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Returning 35 results for 'before based down compounds read'.
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Monsters
Mythic Odysseys of Theros
Turn Resistance. The Returned has advantage on saving throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its
approximately 100 gp, based on its composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin. Most people on Theros know the tales of the
Monsters
Mythic Odysseys of Theros
.
Turn Resistance. The Returned has advantage on saving throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Mythic Odysseys of Theros
throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its thoughts. Wisdom (Insight) checks to ascertain the
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Mythic Odysseys of Theros
throws against any effect that turns undead.
Unreadable Face. The Returned is immune to any effect that would sense its emotions or read its thoughts. Wisdom (Insight) checks to ascertain the
who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship
Magic Items
Acquisitions Incorporated
Head office grants you the use of a unique item known as an occultant abacus (sometimes just referred to as an occultant), whose beads resemble tiny skulls.
Read the Kill
Also at rank 1, your
finish a long rest.
Ways to Read the Kill
d6
Reading
1
Using a tiny bellows to pump one last breath into a corpse.
2
Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Fire Ghost If the characters don’t bring up the unusual sign on the storeroom door, Ruckus soon mentions it and asks for their help in resolving the matter. Read the following boxed text aloud
window focuses through the lens on a dusty old cloak, causing it to smolder. It’s a major fire hazard. Ruckus’s decision to leave the storeroom alone compounds the danger. If the problem isn’t dealt with
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Illusory Script 1st-level illusion (ritual) Casting Time: 1 minute Range: Touch Components: S, M (a lead-based ink worth at least 10 gp, which the spell consumes) Duration: 10 days You write on
be dispelled, the original script and the illusion both disappear. A creature with truesight can read the hidden message.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Random Magic Item Rarity When you decide that a treasure contains magic items, there are two ways to determine the rarity of those items. You can choose an appropriate rarity based on the items
, and read down that column to find your roll. Then read across to the right column to find the rarity of the item. Magic Item Rarities ————— 1d100 Roll ————— Levels 1–4 Levels 5–10 Levels 11–16
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Illusory Script 1st-level illusion (ritual) Casting Time: 1 minute Range: Touch Components: S, M (a lead-based ink worth at least 10 gp, which the spell consumes) Duration: 10 days You write on
be dispelled, the original script and the illusion both disappear. A creature with truesight can read the hidden message.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
of these races are based on creatures that appear in the Monster Manual or the bestiary of this book. Consult with your DM to see whether an option here is appropriate for your campaign. If you do use a race in this chapter, first read the “Creating Your Character” section below.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
summoned. Monsters. Based on the number of rounds that the kraken priest chanted before being defeated, there is at least one water elemental, and a maximum of one water weird for every two characters
, including sidekicks. When the creatures arrive, set the scene using the following read-aloud text: The watery marshland bubbles and roils. Lightning flashes in the sky, revealing several humanoid forms
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
example of how the pit trap in area A1 might play out:
Describe the Scene. Read the boxed text aloud.
Ask the Players, “What Do You Do?” You might ask how the player characters enter the cave. If
based on their contents.
A2: Guard Nook Sam Keiser
A small, bipedal reptile stands guard in this nook.
A Kobold Warrior keeps watch in this nook. The guard is initially Indifferent
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
or poison killed a creature, or explain what that dead body is doing under your bed at the inn. The Occultant Franchise Rank Features
1 Proficiencies and Starting Equipment, Read the Kill
), whose beads resemble tiny skulls. Read the Kill Also at rank 1, your occultant abacus not only tracks your franchise’s kills, it helps you determine the impact of those kills on the franchise’s fate
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
well as the greatest of the demon lords and the archdevils — can add even more chaos and savagery to a campaign based on the Blood War. Similarly, you’ll find a selection of specialized duergar to
. If you are unfamiliar with the monster stat block format, read the introduction of the Monster Manual before proceeding further. It explains stat block terminology and gives rules for various monster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
and senses, tell players everything they need to know. Published adventures often include text in a box like this, which is meant to be read aloud to the players when their characters first arrive at
determine the results of characters’ actions. Roleplaying. When the players interact with other creatures, roleplay those creatures based on whether they are Friendly, Indifferent, or Hostile. Improvise
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
often include text in a box like this, which is meant to be read aloud to the players when their characters first arrive at a location or under a specific circumstance, as described in the text. It
creatures based on whether they are Friendly, Indifferent, or Hostile. Improvise based on what you know about the creatures, their knowledge, and their motivations. Then bring these creatures to life as you
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival An old dirt trail stretches from the outskirts of Conyberry to the shrine, which characters first see from a distance. Read the following boxed text aloud: A ruin stands in the middle of a
of orcs and ogres in the shrine based on the level of the characters and the number of characters in the party, not counting sidekicks. Enemy Roster Character Level Number of Orcs and Ogres 1st
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
can be randomly allocated based on a monster’s challenge rating. There are tables for challenge rating 0–4, challenge rating 5–10, challenge rating 11–16, and challenge rating 17 and higher. Use these
determine the incidental treasure left behind by the monster’s victims.
