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Ki-rin
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Monsters
Volo's Guide to Monsters
): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement, guardian of faith
5th level (3 slots): greater
times per day, using each of the following versions of the power once. One version permanently creates enough objects made of soft, plant-based material — including manufactured objects such as cloth
Monsters
Icewind Dale: Rime of the Frostmaiden
family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle
’s blood on the title page. The tome contains the spells Vellynne has prepared plus the following additional spells: bestow curse, blindness/deafness, false life, find familiar, magic weapon, polymorph, protection from evil and good, remove curse, shield, and Tenser's floating disk.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to such environments (see the Dungeon Master’s Guide). In addition to resting, the characters can remove any accumulated levels of exhaustion by drinking the water of Athis, which still flows within Amun Sa’s pyramid (detailed later in this adventure).
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Dehydration Characters who explore Chult need plenty of water to stay hydrated. The water found in rivers and on the ground is unfit for drinking unless it is boiled first. If they have a rain
animals must keep them fed and hydrated as well. See “Food and Water” in chapter 5 of the Dungeon Master’s Guide for basic requirements based on creature size. Dinosaurs and other creatures native to Chult can forage for food and drink as long as they are in their native habitat.
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Intelligence back, such as after an intellect devourer zeroes it? The greater restoration spell can remove the reduction to an ability score. What happens after 20th level? Is there a cap to character
interrupt the rest? Yes. Spellcasting is more strenuous than the activities listed on page 186 of the Player’s Handbook: “eating, drinking, reading, and tending to wounds.”
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
objects, you can use the following tables to randomly determine what art objects are found, based on their value. Roll on a table as many times as there are art objects in the treasure hoard. There can
with rubies 4 Gold cup set with emeralds 5 Gold jewelry box with platinum filigree 6 Set of gold nesting dolls 7 Jade game board with gold playing pieces 8 Bejeweled ivory drinking horn with gold filigree 9 Gilded royal coach or funeral barge 10 Ceremonial gold armor with black pearls
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Art Objects If a treasure hoard includes art objects, you can use the following tables to randomly determine what art objects are found, based on their value. Roll on a table as many times as there
statuette set with rubies 4 Gold cup set with emeralds 5 Gold jewelry box with platinum filigree 6 Painted gold child’s sarcophagus 7 Jade game board with solid gold playing pieces 8 Bejeweled ivory drinking horn with gold filigree
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Curse of Lycanthropy. A humanoid creature can be afflicted with the curse of lycanthropy after being wounded by a lycanthrope, or if one or both of its parents are lycanthropes. A remove curse spell
character gains a Strength of 19 if his or her score isn’t already higher, and a +1 bonus to AC while in bear or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
a ruin based on how well the players resolved the day’s top card. If you’re using cards that have a different meaning when they’re upright versus upside down, ignore the cards’ orientation. Rewards
time needed to reach their destination by a day. Remove the last pair of cards from the spread. Treasure. The characters find treasure inspired by the card as they overcome the day’s challenges. If
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Docks The docks of Saltmarsh are the beating heart of the town. The fishing trade and related commerce that keep the town alive are based here. The docks have recently undergone a series of
fishing boats. It’s those dwarves — they want to take over! 4 The king’s agents have infiltrated town. It’s only a matter of time before they remove the council and replace them with foppish nobles. 5
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
campaign. Gaining Treasure Points Each character earns treasure points based on an adventure’s tier and its intended playing time: 1 treasure point is awarded for every 2 hours played in a tier 1 or
tier 2 adventure. 1 treasure point is awarded for every 1 hour played in a tier 3 or tier 4 adventure. As with the variant rules for gaining levels, this award is based on the adventure’s projected
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
additional effect based on the school of magic associated with the standing stone that the character touched, as noted in the Standing Stone Effects table. Ubbalux’s latest attempt to escape his
from the standing stone.
