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Returning 35 results for 'before barely during crafting remain'.
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Classes
Xanathar's Guide to Everything
transformed by it.
The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy
are always icy cold to the touch.
2
When you are asleep, you don’t appear to breathe (though you must still breathe to survive).
3
You barely bleed, even when badly injured.
4
Classes
Xanathar's Guide to Everything
transformed by it.
The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the dark energy
are always icy cold to the touch.
2
When you are asleep, you don’t appear to breathe (though you must still breathe to survive).
3
You barely bleed, even when badly injured.
4
Elf
Legacy
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Species
Basic Rules (2014)
more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance. When pursuing a goal, however, whether adventuring on a mission or
magic allow them to support themselves without the need for clearing and plowing land. They are talented artisans, crafting finely worked clothes and art objects. Their contact with outsiders is
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters’ goals through research, crafting, social encounters, and so forth. This lets the players direct behind-the-scenes activities even as the characters focus on the more rarefied pursuits of
? If they’re successful, the franchise gets the profits! And if they get caught, who are these people you barely know?
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. No original locks remain operable, but the cultists secure some doors with a hasp-and-pin mechanism. A door closed in this way can be forced with a successful DC 15 Strength check. Light. The glow of
weird, phosphorescent lichen — a side effect of the strange magical properties of the area — provides dim light. The lichen is more heavily concentrated in the upper reaches of the large chambers, and just barely visible in the passages. Map 5.1: Fane of the EyeView Player Version
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Droaam is barely a decade old. The treaty nations refuse to acknowledge its sovereignty; according to the terms of the Treaty of Thronehold, it’s a rebellious territory of
bandits and fugitives, and outlanders have to watch their step. Tensions remain high on the border with Breland, resulting in constant skirmishes and raids. Deeper within the nation, the Daughters of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mount Celestia The single sacred mountain of Mount Celestia rises from a shining Silver Sea to heights barely visible and utterly incomprehensible, with seven plateaus marking its seven heavenly
creatures are literally blessed by the pervasive beneficence of the plane. Creatures of good alignment gain the benefit of the bless spell as long as they remain on the plane. In addition, finishing a long rest on the plane grants a good creature the benefit of a lesser restoration spell.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
workweek 500 gp 4th 2 workweeks 2,500 gp 5th 4 workweeks 5,000 gp 6th 8 workweeks 15,000 gp 7th 16 workweeks 25,000 gp 8th 32 workweeks 50,000 gp 9th 48 workweeks 250,000 gp Complications. Crafting a
the scroll. 4 Due to a strange error in creating the scroll, it is instead a random spell of the same level. 5 The rare parchment you bought for your scroll has a barely visible map on it. 6 A thief attempts to break into your workroom.* *Might involve a rival
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
buildings of Good Mead remind folk that many of its original settlers were Chultan. Residents of Ten-Towns tend to remain indoors when they’re not working, since it’s so frightfully cold outside, which
gives each settlement a deathly quiet aspect. Most people who venture outdoors are bundled up in so much cold weather clothing as to be barely recognizable, and they don’t stand around long enough for
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
attentiveness to tradition, and have little doubt that the future of the gold dwarves will be just as peaceful, if they remain true to their customs and principles. Gold dwarves have the racial
considered lucky). Males grow full beards that they keep oiled and well groomed, and both genders wear their hair long and often elaborately braided. Gold dwarves are best known for crafting beautiful objects
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
The Importance of Brains Because of their dietary needs and their otherworldly biology, mind flayers must remain within hunting distance of intelligent humanoids, even if doing so makes them
crafting clothes to wear, and the latter will dress in elaborate robes. This phenomenon extends to all displays of culture, from modes of architecture to the decorations that adorn illithid funerary
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
don’t record a collectively remembered past, fictions spawn terrible facts, and sheltered villagers remain stubbornly ignorant about the world beyond. Ravenloft is a setting designed to cultivate
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to life—for characters, not for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
free, but other humanoids must pay 5 cp each. When the characters enter the Cog Carnival, read or paraphrase the following boxed text to the players: Smoky, low flames in a fireplace barely illuminate
Cog Carnival do not freely give information about their own to outsiders. If asked about Coal, most of them remain tight-lipped. A character who provides a bribe of 1 gp or succeeds on a DC 13 Charisma
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
hewn from the rock leads up along one side of the wall.
The steps leading up to it are barely 5 feet wide and climb 150 feet to a frost-covered shelf that adjoins the main entrance (area X1). Difficult
climbing up a shaft that leads from the forge level to the fortress’s summit. The doors at the top of the shaft remain open until the dragon returns or until someone closes them by using the levers in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
which the entire expeditionary force can enter along with the characters. The golems turn their heads to watch new arrivals but otherwise remain still. The basilisk Veldyskar guides the characters in
, and the ceiling’s height reminds you of the great halls of Gauntlgrym.
