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Returning 24 results for 'before back during compared reused'.
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Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
; slowly … when talking … to idiots, … which … almost … everyone … is … compared … to me.
7
I am horribly, horribly awkward in social
life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
Backgrounds
Baldur’s Gate: Descent into Avernus
… compared … to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on its anatomy.
3
Backgrounds
Sword Coast Adventurer's Guide
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets
great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(meaning that the floor plan of this locale can be reused for other Zhent hideouts). The warehouse stands at the back of an outer yard behind a high fence. The gate on the fence isn’t locked. The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
primarily remain a member of your original class with just a few levels in another class, or you might change course entirely, never looking back at the class you left behind. You might even start
progressing in a third or fourth class. Compared to a single-class character of the same level, you’ll sacrifice some focus in exchange for versatility.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
primarily remain a member of your original class with just a few levels in another class, or you might change course entirely, never looking back at the class you left behind. You might even start
progressing in a third or fourth class. Compared to a single-class character of the same level, you'll sacrifice some focus in exchange for versatility.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
prisoners back to their encampment and tie them to cactus or rock formations. There, victims wait until the sun sets and the newly hatched young emerge from the lair to eat them alive. Prideful Hunters
paralyzing power, and reused by alchemists. Careful handling required.
— Elminster
Tlincalli
Large monstrosity, neutral evil
Armor Class 15 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 40
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip are
we fought a particularly savage battle against raiders. A few others and I fought our way to the keep, barely. Leosin didn’t make it at all. We went back this morning to look for him, but all we
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reward from what’s left of the town treasury. Recovering treasure, however, is a lesser goal when compared to the other objectives he brings up. Any gear or supplies the characters need for the trip
, after we fought a particularly savage battle against raiders. A few others and I fought our way to the keep, barely. Leosin didn’t make it at all. We went back this morning to look for him, but all we
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
whole life for the answer to a certain question. 6 I sold my soul for knowledge. I hope to do great deeds and win it back. d6 Flaw 1 I am easily distracted by the promise of information. 2 Most
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
listen to every side of an argument before I make my own judgment.
6 I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost . . . everyone . . . is . . . compared
I’ve been searching my whole life for the answer to a certain question.
6 I sold my soul for knowledge. I hope to do great deeds and win it back.
d6 Flaw
1 I am easily distracted by
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
back the alien armies of Gzemnid, a gaseous beholder god. CoupleOfKooks “Glory? Ha! What do any of us know of glory? We’re still alive! You seek a reward that can be attained only in death
to accommodate a frost giant longship, the watery gate reverses its tide twice each day, allowing boats to voyage to the chaotic plane and back again. Though the swirling portal allows Glorium to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the thieves. If they don’t have a method of flying, Emad produces another carpet of flying and loans it to the characters. He is vocal about wanting both carpets and the samovar back. Each carpet of
lead pursuer’s sight, after every participant in the chase has taken its turn. The check’s result is compared to the passive Wisdom (Perception) scores of the pursuers. If the result of the mage’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Enemy Starting at 7th level, if you spend at least 1 minute observing or interacting with another creature outside combat, you can learn certain information about its capabilities compared to your own
a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attack’s damage roll, and if the target is Large or smaller
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
against its duration. Bolted to the back wall of each cell is an iron bunkbed with a thin mattress atop it and a waste bucket nearby. Prisoners take their meals in their cells. Prisoners. Each of the
cells as you see fit. Numbers are assigned in the order in which the prisoners arrive and are never reused. The longest-serving prisoner currently incarcerated at Revel’s End is Prisoner 6, and the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
demonstrating just how superior a giant’s strength is compared to smaller creatures. Such a boss might run a protection racket, a group of highway robbers, or a kidnapping ring. A giant boss might even take to
archetypal giant financier is a cloud giant who constantly seeks to improve their standing in the ordning by amassing more wealth. The financier might back treasure-hunting expeditions into ancient ruins
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
players using them are comfortable with the fact that you might need to go back and make some changes after seeing them in play. Creating New Class Options Each class has at least one major choice point
any new option you add should be compared to existing options to make sure it’s no more or less powerful, yet remains distinctive in flavor. Like anything in class design, be prepared to playtest your
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
mantra, espousing courage and heroism above all. B5. Speaker’s Palace The Speaker’s Palace is the private residence of the town speaker. The “palace” part of its name is an overstatement, compared to
reserved for community feasts and gatherings on various holy days and other notable events. The hall can also accommodate refugees from neighboring settlements in times of emergency. In the back of the
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
at night. R17: Cells Each cell is enclosed by formidable steel bars. Bolted to the back wall are iron bunk beds, each with a thin mattress. A waste bucket sits near the beds.
The prisoners are kept
. Bolted to the back wall of each cell is an iron bunk bed with thin mattresses and a waste bucket nearby. Prisoners take their meals in their cells. Prisoners. Each of the twenty-four cells can hold
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
at night. R17: Cells Each cell is enclosed by formidable steel bars. Bolted to the back wall are iron bunk beds, each with a thin mattress. A waste bucket sits near the beds.
The prisoners are kept
. Bolted to the back wall of each cell is an iron bunk bed with thin mattresses and a waste bucket nearby. Prisoners take their meals in their cells. Prisoners. Each of the twenty-four cells can hold
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
is unable to move. If the check fails by 5 or more, a slab of masonry below the character shifts, dumping the character into a debris-lined cavity. Climbing back out requires a successful DC 10
Strength (Athletics) check; on a failed check, the victim drops back into the cavity. Creatures. Each time a creature falls into a cavity, the noise is 10 percent likely to draw 1d4 giant rats from the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
between families can go on for generations, with fortunes and estates (and the position in the ordning that goes with them) passing back and forth repeatedly. What a parent loses, a child hopes someday
to win back, plus more; what the child wins back, a grandchild probably will eventually lose again. The tales that cloud giants tell of their ancestors are seldom about wars or magic or battles
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
stabbing people in the back while keeping a fake grin on his face. He is cunning in the ways of business, knowing exactly who to bribe or threaten to get what he wants, but he’s careful to keep most
to the idea. Sharna is a formidable combatant compared to most folk in Phandalin. She also keeps four bodyguards (thugs) on hand to guard the exchange, travel to the mines, rough up “uncooperative






