Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before back dancing correct realms'.
Other Suggestions:
before back daring collect realms
before band darting collect realms
before bard darting collect realms
before back darting collect realms
before back denying collect realms
Monsters
Mordenkainen Presents: Monsters of the Multiverse
shake it.
Spellcasting. The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):
At will: dancing lights
1/day
effective leaders in battle.
Among Lolth’s devotees in the city of Menzoberranzan in the Forgotten Realms, each noble house entrusts the leadership of its military forces to a house captain, who
Monsters
Fizban's Treasury of Dragons
out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on
, tending reefs and waters to ensure that they remain unspoiled. (Lawful)
6
Eradication. The peoples of the surface world were a mistake of creation. I will correct that error. (Evil
Monsters
Fizban's Treasury of Dragons
fascinated by the politics of surface realms and talk endlessly with sailors and adventurers to stay current on the latest happenings on land.
Dragon Turtle Ideals
d6;{"diceNotation
. (Lawful)
6
Eradication. The peoples of the surface world were a mistake of creation. I will correct that error. (Evil)
Dragon Turtle Adventures
The Dragon Turtle Adventure Hooks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
no material components and using Charisma as the spellcasting ability (spell save DC 11):
At will: dancing lights, darkness
1/day each: confusion, faerie fireA draegloth is a demon created by an elf
mouth full of sharp teeth.
Among the drow noble houses of Menzoberranzan in the Forgotten Realms, a high priestess’s successful creation of a draegloth is seen as a sign of Lolth’s favor
Monsters
Mordenkainen Presents: Monsters of the Multiverse
will: dancing lights, darkness
1/day each: faerie fire, levitate (self only)
Summon Shadow Demon (1/Day). The drow attempts to magically summon a shadow demon (see the Monster Manual) with a 50 percent
enemies and track down thieves who make off with prized treasures. In the city of Menzoberranzan in the Forgotten Realms, noble houses often employ shadowblades to eliminate rivals from other houses
Monsters
Mordenkainen Presents: Monsters of the Multiverse
will: dancing lights, darkness
1/day each: faerie fire, levitate (self only)Drow shadowblades steal down the dim passages of the Underdark, bound on errands of mayhem. They protect enclaves and
Underdark cities from enemies and track down thieves who make off with prized treasures. In the city of Menzoberranzan in the Forgotten Realms, noble houses often employ shadowblades to eliminate rivals from
Monsters
Mythic Odysseys of Theros
volcanoes, where they caper among the forces of dissolution and rebirth. During avalanches and volcanic eruptions, groups of oreads might race ahead of the destruction, dancing, singing, and doing what
they can to maximize the impending devastation.
Honor Among Fey. Hearkening back to some ages-old conflict, oreads refuse to knowingly destroy any land inhabited by another nymph. While they won't work
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: dancing lights, mage hand
1/day each: darkness, dispel
(Recharges after a Short or Long Rest). The drow magically transforms into a Large spider, remaining in that form for up to 1 hour, or back into its true form. Its statistics, other than its size, are
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
“Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
. For example, some of the oldest dwarves living in Citadel Felbarr (in the world of the Forgotten Realms) can recall the day, more than three centuries ago, when orcs conquered the fortress and drove
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Monsters
Fizban's Treasury of Dragons
snippets of tunes I have overheard.
7
I swim alongside ships sailing through my domain, just out of arrow range, so they know I am watching.
8
I am fascinated by the politics of surface realms
the surface world were a mistake of creation. I will correct that error. (Evil)
Dragon Turtle Spellcasting
Age
Spell Save DC
Spells Known
Ancient Dragon Turtle;Ancient
Monsters
Van Richten’s Guide to Ravenloft
damage.
Change Shape. The emissary polymorphs into a Small or Medium creature of its choice or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is
emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or
Backgrounds
Guildmasters’ Guide to Ravnica
effects, such as flames smoldering behind your eyes or dancing over your hands.
Suggested Characteristics
Gruul ways aren’t the ways of civilized folk, and the Gruul have little patience for
Personality Trait
1
Unlike people, the beasts of the wild are friends who won’t stab me in the back.
2
Go ahead and insult me — I dare you.
3
I scorn those who can
Backgrounds
Sword Coast Adventurer's Guide
personnel and bureaucracy, and you know how to navigate those connections with some ease.
