Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'before bad drawing could remove'.
Other Suggestions:
before bad dreaming could remove
before bad drawn cold remove
before bad dealing could remove
before bad drawn could remove
before bad dealing could removed
Spells
Player’s Handbook
creature’s natural inclinations, alignment, or beliefs. An illogical modified memory, such as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM
might deem a modified memory too nonsensical to affect a creature.
A Remove Curse or Greater Restoration spell cast on the target restores the creature’s true memory.
Using a Higher-Level
Equipment
Combat
Utility
Whimsy
6
0
9
Spirit root is called such because many Obojimans believe that if you leave it under your pillow at night it will remove any bad spirits&mdash
Monsters
The Wild Beyond the Witchlight
will: detect magic, druidcraft, speak with animals
2/day each: polymorph, remove curse, speak with plants
1/day: awaken (as an action), plane shift (self only)Skabatha is the oldest member of the
.
Personality Trait. “When dealing with outsiders, I present myself as a kindly old grandmother.”
Ideal. “Children are better off working for me than picking up lots of bad habits
Modify Memory
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
inclinations, alignment, or beliefs. An illogical modified memory, such as implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The GM might deem a
modified memory too nonsensical to affect a creature in a significant manner.
A remove curse or greater restoration spell cast on the target restores the creature's true memory.
At Higher Levels
Magic Items
The Book of Many Things
.
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
you against an untimely demise. The first time after drawing this card that you would drop to 0 hit points from taking damage, you instead drop to 1 hit point.
Dusk. This card supernaturally saps your
Backgrounds
Guildmasters’ Guide to Ravnica
their manners in your presence and avoid drawing your attention; they assume you have the right to be wherever you are. Showing your Azorius insignia gets you an audience with anyone you want to talk to
that the gears of society turn smoothly and quietly. (Lawful)
3
Peace. The ultimate object of the law is to remove violence from society. (Good)
4
Compliance. Coercion is a fine
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
known to have a soft spot for a sad story, drawing the type of client who has plenty of troubles but little money. Roll on or choose an option from the Clientele table to determine who tends to show up
justice. 3 Magnet for Trouble. Maybe you trust people too easily or it’s just bad luck, but every client who walks into your office has some double deal, hidden agenda, or scam they’re running. 4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Adulthood The Drawing of the Veil marks an elf’s passage into adulthood, which typically occurs at the end of the first century of life. Losing access to one’s primal memories can be a traumatic
experience. Elder elves look for signs of this change in young elves and try to guide them through it. Most elven cultures mark the Drawing of the Veil with a ceremony of pride or celebration, as a way of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
’ Alliance fights the things that the shopkeeper in his bed has never even heard of. We remove threats before the town mayor even knows about it. We make bad things go away. That’s what we’re good at.”
Rameel Jos
cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
“The Lords
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dies by falling from a great height, not by any other means. 4 Remove the obstacles that prevent a retired adventurer from marrying the nobleman she loves, so that their child can grow up to carry
sorcerer who is doing the bidding of the Chamber—and wreaking havoc in Darguun in the process. 7 Destroy an eldritch machine, created by a rogue Cannith artificer, that is drawing on the energy of an
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
picking up lots of bad habits.” Bond. “I hate my sisters, but together we are strong.” Flaw. “I forget the first creature I see each day when I awaken.” Skabatha’s Appearance Skabatha appears as a short
. Underneath her makeup, her flesh is textured like rotten bark and infested with wood lice and fungus. The windup key sticking out of her back is a part of her body and no easier to remove than one of her
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
proficiency bonus + the Vistana’s Charisma modifier. The curse lasts until ended with a remove curse spell, a greater restoration spell, or similar magic. It doesn’t end when the target dies. If a cursed
target’s teeth into yellow fangs, or give the target bad breath. When this curse ends, the Vistana it takes 1d6 psychic damage. A nonmagical item in the target’s possession (chosen by the DM) disappears
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
as a false memory of how much the creature enjoyed swimming in acid, is dismissed as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature. A Remove Curse or Greater
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
implanting a memory of how much the creature enjoyed dousing itself in acid, is dismissed, perhaps as a bad dream. The DM might deem a modified memory too nonsensical to affect a creature in a significant
manner. A remove curse or greater restoration spell cast on the target restores the creature’s true memory. At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and speedy growing season. Midsummer. The midpoint of summer is a day of feasting, carousing, betrothals, and basking in the pleasant weather. Storms on Midsummer night are seen as bad omens and signs
: Shieldmeet 8 Eleasis Highsun 9 Elient The Fading Annual Holiday: Highharvestide 10 Marpenoth Leaffall 11 Uktar The Rotting Annual Holiday: The Feast of the Moon 12 Nightal The Drawing Down
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the brewing of potions. A wooden ladder on rollers is attached to a rail mounted above the shelves.
This demilich is all that remains of Branta Myntion, a wizard who fell in with a bad crowd. Her
rune targets the caster of the spell, provided the caster is within 60 feet of the opened bottle. Determine the rune randomly by drawing a card from the Elder Runes Deck (see appendix B).
