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Returning 35 results for 'been breaking devourer class renowned'.
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been beating devourer class renowned
Classes
Player’s Handbook
underpinnings of magic, particularly the categorization of spells into schools of magic. Renowned Wizards such as Bigby, Tasha, Mordenkainen, and Yolande have built on their studies to invent iconic spells now
Class Features
Cantrips
Prepared Spells
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Spellcasting, Ritual Adept, Arcane Recovery
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Monsters
Eberron: Rising from the Last War
alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target's statistics, but doesn't gain access to the target's knowledge, class
guide the quori race, and the Devourer of Dreams — the personal emissary of the Dreaming Dark — is of this order. Although the kalaraqs never fight one another overtly, each has its own agenda, and
Backgrounds
Guildmasters’ Guide to Ravnica
food and fresh water in these areas for yourself and up to five other people each day.
Gruul Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gruul
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Gruul Guild Spells
Backgrounds
Guildmasters’ Guide to Ravnica
to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness
the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
flayer
Intellect Devourer
Tiny aberration, lawful evil
Armor Class 12
Hit Points 21 (6d4 + 6)
Speed 40 ft.
STR
6 (−2)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1
Intellect Devourer An intellect devourer resembles a walking brain protected by a crusty covering and set on bestial clawed legs. This foul aberration feeds on the intelligence of sentient creatures
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
require air, food (other than souls), drink, or sleep. I’ve heard of “rib-sticking,” but this is ridiculous.
— Volo
Devourer
Large fiend, chaotic evil
Armor Class 16 (natural armor)
Hit Points
Devourer Of all the abominations Orcus has unleashed, devourers are among the most feared. These tall, mummy-like fiends wander the planes, consuming souls and, by example, spreading Orcus’s creed of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Devourer Of all the abominations unleashed by Orcus (appears in this book), devourers are among the most feared. These tall, mummy-like Undead wander the planes, consuming souls and spreading Orcus’s
creed of replacing all life with everlasting death. A lesser demon that proves itself to Orcus might be granted the privilege of becoming a devourer. The Prince of Undeath transforms such a demon
Monsters
Fizban's Treasury of Dragons
.
7
A revenant persuades an adult crystal dragon to help get revenge on the frost giant;frost giants who murdered her.
8
An adult crystal dragon teaches astronomy to students of a renowned
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
lower-class district in Sharn where it maintains its guildhall, the Deathsgate Explorers’ Club is a rough-and-tumble guild made up largely of Last War veterans. Deathsgaters rarely undertake
adventures from altruistic motives, demanding prompt payment or other reciprocal arrangements. They have a fierce rivalry with the Clifftop Adventurers’ Guild. Wayfinder Foundation. Founded by a renowned
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
what happened to him. If his death seems likely, Toru asks one of the characters to take his City Watch badge and return it to his father in Waterdeep. If this is done, Toru’s mother — a renowned
jewelry artist — gives that character a sapphire bracelet or pendant worth 2,500 gp as a show of her gratitude. Ahpok, the old grimlock, has an intellect devourer in her skull. She is used by the mind
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, ready to be unleashed. Even after these concepts are mastered, new knowledge of magic remains elusive, and a wizard must progress steadily through deeper levels of understanding, breaking through
serves them well in this pursuit. Not all elven communities embrace wizardry, but most worlds of the multiverse have at least one community of elves in which the spellcasters are renowned as masters. In
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Orc Orcs are renowned for their barbarism. They have stooped postures, low foreheads, and piglike faces with prominent lower canines that resemble a boar’s tusks. Orc
Medium humanoid (orc), chaotic
evil
Armor Class 13 (hide armor)
Hit Points 15 (2d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (−2)
WIS
11 (+0)
CHA
10 (+0
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
whim. Skum
Medium aberration, lawful evil
Armor Class 14 (natural armor)
Hit Points 93 (11d8 + 44)
Speed 20 ft., swim 40 ft.
STR
19 (+4)
DEX
11 (+0)
CON
18 (+4
.
Actions
Multiattack. The skum makes three attacks: two with its trident and one with its Mind-Breaking Touch.
Trident. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Statistics for Objects When time is a factor, you can assign an Armor Class and hit points to a destructible object. You can also give it immunities, resistances, and vulnerabilities to specific
types of damage. Armor Class. An object’s Armor Class is a measure of how difficult it is to deal damage to the object when striking it (because the object has no chance of dodging out of the way). The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Specific Beats General This compendium contains rules that govern how the game plays. That said, many racial traits, class features, spells, magic items, monster abilities, and other game elements
examples of rule-breaking are more conspicuous. For instance, an adventurer can’t normally pass through walls, but some spells make that possible. Magic accounts for most of the major exceptions to the rules.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Thousand Teeth the Devourer Thousand Teeth is an ancient crocodilian nightmare that has served as the apex predator in the swamps near Saltmarsh for as long as anyone can remember. This monster
Dunwater. Thousand Teeth
Large monstrosity, neutral evil
Armor Class 12 (natural armor)
Hit Points 93 (11d10 + 33)
Speed 30 ft., swim 50 ft.
