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Returning 18 results for 'before beast diffusing concerned reclusive'.
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Classes
Player’s Handbook
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Druids are concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over
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Epic Boon
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Archdruid
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Monsters
Forgotten Realms: Adventures in Faerûn
Material components and using Wisdom as the spellcasting ability (spell save DC 13):
At Will: Druidcraft, Speak with Animals (swan form only)
1/Day Each: Animal Friendship, Beast Sense, Spike
GrowthSwanmays are members of a reclusive order of wilderness defenders. Each bears a primal blessing that allows them to transform into a swan to watch over the lakes and woods they call home. Swanmays get
Monsters
Sleeping Dragon’s Wake
a DC 19 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.
Change Shape. Lhammaruntosz magically polymorphs into a humanoid or beast that has a challenge
Bahamut, which the dragon can use to commune with the deity.
In recent decades Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
abandoned. Some wander the world, hoping to learn as much of its ways as they can; others are hermits who seek spiritual enlightenment in solitude. Some reclusive giants enjoy their solitude, while others
are desperately lonely or eager to find a settlement where they can live among their own kind. The Recluses table offers adventure hooks you can use to launch an adventure with a reclusive giant
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
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Timeless Body, Beast Spells
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Hippogriff A beast whose magical origins are lost to history, a hippogriff possesses the wings and forelimbs of an eagle, the hindquarters of a horse, and a head that combines the features of both
animals. Reclusive and omnivorous, hippogriffs mate for life and seldom venture more than a few miles from their nest. When defending its mate or its young, a hippogriff fights to the death. Hippogriffs
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
displacer beast that looks after stray children until they can be reunited with their parents. The keg fastened to its collar is filled with toffee apple juice and fitted with a spigot for easy
pouring. The juice never fails to console an upset child. When the characters arrive, the displacer beast is minding two boys named Viro and Allowin while their mother fetches food and drink. The displacer
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness. Reclusive Fey. Dryads act as guardians of their woodland demesnes
. Shy and reclusive, they watch interlopers from the trees. A dryad struck by the beauty of a stranger might investigate more closely, perhaps even try to lure the individual away to be charmed. Dryads
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
townsfolk concerned, including reports of bandit attacks on the roads, piracy on the Dessarin River, and monster sightings too close to town. But the mystery that has keen observers of the region most
concerned is the disappearance of a delegation traveling overland from the city of Mirabar to Waterdeep. The delegation stopped in the tiny village of Beliard, where the members mentioned their intent
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Lycanthropes One of the most ancient and feared of all curses, lycanthropy can transform the most civilized humanoid into a ravening beast. In its natural humanoid form, a creature cursed by
terror and bloodshed, especially under a full moon. Good lycanthropes are reclusive and uncomfortable around other civilized creatures, often living alone in wilderness areas far from villages and towns
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
discovery that could tip the scales in his favor might be enough to entice him to act against his fellow Lords of the Nine. Given his reclusive nature, gaining an audience with Dispater is difficult at
best, with no guarantee that any correspondence truly reaches him. The Greatest Game Dispater’s trade in souls is concerned mainly with the acquisition of secrets. His imps scour the Material Plane in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tomb isn’t marked with the person’s name. Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as
, so you don’t have to share with the Beast?”
The trio agreed to this alternative, and Jergal broke off his skeletal finger bones and gave them to the contestants. When Malar returned from chasing the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Map a new land. 9 Find a place to establish a colony. 10 Find a natural resource. 11 Hunt a specific monster. 12 Return home from a distant place. 13 Obtain information from a reclusive hermit. 14 Find
Villain 1 Beast or monstrosity with no particular agenda 2 Aberration bent on corruption or domination 3 Fiend bent on corruption or destruction 4 Dragon bent on domination and plunder 5 Giant bent on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, And like a clap of thunder It smote old Sweed upon his head, And tore the beast asunder.
— “Tale of the Fishskippers,” by Harkin Fishskipper
Hidden in Plain Sight Although halflings aren’t
reclusive by nature, they are adept at finding out-of-the-way places to settle in. It takes a combination of luck and persistence for an ordinary traveler to find such a place, and often that’s not enough
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Stone Giants Stone giants — reclusive, reflective, and inscrutable — take pains to remain apart from the world of sunlight and sky. Only when they’re surrounded by stone do they consider themselves
. But even where boulder tossing is concerned, artistry is fundamental to the effort. A stone giant hurling a boulder isn’t only performing a feat of strength but is also striving to display consummate
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
skeleton 4 Toppled jar of ashes 5 A wight that won’t stop crying 6 Skeleton of an unidentifiable Beast 7 A black pudding 8 Gouged stone and a Humanoid skeleton with worn-down finger bones 9 Perfectly
: Cithcillion was a Silvanesti elf who, like many in Krynn, had grown concerned with the kingpriest’s increasingly arrogant behavior. When rumors spread of the kingpriest desecrating a dragon burial ground
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
intact hide of any beast or monstrosity of challenge rating 3 or higher. Harvesting the hide from such a creature requires an intact carcass, an hour of work, and a successful DC 15 Dexterity (Sleight of
netted him enough loot to open a business. The increased presence of law enforcement in Saltmarsh has him on edge, and he is concerned that his involvement in the heist will emerge. In the meantime, he
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
past few weeks helping farmers and other locals flee the vale. She doesn’t know why the normally reclusive giants are suddenly out to destroy everything. If the characters ask Silixia where the stone
who earn a living as caravan guards or beast hunters in the crags. One notable resident of Hundelstone is an inventor named Thwip Ironbottom (CG male rock gnome commoner). A spy for the Harpers, Thwip