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
defy their parents when they’re not around but cower in the corner when their parents return, terrified of having their bad behavior found out. Reverence for Lolth touches every aspect of drow life
their own interests. All this effort to please Lolth is a wise precaution. Though she resides in the Abyss, the Spider Queen isn’t a distant god. She sometimes tests her most faithful by drawing their
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
damage is a bad wound for the enemy, say: “You swing wildly, and the knight brings his shield up just a second too late. Your blade catches him along the jaw, drawing a deep gash. He recoils, bleeding
the players that the monster is drawing on its unique magical abilities, not casting a spell their characters could counter.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
describing the present situation, what the bad guys are up to, and how the adventurers become involved in the story. Heroes Who Matter An adventure should allow the adventurers’ actions and decisions to
different players and characters in your group, drawing them into the story as effectively as possible. As a starting point, think about your adventure in terms of the three basic types of activity in the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will. See chapter 10 for the general rules of spellcasting and chapter 11 for the druid
combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will. See chapter 10 for the general rules of spellcasting and chapter 11 for the druid
any combination. If you prepare the 1st-level spell cure wounds, you can cast it using a 1st-level or 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Encounters on the Way The characters have the following encounters as they travel to the Wayside Inn. Armor of Talos. When the characters get to the point where the bad weather starts, the soldier
becomes stunned, a mark resembling three parallel lightning bolts appears on their head. It can only be removed by a remove curse spell, and its effects are noted later in this quest. Note that three
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
bring bad luck on the caravan, but no more than two or three people are persuaded. In minutes, the hunt is on, and the deer herd scatters into the nearby forest and through farmers’ fields. The
will do his best to reward them at the end of the journey. The story is true; several wizards in Waterdeep could remove the curse. The elf cannot pay a reward at the end, but the characters earn 500 XP
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
bring bad luck on the caravan, but no more than two or three people are persuaded. In minutes, the hunt is on, and the deer herd scatters into the nearby forest and through farmers’ fields. The
will do his best to reward them at the end of the journey. The story is true; several wizards in Waterdeep could remove the curse. The elf cannot pay a reward at the end, but the characters earn 500
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
these riches by exploiting my tenants’ misery, buying up condemned property and renting it out for an exorbitant fee. Granny Nightshade is helping me to make amends. I told her I wanted to put my bad
-gotten gains were put to good use, my bad deeds would remain behind me. You are beholding the restless apparitions of those I hurt. They lurk behind my back, tormenting me with pokes at my ribs and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
card increased an ability score to its current value, or a Wish spell cast after drawing the Moon card transformed your character from a peddler to a fledgling sorcerer infused with magic and new
attain, and I won’t waste my fortune. (Star, Sun) 3 I try to be a source of inspiration and joy to others. Life is never as bad as you think! (Euryale, Jester) 4 Courage and boldness can carry the day
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Stat Block: Commoner
One of the Borderlands’ oldest and wisest residents was banished from the keep for crimes she didn’t commit.
Bad Reputation. Xanthe was wrongfully exiled for using occult magic
refuses.
Completing the Ritual. If the characters join the ritual—or observe it without drawing attention—the statue’s runes begin to glow with an eerie red light. After 10 minutes, the sky darkens
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. And your understanding of chaos tells you it’s easier by far to deal with the so-called law when you have a strong team at your back. Or, even better, at your front, so they’re the ones drawing
attention to themselves if things go bad. Focusing with Flair All sorcerers rely on an arcane focus through which they channel their magic, but traditional focuses lack a singular style. Staffs, orbs, wands
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
for finding the fire gate in the Weeping Colossus.
Dark Omens The signs and portents are clear: nature is out of balance. Terrible disaster is drawing closer with every passing day. To restore the
fire cultists but never took up arms with them. Now the character wants to stop the villains before they give all mercenaries a bad name. The character earns inspiration for clearing out Scarlet Moon Hall and again for reaching the Temple of Eternal Flame.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
it might subtly remove all known Dwarvish-speaking characters from the simulation until its familiarity with that language improves significantly.
The Yawning Portal. The most accurate and fleshed
city limits, Extremiton creates situations to dissuade them: bad weather, a city-wide lockdown, a festival — whatever it takes. The ulitharid hasn’t researched areas outlying the city. Consequently
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
traditionally nullifies heroes’ strengths, doing so can remove the players’ agency and undercut their enjoyment. Beyond the Dungeon Master’s Guide advice for creating dangerous encounters, consider the
favorite horror story features outdated tropes, your fondness doesn’t redeem them. To create dynamic and compelling characters, consider the following options:
Avoid drawing inspiration from stock
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
portals first, but you can say that their attempts to access the headquarters portal have locked it down temporarily, preventing the Six from accessing it. Remove one failure point from the party’s
crates are organized in mazelike rows, making it hard to see how far the warehouse spreads. From somewhere to your right, you hear humming, running footsteps, and the squeak of a wheeled cart drawing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
on Reality In its third phase, the demonic virus invades fully and becomes a part of the world. Simply killing the demons in an afflicted area is no longer enough to remove the Abyss’s stain. The size
might travel far. If enough of these groups splinter off, the incursion could spread into a network of similar sites, each opening its own portal and drawing in more demons. Slaying all the demons in an






