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Monsters
Mordenkainen Presents: Monsters of the Multiverse
behind when one Fiend kills another.
Because of their hunger for living prey, vargouilles are eager to escape the Lower Planes. On rare occasions, summoning a demon to another plane can bring a
’s curse. If the curse is allowed to run its course, an abyssal spirit invades the person’s body, causing a gruesome transformation. Over a period of hours, the victim’s head takes on
Charlatan
Legacy
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Backgrounds
Player’s Handbook (2014)
weakness and secure their fortunes.
4
I put on new identities like clothes.
5
I run sleight-of-hand cons on street corners.
6
I convince people that worthless junk is worth their hard
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods come and go. Bonds of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and other inevitables to bring order to dealings between planar folk. A wide array of disparate creatures, including yugoloths, will enter into a contract with inevitables if asked.
The Hall of
the spirit of an agreement, only the letter. A marut enforces what is written, not what was meant by or supposed to be understood from the writing. The Kolyarut rejects contracts that contain vague
Backgrounds
Baldur’s Gate: Descent into Avernus
.
5
I run sleight-of-hand cons on street corners.
6
I convince people that worthless junk is worth their hard-earned money.
FEATURE: FALSE IDENTITY
You have created a second
. (Lawful)
3
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods
Backgrounds
Tomb of Annihilation
century old.
Suggested Characteristics
Few archaeologists can resist the lure of an unexplored ruin or dungeon, particularly if such a site is the source of legends or is rumored to contain
has historical significance or is one of a kind.
5
I’m secretly in love with the wealthy patron who sponsors my archaeological exploits.
6
I hope to bring prestige to a library, a
Kobold
Legacy
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Species
Volo's Guide to Monsters
earth are strong or weak, are bearing a load or are safe to excavate, or are likely to contain minerals or offer access to water. This ability enables them to fashion secure homes in places where other
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
adventure. It also introduces the world of the Forgotten Realms, one of the game’s most enduring settings, and it teaches you how to run a D&D game. The Basic Rules contain the rules you need to adjudicate situations that arise during the adventure.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
adventure. It also introduces the world of the Forgotten Realms, one of the game’s most enduring settings, and it teaches you how to run a D&D game. The Basic Rules contain the rules you need to adjudicate situations that arise during the adventure.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
adventure. It also introduces the world of the Forgotten Realms, one of the game’s most enduring settings, and it teaches you how to run a D&D game. The Basic Rules contain the rules you need to adjudicate situations that arise during the adventure.
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
lies on the slopes of the Star Mounts’ southernmost mountains. At the headwaters of the Unicorn Run, the Last Aerie is home to several dozen aarakocra. Recently, aarakocra elders detected
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
location might be dangerous. Although Dean Tullus didn’t run into any problems there, it’s likely that Murgaxor led her to the orb and removed any threats that might impede his plan to manipulate her
. Indeed, the Fortress Badlands have become a haven for acolytes of Murgaxor’s teachings and their thralls. As the faculty suspects, the badlands contain information that can lead the characters to Murgaxor’s location. However, the party must first bypass or defeat the current residents.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Using This Supplement This document and the 2024 Player’s Handbook contain all you need to run the adventure. The following appendixes are included: Appendix A provides stat blocks for the creatures
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
location might be dangerous. Although Dean Tullus didn’t run into any problems there, it’s likely that Murgaxor led her to the orb and removed any threats that might impede his plan to manipulate her
. Indeed, the Fortress Badlands have become a haven for acolytes of Murgaxor’s teachings and their thralls. As the faculty suspects, the badlands contain information that can lead the characters to Murgaxor’s location. However, the party must first bypass or defeat the current residents.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
location might be dangerous. Although Dean Tullus didn’t run into any problems there, it’s likely that Murgaxor led her to the orb and removed any threats that might impede his plan to manipulate her
. Indeed, the Fortress Badlands have become a haven for acolytes of Murgaxor’s teachings and their thralls. As the faculty suspects, the badlands contain information that can lead the characters to Murgaxor’s location. However, the party must first bypass or defeat the current residents.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Using This Supplement This document and the 2024 Player’s Handbook contain all you need to run the adventure. The following appendixes are included: Appendix A provides stat blocks for the creatures
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Using This Supplement This document and the 2024 Player’s Handbook contain all you need to run the adventure. The following appendixes are included: Appendix A provides stat blocks for the creatures
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the Lake of Steam out along the trade routes to cross the world, yuan-ti poisons and potent liquors are covertly sold. Beware! Some of the latter slowly and subtly bring imbibers under the sway of
you’re roleplaying a yuan-ti, the following tables contain possible inspiration. They suggest characteristics that a yuan-ti might possess.
