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Returning 35 results for 'before banner defining convinced really'.
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Monsters
Eberron: Rising from the Last War
must obey the knight's commands until the knight dies or until the knight releases it as a bonus action. The knight can command up to twelve undead at a time this way.
Master of the Pallid Banner. While
their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once-proud order to find a new purpose in the service of Lady Illmarrow.Necrotic, Poison
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
)
Equipment: A set of artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp
Defining Event
You previously pursued a simple
randomly determine a defining event that marked you as a hero of the people.
d10
Defining Event
1
I stood up to a tyrant’s agents.
2
I saved people during a natural
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods come and go. Bonds of
luxuries faster than I bring them in...
3
I’m convinced that no one could ever fool me the way I fool others.
4
I’m too greedy for my own good. I can’t resist taking a risk if
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral
obvious solutions in favor of complicated ones.
5
I speak without really thinking through my words, invariably insulting others.
6
I can’t keep a secret to save my life, or anyone else’s.
Backgrounds
Guildmasters’ Guide to Ravnica
very amusing dark side.
2
A Boros captain really wants to “redeem” me.
3
I think a member of my troupe is a Dimir agent.
4
I once convinced a Golgari medusa to participate
guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
Backgrounds
Guildmasters’ Guide to Ravnica
; did I mention focus?
2
I get really excited about my ideas and I can’t wait to talk about them and start putting them into practice and tinkering with them and I want to tell you about how
exciting it all is!
3
It’s not magic — or anything, really — if you do it only halfway. Whatever I do, I give it all I’ve got.
4
I do what my gut tells me.
5
Backgrounds
Guildmasters’ Guide to Ravnica
’t think of anything to look forward to.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Wealth. I will do whatever it takes to
convinced that everyone I know is plotting against me.
3
I’ll brave any risk if the monetary reward is great enough.
4
I am convinced that I am far more important than anyone else is
Backgrounds
Guildmasters’ Guide to Ravnica
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
bother to couch my opinions in flattering words.
5
I can’t help but pocket any trinket or coin I come across, no matter how worthless.
6
I’m convinced that I’m better and
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
are gifts of the angels.
8
I pace when standing and fidget incessantly when forced to sit.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any
Backgrounds
Sword Coast Adventurer's Guide
. . . everyone . . . is . . . compared . . . to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets
its anatomy.
3
Unlocking an ancient mystery is worth the price of a civilization.
4
I overlook obvious solutions in favor of complicated ones.
5
I speak without really thinking
Backgrounds
Baldur’s Gate: Descent into Avernus
… compared … to me.
7
I am horribly, horribly awkward in social situations.
8
I’m convinced that people are always trying to steal my secrets.
d6
Ideal
Unlocking an ancient mystery is worth the price of a civilization.
4
I overlook obvious solutions in favor of complicated ones.
5
I speak without really thinking through my words, invariably insulting others.
6
I can’t keep a secret to save my life, or anyone else’s.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
.
The keep seems old and worn, but new timbers and shingles suggest that repairs are underway. A white banner with a blue gauntlet flies over the keep.
The front gate is closed.
What happens next
the characters to find out who they really are. Aggressive Approach Grimjaw and his cutthroats aren’t expecting an attack. Characters who sneak in are challenged by anyone they meet inside. It’s up to you whether fast-talking characters can stave off conflict at such a meeting.
Backgrounds
Guildmasters’ Guide to Ravnica
.]
Ideals
d6
Ideal
1
Clan. My clan is all that really matters. (Any)
2
Anarchy. No person or law or custom can tell another what to do. (Chaotic)
3
Nature.
.]
3
I’m as stubborn as a batterboar.
4
I’m so convinced of my superiority over soft, civilized people that I’ll take great risks to prove it.
5
I’m easily
Backgrounds
Guildmasters’ Guide to Ravnica
for understanding the complexities of life.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Harmony. Nothing is more beautiful than
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Backgrounds
Baldur’s Gate: Descent into Avernus
. (Lawful)
3
Charity. I distribute the money I acquire to the people who really need it. (Good)
4
Creativity. I never run the same con twice. (Chaotic)
5
Friendship. Material goods
gains on decadent luxuries faster than I bring them in...
3
I’m convinced that no one could ever fool me the way I fool others.
4
I’m too greedy for my own good. I can’t
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
What Really Happened Two decades ago, an elf archivist named Rilago found crumbling journals and architectural plans in his family’s ancestral library that mentioned a tomb beneath Oztocan. The
his son, Tavio, was elected to replace him. Aminta, who had become involved with the Onyx Scar crime syndicate, persuaded Rilago to join her search for the tomb and convinced Tavio to overlook their
Compendium
- Sources->Dungeons & Dragons->Rrakkma
“I don’t like the way people judge me all the time.”
56–70
“I am the smartest, wisest, strongest, fastest and most beautiful person I know.”
71–80
“I am convinced that powerful enemies are
the situation, the funnier I find it.”
96–00
“I’ve discovered that I really like killing people.”
KEEPING TIME*
While this is left to the Dungeon Master’s discretion, a good guidepost is to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp Defining Event You previously pursued a simple profession among the peasantry, perhaps
as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or randomly determine a defining
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
artisan’s tools (one of your choice), a shovel, an iron pot, a set of common clothes, and a pouch containing 10 gp Defining Event You previously pursued a simple profession among the peasantry, perhaps
as a farmer, miner, servant, shepherd, woodcutter, or gravedigger. But something happened that set you on a different path and marked you for greater things. Choose or randomly determine a defining
Backgrounds
Guildmasters’ Guide to Ravnica
attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
in my communication.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Change. All life is meant to progress toward perfection, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.
