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Spells
Player’s Handbook
-Level Spell Slot. The damage of an explosive rune increases by 1d8 for each spell slot level above 3. If you create a spell glyph, you can store any spell of up to the same level as the spell slot you use for the Glyph of Warding.
its trigger and choose whether it’s an explosive rune or a spell glyph, as explained below.
Set the Trigger. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on
Magic Items
Dungeon Master’s Guide
accepted by the weapon and try to attune to it, you become attuned to it instantly, and a new rune appears on it. You remain attuned to the weapon until you die or the weapon is destroyed. A Moonblade
functions like a nonmagical weapon of its kind for anyone other than its chosen bearer.
A Moonblade has one rune on it for each bearer it has willingly served (typically 1d6 + 1). The first rune grants a
Monsters
Forgotten Realms: Adventures in Faerûn
components and using Charisma as the spellcasting ability (spell save DC 17):
At Will: Create or Destroy Water, Detect Magic, Major Image
2/Day Each: Control Water (Flood, Part Water, or Redirect Flow
traveled across Calimshan, infiltrating rival genie courts and eliminating remnants of the Twisted Rune. Some accounts even tell of her fighting alongside Sultana Songal during the Night of Fleeing
Monsters
Bigby Presents: Glory of the Giants
inscribed with the storm rune into their foreheads or eye sockets, allowing them to see through magical deception. They can also create a momentary vortex of freezing winds and storm clouds around themselves, engulfing their foes in elemental fury.Lightning, ThunderCold
saving throw, it can choose to succeed instead.
Scrying (Requires Storm Rune). The giant can use its crystal ball to cast the scrying spell (save DC 17).
Storm Rune. The giant has a storm rune
Monsters
Bigby Presents: Glory of the Giants
the death rune on a prized skull from this grisly collection. Abandoning armor in favor of gloomy robes, the shrouded one uses rune magic to create a shadowy scythe blade at the end of a staff and to
Death Rune. The giant has a death rune inscribed on a giant’s skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
Magic Items
The Book of Many Things
create another rune circle, or when you dismiss the rune circle as a bonus action. This hammer regains 1d3 expended charges daily at dawn.
. While you’re inside that area, your hammer glows with matching runes, and you gain a +3 bonus to attack and damage rolls made with this hammer. The rune circle disappears after 1 minute, when you
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
celestial realms to watch over the boundary of the wilds and protect those who dare to cross it.
Sometimes knights of the realm get the idea that they can expand the borders of their land and keep the
wilds at bay simply by driving archons deeper into the wilds. Such efforts are futile; not only are archons difficult to kill, but they don’t create the boundaries, merely mark them.
“A winged dawn dispels the terror of night.”
—Chulane, Teller of Tales
Radiant
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.
A moonblade has one rune on its blade for each master it has served (typically 1d6 + 1). The
first rune always grants a +1 bonus to attack and damage rolls made with this magic weapon. Each rune beyond the first grants the moonblade an additional property. The DM chooses each property or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
manipulations. Alchemical Innovator. By spending one uninterrupted hour within her laboratory at the Boritsi Estate, Ivana can create ten doses of any poison or re-create the effect of one wizard spell of
. Ivana’s genius and cynicism, in combination with the Dark Powers’ aid, grant her insight into the nature of Borca’s people that borders on precognition. She’s always one step ahead of her rivals and has
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
manipulations. Alchemical Innovator. By spending one uninterrupted hour within her laboratory at the Boritsi Estate, Ivana can create ten doses of any poison or re-create the effect of one wizard spell of
. Ivana’s genius and cynicism, in combination with the Dark Powers’ aid, grant her insight into the nature of Borca’s people that borders on precognition. She’s always one step ahead of her rivals and has
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
manipulations. Alchemical Innovator. By spending one uninterrupted hour within her laboratory at the Boritsi Estate, Ivana can create ten doses of any poison or re-create the effect of one wizard spell of
. Ivana’s genius and cynicism, in combination with the Dark Powers’ aid, grant her insight into the nature of Borca’s people that borders on precognition. She’s always one step ahead of her rivals and has
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hazards. Appendix B presents several elder runes on paper cards that you can photocopy and cut out to create an Elder Runes Deck. When circumstances call for the appearance of an elder rune, a card is
Elder Runes Elder runes are ancient symbols imbued with magical power. With years of study, any creature that can cast the symbol spell can learn an elder rune and add it to the selection of symbols
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hazards. Appendix B presents several elder runes on paper cards that you can photocopy and cut out to create an Elder Runes Deck. When circumstances call for the appearance of an elder rune, a card is
Elder Runes Elder runes are ancient symbols imbued with magical power. With years of study, any creature that can cast the symbol spell can learn an elder rune and add it to the selection of symbols
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
hazards. Appendix B presents several elder runes on paper cards that you can photocopy and cut out to create an Elder Runes Deck. When circumstances call for the appearance of an elder rune, a card is
Elder Runes Elder runes are ancient symbols imbued with magical power. With years of study, any creature that can cast the symbol spell can learn an elder rune and add it to the selection of symbols
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magical effects. A magical rune can also be inscribed upon a surface to create effects similar to those of a glyph of warding or symbol spell. The rune itself determines what sort of magic the item or
consequence, it’s a path rarely taken. The exception is rune magic. Giants are drawn to the solidity and permanence of magical runes. Stone giants are great practitioners of rune carving, both because of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magical effects. A magical rune can also be inscribed upon a surface to create effects similar to those of a glyph of warding or symbol spell. The rune itself determines what sort of magic the item or
consequence, it’s a path rarely taken. The exception is rune magic. Giants are drawn to the solidity and permanence of magical runes. Stone giants are great practitioners of rune carving, both because of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magical effects. A magical rune can also be inscribed upon a surface to create effects similar to those of a glyph of warding or symbol spell. The rune itself determines what sort of magic the item or
consequence, it’s a path rarely taken. The exception is rune magic. Giants are drawn to the solidity and permanence of magical runes. Stone giants are great practitioners of rune carving, both because of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rune Carver What we call rune magic is the palest imitation of Annam’s creative work. He shaped worlds from the primal elements; we struggle to bind the merest scraps of elemental power into the
mystic shapes of our runes.
