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Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the
, gold, or copper-green. They are tall and strongly built, often standing close to 6½ feet tall and weighing 300 pounds or more. Their hands and feet are strong, talonlike claws with three
Monsters
Curse of Strahd
received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she has succeeded in staying alive to witness the triumphs of
death upon her. Lysaga eventually got her wish, and after Strahd settled in the valley of Barovia, Lysaga moved as close to him as she dared to.
In the filth-ridden depths of her heart, Lysaga knows
Glyph of Warding
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends.
You can further refine the
triggered the glyph. If the spell affects an area, the area is centered on that creature. If the spell summons hostile creatures or creates harmful objects or traps, they appear as close as possible to the
Monsters
Curse of Strahd
card reading in chapter 1, unless he has been forced into his tomb in the catacombs of Castle Ravenloft.
Strahd's Tactics
Because the entire adventure revolves around Strahd, you must play him
against other members of the adventuring party.
The Vampire’s Minions
Whenever Strahd appears in a location other than his tomb or the place indicated by the card reading, roll a d20 and consult
Monsters
Fizban's Treasury of Dragons
trafficked forest on the Material Plane.
Moonstone dragons navigate their multiplanar lairs by opening portals between planes at will. They sometimes forget to close those portals, allowing the inhabitants
a row:
Banish into Dream. The dragon targets a creature it can see within 120 feet of it and attempts to send that creature to a dream plane. The target must succeed on a DC 15 Charisma saving throw
Monsters
Fizban's Treasury of Dragons
multiplanar lairs by opening portals between planes at will. They sometimes forget to close those portals, allowing the inhabitants of one plane to wander into others.
Moonstone Dragon Lair Features
You can
ties), the dragon can take one of the following lair actions; the dragon can’t take the same lair action two rounds in a row:
Banish into Dream. The dragon targets a creature it can see within 120
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
A Little Light Reading The wealth of knowledge in the great library of the Haven of the Red Quill represents an amazing find for the scholars of Candlekeep. If the characters offer up some or all of
the collection for donation, they earn the favor of the First Reader and all the Avowed, and might develop close, permanent ties to the library-fortress.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Tree Trap This encounter can occur anywhere in Neverwinter Wood. Set the scene by reading the following boxed text: You come upon a sixty-foot-wide forest clearing, in the middle of which is a black
twig dolls are bound to the charred tree, all within easy reach. A detect magic spell reveals an aura of transmutation magic emanating from the tree and the ground in a 60-foot radius around it. Close
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, attracting increasing notice. Allow the characters to employ the following tactics in their interactions at the Grand Masquerade: Characters can keep a close eye on how other people behave and mimic that
. Characters can apply magic or intuition to discern the response or behavior that a questioner expects. Use Wisdom (Insight) checks unless characters have access to mind-reading spells such as detect
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
), the dragon can take one of the following lair actions; the dragon can’t take the same lair action two rounds in a row: Banish into Dream. The dragon targets a creature it can see within 120 feet of
through a portal in either direction by spending 5 feet of movement. If the dragon dies, any portals near the lair close immediately.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Getting the Quest Begin this quest by reading the following boxed text to the players: A bundled-up figure walks briskly up to you. “Well met! You lot seem like you’re looking for work. Or trouble
one up close. For the characters’ services, Dannika is offering the group 25 gp as well as a lantern of tracking (elementals) that can help locate chwingas. She says she’ll be at the local tavern each
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Yellowcrest Lore A thorough reading of the diary reveals the broad details of the lives of Sarah and the Yellowcrest family. Alternatively, if the characters call Sarah back (see below) and are able
closest business associate was an elf named Faerl, who visited Lord Viallis twice a tenday. Sarah had a romantic relationship with a young squire named Vecken, who lived close to the manor on Immar Street
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Hermit and Outlander are sound backgrounds, but you could be an acolyte or a sage who consults with spirits instead of reading books. Warriors and shamans alike often wear masks in order to present a
particular face to the spirit world. Dinosaurs. Talenta halflings have a close bond to their dinosaur companions. You can find additional information on this—and statistics for a clawfoot raptor—in chapter 3.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
few scattered memories. A doppelganger impersonating a specific creature as part of a long-term plot might keep its double alive and close at hand for weeks, probing the victim’s mind daily to learn
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
level to another. Astral projection, teleport, plane shift, word of recall, and similar spells cast for these reasons simply fail, as do effects that banish a creature to another plane of existence
. These restrictions apply to magic items and artifacts that have properties that transport or banish creatures to other planes as well. Magic that allows transit to the Border Ethereal, such as the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that her favor turns to wrath if they neglect their duty to the forest. She might simply banish them from the Nessian Wood, or she might become a villain, with the characters either seeking to appease
Nylea drew close, the great cat vanished into the forest’s shadows. Seasons passed as the god loosed arrow after arrow at the lynx, but her efforts remained fruitless. Nylea eventually abandoned the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Students feeling bold may descend as far as Lower Menthis, home to a wide variety of illicit entertainments… including the prizefights of the Burning Ring. But for those who stay close to home, here’s a
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
living and the dead Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to intimidate a creature close to death, assess what disease
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s Enemy Drawn from the high deck, the fourth card in the card reading determines the location of an NPC who can improve the characters’ chances of defeating Strahd. (Some cards offer two
character he or she can see. Each of the NPCs described in this section has a role to play in the adventure, even if that individual isn’t indicated in the card reading. For the one so designated, however
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
spell affects an area, the area is centered on that creature. If the spell summons hostile creatures or creates harmful objects or traps, they appear as close as possible to the intruder and attack it. If
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The final diary entry reads: I stole close to Lord Viallis today, and saw that he had chalked a circle marked with strange runes across the floor of his study. A puddle spread within the circle and
heard me this time. I have never been so scared, but I must tell Lady Maria what I have seen. I must!