Transmutation Your skin turns blue for the next 24 hours. A remove curse spell ends the effect on you.
Development Dropping its disguise, the barlgura demon implores
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, removing a level of exhaustion, or restoring the damaged vehicle’s hit points. Each option is discussed below. End a Mishap A creature can use its action to make an ability check based on the nature
successful check ends the mishap. A mishap with no repair DC can’t be repaired. Remove Exhaustion If the infernal war machine has one or more levels of exhaustion, a creature can spend 1 hour or more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, or they can use some other method of conveyance — it’s up to them. Storm giants aren’t stealthy and would prefer to stage a direct assault on Iymrith’s lair, but they will adjust their tactics based
a better chance of succeeding if the characters refrain from drinking their potions of giant size until after they have infiltrated the lair. It’s best if Hekaton (or Serissa) remains an NPC under
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
together, they will shape a hopeful future. Lives of the People Sugar and chocolate are abundant in the cuisine of Atagua, especially in the favored beverages: drinking chocolate, strong coffee, and
people of all genders in Atagua. Geometric tattoos or angular designs painted with butterfly-based pigments are commonplace on faces and hands. And the Cababa warriors and the workers of the Tribe of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Lighthouse Even as the characters are setting up their new franchise, you’ll want to work in hooks to lead them to the next stage in the adventure. Based on what they’ve learned during this episode
regulars at the Sleeping Giant remember drinking with Talanatha. She often grumbled about whether the Company of the Golden Mongoose was the best fit for her, and talked about a good friend named
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them forever, without destroying their usefulness. You have the opportunity to discover their hiding places in your struggle against their cult allies. Together, we can remove them as a threat to us
) check for each lie. (Don’t reveal the DC of this check.) Feel free to introduce additional modifiers based on specific arguments the characters present and their overall behavior. Sincere (or at least
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
them forever, without destroying their usefulness. You have the opportunity to discover their hiding places in your struggle against their cult allies. Together, we can remove them as a threat to us
) check for each lie. (Don’t reveal the DC of this check.) Feel free to introduce additional modifiers based on specific arguments the characters present and their overall behavior. Sincere (or at
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
advantage on all Charisma-based ability checks made at the carnival. This effect lasts until the crowning of the Witchlight Monarch (see “Timed Events” toward the end of the chapter). Any character who
that ends a curse rids the character of these nightmares but doesn’t remove levels of exhaustion gained as a result of them.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
nostrils. The difference between the index finger and the middle finger. The elasticity of the ear lobe.
6 You take a long, careful look, and then decide based on which fellow franchisee has been nice
ways to reverse or mitigate events resulting from that death. As an action, make a DC 15 Intelligence (Religion) check. On a success, you learn the relevant information based on the nature of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pieces of plain gold jewelry (worth 25 gp each) and a finely wrought gold cloak-pin inlaid with shards of jet (worth 250 gp) An ivory drinking horn engraved with dancing dryads and satyr pipe players
short or long rest at night (resting during the day works normally, since the curse is dormant from dawn to dusk). A greater restoration or a remove curse spell cast on the creature ends the curse on it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Random Urban Encounters The Random Urban Encounters table is useful for city- and town-based adventures. Check for a random encounter at least once per day, and once at night if the characters are
gather information on the adventurers. Contest. The adventurers are drawn into an impromptu contest — anything from an intellectual test to a drinking competition — or witness a duel. Corpse. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Such clerics carry a staff, but they are forbidden from wearing armor or using weapons other than that staff. To reflect this, you could remove the armor and weapon proficiencies for clerics of this
. Clerics choose a divine domain, fighters choose a martial archetype, wizards choose an arcane tradition, and so forth. Creating a new option doesn’t require you to remove anything from the class, but
