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Returning 29 results for 'before beast diffusing covering refer'.
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Spells
Player’s Handbook
;a red-haired dwarf wearing a pointed hat.” You also communicate a message of up to twenty-five words. The Beast travels for the duration toward the specified location, covering about 25 miles
A Tiny Beast of your choice that you can see within range must succeed on a Charisma saving throw, or it attempts to deliver a message for you (if the target’s Challenge Rating isn’t 0
Monsters
Eberron: Rising from the Last War
","rollDamageType":"piercing"} piercing damage.Shifters are tied to primal spirits, which most of them refer to as the beast within. They are lithe of form and have bestial features: large eyes, flat
noses, pointed ears, and light fur over much of their bodies. When a shifter fully embraces the beast within by “shifting,” these features become even more pronounced.
Animal Messenger
Legacy
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Spells
Basic Rules (2014)
to twenty-five words. The target beast travels for the duration of the spell toward the specified location, covering about 50 miles per 24 hours for a flying messenger, or 25 miles for other animals
By means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have
Monsters
Icewind Dale: Rime of the Frostmaiden
Frost.First Form
In her first form, Auril appears as a hunched, 7-foot-tall biped with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down
. Protruding from her feathery owl’s head is a pair of curved goat horns. A cloak and cowl made of pristine white snow conceals much of her tripartite form, which her worshipers refer to as the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
communicate a message of up to twenty-five words. The Beast travels for the duration toward the specified location, covering about 25 miles per 24 hours or 50 miles if the Beast can fly. When the Beast
Animal Messenger Level 2 Enchantment (Bard, Druid, Ranger) Casting Time: Action or Ritual
Range: 30 feet
Components: V, S, M (a morsel of food)
Duration: 24 hours
A Tiny Beast of your choice
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
communicate a message of up to twenty-five words. The Beast travels for the duration toward the specified location, covering about 25 miles per 24 hours or 50 miles if the Beast can fly. When the Beast
Animal Messenger Level 2 Enchantment (Bard, Druid, Ranger) Casting Time: Action or Ritual
Range: 30 feet
Components: V, S, M (a morsel of food)
Duration: 24 hours
A Tiny Beast of your choice
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description
, such as “a man or woman dressed in the uniform of the town guard” or “a red-haired dwarf wearing a pointed hat.” You also speak a message of up to twenty-five words. The target beast travels for the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description
, such as “a man or woman dressed in the uniform of the town guard” or “a red-haired dwarf wearing a pointed hat.” You also speak a message of up to twenty-five words. The target beast travels for the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Shifter Shifters are tied to primal spirits, which most of them refer to as the beast within. They are lithe of form and have bestial features: large eyes, flat noses, pointed ears, and light fur
over much of their bodies. When a shifter fully embraces the beast within by “shifting,” these features become even more pronounced. Shifter
Medium humanoid (shifter), any alignment
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
floor are several stone statues of baboon-like creatures, chipped and tipped over. The remains of a few once-living baboons, partially eaten, lie nearby, with fungus covering their corpses.
As the area
silver sun with a single eye. The beast that lairs here will not attack until the party sights it. Ahead, something spherical floats in the air at about chest height. The sphere has a central eye and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
survivors claim to have seen a cultist riding atop the dragon. Most of those refer to the dragon rider as human, like the other cultists. However, a few people report that the figure moved with the grace of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
regalia of the Cult of the Dragon followed the dragon, killing all those they found. The village’s priest stepped out to lead others in fighting the dragon, but the beast swallowed him whole. Some
survivors claim to have seen a cultist riding atop the dragon. Most of those refer to the dragon rider as human, like the other cultists. However, a few people report that the figure moved with the grace
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
sun itself on the beaches during the day. Chultans refer to the beast as King Toba. Residual magic from the Spellplague has crystallized parts of its shell. The shell’s magic grants King Toba
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
you?” as it fights to the death. The oni has a pet displacer beast kitten (see the accompanying stat block) named Star, which it abandons if its curse is ended. Characters who aided Dirlagraun in the
of the Feywild reluctantly agrees to return Star to his parent, but only if the characters help him free the remaining children that are trapped in Loomlurch. Displacer Beast Kitten Small Monstrosity
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is killed by russet mold. One or more vegepygmies emerge from the corpse a day later. If a beast such as a dog or a bear dies from russet mold, the result is a bestial moldie called a thorny result
vegepygmies, so outsiders refer to such vegepygmies as chiefs. A chief can expel its spores in a burst, infecting nearby creatures. If a creature dies while infected, its corpse produces vegepygmies the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
horns and hooves. Demogorgon The Sibilant Beast and the self-styled Prince of Demons, Demogorgon yearns for nothing less than undoing the order of the multiverse. An insane assemblage of features and
appears as a darkly handsome figure nearly nine feet tall. Those who refer to the Dark Prince as the most humanoid of the demon lords vastly underestimate the capacity for evil in his scheming heart
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Valtagar knows that his wife is a dragon in disguise. In her true form, Stalagma looks like a slender, 30-foot-long dragon with shiny steel-gray scales covering her body, steely talons, and blade-like
ride it. The beast is smart enough to obey Stalagma’s verbal commands, and it’s strong enough to bear her weight while she’s in her enlarged duergar form. Stalagma attacks any non-duergar who aren’t
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
a leisurely pace, though.
