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Returning 35 results for 'before bad disperse creatures released'.
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Magic Items
Forgotten Realms: Adventures in Faerûn
six rays of volatile energy from the crystal at one or more creatures within 60 feet. You can aim the rays at one target or at several. For each ray, choose one of the following effects:
Damage Ray
destroyed. Nothing else can harm it. When the crystal is destroyed, all the genies in the crystal are released.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
move through other creatures and objects as if they were difficult terrain, but it takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage","rollAction":"Two-Dimensionality","rollDamageType":"force
creature trapped in its demiplane, that creature is released when the fractine splits, reappearing in an unoccupied space as close to the new fractines as possible.A fractine is a bizarre, two
Monsters
The Wild Beyond the Witchlight
are captivated by music, though they can’t distinguish a well-played performance from a bad one. If anyone plays an instrument or sings in the campestris’ vicinity, the little creatures will
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Campestris are happy-go-lucky mushroom-like creatures with few cares or worries. They
Magic Items
Baldur’s Gate: Descent into Avernus
immunity to all types of damage except force damage. If killed or somehow released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact.
While
you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances.
Monsters
The Wild Beyond the Witchlight
distinguish a well-played performance from a bad one. If anyone plays an instrument or sings in the campestris’ vicinity, the little creatures will happily sing along, each in an obnoxiously nasal
of its turns, ending the effect on itself on a success.Campestris are happy-go-lucky mushroom-like creatures with few cares or worries. They are captivated by music, though they can’t
Monsters
Mordenkainen Presents: Monsters of the Multiverse
ends. Most individuals prove unequal to the task. Those not destroyed outright are sometimes drawn inside the plane and replaced by nightwalkers—terrifying Undead creatures that devour all life
sucks the life and soul from creatures, annihilating most at once. The few who survive by sheer luck or by harnessing some rare form of protective magic soon discover that they can’t leave as easily
Monsters
Eberron: Rising from the Last War
personality — sadistic, bloodthirsty, and brutally dedicated to serving itself.
Small numbers of these creatures sometimes make their way to the surface, often under the command of dolgaunt;dolgaunts
, and undertaking missions advancing the inscrutable schemes of their malevolent masters. But great hordes of dolgrims remain clustered in Khyber with the daelkyr, dreaming of the day when they will be released into Eberron to feast and destroy.
Cadaver Collector
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Monsters
Mordenkainen’s Tome of Foes
back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Sweeping the Dead
creatures for eventual impalement. Although these specters are individually weak, a cadaver collector can call up an almost endless supply of them, if given time.
Constructed Nature. A cadaver collector
Monsters
Mordenkainen Presents: Monsters of the Multiverse
in the area covered by the storm. The winds impose disadvantage on ranged attack rolls. The winds extinguish open flames and disperse fog.
Siege Monster. The tempest deals double damage to objects
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Lightning Storm"}. All other creatures within 120 feet of the tempest must each make a DC 21 Dexterity saving throw, taking 27 (6d8
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hag. Over time, “Granny” or “Grampy” convinces the child that it’s okay to do bad deeds—starting with breaking things or wandering without permission, then
child.
Much as annis hags befriend children in order to corrupt them, they may adopt a group of ogres, trolls, or other creatures (ogre;ogres and troll;trolls appear in the Monster Manual), ruling them
Monsters
Quests from the Infinite Staircase
hours in a telepathic deluge. Hazy, dreamlike visions of these discharged memories lodge in the minds of creatures up to 120 feet from the memory web.Ensnare. Melee Weapon Attack: +5;{"diceNotation
. Some of these memories lodge themselves in the minds of nearby creatures as dreamlike recollections, potentially spurring their inheritors to action. The Memory Web Memories table presents adventure
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Degenerate creatures are likely to take up residence near a catoblepas’s territory, as are those seeking to avoid notice.