—Diancastra
You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rune Carver What we call rune magic is the palest imitation of Annam’s creative work. He shaped worlds from the primal elements; we struggle to bind the merest scraps of elemental power into the
mystic shapes of our runes.
—Diancastra
You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Giants from an ancient empire created an empowered form of the life rune that channeled Annam the All-Father’s raw creative might. The giants sought to create their own world as he
once did, and invoked the rune in an immense cavern deep underground, which they named Annam’s Cradle. The result was a permanent rift in the fabric of reality leading to the Positive Plane—the source
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Giants from an ancient empire created an empowered form of the life rune that channeled Annam the All-Father’s raw creative might. The giants sought to create their own world as he
once did, and invoked the rune in an immense cavern deep underground, which they named Annam’s Cradle. The result was a permanent rift in the fabric of reality leading to the Positive Plane—the source
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Rune Carver What we call rune magic is the palest imitation of Annam’s creative work. He shaped worlds from the primal elements; we struggle to bind the merest scraps of elemental power into the
mystic shapes of our runes.
—Diancastra
You’ve dedicated your life to studying runecraft. Whether you were taught by a master rune carver or learned by poring over ancient engravings, you can tap into
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
one city-state were killed and eaten to create the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam’s Cradle Giants from an ancient empire created an empowered form of the life rune that channeled Annam the All-Father’s raw creative might. The giants sought to create their own world as he
once did, and invoked the rune in an immense cavern deep underground, which they named Annam’s Cradle. The result was a permanent rift in the fabric of reality leading to the Positive Plane—the source
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
dare to challenge them. Wielding the power of rune magic in addition to the innate magic that courses through them, these storm giants are highly respected. If any giant can draw Annam’s attention to
the world, it would likely be a tempest caller. Tempest callers implant crystal balls inscribed with the storm rune into their foreheads or eye sockets, allowing them to see through magical deception
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
dare to challenge them. Wielding the power of rune magic in addition to the innate magic that courses through them, these storm giants are highly respected. If any giant can draw Annam’s attention to
the world, it would likely be a tempest caller. Tempest callers implant crystal balls inscribed with the storm rune into their foreheads or eye sockets, allowing them to see through magical deception
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
dare to challenge them. Wielding the power of rune magic in addition to the innate magic that courses through them, these storm giants are highly respected. If any giant can draw Annam’s attention to
the world, it would likely be a tempest caller. Tempest callers implant crystal balls inscribed with the storm rune into their foreheads or eye sockets, allowing them to see through magical deception
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Gates Halaster creates magic gates that allow instant travel between levels of the dungeon. He can also create gates that lead into and out of Undermountain, which he uses primarily to restock the
. Elder Runes on Gates When a gate opens, a random elder rune appears within its vertical plane. Draw a card from the Elder Runes Deck to determine which rune appears. Halaster usually has the rune
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Gates Halaster creates magic gates that allow instant travel between levels of the dungeon. He can also create gates that lead into and out of Undermountain, which he uses primarily to restock the
. Elder Runes on Gates When a gate opens, a random elder rune appears within its vertical plane. Draw a card from the Elder Runes Deck to determine which rune appears. Halaster usually has the rune
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
, the creature is complete and obeys her will. She uses this ability to create flesh golems and homunculi, as well as zombies, death’s heads, and brains in jars (see chapter 5). Reborn Maker. A side
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Gates Halaster creates magic gates that allow instant travel between levels of the dungeon. He can also create gates that lead into and out of Undermountain, which he uses primarily to restock the
. Elder Runes on Gates When a gate opens, a random elder rune appears within its vertical plane. Draw a card from the Elder Runes Deck to determine which rune appears. Halaster usually has the rune
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
, the creature is complete and obeys her will. She uses this ability to create flesh golems and homunculi, as well as zombies, death’s heads, and brains in jars (see chapter 5). Reborn Maker. A side
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Creation. Dr. Mordenheim can create any Construct or corporeal Undead by working in her laboratory for a number of uninterrupted days equal to the creature’s challenge rating. At the end of the final day
, the creature is complete and obeys her will. She uses this ability to create flesh golems and homunculi, as well as zombies, death’s heads, and brains in jars (see chapter 5). Reborn Maker. A side
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Rifts Large, stable gateways into the Far Realm are difficult to create and even more difficult to sustain. The mind flayer fanatics opened such a gateway in their ritual chamber (area X16
), but they couldn’t sustain it. To keep their ritual chamber gateway stable, the fanatics opened rifts to three smaller Far Realm pockets, inscribing a bolstering rune within each rift to augment
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Far Realm Rifts Large, stable gateways into the Far Realm are difficult to create and even more difficult to sustain. The mind flayer fanatics opened such a gateway in their ritual chamber (area X16
), but they couldn’t sustain it. To keep their ritual chamber gateway stable, the fanatics opened rifts to three smaller Far Realm pockets, inscribing a bolstering rune within each rift to augment






