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Returning 35 results for 'before back defusing cultures railing'.
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Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
Shapechanger. The yuan-ti can use its action to polymorph into a Medium snake, or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn&rsquo
, humanoid cultures make the fatal mistake of trusting the yuan-ti. They forget that a yuan-ti that acts honorably or lends aid in a time of trouble does so only as part of a grander design.
Yuan-ti leaders
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Species
Acquisitions Incorporated
.
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
spontaneous alterations over their lifetime, from the typical range of point and peak seen among the elves, to huge ears that sweep back from the head like wings, and which are often pierced behind
Monsters
Planescape: Adventures in the Multiverse
hours or until the dragon’s concentration ends (as if concentrating on a spell). The portal has a front and a back on each plane where it appears. Travel through the portal is possible only by
what will be.
Time dragons prize historical records, objects representative of lost cultures, and treasures from long-gone creators. They are fascinated by time-manipulation magic and forgotten
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
circle similar to those found throughout the tower. The controls are located beneath the railing of the balcony, and can be found with a DC 8 Intelligence (Investigation) check. These controls can
take characters only back to the main circle in this area. The decorations in the room are reminiscent of a Maztican style of architecture. Xonthal studied the culture of Maztica extensively and incorporated many Maztican motifs into his home.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
cries out, “Give it back, you little thief!”
“No, you’re the thief!” replies a youngster with a panicked squeak. An instant later, a frantic kobold bursts from the crowd clutching a sizable bunch of
attempts to yank the green onions from Gammon’s hands while railing at him. A character can separate the squabblers by intervening physically and succeeding on a DC 12 Strength (Athletics) check or by
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
erect a railing or a wall that prevents them from falling off the edge — high enough to protect a kobold but low enough to serve as a tripping hazard for a larger creature.
Those of other humanoid
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
circle similar to those found throughout the tower. The controls are located beneath the railing of the balcony, and can be found with a DC 8 Intelligence (Investigation) check. These controls can
take characters only back to the main circle in this area. The decorations in the room are reminiscent of a Maztican style of architecture. Xonthal studied the culture of Maztica extensively and incorporated many Maztican motifs into his home.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
over his shoulder as another figure suddenly dashes out onto the balcony. A flash of blades and spell-fire erupts. Then the figure who spoke pitches his attacker over the railing before dashing back inside.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Xen’drik and have set their own course, free of the giants’ malevolent influence. Three distinct drow cultures formed after the fall of the giants. The most numerous are the Vulkoori, hunters dedicated to
a scorpion god called Vulkoor. They hunt giants and other dangers in their lands. Led by powerful druids and wizards, the Sulatar cling to traditions of elemental shaping that date back to the Age of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
over his shoulder as another figure suddenly dashes out onto the balcony. A flash of blades and spell-fire erupts. Then the figure who spoke pitches his attacker over the railing before dashing back inside.
Map 15.1: Xonthal’s Tower
View Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
undertake. Scholarly Missions d6 Mission 1 Adventurous Archeology. Your focus is on finding ancient artifacts and bringing back what you can. 2 Arcane Research. Your team focuses on acquiring
mechanical engineering, it was just the beginning of new scientific fields you now explore. 6 Exploration. Khorvaire is a vast continent, and areas beyond the heartland of the Five Nations are poorly charted. Your focus is on understanding the wilder places of the world, as well as distant cultures.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
millennia before, stretching back into shrouded myth, are Pre-Cataclysm (PC).
Many records of the time before the Cataclysm are lost to us. Those that do survive are often perplexing, referencing nations
and cultures that no longer exist and geography that has changed beyond recognition.
Still, it is possible to piece these scattered sources together. At the request of the good knights of Maelgoth
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Khyber The creation myths of various cultures describe the primordial dragon Eberron restraining and imprisoning the dragon Khyber within her coils. (See “Khyber” in Eberron: Rising from the Last War
substantial profits. Aside from assisting in such profit-driven expeditions, Morgrave University doesn’t often sponsor independent missions into Khyber. Such missions rarely bring back physical objects of any
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
3. Drydock Lodge This lodge is unoccupied when the characters first arrive, but anyone who enters can hear the sound of the Northfolk chipping at the ice in area 7 and the back-and-forth bickering of
that stretches 80 feet above the ground floor and a 40-foot-high balcony with no railing that runs around the perimeter. A decrepit-looking wooden ladder with rungs spaced 5 feet apart offers access to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in the back wall of the lodge, and a large window on the second floor that has a great horn sticking out of it (area 2C). 2A. Gathering Hall Three frost giants (one male and two females) are engaged in
. Warning Horn A wide, covered balcony without a railing overlooks the gathering hall (area 2A) 40 feet below. A few empty crates and barrels are stacked in the corners. An alcove with a window
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
demiplane, nothing exists except what is described in each entry. When a character passes through a haunted doorway, that haunted doorway turns back to a normal doorway after 1 minute. Exiting a Haunted
). 5 The characters lean against the railing of the nursemaid’s balcony (area D15c). 6 The characters are shackled to the wall in the prison (area D36), each character in a different alcove. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
are also depicted various religious symbols of good alignment. There is a mosaic path leading between four rows of wooden pews that face the worship area. In front of the pews, a wooden railing divides
check fails by 5 or more, the trap goes off explosively, blowing the lid open. Treasure. The back pair of pews have 4,000 sp each hidden therein, the next pair have 3,000 ep each, and the pair closest
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
from the Biblioplex. L3. Porch A three-foot-high stone railing surrounds this broad, paved porch, separating the space from the Lorehold campus beyond.