The corridor opens into a central well, with walkways crossing its span to the opposite side. You can barely see the ends of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. 91 or higher You make a small fortune gambling. You recuperate your lifestyle expenses for the time spent carousing and gain 4d6 × 10 gp. Your carousing becomes the stuff of local legend. Crafting a
any spells that the item can produce. Moreover, the character must meet a level minimum determined by the item’s rarity, as shown in the Crafting Magic Items table. For example, a 3rd-level character
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
walls in the lair can conceal cunning hidden passages or might be stone or clay thin enough for the dragon to burst through them. The narrowest tunnels in a copper dragon’s lair are just barely wide
dim light in a 10-foot radius at night. (If the dragon dies, the stones remain, but they no longer shed light.)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what springs from our mercy and forbearance. Who knows what horrors the dwarves are crafting — or breeding — in their mountain halls? We cannot stand by and let this vileness continue. For the good of
of Noldrunhold? The Realm Below No one knows the extent or depth of the ancient dwarven empire deep beneath the Ironroot Mountains. Great wealth and arcane secrets remain hidden in these halls, along
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tremendous feats of magic and psionics but barely able to move a finger or lift his own eyelids. A host of servants constantly attend to Menyar-Ag and see to his every need. Although Menyar-Ag is no
to found a new colony or might remain where it is and ascend to a leadership position. Zerths Zerthimon’s mortal form died in battle, but his sacrifice freed the githzerai from Gith’s dark designs
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
energy and transformed by it. The power of shadow magic casts a strange pall over your physical presence. The spark of life that sustains you is muffled, as if it struggles to remain viable against the
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clues leading to the location or nature of the ritual site, or to find instructions for crafting a portalometer. Gaining lore or befriending the monks of the library could reveal that someone else
appeared recently in Neverwinter and were rumored to have been researching the magic of the Chasm. Tracking down any agents who remain might allow the characters to gain hints regarding the ritual’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
at once. Three voices emerge, speaking in discordant unison.
The voices hiss: “So you have succeeded. Good. The four shards shall arrive here soon. Now three remain to be found. You know your task
Townmaster Harbin Wester’s second cousin; Paulina Previne, a human stablehand who occasionally works at the Stonehill Inn; and Tumblewick Rollins, a gnome apothecary, They are sickly and barely conscious, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
The Mortal Realm Compared to most worlds of the Material Plane, the mortal realm of Theros is small. The known world is barely two hundred miles across, with unexplored wilderness beyond. And some
certain their homes will remain where they left them when they venture off to work, the specific locations of legendary sites prove more nebulous. Even well-known locations are typically noted
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. But it was the Great Forge that was the burning heart and true treasure of the city. Deep beneath the settled levels of Gauntlgrym, dwarven crafting and elven magic bound the slumbering primordial
laid miles of track traversed by mine carts propelled by enchantments woven into their wheels. Even after thousands of years, the tracks remain largely intact and the magic of the carts has not faded
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Teachings of Menyar-Ag
It’s natural for githzerai to prefer to remain in Limbo. They have carved out a well-ordered civilization in an environment that they can freely manipulate with their minds. When
audience chamber was so intense that I could barely think. Did that pressure come from Menyar-Ag-Gith, or from the dozens of followers that surrounded his body? Alas, I left with that thought, and my
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
-gotten gains were put to good use, my bad deeds would remain behind me. You are beholding the restless apparitions of those I hurt. They lurk behind my back, tormenting me with pokes at my ribs and
workshop, crafting toys. Granny Nightshade delivers the creepiest toys to children on other worlds—to fill their heads with nightmares, one assumes. The hag makes her deliveries on the back of a flying
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Machil’s possessions have been stored away since his death. Anything of value was sold off years ago, but a few “worthless journals and letters” remain. She offers to let the characters look through her
weapons, unmarked crates, and shelves of bric-a-brac. The grimy windows barely allow a view of the city beyond.
Machil’s notes and journals are packed haphazardly into three boxes in this storeroom
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
that extradimensional chamber disappears, leaving a bare stone wall. If all four paintings are damaged, the paintings’ extradimensional chambers remain connected to one another, but not to the manor
he’s hungry and parched, he also kindly begs them for some food and drink. If the Harpers are mentioned, Quill can barely hide his contempt. As long as Quill remains in Wisteria Vale, he is immune to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Passage’s own King’s Star Inn, talking with two other unsavory-looking characters who could not be identified.
The first task in crafting a good recurring villain is ensuring that the villain survives
discover later that the villain survived and is hungry for revenge. Improving Villains Adventurers get more powerful over time, so if a villain is going to remain a relevant threat, the villain needs to get
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-detailed cast of NPCs. Some of these NPCs fall neatly into the categories of allies and patrons, but most are likely to be characters or creatures whose attitudes toward the adventurers remain undecided
and minions, as well as encounters tied to the key locations of the adventure. See “Creating Encounters” later in this chapter for guidance on crafting individual encounters.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
shout an alarm, calling the characters “trespassers” as they move to attack. This alerts the two cogwork archivists in the nearby Records Room (area L4), which remain in that area, and causes the
defend the Deans’ Wing from intruders L8. Dean Tullus’s Office A bronze nameplate on the door to this room reads “Augusta Tullus, Dean of Order.” The desk in this office is barely visible beneath heaps
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
swallow his pride. Searching the Laboratory. Use the following boxed text to describe Zikran’s lab in more detail: The cave contains several tables covered with intricate machinery and crafting tools
. Bookshelves are filled with books and dioramas. Freestanding chalkboards in wooden frames once displayed arcane formulas, though only smudges and streaks of chalk remain.
Characters who succeed on
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
now frozen and will remain so until the Everlasting Rime ends. On clear nights, moonlight shines through an opening in the ceiling and illuminates the pool. The minerals in the ice have turned it a
cloudy, bright blue. Entombed in the ice are the remains of four frost giants, the faint outlines of their forms barely visible. U9. Ossuary This cave is higher in elevation than the tunnels leading to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
pack and squints at its barely legible writing. “So which one of you is Ozgood the Ugly? I need you to sign before you go in. Nothing but paperwork and signatures since the newest Masked Lords got
infamous for his cowardice. However, anything that caught him while he tried to flee must be fast. The three guards have been ordered to remain on site until the exploration of the fissure is complete






