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Returning 35 results for 'before bare deciding certain rations'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
predictable patterns of movement like migrating birds. They strip a region bare of the lichens, fungus, and vermin that comprise their diet before moving on to a fresh feeding ground. Underdark
monsters fall upon them.
Strange Escort. Certain Underdark explorers—judged inventive by some and lunatics by others—have learned to travel among the dire corbies. After blocking their ears to
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
not intrinsically interesting. In the tabaxi’s eyes, gathering wealth is like packing rations for a long trip. It’s important to survive in the world, but not worth fussing over.
Instead
its secrets and nature have been laid bare.
Tinkers and Minstrels
Curiosity drives most of the tabaxi found outside their homeland, but not all of them become adventurers. Tabaxi who seek a safer
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
reveals that the opulent bed is only an old straw mattress, and the delicious treats are just ordinary rations. The walls, floor, and ceiling of the room are quite bare. A dispel magic spell will
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic
regain any expended uses when you finish a long rest. Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic
regain any expended uses when you finish a long rest. Your Bardic Inspiration die changes when you reach certain levels in this class. The die becomes a d8 at 5th level, a d10 at 10th level, and a d12 at 15th level.
Magic Items
The Wild Beyond the Witchlight
with images of bare-branched trees, falling leaves, and broomsticks. In its second form, the cauldron is made of iron and embossed on the outside with images of bats, toads, cats, lizards, and snakes
dissipates quickly. At the same time, all Humanoid creatures within a certain radius of the cauldron fall unconscious for 1 hour, except those that are attuned to the cauldron or immune to being charmed. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
How and When to Use the Tables If you’re comfortable with letting the dice decide a certain fact about your character, go ahead and roll. If not, you can take charge and make the decision, choosing
, they don’t occupy a specific place in that process. You can use some of them early on — for instance, it’s possible to determine your parents and other family members immediately after deciding your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Characters without water and Rations can stave off dehydration and malnutrition by gathering food and water as they travel. A foraging character makes a Wisdom (Survival) check once per journey stage
much food (in pounds) the character finds per day of the journey stage, then repeat the roll for water (in gallons). Do Players Need to Track Rations?
You might decide that tracking Rations is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
horns. The mark fades after you finish a long rest. Involuntary Change. Certain circumstances can activate your Dark Gift. After you experience this catalyst, at the start of your next turn you must
Catalyst table to determine what triggers your involuntary change. Change Catalyst d6 Catalyst
1 Seeing a particular phase of the moon
2 The smell of a certain type of flower
3 The
Compendium
- Sources->Dungeons & Dragons->Divine Contention
aloud: This simple, spotless cabin has a bare desk and chair built into the floor at the center of the room. A twin bed at the back of the room is covered in plain white sheets.
A character who
hammocks strung up in this cabin. Several stacked crates near in the fore of the hold contain rations, supplies needed to maintain and repair the ship, and small barrels of fresh water and ale. T7. Twinkle
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should react to them. As a race, orcs
have to meditate for hours or days to get a vision of its meaning. Every group of orcs has particular superstitions and recognizes certain omens. These tenets vary from tribe to tribe, and are often
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
the gods has no clear explanation, the priests might have to meditate for hours or days to get a vision of its meaning.
Every group of orcs has particular superstitions and recognizes certain omens
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
opens the door, read: You see a bare chamber, with a small door on the north wall, and pairs of swords crossed behind shields hung upon the walls. There are three such sets on each of the walls to either
of starvation, or open and enter the door to the south, where certain but quick death awaits.
“Whichever you choose, know that I, Acererak the Eternal, watch and scoff at your puny efforts and enjoy
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overwhelms their prey. Flocks of Doom. Dire corbies wander the Underdark in vast flocks, following predictable patterns of movement like migrating birds. They strip a region bare of the lichens, fungus
song has left countless Underdark creatures and travelers unable to flee as these monsters fall upon them. Strange Escort. Certain Underdark explorers—judged inventive by some and lunatics by others—have
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Priest’s Pack 29 lb. 33 GP Quiver 1 lb. 1 GP Ram, Portable 35 lb. 4 GP Rations 2 lb. 5 SP Robe 4 lb. 1 GP Rope 5 lb. 1 GP Sack 1/2 lb. 1 CP Scholar’s Pack 22 lb. 40 GP Shovel 5 lb. 2 GP Signal
Bearings, Bell, 10 Candles, Crowbar, Hooded Lantern, 7 flasks of Oil, 5 days of Rations, Rope, Tinderbox, and Waterskin. Caltrops (1 GP) As a Utilize action, you can spread Caltrops from their bag to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, Iron 10 lb. 2 GP Potion of Healing 1/2 lb. 50 GP Pouch 1 lb. 5 SP Priest’s Pack 29 lb. 33 GP Quiver 1 lb. 1 GP Ram, Portable 35 lb. 4 GP Rations 2 lb. 5 SP Robe 4 lb. 1 GP Rope 5 lb. 1 GP Sack 1/2 lb
) A Burglar’s Pack contains the following items: Backpack, Ball Bearings, Bell, 10 Candles, Crowbar, Hooded Lantern, 7 flasks of Oil, 5 days of Rations, Rope, Tinderbox, and Waterskin. Caltrops (1 GP
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the whereabouts of one. The Lost Giant Relics table summarizes which relics are buried where, and which enemy the characters can choose to defeat if a certain relic is offered up as tribute to the
depicting the giant lord associated with that relic (see the Lost Giant Relics table) protrudes from one of the chamber’s five bare walls. For example, if the characters offer up the cracked horn found
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
your entire DMing career, or you might change it with each campaign. Offering inspiration as a reward encourages certain types of behavior in your players. Think of your style as a DM and your
those conventions. Players and Inspiration. Remember that a player with inspiration can award it to another player. Some groups even like to treat inspiration as a group resource, deciding collectively
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the stronghold: two hundred spider silk packets, each containing 10 days of rations (dry moss and mushrooms), and one hundred full water skins. 19c. Castellan’s Quarters The stone door has an arcane
lectern stands bare in the middle of the room. At the foot of the lectern sits an adamantine chest with spider-shaped handles.