Behind you, a horse rounds a bend in the road, galloping at top speed. The beast looks frantic, terrified and frothing with exertion. Upon it sways a figure wearing a gold
finely etched symbols covering its interior. Most are written in a strange cipher, but among the unreadable glyphs, the word “Khea” stands out prominently. Before the characters can investigate further
Magic Items
Infernal Machine Rebuild
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
you.
A random Huge beast appears next to you (chosen by the DM) and attacks at once.
20
You have 1 luck point, which you can use as if you had taken the Lucky feat. If you have taken that feat
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
disturbs the mycelium; roll a d6 and refer to the Mycelium Effects table. Fungus creatures and those that have been infected with saprophytic plague are immune to these effects and are not targeted by
bridges rises in the distance. A cloud of spores falls gently from the sky, covering everything in a fine layer of the substance.
A tall creature beckons with a smile. Her body’s top half vaguely
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
; he’s interested only in hunting safely. The grells respect their behir neighbor, which they refer to as a Great Eater. The grells don’t involve themselves in a fight between the characters and the behir
Illithinoch. He wrote his notes on the east wall, though time and moisture have mostly destroyed them. However, Thorgran placed his large traveling pack against the wall, covering (and protecting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
by the pterafolk of Firefinger. If questioned about the stolen item, Azaka responds only that it’s a family heirloom: a wooden mask carved to resemble a tiger’s face. It is actually a mask of the beast
no fees or fealty to any merchant prince; they keep their business quiet, meeting potential clients only in Malar’s Throat or seedier houses in Tiryki Anchorage. They refer to one another as River and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. They talk about Brandobaris as others might refer to a mischievous and dashing uncle. They don’t beseech the gods for daily favors, and they have no sense of metaphysical distance or separation
able to warn halfling adventurers of danger while in her incorporeal form. Halflings who favor Charmalaine are usually adventurers or those who pursue other risky professions such as hunting, beast
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
block of ice. Although the beast is positioned within the icy block as though rearing up to strike, severe wounds indicate that it died before being frozen.
This dead remorhaz is one of Challidax’s
until the characters approach the beast, a Neutral Frost Giant named Heldalf sits on a stool behind the Mammoth, combing out the pack animal’s tangled fur. Heldalf is Indifferent to the characters and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
with the head of a snowy owl, black talons, cloven hooves, and grayish-white wolf fur covering her body from the neck down. Protruding from her feathery owl’s head is a pair of curved goat horns. A
cloak and cowl made of pristine white snow conceals much of her tripartite form, which her worshipers refer to as the Cold Crone. This cloak can transform into a pair of owl’s wings when Auril sees fit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
restrained in this way by using an action to make a successful DC 14 Strength or Dexterity check (its choice). 64–72 Creatures in the region can’t leave it and find themselves covering the same ground over
within 10 feet of the party and bursts, covering the ground with ichor in a 10-foot square centered on it. This region is affected by the grease spell (save DC 13) for 1 minute. 56–60 The ground opens up
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Modrons” above. If the characters disturb any tarp covering a monodrone, the constructs all spring to life, whirring and clanking. Issuing a metallic cry of “Intruders!”, the replica monodrones attack
the shape of a winged mechanical beast with the heads of a dragon, a lion, and a goat.
A voice calls out from a dark corner of the room. “We have been here for a long time. Please help us go home
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
ability to hold this smaller amount of territory makes it unlikely that Unther will push farther any time soon — particularly since the Untherite navy has been unable to overcome the great beast that guards
in the Realms is summarized below. Each grouping is arranged in order of value: copper, silver, electrum, gold, and (when present) platinum. Most people across Faerûn refer to coins by whatever name
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
every 12 hours the characters spend in the dungeon, roll a d20 and refer to the following table if the characters are in an accessible hallway or room at that time.
d20 Encounter
1 1d6
. A relief-carved stone door stands on the western wall.
Investigating. The debris and dust covering the floor display the same tracks described in area 25. Fountain. A thin layer of scum coats the






