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Returning 35 results for 'been brown defusing certain returned'.
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Conjure Animals
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
actions.
The GM has the creatures' statistics. Sample creatures can be found below.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning
Sea Horse, Giant Wasp, Reef Shark, Warhorse
1
Brown Bear, Dire Wolf, Giant Eagle, Giant Hyena, Giant Octopus, Giant Spider, Giant Toad, Giant Vulture, Lion, Tiger
2
Giant Boar, Giant Constrictor Snake, Giant Elk, Hunter Shark, Plesiosaurus, Polar Bear, Rhinoceros, Saber-toothed Tiger
Monsters
The Wild Beyond the Witchlight
them from taking certain courses of action in their lives. Her petitioners often learn of a dreadful fate that awaits them but find themselves unable to prevent it due to the cursed terms of their
wrest the domain from her clutches. They waited until Iggwilv was lured away on an important matter to imbue Iggwilv's Cauldron with the ability to freeze time. When their sister returned, the hags used
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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races
Basic Rules (2014)
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk.
Dwarven skin ranges from deep brown to a paler hue tinged with red, but the most
races
Mordenkainen Presents: Monsters of the Multiverse
taper to sharp talons. Feathers cover their bodies—usually red, orange, yellow, brown, or gray. Their heads are also avian, often resembling those of parrots or eagles.
Creating Your Character
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds
Monsters
Eberron: Rising from the Last War
. The target can’t be returned to its original form by any means short of a wish spell.
2. Domination Ray. The target must succeed on a DC 22 Wisdom saving throw or be charmed by Belashyrra for 1
“I perceive certain types of people — vocations or entire societies — as hideous monsters.”
3
“Someone is watching everything I do.”
4
“When I
races
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with red, but the most common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male dwarves value their beards highly and groom them carefully.
weigh as much as a human standing nearly two feet taller. Their courage and endurance are also easily a match for any of the larger folk. Dwarven skin ranges from deep brown to a paler hue tinged
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
find themselves separate from the living, their memories lost and their unnatural states striking fear in most mortals. As a result, most Returned come to follow certain paths of behavior and gravitate toward two city-states, known as the necropoleis—cities of the dead.
Realms of the Returned Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.
—Slighos the Body-binder
Before becoming a god, Phenax
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
find themselves separate from the living, their memories lost and their unnatural states striking fear in most mortals. As a result, most Returned come to follow certain paths of behavior and gravitate toward two city-states, known as the necropoleis—cities of the dead.
Realms of the Returned Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.
—Slighos the Body-binder
Before becoming a god, Phenax
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
find themselves separate from the living, their memories lost and their unnatural states striking fear in most mortals. As a result, most Returned come to follow certain paths of behavior and gravitate toward two city-states, known as the necropoleis—cities of the dead.
Realms of the Returned Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.
—Slighos the Body-binder
Before becoming a god, Phenax
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their patron’s affiliation. Aurum Missions d6 Mission 1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dangerous, but the people who dwell here have long flourished. Valachan hosts the Trial of Hearts, a battle royale conducted during certain full moons by the land’s greatest hunter, Chakuna. Any wild plant
. VALACHANI CHARACTERS
Characters from Valachan typically hail from small, rain forest communities. The domain’s people are predominantly humans with dark hair and a range of warm, brown skin tones. Some
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dangerous, but the people who dwell here have long flourished. Valachan hosts the Trial of Hearts, a battle royale conducted during certain full moons by the land’s greatest hunter, Chakuna. Any wild plant
. VALACHANI CHARACTERS
Characters from Valachan typically hail from small, rain forest communities. The domain’s people are predominantly humans with dark hair and a range of warm, brown skin tones. Some
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
secret hoard of alchemical gold) all returned with naught save grim tales of decaying chambers presided over by monstrous perils. Indeed, such is the reputation of the house that the fields around it
“The Sea Ghost,” they are likely to reach 3rd level. ABOUT THE ORIGINAL
Produced by the UK branch of TSR in 1981, Sinister Secret of Saltmarsh was designed by Dave J. Brown and Don Turnbull. It was
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dangerous, but the people who dwell here have long flourished. Valachan hosts the Trial of Hearts, a battle royale conducted during certain full moons by the land’s greatest hunter, Chakuna. Any wild plant
. VALACHANI CHARACTERS
Characters from Valachan typically hail from small, rain forest communities. The domain’s people are predominantly humans with dark hair and a range of warm, brown skin tones. Some
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
secret hoard of alchemical gold) all returned with naught save grim tales of decaying chambers presided over by monstrous perils. Indeed, such is the reputation of the house that the fields around it
“The Sea Ghost,” they are likely to reach 3rd level. ABOUT THE ORIGINAL
Produced by the UK branch of TSR in 1981, Sinister Secret of Saltmarsh was designed by Dave J. Brown and Don Turnbull. It was
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
secret hoard of alchemical gold) all returned with naught save grim tales of decaying chambers presided over by monstrous perils. Indeed, such is the reputation of the house that the fields around it
“The Sea Ghost,” they are likely to reach 3rd level. ABOUT THE ORIGINAL
Produced by the UK branch of TSR in 1981, Sinister Secret of Saltmarsh was designed by Dave J. Brown and Don Turnbull. It was
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
all parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
all parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
No Competition The company’s mounting successes have led, of course, to imitators and rivals. The Six, counting among their number a certain left-for-dead goblin now named Splugoth the Returned, have
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
all parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
No Competition The company’s mounting successes have led, of course, to imitators and rivals. The Six, counting among their number a certain left-for-dead goblin now named Splugoth the Returned, have
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
parties, but the dragons must be certain of the intentions of the factions and their leaders. Concession. Otaaryliakkarnos knows that the skin of her slain kin was used to make armor for the dwarf
lord who slew her. She demands the remains be returned and that Ambassador Brawnanvil make an apology on behalf of all dwarves for the wrongful deaths the Dragonmoots have caused. The Draakhorn
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
involve themselves in. Erebos’s Quests d6 Adventure Goal
1 Capture a hero who came back to Theros as a Returned and send them back to the Underworld.
2 Find out why those who die in a
foray into the wild lands.
An Erebos Campaign A campaign structured around the player characters as champions of Erebos often invites a certain amount of moral complexity. Perhaps heroes are brought
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
No Competition The company’s mounting successes have led, of course, to imitators and rivals. The Six, counting among their number a certain left-for-dead goblin now named Splugoth the Returned, have
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
slain by Anthradusk. I sifted this egg from her ashes, but Anthradusk returned before I could learn more about his plans. I barely escaped before he sealed and magically locked Haskasori’s gates.
“My
following information: How Can We Enter Haskasori? “Ancient magic seals the city gates, and few besides Cozmioko and Anthradusk are long-lived enough to remember the passphrase. However, I’m certain