Use the Individual Treasure table that corresponds to the monster’s challenge rating. Roll a d100, and read the result across to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
based on her predictions of the Caller’s next steps, and if her pursuit forces the Carnival into danger, so be it. Only by ridding Isolde of Nepenthe can she truly escape the Dark Powers’ clutches
sentient, neutral evil weapon with an Intelligence of 10, a Wisdom of 8, and a Charisma of 18. It has hearing and darkvision out to a range of 60 feet. It can read and understand Elvish. It can also
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
by Challenge Rating table to determine the monster’s Armor Class, hit points, attack bonus, and damage output per round based on the challenge rating you chose in step 1. Step 3. Adjust Statistics
Raise or lower the monster’s Armor Class, hit points, attack bonus, damage output per round, and save DC as you see fit, based on whatever concept you have in mind for the monster. For example, if you
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
presenting a D&D adventure that was as much story-driven as location-based, featuring a villain who was complex and terrifying. Castle Ravenloft, with its amazing three-dimensional maps, remains to
meant for you, the Dungeon Master, alone. We recommend you read the entire adventure before attempting to run it. It assumes that you have the fifth edition Player’s Handbook, Dungeon Master’s Guide, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship. However, selling a Returned mask isn’t a simple matter of cashing it in for coin
adventure in itself. Returned Nature. The Returned are undead. They need water and air but not food or sleep. They think and speak and even feel emotions based on their new experiences, but given their
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Elf Queen’s Palace Read or paraphrase the following text to start the adventure: Your adventuring group has earned renown, and word of your brave exploits reached Queen Yolande, ruler of the elven
nods in appreciation. She continues: “What I am about to tell you requires the utmost discretion,” the queen says. “My spies have uncovered evidence of several new cults based in the Temple of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Flight of the Dragonnels As Clystran and the characters fly above the battlefield, read the following text: The clash between the Dragon Army and Kalaman’s defenders rages below. The city’s walls
had been following, rushing the characters toward the base of the flying citadel. Read the following text as the characters approach: As you near the flying citadel, two shapes emerge from the dark
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Exploring Excelsior As the characters approach Excelsior, read or paraphrase the following description: Floating gardens and palaces orbit the towering structures of Excelsior. From amid the tallest
never causes a creature to have level 6 exhaustion. Gate to Mount Celestia When the characters reach the gate to Mount Celestia, read or paraphrase the following text: A fragrant breeze wafts across
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
.
Confronting Vox When the characters arrive in the nexus, read or paraphrase the following: This area splits into four antechambers, each holding a circular pool.
The northeast pool glows silver
based on its pool’s associated element instead of Bludgeoning damage, as indicated in the Para-elemental Pools table below. Each minion also has Resistance to the same damage type that its weapons
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
tend to engage more with ideas than with people. They form close friendships based on mutual interests or compelling disagreements, and their interactions dwell on their thoughts about those issues
this trait again until you finish a long rest. Languages. You can speak, read, and write Common, Vedalken, and one other language of your choice. YONGJAE CHOI
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the Cerulean Hall The Cerulean Hall is home to games of strategy and intellect, such as dragonchess and three-dragon ante. The room is divided into three sections based on skill: an amateur players
+12 A Contest of Wits Any character who wins a game in the experts’ section gains Nyssa’s attention. The pit master approaches the character after the game and offers a challenge of wits. Read or
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Commodore Krux Characters who venture to the Happy Beholder can find Commodore Krux there, day or night, nursing a hefty flagon of ale. When the characters enter the tavern, read: A large, spherical
it, he is willing to aid the characters in their effort to save their world from what he calls the Xaryxian Empire, based on similar attacks he has heard about occurring on other worlds. Krux is tight
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
perch. This caused the entire arch to collapse atop the shrine, damaging it. Crime Scene When the characters investigate this crime scene, read the following: Once a striking cairn of colorful rocks
shrine after it fell. Tamara swears she also heard a gaggle of shrill voices just before it fell, though she didn’t understand the language the voices were speaking. Stolen Centerpiece. Based on how the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Approaching the Outpost The duergar outpost, a recent addition to the foothills north of Kelvin’s Cairn, was carved out of a hillside. Although the duergar are based mainly in Xardorok’s mountain
fortress (described in chapter 3), they come to this outpost to resupply and rest before searching nearby settlements for chardalyn. When the characters find the duergar outpost, read: A blocky
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
their wits about them. Stuffed Rat Soon after the characters begin their travels in Undersigil, read the following description: A tunnel leads through a half-collapsed basement. At the center of the
cake. Forced into Undersigil when their faction didn’t quite take, the Cakers aggressively knead nonbelievers into members of their cake-based contingent. Mike Schley Map 2.1: Caker Tea Party View
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
-dressed, wealthy human merchant (Medium, Neutral Good Noble). Read or paraphrase the following aloud to begin the adventure: You arrive at the Smiling Fish to find Mirel Astafar ensconced in a booth, a
, based on Devi’s description. My ship can get you there in three days.
“Will you help?”
If the characters refuse the quest, Mirel sweetens the reward by offering them free passage on any of her
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
“Blizzards”). Oobok’s Remains When the characters arrive at the location where the dwarves were forced to abandon their sled, read: You crest a snow-covered ridge and see a frozen, dismembered corpse
them for a half-hour catch up to the goblins, who are hindered by the sled they’re hauling. Goblins When the characters find the goblins, read: The creatures you’ve been following appear to be goblins
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Magic Item Rarity When you decide that a treasure contains magic items, there are two ways to determine the rarity of those items. You can choose an appropriate rarity based on the items you’ve given
read down that column to find your roll. Then read across to the right column to find the rarity of the item. Magic Item Rarities ————— 1d100 Roll ————— Levels 1–4 Levels 5–10 Levels 11–16 Levels 17