Additionally, you are likely to gain preferential treatment at other libraries across the Realms, as
great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability (spell save DC 14):
At will: dancing lights, guidance
1/day each: hypnotic pattern, lesser restorationShimmering with radiant energy and brimming with life
starlight between their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or
Monsters
Fizban's Treasury of Dragons
casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability:
At will: dancing lights, guidanceShimmering with radiant energy and brimming with
their bodies and the spines and horns that hover close to their heads and backs. These horns shift with the dragon’s mood: bristling with anger, lying back with fear or suspicion, and rippling
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and using Charisma as the spellcasting ability (spell save DC 20):
At will: command, dancing lights, detect magic, thaumaturgy
2/day each: banishment, blade barrier, cure wounds, hold person, plane
favor, and the goddess sometimes capriciously takes back what she has given. This represents a matron mother at the height of her power.
A matron mother is almost never encountered alone. She is
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
a ticket taker, a job she’s recently switched to as a result of struggling to give correct change while working at the box office.
Extracurriculars: Intramural Water-Dancing Club
Job: Strixhaven
presence and doesn’t ignore social obligations so much as get distracted easily. Larine is a member of the Intramural Water-Dancing Club, where she performs underwater balletic movements effortlessly
Magic Items
Tasha’s Cauldron of Everything
.
Properties of the Pestle. The pestle is a 6-inch-long, worn wooden tool. Once during your turn while you are holding the pestle, you can extend it into a quarterstaff or shrink it back into a pestle (no action
.
Destroying the Mortar and Pestle. The mortar and pestle are destroyed if they are crushed underfoot by the Dancing Hut of Baba Yaga or by Baba Yaga herself.
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she was
wanderers keep to civilized realms, preferring to bargain instead of pursuing more dangerous methods of sating their curiosity. However, they aren’t above a little discreet theft to get their claws
Monsters
Van Richten’s Guide to Ravenloft
horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror
can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into
Monsters
Van Richten’s Guide to Ravenloft
forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on
","rollAction":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into harmless vapor.
Body Composition
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Body
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
goblin encourages them to follow him back to the last correct turn. The Goblin’s Riddles Upon meeting the characters (and to discourage them from attacking), the goblin makes it clear there is no way
path) or avoids the monster the group encounters (if the party chose the incorrect path), leading the characters back to the last correct chamber along the path after any battle. The goblin’s riddles
Monsters
Van Richten’s Guide to Ravenloft
other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs
":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into harmless vapor.
Body Composition
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Body Composition
Monsters
Van Richten’s Guide to Ravenloft
netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions
Mists: after 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into harmless vapor.
Body Composition
d4
Monsters
Van Richten’s Guide to Ravenloft
might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You
":"roll","rollAction":"Mist Horror"} rounds outside the Mists, they lose cohesion and collapse back into harmless vapor.
Body Composition
d4;{"diceNotation":"1d4","rollType":"roll","rollAction
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil’s infrastructure, repairing crumbling buildings, ensuring portals function properly, cutting back rampant razorvine, and patching city streets. To most citizens of Sigil, dabus are nothing more
than cryptic workers, yet these mysterious beings also punish those who disrupt city life. Whatever opposes the Lady’s edicts or the smooth functioning of Sigil, dabus work to correct. For more details on dabus, see Morte’s Planar Parade.
Monsters
Fizban's Treasury of Dragons
with opalescent scales and ruffs of emerald-green fur running down their chins, chests, backs, and tails. One horn arcs from the back of a moonstone dragon’s skull and another at the tip of the
Plane can’t find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who
Monsters
Fizban's Treasury of Dragons
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
Monsters
Fizban's Treasury of Dragons
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
Monsters
Fizban's Treasury of Dragons
and ruffs of emerald-green fur running down their chins, chests, backs, and tails. One horn arcs from the back of a moonstone dragon’s skull and another at the tip of the nose; the two horns
find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
or leave items in this area, the marks and items are gone the next time they arrive here. The adventurers shouldn’t know whether they’re coming back to the same spot each time or whether more than one
identical sundial intersection exists in the maze. The sundial’s shadow indicates the correct path. If the characters follow one of the paths not indicated by the sundial, it leads them to one of the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
ground or leave items in this area, the marks and items are gone the next time they arrive here. The adventurers shouldn’t know whether they’re coming back to the same spot each time or whether more than
one identical sundial intersection exists in the maze. The sundial’s shadow indicates the correct path. If the characters follow one of the paths not indicated by the sundial, it leads them to one of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
prosperity, sharing their good fortune with friends and strangers alike. Vistani resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. Vistani families can
for the group’s travels, and preserving the Vistani way of life. The Vistani have the power—some say gift—to travel through the mists that lead to forlorn realms within the Shadowfell known as the