These porches are used as sitting and meal
each of these porches. They house the spirits of departed Lorehold faculty, and they politely ask anyone who hops the railing to use the main doors during working hours. If they’re ignored, the statues
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
commands sacred power, a Divine Soul can undermine an existing order by claiming a direct tie to the divine. In some cultures, only those who can claim the power of a Divine Soul may command religious power
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lower deck. Railing. A 3-foot-high rail is built around the deck’s perimeter, providing half cover for Medium creatures and three-quarters cover for Small creatures behind it. Rowboats. Eight rowboats
stacked and secured nearby. Oars. The deck of the ship holds twelve benches and four 15-foot-long oars. When the ship is rowed, crew members sit on these benches to work the oars. Railing. The deck has a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
different races or cultures. The bardic colleges might be closed to everyone except elves, dragonborn might be the only creatures capable of becoming sorcerers, and all warlocks in your world might be human
who specialize in that school are gnomes. Different human cultures produce warlocks with different pacts, and so on. Similarly, different cleric domains might reflect entirely separate religions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. The jar is used to record others’ stories and your own observations, like a verbal notebook with unlimited space. The whisper jar records as fast as a creature can speak into it, and whispers back
raucous applause, which you play back liberally
Need to Know At rank 2, your insight grants you preternatural knowledge of the creatures around you. As an action, select one humanoid you can see
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
villagers had fled, four pale-skinned giants descended from the sky, uprooted the nightstone in the village square, and took it back to their castle. The cloud castle left soon thereafter, drifting
with weapons, shields, and the mounted heads of wild animals. A decorative wooden ladder leads to a 20-foot-high circular balcony with a sculpted wooden railing. The upper level is a library, and its
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the area and come back, both suits attack upon their return. C10. Grand Deck This spacious deck has a low railing that the characters can easily climb over to access the locked glass door leading into
dinner, this space is occupied at night by a clockwork butler nicknamed the Earl, which paces back and forth. The Earl wears a silver waistcoat, a black jacket with tails, and a cravat, and it uses
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and disbanding on a
shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a legend. Welcome to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
gates. Here crime and poverty are contrasted by wonders from afar and the riches of cultures across Faerûn. The mix of wanderers and refugees remains in constant flux, with communities forming and
your step in the shadows. Watch your back in the light. Win a prize beyond your wildest dreams or disappear into forgotten history. Every day your life is on the line. Every day you could become a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
destructive potential of the tarrasque is so vast that some cultures incorporate the monster into religious doctrine, weaving its sporadic appearance into stories of divine judgment and wrath
unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque, turning the caster into the target.
Siege Monster. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
finishing a long rest, Auril gets back all her forms. The Frostmaiden has no need for worldly possessions and keeps nothing of value in this room. Stairs Up. The curved staircase climbs 90 feet to area
midnight, the roc takes to the sky with the Frostmaiden on its back and doesn’t return to the fortress until a few hours before sunrise. Without the roc to carry her around Icewind Dale, Auril can’t cast
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing arguments
. Radecere Perethun (Male Rock Gnome Traveler). No one knows where Perethun is ultimately headed or why. He eats alone, seldom speaks, and always rides in the back of the wagon, staring wistfully at
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
long distances. But that’s what fills Sechepol’s wagon. He will make his money on the road, selling his stock to his fellow travelers in the caravan. He is diplomatic and has a gift for defusing
endlessly. Radecere Perethun (Male Rock Gnome Traveler). No one knows where Perethun is ultimately headed or why. He eats alone, seldom speaks, and always rides in the back of the wagon, staring wistfully
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet in width and has no railing, climbs in a straight line, passing above the sealed adamantine doors of the forge (area 28) and never once doubling back on itself until it reaches the outer walls of
mostly, with a few orc and dwarf bones). The staircase resumes on the opposite side of the ledge, climbing another 150 feet to area 2. In the back of its lair, the chimera has a nest of bones, bits of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Bardic Colleges In addition to the tradition of apprenticing with a master bard, the Sword Coast has some bardic colleges where masters teach students the bardic arts. They hark back to the great
— to the parents’ delight or regret. Tocken: A hanging set of carved oval bells, usually played with a pair of light wooden hammers (or open handed). They are most common in underground cultures
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
of Chronepsis, an ancient time dragon guards
hourglasses measuring the fates of dragons across the planes Time dragons prize historical records, objects representative of lost cultures, and
portal lasts for 24 hours or until the dragon’s concentration ends (as if concentrating on a spell). The portal has a front and a back on each plane where it appears. Travel through the portal is
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
railing that encloses the loft are dozens of ravens. Any character who has a horse can keep it here for 1 sp per night. The gray mare is a draft horse named Drusilla, and she likes apples. The horse
rounds, Urwin Martikov and two other wereravens hear the ruckus and investigate (in human form). A secret door in the back of the loft can be pushed open to reveal a bedchamber (area N2p) beyond. No






