themselves in darkness as they unfurl and attack. A creature in a boat or on a raft that tries and fails to detach a darkmantle from itself or another creature must
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
they don’t believe they have a reasonable chance of success. This reaction isn’t out of cowardice, but practicality—yuan-ti value their own lives much too highly to risk them when the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lake in a boat, roll on the Lake Events table at the end of each hour to determine what occurs next. Lake Events d20 Lake Event
1–10 The lake is still and quiet for the next hour. A fine
, ability checks made to steer the boat and fish for trout have disadvantage, as do saving throws against the effects of extreme cold.
15 A knucklehead trout (see appendix C) leaps out of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
leaders. The employment opportunities below are tailored to each of those individuals, including: Hiring on with the Oweland family to work on a fishing boat Joining the guard and report to Eliander
ships for Anders Solmor’s trading company For each week of employment, you earn the coin needed to sustain a modest lifestyle. There is also a chance that you attract the notice of the prominent person
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Second Chance Prerequisite: Halfling Fortune favors you when someone tries to strike you. You gain the following benefits: Increase your Dexterity, Constitution, or Charisma score by 1, to a maximum
of 20. When a creature you can see hits you with an attack roll, you can use your reaction to force that creature to reroll. Once you use this ability, you can’t use it again until you roll initiative at the start of combat or until you finish a short or long rest.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Last Stand With both Morley and Barrett sickened, Janore doesn’t know what to do. Aaron was supposed to check on the status of the boat kept in area 14, and since he failed to return Janore has been
the means of leaving the island immediately, or they can repair the hermitage’s boat with mending, the knowledge that the drowned ones mean to use Firewatch Island as a base from which to launch further
Magic Items
Tasha’s Cauldron of Everything
. While crew members are attuning themselves, any creature or structure outside and within 50 feet of the servant has a 25 percent chance of being accidentally targeted by one of its Destructive Fist
action, you can command the servant to take one of the actions in its stat block or some other action.
When a creature provokes an opportunity attack from the servant, you can use your reaction to command
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Even if her initial reaction is not a friendly one, the characters might still have a chance of winning over the lizardfolk and making them receptive (if the characters suggest as much) to admitting
lizardfolk’s plans for the alliance against the sahuagin. For their mission to have any chance of succeeding, the characters must eventually gain — or be forcibly prodded into — an audience with the queen
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
doesn’t limit the number of times you can use it in a round. You sometimes get a chance to use Sneak Attack on someone else’s turn. The most common way for this to happen is when a foe provokes an
the fighter’s turn, and if the attack qualifies, it can use Sneak Attack. Both of those options rely on the use of your reaction, so you could do only one of them in a round. Because you get only one
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
admirers are losing hope. You’re hoping for one last chance to win back the goodwill you’ve drunk away.
5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to
the groin. Later, you and the bugbear became friends.
6 Last winter, you dove into the frigid river to haul out a foundering fishing boat with your bare hands, saving all aboard. Now, everyone on the docks knows your name.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
have seen the ship, row ashore and pick the characters up (say in the cave below the haunted house), that takes 15 or 20 minutes. The characters then board the fishing boat, which is rowed out toward the
ship. The journey to the ship takes 30 minutes (20 minutes with more than two rowing), but if the boat is to approach the Sea Ghost from the seaward side, another 5 minutes should be added. The ship
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
. You’re hoping for one last chance to win back the goodwill you’ve drunk away. 5 You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you and the
bugbear became friends. 6 Last winter, you dove into the frigid river to haul out a foundering fishing boat with your bare hands, saving all aboard. Now, everyone on the docks knows your name.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on the seawater, the abbey’s clerics create enough water for their drinking, cooking, washing, and gardening needs. The survivors have no boat and no means of building one. The island’s few stunted
the skeletons to launch a boat (they are unaware of the path made by the pirates). The survivors keep a low profile. They stay close to the ruins of the abbey and keep out of sight of passing boats
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, and the players might rue thoughtless actions, but do not allow this reaction to temper what you have before you. Likewise, do not set about to entrap the characters in a hopeless situation—allow
strikes and then retires, the attack will be assessed and countermeasures taken. Even when the party first enters the hall, you will have to gauge the reaction of the giants if and when they learn that
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to ability checks made with them.
Reluctant Refusal. When a creature offers the leprechaun the chance to partake in merriment or revelry such as a song, a dance, or a good meal, the leprechaun must
gifts the target a measure of luck. The creature gains the leprechaun’s Astonishing Luck reaction. The creature can use the reaction three times, after which this gift goes away. The leprechaun can
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
doesn’t limit the number of times you can use it in a round. You sometimes get a chance to use Sneak Attack on someone else’s turn. The most common way for this to happen is when an enemy provokes an
hit by? Spell attacks too? A use of Uncanny Dodge works against only one attack, since it expends your Reaction, and only if you can see the attacker. It works against attacks of all sorts, including
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, you can take a Reaction when another creature casts a spell that targets only you. If you do, the staff absorbs the magic of the spell, canceling its effect and gaining a number of charges equal to
and releases its magic in an explosion that fills a 30-foot Emanation originating from itself. You have a 50 percent chance to instantly travel to a random plane of existence, avoiding the explosion. If
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
temple called the Tower of Storms. Now a strange boat or dead creature seems to be beached near the tower. Investigate this strange occurrence, kill or rout any cultists that might be there, then return
the sea. Ask for a chance to worship at the shrine to Bahamut so you may receive visions of the threats facing Leilon. Report the threats you divine to the town council to collect a reward of 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
best place to meet any of the merchant princes without an appointment. They rarely meet with visitors who show up unannounced at their homes. During the day, each merchant prince has a 1-in-6 chance
depart with scowls on their faces. The characters’ timely arrival makes Zitembe predisposed to help them. If he’s approached for aid or advice in tracking down the Soulmonger, Zitembe’s first reaction
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
hobgoblins in the host. Goblins’ Revenge. When goblinoids form a host, there is a chance that a goblin will become possessed by a nilbog, particularly if the goblin has been mistreated by its betters
reaction. If the save succeeds, the spirit can’t possess that goblin for 24 hours. If its host is killed or the possession is ended by a spell such as hallow, magic circle, or protection from evil and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes. Opportunity Attacks In a fight, everyone is constantly watching for a chance to
make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach. You can avoid provoking an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in the “Silent Sound Lighthouse” section below. But before the characters have a chance to explore, they find themselves distracted by disaster on the approach to the lighthouse. Like all living
Sailors in Need Whether they’re traveling by land, arriving by boat, or teleporting in, the characters witness a disturbing scene as they first catch sight of the lighthouse. Silent Sound lighthouse
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes. Opportunity Attacks In a fight, everyone is constantly watching for a chance to
make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach. You can avoid provoking an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. While you hold it, you gain a +2 bonus to spell attack rolls.
Spell Absorption. While holding the staff, you have Advantage on saving throws against spells. In addition, you can take a Reaction when
chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 times the number of charges in the staff. Each
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creature, it can do so by grappling. A Small or Medium creature has little chance of making a successful grapple against a Huge or Gargantuan creature, however, unless magic has granted the grappler
opportunity attack it makes against the marked target has advantage. The opportunity attack doesn’t expend the attacker’s reaction, but the attacker can’t make the attack if anything, such as the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
charge, roll a d20. On a 20, the staff regains 1d12 + 1 charges. Spell Absorption. While holding the staff, you have advantage on saving throws against spells. In addition, you can use your reaction when
, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it. You have a 50 percent chance to instantly