Catoblepases in Folklore
Ordinary folk rarely see a catoblepas, but
the creature has such a feared reputation that stories about it are ingrained in the popular culture. Any rumor of a catoblepas taking up residence nearby is taken to be a bad omen, even if the rumor is
Storm of Vengeance
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Spells
Basic Rules (2014)
damage.
Round 3. You call six bolts of lightning from the cloud to strike six creatures or objects of your choice beneath the cloud. A given creature or object can't be struck by more than one bolt. A
, gusts of strong wind (ranging from 20 to 50 miles per hour) automatically disperse fog, mists, and similar phenomena in the area, whether mundane or magical.
Elder Tempest
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Monsters
Mordenkainen’s Tome of Foes
winds impose disadvantage on ranged attack rolls. The winds extinguish open flames and disperse fog.
Siege Monster. The tempest deals double damage to objects and structures.Multiattack. The tempest
":"recharge","rollAction":"Lightning Storm"}. All other creatures within 120 feet of the tempest must each make a DC 20 Dexterity saving throw, taking 27 (6d8);{"diceNotation":"6d8","rollType":"damage
Monsters
Bigby Presents: Glory of the Giants
Incorporeal Movement. The spirit can move through other creatures and objects as if they were difficult terrain. The spirit takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction
energy and doesn’t disperse into the elements. Rather, it absorbs the elemental energy around it, and its lower body becomes a storm cloud. The resulting tempest spirit is similar in appearance
Magic Items
Baldur’s Gate: Descent into Avernus
served or the outer plane most closely tied to its alignment (DM’s choice). The souls of lawful evil creatures released from soul coins typically emerge from the River Styx as lemure;lemure devils
trapped within it, as does expending all of the coin’s charges. The coin itself rusts from within and is destroyed once the soul is released. A freed soul travels to the realm of the god it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cave fisher, and the cave fisher makes one Claw attack against it. Anyone else who was attached to the filament is released. Until the grapple ends on the target, the cave fisher can’t use Adhesive
prey and creatures such as explorers or travelers occasionally moving through the area.
Valuable Parts
Nearly every part of a cave fisher is useful after the creature has been dispatched. Cave
Monsters
Princes of the Apocalypse
Long Rest). Yan-C- Bin unleashes a terrible thundercrack in a 100-foot-radius sphere centered on himself. All other creatures in the area must succeed on a DC 24 Constitution saving throw or take 31 (9d6
;{"diceNotation":"3d6","rollType":"roll","rollAction":"Air Control"} × 10 feet through the air. A creature smashed into a solid object or released in mid-air takes 1d6;{"diceNotation":"1d6","rollType
Monsters
Princes of the Apocalypse
the target is grappled (escape DC 19). Olhydra can grapple up to four targets. When Olhydra moves, all creatures she is grappling move with her.
Water Jet. Ranged Weapon Attack: +12;{"diceNotation
round. Creatures and objects within or beyond the fog are heavily obscured. A creature that enters the freezing cloud for the first time on a turn or starts its turn there takes 10 (3d6);{"diceNotation
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
deal or try to steal from it. A morkoth knows every person and object in its collection.
A morkoth’s island has the qualities of a dreamscape. It holds a jumble of objects and creatures the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
mother is almost never encountered alone. She is typically accompanied by a drow favored consort and a drow house captain. Other Underdark creatures might also be in the priestess’s presence
, hostile creatures within the lair can’t become hidden from her and gain no benefit from the invisible condition against her.
Spectral Web. A glistening spectral spider web erupts from a point the
Magic Items
Tasha’s Cauldron of Everything
10
Marionette
Mummy
11
Mists
Wraith
12
Raven
Vampire spawn
13
Seer
Vampire
14
Tempter
Vampire spawn
15-00
—
—
The released soul appears at a
random location within 10d10 miles of you and terrorizes the living. Until the released soul is destroyed, it gains the benefit of a weal from the deck’s Twist of Fate property, and both you and the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
typically accompanied by a drow favored consort and a drow house captain. Other Underdark creatures might also be in the priestess’s presence, providing protection or advice.
