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Returning 21 results for 'been born descent construct rational'.
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Minotaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
fur extend down minotaurs’ necks and powerful backs, and males have long tufts of hair on their chins and cheeks. Their legs end in heavy, cloven hooves. Minotaurs are born with long, tufted
—perhaps they were once thought of as gods—who established the minotaurs’ place in the world. Every minotaur in Ravnica claims descent from one of these heroes. The Ordruun line is
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and insults are my
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
ties to two worlds, yet belonging to neither. Some genasi are born of mortal–genie unions, others have two genasi as parents, and a rare few have a genie further up their family tree, manifesting
a planar convergence. Elemental energy saturates any creatures in the area and might alter their nature enough that their offspring with other mortals are born as genasi.
Heirs to Elemental Power
Backgrounds
Baldur’s Gate: Descent into Avernus
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
want.
4
I’m a born gambler who can’t resist taking a risk for a potential payoff.
5
I lie about almost everything, even when there’s no good reason to.
6
Sarcasm and
Species
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
Species
Mordenkainen Presents: Monsters of the Multiverse
descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Species
Mordenkainen Presents: Monsters of the Multiverse
were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose whether
is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant
Species
Mordenkainen Presents: Monsters of the Multiverse
others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
that they make an effort to fit in with humans or elves when possible. For instance, half-elves born and raised in human settlements tend to have human names, while half-elves in elven communities
allows it, your half-elf character can forgo Skill Versatility and instead take a trait based on your elf parentage:
A half-elf of wood elf descent can choose the wood elf’s Elf Weapon Training
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
toward others. The doll takes pleasure in tormenting the guilt-ridden and despondent, hastening their descent into depression or paranoia. Because it fears its own destruction, the doll rarely causes
Tiny Construct, Typically Neutral Evil
Armor Class 11 (natural armor)
Hit Points 28 (8d4 + 8)
Speed 30 ft.
STR
3 (–4)
DEX
11 (+0)
CON
13 (+1)
INT
10 (+0
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
her former skills and intellect, and bonded to an equally special flesh golem that she wears as a costumed skin. (If you are playing through Baldur’s Gate: Descent into Avernus, this setup was one of
Infernal Machine and installed it in a magical construct resembling a silvery skeleton with decorative wings, nicknamed Eludecia. (If you connect this adventure to Lost Laboratory of Kwalish, the construct
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
drow who have forsaken the evil ways of their kind. I give these stories no credit, though Elminster himself swears they have validity. Never trust a drow, or the word of an archmage.
Descent into
become irresistible. It pulled the queen, and all who were under her sway, into the Shadowfell, where she was instantly killed. From her ruined mind and body, the Raven Queen was born. The Creation of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Born to Serve Under the illithids, we and the githyanki fought and died across a thousand worlds for implacable masters. Under Vlaakith, our kin fight and die across a thousand words for an
githyanki raise their young in hidden crèches that they construct in far-flung places on the Material Plane. Such measures are necessary because birth and growth are impossible on the Astral Plane
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
damage. Manes of shaggy fur extend down minotaurs’ necks and powerful backs, and males have long tufts of hair on their chins and cheeks. Their legs end in heavy, cloven hooves. Minotaurs are born with
heroes — perhaps they were once thought of as gods — who established the minotaurs’ place in the world. Every minotaur in Ravnica claims descent from one of these heroes. The Ordruun line is the most
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
kind of document or the handwriting you are trying to copy. Suggested Characteristics Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what
for getting what I want. 4 I’m a born gambler who can’t resist taking a risk for a potential payoff. 5 I lie about almost everything, even when there’s no good reason to. 6 Sarcasm and insults are my
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Visitors to Amphail often get a polite admonishment to “mind the high born” or “ware silver saddles” from the locals, but those who ignore such warnings should expect no help if they get into trouble with
Ilzimmers to help crush this upstart business, a move that they are considering. I visited the Hemzar ranch, and I’d consider such a move inadvisable. A large family of Tashlutar descent, they seemed
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures born from a moment of panic, screaming devilkins love to spread fear and confusion across the world. They gather in small flocks, lurking along lonely forest roads and mountain passes. When
, frightened, poisoned
Senses truesight 120 ft., passive Perception 13
Languages all, telepathy 120 ft.
Challenge 23 (50,000 XP)
Entropic Aura. Each creature that is not a construct or undead that ends
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
crushing—move fast!” “The master of this tomb longs to be free. Wouldn’t you, if you were he?” “Steal not from the library, for it holds trouble.” “Illusions are we, born from a mix of wanderlust and
instead of a Dexterity saving throw, provided the creature doesn’t have the prone condition, with the aim of slowing the ceiling’s descent for the betterment of others. The creature making the Strength
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, affording an unobstructed view of area U2 as the characters complete their descent. Wall of Stone. When the countdown timer reaches zero, a wall of stone magically appears on the stairs at the point marked
, but their value can be used toward the cost of constructing an iron golem or a similar metal construct. STONKY NOPTOPPER
Stonky J. Noptopper (“the J is for genius!”) is chaotic neutral and proud to a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
now stands watch in area B24, and the other is here. The ancient construct is equivalent to a stone golem with 102 hit points and no Multiattack action (challenge rating 4 instead of 8). Roleplaying
Miraj Vizann. Miraj is rational, deliberate, and slow to anger. He supports the cult because it deepens his understanding of elemental magic. If challenged, he attempts to persuade his attackers to turn
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
shambling mounds that live in the tanks, churning them as part of the purification process. Mortlock Vanthampur (for more information on Mortlock Vanthampur, see chapter 1 of Baldur’s Gate: Descent