In her diary, Sarah tried to draw the image of the cover of an old tome Lord Viallis was reading
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
most common triggers include opening that object, approaching within a certain distance of the object, or seeing or reading the glyph. Once a glyph is triggered, this spell ends. You can further refine
spell affects an area, the area is centered on that creature. If the spell summons hostile creatures or creates harmful objects or traps, they appear as close as possible to the intruder and attack it. If
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
attachment to the baby Strahd did not go unnoticed. After she received several disturbing reports, Queen Ravenovia was forced to banish the midwife from the kingdom. Lysaga never saw Strahd again, but she
goddess to afflict Queen Ravenovia with ill health and visit death upon her. Lysaga eventually got her wish, and after Strahd settled in the valley of Barovia, Lysaga moved as close to him as she dared to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
leading to area C20. Because the students and faculty here don’t bother to fully close it, the secret door can be found with any search of the area. C15. Faculty Storage Boxes and filing cabinets have been
bottle with a sweet-smelling liquid inside. The bottle holds a potion of mind reading. C19. Student Storage This storeroom is filled with loose parchment, books, and misfiled paperwork. In the center of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, vaulted ceiling.
Sarcophagus. A black marble sarcophagus flecked with gold stands close to the south wall, its lid carved in the likeness of a dwarf king.
Crystal Panels. Ten glittering panels are
true form in the nearest unoccupied space. Trapped Demons. The Melairkyn dwarves trapped four demons in the statues after attempts to banish the fiends failed — a barlgura in the statue of Moradin, a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K57) 5 Wine cellar (area K63) 6 Torture chamber (area K76) Strahd isn’t actually at that location unless the card reading (see chapter 1) indicates that he is. If the characters ask Rahadin to lead
you look back, you see a shadow, tall and still, but nothing of its dimensions that could cast it. If more than one shadow is present, the others are close by but hidden in the darkness. These undead
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
suspended from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
currently in area 20 of his lair, close to the entrance beneath the scriptorium (area 11). Most of the material stolen from the Hosttower is in the scriptorium, but a few items might be in Arauthator’s
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
from a sturdy frame of whale ribs.
Books and scrolls are stacked neatly on tables and reading stands made of hide and whalebone. The only furnishings in the shelter not made from these natural
is currently in area 20 of his lair, close to the entrance beneath the scriptorium (area 11). Most of the material stolen from the Hosttower is in the scriptorium, but a few items might be in
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to jump the gap falls 10 feet into area S7. S18: Security Station This is a complex location, so review it carefully before reading the following text to the players to set the scene: This area is
close to the console as possible. Describe her arrival as follows: Silvery motes of light swirl in the air before coalescing into a gaunt, green-skinned figure clad in ornate plate armor and holding
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
understand his personality and goals. Although Strahd can be encountered almost anywhere in his domain, the vampire is always encountered in the place indicated by the card reading in chapter 1, unless
appears in a location other than his tomb or the place indicated by the card reading, roll a d20 and consult the Strahd’s Minions table to determine what creatures he brings with him, if any. Strahd’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
successful one. Quill’s Prison Chamber When the characters enter the ballroom painting, the doors on the walls of this extradimensional space close and disappear. The window is fogged over, covered
in slime that prevents anyone from exiting through it. Arrant Quill (see the accompanying stat block) is sitting in a chaise longue, protected by his mind blank spell and occupying his time by reading
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
after the ancient deep crow awakes, any character can draw close enough to the pile to investigate the destroyed works. These bear such titles as Twenty Ways to Gain Your Lover; Crazy Little Thing Called
Intelligence (Investigation) or Wisdom (Perception) check to quickly assess Raah’s reading material determines that the ancient deep crow is highlighting everything, no matter how good or bad the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
reading “Acont, Prince of Minotaurs.” Two skeletal knights (see appendix B) and a minotaur skeleton stand guard in this room and attack intruders on sight. Brickwork Seals. Each occupied crypt is
dimensions is carved into the ceiling directly above the slab. Scattered about it are skeletal remains intermingled with shards of glass.
Close inspection of the floor reveals the shards of glass are
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
. Otherwise, there is nothing dangerous or valuable in the area. 47. Arundil’s Chambers Arundil, the leading mage of Khundrukar and Durgeddin’s trusted advisor, lived in a spacious room close to the great hall
. Bookshelves stand against the walls. Piles of books rest on a reading table in the middle of the room. The air reeks of moldy paper. Doors exit to the north, east, and south.
A beautiful, slender
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
present, Mytchyl Dwyer lies on his bed with his wheelchair close by. Mounted on the wall above the headboard are three songbirds carved from driftwood. C7d: Spare Room. No one uses this room currently
.
Between the hours of 1 p.m. and 5 p.m., Sythian Skalderang (see the end of the adventure) is here, reading and writing letters, as well as reviewing applications from the families of young hopefuls who