Drow Mother of Rebellion
any potential threats against her or her retinue. Until initiative count 20 of the next round, hostile creatures within the lair can’t become hidden from her and gain no benefit from the
Backgrounds
Guildmasters’ Guide to Ravnica
;Selesnya. As a member of the Selesnya Conclave, you are surrounded by people and other creatures who share your worldview and your longing for deeper spiritual communion with the world, and you have a
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the astral mists since the dawn of the multiverse, trying to devour all other creatures they encounter.
Covered from head to tail in layers of thick, spiked plates, a dreadnought has two gnarled limbs
the dreadnought dies, its demiplane vanishes, and its contents are released into the Astral Plane.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Orc
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Species
Volo's Guide to Monsters
, orcs breed prodigiously (and they aren’t choosy about what they breed with, which is why such creatures as half-orcs and ogrillons are found in the world). Females that are about to give birth are
Strength
Orcs appreciate physical prowess and formidable combat ability in any form. As such, they might accept other creatures into their ranks from time to time. Orcs have been known to associate with
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
of Red Larch point out that “normal weather means bad weather around here, and unpredictable besides.” Some tavern talk can be overheard about occupying the Haunted Keeps to scare away unwanted
disperse within a tenday of the cults’ defeat. Bereft of leadership and reeling from the events, the cultists decide the Dessarin Valley isn’t the place for them. Some go to nearby cities, especially
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
holding or wearing it. In that instant, the shard solitaire becomes a flawed, nonmagical diamond worth 500 gp, and all the creatures and extradimensional energy contained within it are released at
explosion occurs a split second before creatures trapped inside the stone are released, sparing them from the effect. If the characters placed the uncracked stone in the extradimensional space of a magic
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Around the Market Following the heated exchange, the gawking crowds and shopkeepers disperse. The characters don’t get far before another market vendor approaches them. This human man wears a flashy
Singh Night Market are family shops the owners would never consider selling. While on a trip to get more stock for Spicy Brothers, Kasem encountered a trio of rare Fey creatures called wynlings. Kasem
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
blighted trees and foliage heal, and any surviving wicked creatures disperse. If the characters retrieved the sword Leafwarden, the council members insist the characters keep it as a token of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
properties. The command words are also written in the spellbook found in area 28. Destroying the Mirror If the mirror is destroyed, all creatures trapped within it are released at once. (See chapter 7 of
, roleplay them as you see fit. The mirror has two command words. Speaking the word “Khomara” while standing within 5 feet of the mirror deactivates or reactivates it. (The mirror can’t trap creatures
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the planar fabric. Creatures from the Fiendish Incursion Encounters table (see chapter 3) defend the rune. If this rune is inscribed in the Runic Circle, it opens a gateway to Horizon’s Edge (both in
lightning if they retrieve the bone, which she intends to use to make a more powerful item. A behir agent of a rival storm giant and creatures from the Storm Giant Encounters table (see chapter 3) try to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
giants, 2 winter wolves These creatures fight to the death to guard the dragon eggs. 1H 1 giant owl The owl is caged until released. If released, it flies off to find the Krigvind. 2A 3 frost giants
gather the Northlanders and the yetis and search Svardborg for intruders to kill. The Svardborg Roster table specifies the locations of the occupants and indicates how those creatures behave when the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
free to re-imprison Miska. Forces Disperse. Creatures left standing on the tower’s floor are in full view of Lolth’s forces. The nearby troops, realizing their general is dead and their only
the webbing, the falling tower smashes the creatures near the entrance to the Ruinous Citadel and obliterates most of the citadel’s rooms (see the “Ruinous Citadel” section). Areas Y3–area Y6 are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
released, the quasit disappears in a cloud of smoke, and a new one appears in the cage, provided the cage is intact. While you hold the banner, your weapon attacks and those of all allied creatures within 300 feet of you count as magical for the purposes of overcoming damage immunities and resistances.