Yuan-ti Personality Traits
d8
Personality
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Monsters contain stat blocks for most of the creatures found in this adventure. You don’t need the latter reference to run Tomb of Annihilation, as all the necessary stat blocks from Volo’s Guide to
Running the Adventure To run this adventure, you need the D&D fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the area with devastation orbs, the prophets tear open rifts to the elemental planes so that nothing can resist the elemental power. The characters must contain the damage. Each time the characters
retreat from the Fane of the Eye or finish exploring an elemental node, run one of the encounters from among “Downpour,” “Burning Hills,” and “Tortured Earth.” In addition, two new threats establish
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in each adventure. Chapters 1 and 2 contain all the information the players need to play Strixhaven students. Each adventure takes place over the course of one academic year. For instance, “Campus
university, and so on. The adventures can be run consecutively as a campaign or individually, as described below. Strixhaven students are often in awe of their
surroundings at the famed university of magic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Monsters contain stat blocks for most of the creatures found in this adventure. You don’t need the latter reference to run Tomb of Annihilation, as all the necessary stat blocks from Volo’s Guide to
Running the Adventure To run this adventure, you need the D&D fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in each adventure. Chapters 1 and 2 contain all the information the players need to play Strixhaven students. Each adventure takes place over the course of one academic year. For instance, “Campus
university, and so on. The adventures can be run consecutively as a campaign or individually, as described below. Strixhaven students are often in awe of their
surroundings at the famed university of magic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the area with devastation orbs, the prophets tear open rifts to the elemental planes so that nothing can resist the elemental power. The characters must contain the damage. Each time the characters
retreat from the Fane of the Eye or finish exploring an elemental node, run one of the encounters from among “Downpour,” “Burning Hills,” and “Tortured Earth.” In addition, two new threats establish
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Monsters contain stat blocks for most of the creatures found in this adventure. You don’t need the latter reference to run Tomb of Annihilation, as all the necessary stat blocks from Volo’s Guide to
Running the Adventure To run this adventure, you need the D&D fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
in each adventure. Chapters 1 and 2 contain all the information the players need to play Strixhaven students. Each adventure takes place over the course of one academic year. For instance, “Campus
university, and so on. The adventures can be run consecutively as a campaign or individually, as described below. Strixhaven students are often in awe of their
surroundings at the famed university of magic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the area with devastation orbs, the prophets tear open rifts to the elemental planes so that nothing can resist the elemental power. The characters must contain the damage. Each time the characters
retreat from the Fane of the Eye or finish exploring an elemental node, run one of the encounters from among “Downpour,” “Burning Hills,” and “Tortured Earth.” In addition, two new threats establish
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Stories Ghost stories number among the more psychologically elaborate genres of horror. Only through revealing tales of tragedy and past wrongs can heroes truly bring peace to forces that share
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Stories Ghost stories number among the more psychologically elaborate genres of horror. Only through revealing tales of tragedy and past wrongs can heroes truly bring peace to forces that share
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ghost Stories Ghost stories number among the more psychologically elaborate genres of horror. Only through revealing tales of tragedy and past wrongs can heroes truly bring peace to forces that share
closure, lingering in a place until they bring about the completion of the work they hoped to accomplish in life. In addition, consider the following genre tropes when creating your haunted domain: All
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
: slip past the planet’s defenses, find the meteorite, and bring it back to Spelljammer Academy. This adventure is split into three parts: Part 1: The Spindle. While exploring the Spindle (a mountain
characters travel back to Toril, they cross paths with an asteroid and run into a githyanki agent of Vocath looking to retrieve Miken. Part 3: Homecoming. The characters return to the Spelljammer Academy
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
: slip past the planet’s defenses, find the meteorite, and bring it back to Spelljammer Academy. This adventure is split into three parts: Part 1: The Spindle. While exploring the Spindle (a mountain
characters travel back to Toril, they cross paths with an asteroid and run into a githyanki agent of Vocath looking to retrieve Miken. Part 3: Homecoming. The characters return to the Spelljammer Academy
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
: slip past the planet’s defenses, find the meteorite, and bring it back to Spelljammer Academy. This adventure is split into three parts: Part 1: The Spindle. While exploring the Spindle (a mountain
characters travel back to Toril, they cross paths with an asteroid and run into a githyanki agent of Vocath looking to retrieve Miken. Part 3: Homecoming. The characters return to the Spelljammer Academy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Adventure Examples This section contains example adventures that demonstrate the principles described throughout the chapter. Each provides enough information for you to run a one-session adventure
encounter. Monster names in bold point you to the stat blocks in the Monster Manual. Some encounters also specify treasure the characters might find. Use your imagination to bring the locations and encounters
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
zero.” Tasha’s Cauldron of Everything outlines how to run session zero discussions, but in general, use this session to discuss the game’s content, social contract, and house rules, and to create
be included. Emphasize that boundaries aren’t negotiable, and neither you nor any of the players should bring them into the game. Note that boundaries may change during play. Encourage players to bring






