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Returning 23 results for 'before bears diffusing compound races'.
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Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
, defending their offspring, and sharing a lifetime of knowledge before they die. When the children are old enough to leave the compound, they pick up whatever weapons and tools their parents left behind and
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
of many other races. They are slightly shorter than humans on average, ranging from well under 5 feet tall to just over 6 feet. They are more slender than humans, weighing only 100 to 145 pounds
enjoy simple yet lovely jewelry.
A Timeless Perspective
Elves can live well over 700 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are
Species
Mordenkainen Presents: Monsters of the Multiverse
Neither bugs nor bears, bugbears are the hulking cousins of goblins and hobgoblins. With roots in the Feywild, early bugbears resided in hidden places, in hard-to-reach and shadowed spaces. Long ago
some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and Weight
Species
Spelljammer: Adventures in Space
autognome bears a resemblance to its creator, and most autognomes are programmed to speak and understand Gnomish. The internal components used in an autognome’s manufacture can vary wildly; one
fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 1: Character Creation The skyscrapers of Sharn rise up before you, the spires glimmering with magical lights. Or wind rushes through your hair as the airship you’re riding races toward
the following choices: Race. Choose one of the playable races detailed in this chapter, or pick a race from the Player’s Handbook and learn here how Eberron has affected that species’ development
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and Tilbee. A few months ago, they startled some workers in the south fields. No one could fathom how the two bears crept into the compound unseen, spurring rumors that they were gifts from the Earth
top of the parapet down to the compound. A set of locked, ironbound wooden doors at ground level provide access to storerooms and cellars located underneath each watch post. Picking a door lock requires
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
experiments. Inhabitants claim the eyelike design called the Eye of Hazlik bears Hazlik’s blessing and wards off dangerous magic. Magic is unreliable in Hazlan, resulting in dangerous side effects. The
and races hail from the domain, perhaps living in small communities or having been created by magic. When players create characters from Hazlan, consider asking them the following questions.
What is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
power was so great that he pulled the thirteenth moon from the sky and crushed it in a fit of anger. The giants ruled many lesser races, and eventually the elves rose up against them. Cul’sir unleashed
mystery, a realm that cannot be mapped, a place that holds secrets that could shatter the world. This story bears at least some truth. The elves were once slaves of the ancient giants, and the dragons
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
barely aware of the kobolds’ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the characters’ arrival. They camped in the ruined compound at area 2, but
retains much of her inquisitiveness and wry humor. Bag of Nails has gone senile and is described in area 7. OLD OMUAN
The Omuans wrote in Old Omuan, a cuneiform script that bears little resemblance to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warlords of Droaam Droaam is home to a vast array of creatures. Many of these races maintain isolated enclaves: the medusa city of Cazhaak Draal, the harpy flights of the Byeshk Mountains, the
elf werewolf named Zaeurl. The Dark Pack bears a deep hatred for followers of the Silver Flame. Gorodan Ashlord. A fire giant exiled from Xen’drik has earned the loyalty of a powerful force of ogres and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
weakness before the folk of Luskan. Luskan, the City of Sails, spans the icy River Mirar, which tumbles from the Spine of the World, races past Mirabar, and then plunges toward the sea. The swift river
cable-guided ferries at the crossing, and demand tolls based on the size and contents of the goods being ferried across. The Blackford Road still bears the ancient marks of the dwarven realm of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
feet below the edge of the pit, concealed in the inky-dark water. If it senses activity in the water above or at the lip of the pit, it races up and strikes. Although still immature, the kraken is
unholy symbol of Tharizdun that the kraken bears, that energy accelerates the kraken’s growth and fuels its hostility. Normally such a beast would take decades to reach maturity, but Sgothgah’s magic
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
its hunting grounds — territory that often overlaps with the hunting grounds of other Uthgardt tribes as well as land claimed by civilized races, orcs, dragons, goblinoids, and other creatures
High Moor — territory unclaimed by their Uthgardt rivals. The Blue Bears are careful to stay hidden when traveling to and from their spirit mound at Stone Stand, preserving the myth that they are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, a half-demon named Iuz is the dictator of a conquered land that bears his name. Feudalism. The typical government of Europe in the Middle Ages, a feudalistic society consists of layers of lords and
some cases, long-lived races such as elves or dragons are entrusted with the leadership of the land. Hierarchy. A feudal or bureaucratic government where every member, except one, is subordinate to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Intrigue and treachery abound, blanketed behind the sumptuous veils of high society: masked balls, gambling houses, and private banquets. The Lady of Pain doesn’t reside in the ward that bears her name, but
they pass the characters, the githzerai drops a crumpled note asserting their innocence. 7 A character spots a notice from the Mercykillers for an escaped prisoner who bears an uncanny resemblance to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
will be well when our empire is restored. (Neutral) 5 Tribute. The lesser races owe giants not just respect but payment of tribute, and what they don’t pay willingly, we will take by force. (Chaotic) 6
creatures that fire giants capture are put to work in the giants’ mines or on surface farms the giants claim as part of their domain. Even master crafters of other races are consigned to unskilled labor
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, showing no signs of vegetation or other life, and highlighting the glimmering glass statuary that stands everywhere. Even at a distance, many of the statues appear to be humanoids of different races
races have also been trapped forever in glass. Creature. When any intruder climbs the upper towers or moves along the bridges created where towers have fallen, the vibration of their movement alerts the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
bears is missing. A successful DC 12 Intelligence (Religion) or Wisdom (Perception) check determines that the holy symbol of Moradin was once on the tabard, but only a bit of the flame remains. She
three items in Dagdra’s cart as the dwarf races around the warehouse. The items are found and collected regardless of the success or failure of the checks. But if the characters fail three or more of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
amuse her. She employs nine deputies (N male and female veterans of various races) who live in the village proper to help keep the peace. Tamalin also gives free room and board to adventurers who
Calling Horns and report their fire giant sighting to Tamalin, she is satisfied and gives them her letter. Carnath Roadhouse This walled compound served as a hostelry on the High Road between Waterdeep and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
of them, and fill out papers with their names, races, ages, heights, eye color, skills, and home cities. The same information is also entered in a large ledger. Inquiries about other visitors are met
hobgoblins stationed outside immediately raise a general alarm, causing all forces loyal to Azrok to converge on the area. Lord Rosznar’s Ring. The ring worn around Azrok’s neck bears the symbol of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
)
Balduran Looks Out to Sea Shortly after Balduran disappeared for the final time, this statue appeared on the cliffs of Tumbledown. Twice the size of the actual man, the statue bears an uncanny
now spent most of a century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the size of the actual man, the statue bears an uncanny likeness to Balduran, squinting west over city and river. While its sudden arrival created something of a stir, most assumed it was simply a
century as an all-gnome artist’s commune. Though only gnomes are invited to rent one of the rambling manor’s thirty-seven studio apartments, Baldurians of all races are welcome to socialize at the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Damaran human veteran with 90 hit points), has turned the Troll in Flames — the local inn — into his personal headquarters, with six mercenaries (NE male and female veterans of various races and
disappears during the winter, buried under deep snow. Moreover, the area has few trees or hills to provide shelter. Northfurrow The Northfurrow extends from Waterdeep to the fortified farming compound of