STR
19 (+4)
DEX
10 (+0)
CON
17
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
it is considered a gift of their gods. Characters with the bard class who rise to prominence among these folk must align themselves with their clan’s priests and shamans or risk being outcast. Most
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
level, is the culmination of all the paladin’s training. Some characters with this class don’t consider themselves true paladins until they have reached 3rd level and made this oath. For others, the
actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart. BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Giant Coral Snake Comfortable on land or in water, these brilliantly colored snakes are renowned for their potent and hallucinogenic venom. They are most often found in coastal caves. In the
abandoned chambers of the hermitage in Tammeraut’s Fate, these giant serpents feed on any creature that crosses their path. Giant Coral Snake
Large beast, unaligned
Armor Class 13
Hit Points 90 (12d10
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
level, is the culmination of all the paladin’s training. Some characters with this class don’t consider themselves true paladins until they have reached 3rd level and made this oath. For others, the
actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin’s heart. BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Statistics for Objects When time is a factor, you can assign an Armor Class and hit points to a destructible object. You can also give it immunities, resistances, and vulnerabilities to specific
types of damage. Armor Class An object's Armor Class is a measure of how difficult it is to deal damage to the object when striking it (because the object has no chance of dodging out of the way). The
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Archer Archers defend castles, hunt wild game on the fringes of civilization, serve as artillery in military units, and occasionally make good coin as brigands or caravan guards. Some renowned
Vrock feathers 9 Peryton feathers 10 Dryad leaf vanes 11 Drake scale vanes 12 Stirge wing vanes Archer
Medium Humanoid, Any Alignment
Armor Class 16 (studded leather)
Hit Points 75 (10d8 + 30
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Breaking Objects Objects can be harmed by attacks and by some spells, using the rules below. If an object is exceedingly fragile, the DM may allow a creature to break it automatically with the Attack
or Utilize action. Armor Class. The Object Armor Class table suggests ACs for various substances. Object Armor Class AC Substance 11 Cloth, paper, rope 13 Crystal, glass, ice 15 Wood 17 Stone 19
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Breaking Objects Objects can be harmed by attacks and by some spells, using the rules below. If an object is exceedingly fragile, the DM may allow a creature to break it automatically with the Attack
or Utilize action. Armor Class. The Object Armor Class table suggests ACs for various substances. Object Armor Class AC Substance 11 Cloth, paper, rope 13 Crystal, glass, ice 15 Wood 17 Stone 19
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Fensirs Arash Radkia Two fensirs bring an offering of food to a hungry devourer that has outgrown her hut Long ago, a band of frost giants led trolls in a campaign to win Annam’s favor by conquering
narrow understanding is good.
—Diancastra
Fensir Devourer Some fensirs undergo a transformation after living in Ysgard for at least a thousand years. They grow rapidly to a height of 25 feet, fueled
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your party: Bruiser. Sometimes subtlety means breaking just one of a snitch’s kneecaps. The Bruiser uses force and the threat of force to make sure that the crime syndicate gets what it
give them a broad range of knowledge to support their schemes. Bards, rogues, and wizards are often drawn to this role. Safecracker. The “breaking” part of “breaking and entering” is the Safecracker’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
breaking free from its dragon egg. Egg Hunter Hatchling
Tiny Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 28 (8d4 + 8)
Speed 30 ft., burrow 10 ft., climb 30 ft.
STR
8
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
champion of Tymora into a puppet. After finishing off his unsuspecting companions, Meloon returned to Waterdeep as a Xanathar Guild spy. The intellect devourer that inhabits Meloon’s skull was bred by
Medium humanoid (human), neutral evil
Armor Class 18 (plate)
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
20(+5)
DEX
15(+2)
CON
14(+2)
INT
10(+0)
WIS
14(+2
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yeti Brutal Rampagers. When mountain herds are abundant, yetis stay clear of humanoid realms. Driven by hunger, they attack humanoid settlements in waves, breaking down gates and stockade walls that
once might have daunted them, then devouring the creatures within. Yeti
Large monstrosity, chaotic evil
Armor Class 12 (natural armor)
Hit Points 51 (6d10 + 18)
Speed 40 ft., climb 40 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Howler
Large fiend, chaotic evil
Armor Class 16 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
17(+3)
DEX
16(+3)
CON
15(+2)
INT
5(−3)
WIS
20(+5
ft., one target. Hit: 10 (2d6 + 3) piercing damage, plus 22 (4d10) psychic damage if the target is frightened. This attack ignores damage resistance.
Mind-Breaking Howl (Recharge 6). The howler
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Môrgæn If I had wanted to kill, I would have killed. The ranger Môrgæn is a renowned tracker and hunter, able to pinpoint-target foes at any range, then vanish into the woods with no one the wiser
, wine, and other intoxicants doesn’t get the better of her. Môrgæn
Medium humanoid (elf), chaotic neutral
Armor Class 16 (studded leather)
Hit Points 66 (12d8 + 12)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
.
—Mordenkainen
Howler
Large Fiend, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 40 ft.
STR
17 (+3)
DEX
16 (+3)
CON
15 (+2
resistance.
Mind-Breaking Howl (Recharge 4–6). The howler emits a keening howl in a 60-foot cone. Each creature in that area must succeed on a DC 13 Wisdom saving throw or take 16 (3d10) psychic
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
of a material other than metal, the druid might wear it. If you feel strongly about your druid breaking the taboo and donning metal, talk to your DM. Each class has story elements mixed with its game
class’s story since the class first appeared in Eldritch Wizardry (1976) and the original Player’s Handbook (1978). The idea is that druids prefer to be protected by animal skins, wood, and other
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
ancestors, rime hulks are roughly formed masses of frost and ice. Their vaguely giant-shaped physical forms are unstable, constantly breaking apart and reforming as clouds of frost billow off them. As a rime
Armor Class 15 (natural armor)
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
8 (−1)
WIS
9 (−1)
CHA
6 (−2)
Damage Immunities cold