Treasure. The cape hanging by the door is a splendid garment worth 250 gp
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, erupting from control panels that have been pulled apart to lay bare their internal components. Five clear canisters connected by metal tubing and wires line the walls, each one filled with viscous fluid
characters negotiate poorly, or if any brains are destroyed, certain disks deactivate — and reaching the treasury becomes a greater challenge. In order to persuade the brains to keep all the floating
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
cauldron is made of solid gold and embossed on the outside with images of bare-branched trees, falling leaves, and broomsticks. In its second form, the cauldron is made of iron and embossed on the
into a cloud of harmless black smoke that erupts from the cauldron and dissipates quickly. At the same time, all Humanoid creatures within a certain radius of the cauldron fall unconscious for 1 hour
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
headed south into the deep jungle. He uses flying snakes as messengers. Talro’a doesn’t know for certain that the messages go to yuan-ti, but he strongly suspects it. Ifan has no family and no close
Jessamine (N female Chultan human assassin, her hit point maximum reduced to 58) doesn’t speak often. When the council finds itself divided on an issue, however, Jessamine usually casts the deciding vote
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
description below as needed. This room is bare except for two wooden benches, set opposite each other against the longer walls. A handful of lizardfolk stand at attention, ready to move into action
following description serves for any one of them. This bare, cell-like room contains a plain wooden table and chair, a straw mattress, and a small wooden chest.
The furniture varies slightly from room to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
in the death, defeat, or loss, or was the opportunity serendipitous? Despite the leader’s virtues, one flaw in particular outrages a certain segment of the populace. What is that flaw? What person or
reaction that affects every creature that uses or relies on it. You can eliminate a people, place, or thing that previously existed in a certain location or area in your campaign world. On a small scale, the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
certain defeat at the hands of his other enemies. Rool’s betrayal doesn’t make him friendly toward the party. Once Daggerdark is dispatched, Rool continues to fight the adventurers to the bitter end
wrecked upon the waves for this treachery!” A character can use an action to try to persuade the king to stand down or not attack certain targets. That character must succeed on a DC 18 Charisma (Persuasion
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
that were contained within; the other is not in the dogs’ reach and contains enough rations to feed four people for three days. Starting the Ascent. The wind has obliterated the tracks made by
characters until they return to Ten-Towns, then parts ways with them after deciding that her adventuring days are over. Against one wall, hidden under the shattered remains of a dogsled, is a mess kit, an
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
certain how to quell the Cataclysmic fire. The flames were created by the gods, so it stands that the power of the gods could extinguish them. Lord Soth is a peerless foe. The characters won’t be able
, they provide the facts detailed in those sections. S5: Vestry This bare room’s only adornment is a half dozen disintegrating robes hanging from pegs in the walls. A section of the wall has swung open
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Abandoned Room A greenish, viscous slime covers the floor and walls of this bare room. In the middle lies a single decomposing corpse in blue robes and a brass mask.
The walls and floors of this
. A wooden holy symbol in the shape of a balance rests on the desk. Treasure. The chest in this room contains a priest’s pack. The rations inside spoiled long ago. B11: Barracks of Gorm Three bunk
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
players and the DM. Group Design When selecting a feature, the characters must make decisions together — meaning the players must do the same. Deciding on the features of a headquarters should be a team
discretion, such features might generate additional income or lower the costs of certain franchise tasks. Draconic Ship. This once-innocuous seagoing vessel has been detailed to appear as a brass
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. The pricking of the needles isn’t severe enough to deal damage, but a character can’t grasp the crown with bare hands for longer than 1 minute before the discomfort becomes unbearable. A character who
of needles from area P8. It knows the following information about the crown: “Zybilna created the crown as a key that guests can use to reach certain areas of the palace in her absence. The crown has
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
beneath which are several empty casks of ale. Marble shelves on the north and south walls stand bare. Iron doors in the western and southern walls lead to storage rooms that contain stolen crates of rations
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the surrounding limestone walls and require a successful DC 10 Wisdom (Perception) check to locate. Once located, a secret door pushes open easily. Certain areas of the dungeon (as shown on map 1.3
, unarmored brute with a greatclub and a scarred face — towers above his opponent but is gravely wounded. The smaller figure is muscular and bare-chested. He clutches a bloody dagger in one hand and a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
in death-defying feats. Beneath, on an island of bare stone floating amid a misty expanse, stands a plain archway and a circular desk attended by a well-dressed tiefling. Luminous symbols on a
away her foes and ensure certain secrets stay secret. Any creature with the incapacitated or restrained condition that spends 1 minute within the mosaic’s circle is affected by the minimus containment
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
save for two small, bare tables standing against the west wall and an ornate rug in front of the window. Resting next to the rug is a wooden candlestick holding the melted stump of a red candle. A long
contains a wand of magic missiles hidden in a pile of straw. The third contains 20 days’ worth of edible rations. The final crate contains a dozen torches and three flasks of alchemist’s fire. D26a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judge’s near-absolute discretion in deciding whether to accept a conviction or exonerate a