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Icicles hang from the rafters of this ice-glazed hall, which is illuminated by bluish continual flame spells. An ivory drinking horn rests atop a frozen table in the middle of the room. South of the
. Storvald’s conch of teleportation (see appendix B) rests on the ice throne. The ivory drinking horn on the table is made from the tusk of a mammoth; it’s worth 750 gp and weighs 75 pounds. A crate in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
impression that the ki-rin is ablaze with a holy, golden fire. Beyond their coloration, ki-rins vary in appearance, based on the deity each one reveres and the function it typically performs in service to that
good, sanctuary
2nd level (3 slots): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
gains benefits and suffers detrimental effects based on what is consumed. Do not reveal detrimental effects to the players until those effects come into play. Roast Boar: The character feels stronger and
attack rolls and ability checks, and it can be ended on a character with greater restoration, remove curse, or similar magic. Tapestries Five red tapestries hang from iron rods bolted to the walls
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
cake. Forced into Undersigil when their faction didn’t quite take, the Cakers aggressively knead nonbelievers into members of their cake-based contingent. Mike Schley Map 2.1: Caker Tea Party View
(see Morte’s Planar Parade). Casting greater restoration, remove curse, or a similar spell on the target before this transformation completes ends the curse and undoes its effects. Cursed Cakers The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
leave an offering for the god with her priests before bathing. If Pharika deems an offering worthy, the waters rapidly cure diseases, heal wounds, and sometimes even remove magical curses. If the god
the pools.
4 Capture people and creatures for the priests to use in their experiments.
5 Cure the pools of a contamination.
6 Create a poison based on notes provided to you by one of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
oils that are applied to a creature or object. Most potions consist of one ounce of liquid. Potions are consumable magic items. Drinking a potion or administering a potion to another character requires
Plane. At your discretion, an appropriate spell, such as dispel magic or remove curse, might end this lasting effect. Rings Magic rings offer an amazing array of powers to those lucky enough to find them
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
its ruler, Duchess Morwen, and offer the Harpers’ support. Zelraun gives each Harper character a spell scroll of remove curse. He has also made arrangements with a metalsmith in Waterdeep to sheathe
return to Barovia through some kind of ancient portal. (This is a deduction on Eravien’s part, based on the werewolf prisoner’s vague description of how the pack gets to and from Barovia.) Eravien believes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Obviator I adjust the odds and remove obstacles to create maximum convenience for our franchise. — Obviator creed Obstacles abound along the path to riches. A franchise’s mission success might
. You developed a taste for that sort of thing.
5 You think you might be addicted to holy water. You just can’t stop drinking it long enough to find out for sure.
6 You were once the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, fortified 15,000 gp 100 days Trading post 5,000 gp 60 days Carousing Characters can spend their downtime engaged in a variety of hedonistic activities such as attending parties, binge drinking
a successful check, a buyer for the item is found after a number of days based on the item’s rarity, as shown in the Salable Magic Item table. A character can attempt to find buyers for multiple magic
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
already in a fight with Glaive’s squad. The soldiers know nothing of Landro other than to avoid drinking the graymatter fluid. L4: Bottleneck If the characters haven’t run into significant challenges
from the pool. Drinking from it exposes a creature to graymatter fluid (see the “Graymatter Fluid” section earlier in this chapter). When a nonmagical item is dipped into the pool, roll on the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
a crude table drinking ale and discussing a plan to wipe out the rebel orcs in area 19. All these bugbears have longswords that deal 11 (2d8 + 2) slashing damage on a hit. All five are carrying 50 gp
spell’s insanity effect, but permanent until ended with remove curse, greater restoration, heal, or similar magic). Treasure. The first character who views the wall and does not go mad discovers that a ring
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
admittance to the brotherhood grants access to the Hosttower’s incredible libraries of magical lore. The truth behind the brotherhood’s ongoing quest for new members is based on the adage, “Keep your
Black Sword offered her sanctuary in the keep of Caer-Dineval, where they are based. Although she doesn’t trust the cultists, they treat her with more respect than anyone else does, and the keep is a