5 You’re convinced your deity isn’t all-knowing, because they clearly have no idea what you really get up to.
6 Your deity gives you power and you give them glory — at any cost.
7
-sniff icon (5 gp)
7 Planetar shaving set (15 gp)
8 Unexpurgated holy texts with all the really naughty bits (10 gp)
Clerical Routine You might pray for your spells each day at dawn, by
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
strongholds, and then decorated with uniquely orcish accessories.
A war wagon is a source of great pride for a war chief, comparable to a human army’s banner or flag. Many are clad in armor and
dwarfhold, the orcs will butcher any dwarf that stands against them, but it’s really all about the property—they would be just as happy if all the dwarves ran away.
Strength Respects
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, but most were cast aside—still bound to their bonecraft armor and still convinced of Karrnathi supremacy. These bone knights felt that Kaius had betrayed both them and their nation, leading their once
knight dies or until the knight releases it as a bonus action. The knight can command up to twelve undead at a time this way.
Master of the Pallid Banner. While within 60 feet of the knight, any
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
talking...to idiots,...which...almost...everyone...is...compared...to me. 7 I am horribly, horribly awkward in social situations. 8 I’m convinced that people are always trying to steal my secrets
complicated ones. 5 I speak without really thinking through my words, invariably insulting others. 6 I can’t keep a secret to save my life, or anyone else’s.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. . . to me.
7 I am horribly, horribly awkward in social situations.
8 I’m convinced that people are always trying to steal my secrets.
d6 Ideal
1 Knowledge. The path to power
.
4 I overlook obvious solutions in favor of complicated ones.
5 I speak without really thinking through my words, invariably insulting others.
6 I can’t keep a secret to save my life, or anyone else’s.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
your goals and ambitions? What is the single most important thing you strive for? You can choose any ideals you like, but your character’s alignment is a good place to start defining them. Each
principles if she’s convinced that a particular achievement would demonstrate her maturity. Artemis Entreri is completely walled off from any personal relationship and just wants to be left alone.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
–70 “I am the smartest, wisest, strongest, fastest, and most beautiful person I know.” 71–80 “I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure
they’re watching me all the time.” 81–85 “There’s only one person I can trust. And only I can see this special friend.” 86–95 “I can’t take anything seriously. The more serious the situation, the funnier I find it.” 96–100 “I’ve discovered that I really like killing people.”
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they're watching me all the time." 81-85 "There's only one person I can trust. And only I can see this
special friend." 86-95 "I can't take anything seriously. The more serious the situation, the funnier I find it." 96-100 "I've discovered that I really like killing people."
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
courts and other settings of power. Speak up! It’s really hard to hear you over the screaming. Nope. It’s no use. I’ll have to stop the screaming. Disintegrations all around, then.
College of
secret. You gain no knowledge of this secret, but the target is convinced you know it. The charmed creature obeys your commands for fear that you will reveal its secret. It won’t risk its life for you or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
people who really need it. (Good) 4 Creativity. I never run the same con twice. (Chaotic) 5 Friendship. Material goods come and go. Bonds of friendship last forever. (Good) 6 Aspiration. I’m determined to
luxuries faster than I bring them in.. 3 I’m convinced that no one could ever fool me the way I fool others. 4 I’m too greedy for my own good. I can’t resist taking a risk if there’s money involved. 5 I
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters decide to enter, Zurb opens the door for them. If the characters have befriended him, Zurb announces them as “really nice people that talked a lot.” This causes Fryer to shake her head in
persuaded or intimidated into keeping anything he heard to himself — at least until the party leaves town. He might also be convinced to share what he knows with appropriate bribes or well-worded threats
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
place to start defining them. Each background in this chapter includes six suggested ideals. Five of them are linked to aspects of alignment: law, chaos, good, evil, and neutrality. The last one has
ago. She might even be tempted to act against her principles if she’s convinced that a particular achievement would demonstrate her maturity. Artemis Entreri is completely walled off from any personal relationship and just wants to be left alone.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
then decorated with uniquely orcish accessories. A war wagon is a source of great pride for a war chief, comparable to a human army’s banner or flag. Many are clad in armor and festooned with garish
stands against them, but it’s really all about the property — they would be just as happy if all the dwarves ran away. Strength Respects Strength Orcs appreciate physical prowess and formidable combat
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. “Responsibility isn’t really my thing.”
Ideal. “What’s yours is mine; it’s only a matter of time.”
Bond. “I have a reputation to uphold. I can’t have it sullied by silly concepts like honesty and
brother, Hurly, joined the carnival as youngsters. Hurly disappeared a few months ago, and search parties failed to locate him. Mister Witch and Mister Light convinced Burly to stay with the carnival
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. “Responsibility isn’t really my thing.”
Ideal. “What’s yours is mine; it’s only a matter of time.”
Bond. “I have a reputation to uphold. I can’t have it sullied by silly concepts like honesty and
brother, Hurly, joined the carnival as youngsters. Hurly disappeared a few months ago, and search parties failed to locate him. Mister Witch and Mister Light convinced Burly to stay with the carnival






