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Spells
Player’s Handbook
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save
Spells
Player’s Handbook
Destructive energy ripples outward from you in a 30-foot Emanation. Each creature you choose in the Emanation makes a Constitution saving throw. On a failed save, a target takes 5d6 Thunder damage
Destructive Wave
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Player’s Handbook (2014)
You strike the ground, creating a burst of divine energy that ripples outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 thunder
Monsters
Locathah Rising
Amphibious. Gar can breathe air and water.
Legendary Resistance (3/Day). If Gar fails a saving throw, he can choose to succeed instead.
Spellcasting. Gar is a 13th-level spellcaster. His
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Umberlee's Wake"}. Power ripples out in a 60-foot radius sphere from a point within range (150 ft.) as the will of Umberlee affects all in her
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.
Of Two Worlds
To humans, half-elves look
.
EXCELLENT AMBASSADORS
Many half-elves learn at an early age to get along with everyone, defusing hostility and finding common ground. As a race, they have elven grace without elven aloofness and
Monsters
Mythic Odysseys of Theros
addition, Arasta’s children immediately swarm over her body to protect her, granting her 100 temporary hit points.
Legendary Resistance (3/Day). If Arasta fails a saving throw, she can choose to
encounter, as Arasta summons her arachnid children to protect her. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action.
Read or
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Destructive Wave Level 5 Evocation (Paladin) Casting Time: Action
Range: Self
Components: V
Duration: Instantaneous
Destructive energy ripples outward from you in a 30-foot Emanation. Each
creature you choose in the Emanation makes a Constitution saving throw. On a failed save, a target takes 5d6 Thunder damage and 5d6 Radiant or Necrotic damage (your choice) and has the Prone condition. On a successful save, a target takes half as much damage only.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Instantaneous
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Instantaneous
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Destructive Wave 5th-level evocation Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Instantaneous You strike the ground, creating a burst of divine energy that ripples
outward from you. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw or take 5d6 thunder damage, as well as 5d6 radiant or necrotic damage (your choice), and be
Monsters
Fizban's Treasury of Dragons
Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9
realize they enjoy hunting together.
5
A tempestuous marid continually floods the carefully dried-out lair of a topaz dragon.
6
A sahuagin baron attempts to gain the support of other sahuagin
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
area D9, four armed bullywugs (neutral) come to get them and Morgort. The guards instruct the characters to choose a champion from among them to represent the group in the trial. The guards nominate
someone if the characters don’t choose a champion. The champion and Morgort are each chained to the tree and given a club. The rest of the characters are kept at the edge of the proving grounds, held
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
, Common
Challenge 15 (13,000 XP)
Amphibious. Gar can breathe air and water.
Legendary Resistance (3/Day). If Gar fails a saving throw, he can choose to succeed instead.
Spellcasting. Gar is a
two hands. If Gar scores a critical hit with this weapon, the target takes extra necrotic damage equal to half its hit point maximum.
Umberlee’s Wake (Recharge 5–6). Power ripples out in a 60-foot
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the Strixhaven Initiate feat (presented later in the chapter) and must choose Silverquill within it. In addition, if you have the Spellcasting or Pact Magic feature, the spells on the Silverquill
customizing how your spells look when you cast them. Your Silverquill spells might be accompanied by visual effects resembling splotches of ink or radiating ripples of golden light. Any auditory
Magic Items
Infernal Machine Rebuild
discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
used by Baron Lum, the Infernal Machine was known for its ability to unleash terrible monsters within the world. Specific combinations of its controls can still recreate the effects of various spells
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
protect her, granting her 100 temporary hit points.
Legendary Resistance (3/Day). If Arasta fails a saving throw, she can choose to succeed instead.
Magic Resistance. Arasta has advantage on saving
. While she has temporary hit points from this trait, she can choose one of her mythic actions when she uses a legendary action. Read or paraphrase the following text when Arasta uses her Armor of Spiders
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
assassinated the entire family line. Baron Morrikan d’Kundarak and Lord Tolar Paelion were blood brothers, and Morrikan refuses to believe the accusations made against the Paelions. He has sworn to
reckoned with, both houses call on them for help, trying to force the characters to choose sides. Levels 11–16. As the conflict between the two houses rages on, a third group gets involved, hoping to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to the top of each rocky column and lights its beacon. It takes 8 hours for him to light all eight beacons—enough time for the characters to take a long rest if they choose to stick around. Each beacon
shrouded in mist. Alagarthas bows to you, then leaps into the lake. As he plunges into the water, ripples fan out across its surface. After a minute, the forest scene fades away and the beacons go out
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Theocracy Typical and fantastical forms of government are described below. Choose one or randomly determine a form of government for a nation or city from the Forms of Government table. Autocracy. One
Emperor/Empress 2nd King/Queen 3rd Duke/Duchess 4th Prince/Princess 5th Marquess/Marquise 6th Earl or Count/Countess 7th Viscount/Viscountess 8th Baron/Baroness 9th Baronet 10th Knight
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
examples of phenomena that could serve as omens of the various gods. Although they each have their own areas of concern, any god can manipulate the natural world as they please. You can choose a god to
appears in someone’s drink.
2 94 The tide goes out (or in) at the wrong time.
3 95 The sound of crashing waves fills the air.
4 96 Ripples in water form patterns of ships and sea
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of digging, Shalfi will carve a hole into area B17. Shalfi and Jitterjaws are evenly matched in a fight against Lowarnizel, so the winning side is likely whichever one the characters choose to help
Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
demon lord. The gorgons obey the minotaurs’ spoken commands. Escaping the Labyrinth. When the characters negotiate the labyrinth, have them choose a navigator and their pace (fast, normal, or slow). It
. A character who studies the ceiling and succeeds on a DC 16 Wisdom (Perception) check notices faint ripples in its surface, like that of a pool. Pentacles. A 10-foot-diameter, 20-foot-tall cylinder of






